new main menu

This commit is contained in:
darkrose 2013-09-01 00:37:21 +10:00
parent c0807b5ee3
commit df9aa8dc5a
2 changed files with 268 additions and 168 deletions

View File

@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IGUIButton.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include <IGUITabControl.h>
#include "gettext.h"
@ -83,6 +84,8 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
bool clouds_3d;
bool opaque_water;
m_screensize = screensize;
// Client options
{
gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
@ -159,7 +162,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Calculate new sizes and positions
*/
v2s32 size(620, 430);
v2s32 size(500, 430);
core::rect<s32> rect(
screensize.X/2 - size.X/2,
@ -171,6 +174,34 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
DesiredRect = rect;
recalculateAbsolutePosition(false);
// Single Player button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += v2s32(10, 80);
Environment->addButton(rect, this, GUI_ID_TAB_SINGLEPLAYER, wgettext("Single Player"));
}
// Multi Player button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += v2s32(10, 120);
Environment->addButton(rect, this, GUI_ID_TAB_MULTIPLAYER, wgettext("Multi Player"));
}
// Settings button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += v2s32(10, 160);
Environment->addButton(rect, this, GUI_ID_TAB_SETTINGS, wgettext("Settings"));
}
// Credits button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += v2s32(10, 200);
Environment->addButton(rect, this, GUI_ID_TAB_CREDITS, wgettext("Credits"));
}
v2s32 topleft_content(200, 0);
v2s32 size_content = size - v2s32(300, 0);
//v2s32 size = rect.getSize();
/*
@ -181,152 +212,176 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
Client section
*/
v2s32 topleft_client(40, 0);
v2s32 size_client = size - v2s32(40, 0);
if (m_data->selected_tab == TAB_MULTIPLAYER) {
changeCtype("");
{
core::rect<s32> rect(0, 0, 310, 20);
rect += topleft_content + v2s32(0, 20);
const wchar_t *text = L"Multi Player";
gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
changeCtype("");
{
core::rect<s32> rect(0, 0, 20, 125);
rect += topleft_client + v2s32(-15, 40);
const wchar_t *text = L"C\nL\nI\nE\nN\nT";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_content + v2s32(20, 60);
Environment->addStaticText(wgettext("Name/Password"), rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_content + v2s32(35, 90);
gui::IGUIElement *e =
Environment->addEditBox(text_name.c_str(), rect, false, this, GUI_ID_NAME_INPUT);
if(text_name == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_content + v2s32(35, 125);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, false, this, 264);
e->setPasswordBox(true);
if(text_name != L"" && text_address != L"")
Environment->setFocus(e);
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, 36);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 30);
gui::IGUIElement *e =
Environment->addEditBox(text_name.c_str(), rect, false, this, GUI_ID_NAME_INPUT);
if(text_name == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += topleft_client + v2s32(size_client.X-60-100, 30);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, false, this, 264);
e->setPasswordBox(true);
if(text_name != L"" && text_address != L"")
Environment->setFocus(e);
}
changeCtype("");
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_content + v2s32(20, 170);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_content + v2s32(35, 200);
gui::IGUIElement *e =
