forked from oerkki/voxelands
some leaflike tweaks
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@ -4564,7 +4564,9 @@ void meshgen_leaflike(MeshMakeData *data, v3s16 p, MapNode &n, SelectedNode &sel
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for (s16 x=-distance; ground && x<=distance; x++) {
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for (s16 z=-distance; ground && z<=distance; z++) {
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if (x == -distance || x == distance || z == -distance || z == distance) {
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for (s16 y=-1; ground && y>-5; y--) {
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for (s16 y=4; ground && y>-5; y--) {
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if (!y)
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continue;
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MapNode nn = data->m_vmanip.getNodeRO(data->m_blockpos_nodes+p+v3s16(x,y,z));
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if (
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nn.getContent() == CONTENT_TREE
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@ -4576,6 +4578,8 @@ void meshgen_leaflike(MeshMakeData *data, v3s16 p, MapNode &n, SelectedNode &sel
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|| nn.getContent() == CONTENT_YOUNG_APPLE_TREE
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|| nn.getContent() == CONTENT_YOUNG_CONIFER_TREE
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) {
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if (y<0)
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inv = false;
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ground = false;
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tp = v3s16(x,0,z);
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}
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