forked from oerkki/voxelands
Add new sheep model and texture
Based on http://opengameart.org/content/sheep-rigged-textured-and-animated
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 89 KiB |
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@ -728,9 +728,9 @@ void content_mob_init()
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f->model_rotation = v3f(0,-90,0);
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f->model_offset = v3f(0,0.6,0);
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f->setTexture("mob_sheep.png");
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f->setAnimationFrames(MA_STAND,61,120);
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f->setAnimationFrames(MA_MOVE,0,60);
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f->setAnimationFrames(MA_ATTACK,0,60);
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f->setAnimationFrames(MA_STAND,40,60);
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f->setAnimationFrames(MA_MOVE,1,28);
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f->setAnimationFrames(MA_ATTACK,1,28);
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f->punch_action = MPA_HARM;
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f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_MEAT)+" 2";
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f->special_punch_item = TT_SHEAR;
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@ -768,7 +768,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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txt += "\ndarkrose, sdzen, Pentium44, Menche, MavJS, tiemay, Tapoky, JHeaton, Wayward_One, Stephane, hdastwb, VargaD.\n\n";
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txt += gettext("Artists and Modellers");
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txt += "\ndarkrose, sdzen, Menche, Pentium44, Wuzzy, Carl 'melkior' Kidwell, Jordach, Gwinna, elky.\n\n";
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txt += "\ndarkrose, sdzen, Menche, Pentium44, Wuzzy, Carl 'melkior' Kidwell, Jordach, Gwinna, elky, p0ss.\n\n";
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txt += gettext("Translators");
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txt += "\ndarkrose, Szkodnix, soognarf, Wuzzy, Akien, redhound, Rui, loh, wario, puma_rc, Uniaika.\n\n";
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