Environment->addEditBox(text_address.c_str(), rect, false, this, GUI_ID_ADDRESS_INPUT);
if(text_name != L"" && text_address == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += topleft_content + v2s32(145, 240);
Environment->addEditBox(text_port.c_str(), rect, false, this, GUI_ID_PORT_INPUT);
}
changeCtype("");
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += topleft_content + v2s32(60, 290);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Connect"));
}
}else if (m_data->selected_tab == TAB_SETTINGS) {
changeCtype("");
{
core::rect<s32> rect(0, 0, 310, 20);
rect += topleft_content + v2s32(0, 20);
const wchar_t *text = L"Settings";
gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
{
core::rect<s32> rect(0, 0, 200, 30);
rect += topleft_content + v2s32(85, 60);
Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 200, 30);
rect += topleft_content + v2s32(85, 90);
Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
wgettext("Smooth Lighting"));
}
{
core::rect<s32> rect(0, 0, 200, 30);
rect += topleft_content + v2s32(85, 120);
Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
wgettext("3D Clouds"));
}
{
core::rect<s32> rect(0, 0, 200, 30);
rect += topleft_content + v2s32(85, 150);
Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
wgettext("Opaque water"));
}
}
changeCtype("");
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += topleft_client + v2s32(35, 86);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += topleft_client + v2s32(160, 80);
gui::IGUIElement *e =
Environment->addEditBox(text_address.c_str(), rect, false, this, GUI_ID_ADDRESS_INPUT);
if(text_name != L"" && text_address == L"")
Environment->setFocus(e);
}
{
core::rect<s32> rect(0, 0, 120, 30);
//rect += topleft_client + v2s32(160+250+20, 125);
rect += topleft_client + v2s32(size_client.X-60-100, 80);
Environment->addEditBox(text_port.c_str(), rect, false, this, GUI_ID_PORT_INPUT);
}
changeCtype("");
{
core::rect<s32> rect(0, 0, 400, 20);
rect += topleft_client + v2s32(160, 115);
Environment->addStaticText(wgettext("Leave address blank to start a local server."),
rect, false, true, this, -1);
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 130);
Environment->addCheckBox(fancy_trees, rect, this, GUI_ID_FANCYTREE_CB,
wgettext("Fancy trees"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 150);
Environment->addCheckBox(smooth_lighting, rect, this, GUI_ID_SMOOTH_LIGHTING_CB,
wgettext("Smooth Lighting"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 170);
Environment->addCheckBox(clouds_3d, rect, this, GUI_ID_3D_CLOUDS_CB,
wgettext("3D Clouds"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_client + v2s32(35, 190);
Environment->addCheckBox(opaque_water, rect, this, GUI_ID_OPAQUE_WATER_CB,
wgettext("Opaque water"));
}
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40, 155);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
wgettext("Start Game / Connect"));
}
// Key change button
{
core::rect<s32> rect(0, 0, 130, 30);
rect += topleft_content + v2s32(90, 200);
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
wgettext("Change keys"));
}
}else if (m_data->selected_tab == TAB_SINGLEPLAYER) {
changeCtype("");
{
core::rect<s32> rect(0, 0, 300, 20);
rect += topleft_content + v2s32(0, 20);
const wchar_t *text = L"Single Player";
gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
// Key change button
{
core::rect<s32> rect(0, 0, 100, 30);
//rect += topleft_client + v2s32(size_client.X/2-180/2, 225-30/2);
rect += topleft_client + v2s32(size_client.X-180-40-100-20, 155);
Environment->addButton(rect, this, GUI_ID_CHANGE_KEYS_BUTTON,
wgettext("Change keys"));
}
/*
Server section
*/
v2s32 topleft_server(40, 250);
v2s32 size_server = size - v2s32(40, 0);
{
core::rect<s32> rect(0, 0, 20, 125);
rect += topleft_server + v2s32(-15, 40);
const wchar_t *text = L"S\nE\nR\nV\nE\nR";
//gui::IGUIStaticText *t =
Environment->addStaticText(text, rect, false, true, this, -1);
//t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
// Server parameters
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(35, 30);
Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB,
wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 250, 30);
rect += topleft_server + v2s32(35, 60);
Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB,
wgettext("Enable Damage"));
}
// Map delete button
{
core::rect<s32> rect(0, 0, 130, 30);
//rect += topleft_server + v2s32(size_server.X-40-130, 100+25);
rect += topleft_server + v2s32(40, 100+25);
Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON,
wgettext("Delete map"));
// Server parameters
{
core::rect<s32> rect(0, 0, 200, 30);
rect += topleft_content + v2s32(85, 60);
Environment->addCheckBox(creative_mode, rect, this, GUI_ID_CREATIVE_CB, wgettext("Creative Mode"));
}
{
core::rect<s32> rect(0, 0, 200, 30);
rect += topleft_content + v2s32(85, 90);
Environment->addCheckBox(enable_damage, rect, this, GUI_ID_DAMAGE_CB, wgettext("Enable Damage"));
}
// Map delete button
{
core::rect<s32> rect(0, 0, 130, 30);
rect += topleft_content + v2s32(90, 130);
Environment->addButton(rect, this, GUI_ID_DELETE_MAP_BUTTON, wgettext("Delete map"));
}
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += topleft_content + v2s32(60, 200);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON, wgettext("Start Game"));
}
}else if(m_data->selected_tab == TAB_CREDITS) {
// CREDITS
{
core::rect<s32> rect(0, 0, 310, 20);
rect += topleft_content + v2s32(0, 20);
const wchar_t *text = L"Credits";
gui::IGUIStaticText *t = Environment->addStaticText(text, rect, false, true, this, -1);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
{
core::rect<s32> rect(0, 0, 300, 350);
rect += topleft_content + v2s32(0, 50);
gui::IGUIStaticText *t = Environment->addStaticText(
narrow_to_wide(
"Minetest-Classic\n"
"http://www.minetest-classic.com/\n"
"\n"
"By Lisa 'darkrose' Milne <lisa@ltmnet.com>\n"
"and contributers: sdzen, MichaelEh?, Pentium44, Jordach\n"
"\n"
"Based on Minetest-C55\n"
"by Perttu Ahola <celeron55@gmail.com>\n"
"and contributors: PilzAdam, Taoki, tango_, kahrl (kaaaaaahrl?), darkrose, matttpt, erlehmann, SpeedProg, JacobF, teddydestodes, marktraceur, Jonathan Neuschafer, thexyz, VanessaE, sfan5... and tens of more random people."
).c_str(),
rect,
false,
true,
this,
-1
);
t->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
}
}
changeCtype("C");
}
@ -338,28 +393,25 @@ void GUIMainMenu::drawMenu()
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
video::SColor bgcolor(140,0,0,0);
{
core::rect<s32> rect(0, 0, 620, 230);
rect += AbsoluteRect.UpperLeftCorner;
video::SColor bgtcolor(240,50,50,70);
video::SColor bgbcolor(240,30,30,50);
driver->draw2DRectangle(rect,bgtcolor, bgtcolor, bgbcolor, bgbcolor, &AbsoluteClippingRect);
core::rect<s32> left(
AbsoluteRect.UpperLeftCorner.X,
AbsoluteRect.UpperLeftCorner.Y,
AbsoluteRect.LowerRightCorner.X-300,
AbsoluteRect.LowerRightCorner.Y
);
core::rect<s32> right(
AbsoluteRect.UpperLeftCorner.X+200,
AbsoluteRect.UpperLeftCorner.Y,
AbsoluteRect.LowerRightCorner.X,
AbsoluteRect.LowerRightCorner.Y
);
driver->draw2DRectangle(left, bgtcolor, bgtcolor, bgbcolor, bgbcolor, &AbsoluteClippingRect);
driver->draw2DRectangle(right, bgbcolor, bgbcolor, bgtcolor, bgtcolor, &AbsoluteClippingRect);
video::SColor bdcolor(245,60,60,80);
driver->draw2DRectangleOutline(rect, bdcolor);
}
{
core::rect<s32> rect(0, 250, 620, 430);
rect += AbsoluteRect.UpperLeftCorner;
video::SColor bgtcolor(240,50,50,70);
video::SColor bgbcolor(240,30,30,50);
driver->draw2DRectangle(rect,bgtcolor, bgtcolor, bgbcolor, bgbcolor, &AbsoluteClippingRect);
video::SColor bdcolor(245,60,60,80);
driver->draw2DRectangleOutline(rect, bdcolor);
driver->draw2DRectangleOutline(AbsoluteRect, bdcolor);
}
gui::IGUIElement::draw();
@ -367,10 +419,14 @@ void GUIMainMenu::drawMenu()
void GUIMainMenu::acceptInput()
{
m_data->selected_tab = getTab();
{
gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT);
if(e != NULL)
if (e != NULL) {
m_data->name = e->getText();
}else if (m_data->name == L"") {
m_data->name = std::wstring(L"singleplayer");
}
}
{
gui::IGUIElement *e = getElementFromId(264);
@ -379,12 +435,15 @@ void GUIMainMenu::acceptInput()
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_ADDRESS_INPUT);
if(e != NULL)
if (e != NULL) {
m_data->address = e->getText();
}else{
m_data->address = std::wstring(L"");
}
}
{
gui::IGUIElement *e = getElementFromId(GUI_ID_PORT_INPUT);
if(e != NULL)
if (e != NULL)
m_data->port = e->getText();
}
{
@ -470,6 +529,22 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
m_accepted = true;
quitMenu();
return true;
case GUI_ID_TAB_SINGLEPLAYER:
m_data->selected_tab = TAB_SINGLEPLAYER;
regenerateGui(m_screensize);
return true;
case GUI_ID_TAB_MULTIPLAYER:
m_data->selected_tab = TAB_MULTIPLAYER;
regenerateGui(m_screensize);
return true;
case GUI_ID_TAB_SETTINGS:
m_data->selected_tab = TAB_SETTINGS;
regenerateGui(m_screensize);
return true;
case GUI_ID_TAB_CREDITS:
m_data->selected_tab = TAB_CREDITS;
regenerateGui(m_screensize);
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
@ -486,4 +561,3 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
return Parent ? Parent->OnEvent(event) : false;
}

View File

@ -27,8 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// For IGameCallback
#include "guiPauseMenu.h"
enum
{
enum {
GUI_ID_QUIT_BUTTON = 101,
GUI_ID_NAME_INPUT,
GUI_ID_ADDRESS_INPUT,
@ -41,12 +40,25 @@ enum
GUI_ID_CREATIVE_CB,
GUI_ID_JOIN_GAME_BUTTON,
GUI_ID_CHANGE_KEYS_BUTTON,
GUI_ID_DELETE_MAP_BUTTON
GUI_ID_DELETE_MAP_BUTTON,
GUI_ID_TAB_SINGLEPLAYER,
GUI_ID_TAB_MULTIPLAYER,
GUI_ID_TAB_SETTINGS,
GUI_ID_TAB_CREDITS,
};
enum {
TAB_SINGLEPLAYER=0,
TAB_MULTIPLAYER,
TAB_SETTINGS,
TAB_CREDITS
};
struct MainMenuData
{
MainMenuData():
// Generic
selected_tab(0),
// Client opts
fancy_trees(false),
smooth_lighting(false),
@ -59,6 +71,8 @@ struct MainMenuData
// These are in the native format of the gui elements
// Generic
int selected_tab;
// Client options
std::wstring address;
std::wstring port;
@ -68,6 +82,12 @@ struct MainMenuData
bool smooth_lighting;
bool clouds_3d;
bool opaque_water;
//bool mip_map;
//bool anisotropic_filter;
//bool bilinear_filter;
//bool trilinear_filter;
//int enable_shaders;
//bool enable_particles;
// Server options
bool creative_mode;
bool enable_damage;
@ -102,6 +122,11 @@ public:
bool OnEvent(const SEvent& event);
int getTab()
{
return m_data->selected_tab;
}
private:
MainMenuData *m_data;
bool m_accepted;
@ -111,6 +136,7 @@ private:
gui::IGUIElement* parent;
s32 id;
IMenuManager *menumgr;
v2u32 m_screensize;
};
#endif