forked from oerkki/voxelands
Merge branch 'next' of gitlab.com:voxelands/voxelands into next
This commit is contained in:
commit
c2c44c276c
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@ -8,8 +8,8 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(voxelands)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 1510)
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set(VERSION_MINOR 01)
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set(VERSION_MAJOR 1512)
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set(VERSION_MINOR 00)
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set(VERSION_EXTRA ":next")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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@ -67,7 +67,7 @@ Action controls:
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LICENSE:
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Code:
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Voxelands is licensed under the GPLv3 or later.
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Copyright (c) 2013-2015 Lisa 'darkrose' Milne <lisa@ltmnet.com>
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Copyright (c) 2013-2016 Lisa 'darkrose' Milne <lisa@ltmnet.com>
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Forked from Minetest 0.3.x
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Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
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@ -78,6 +78,13 @@ This does not apply to texture packs made by others.
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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http://creativecommons.org/licenses/by-sa/3.0/
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To satisfy the attribution clause, any project using Voxelands' assets
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must provide a prominent notice as part of each of said project's
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credits notices (such as in documentation, on a website, and/or any
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other credits screen associated with the project) showing both the
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CC-BY-SA licensing, the ownership by Voxelands of the asset, and a link
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to the Voxelands' project at http://www.voxelands.com/.
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Artists include:
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sdzen
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darkrose
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@ -3,6 +3,30 @@ Voxelands changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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1512.00: (release 2015-12-27)
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- preload crack.png to reduce some HUD flicker
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- make leaf falling work in autumn/winter
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- fix possible bug in http_request
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- add marble
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- new table nodebox
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- new chairs/benches
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- this should have the game_mode setting working correctly on the server
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- ensure getUser() returns a valid player name
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- make CXX and LINKER flags use system
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- new multiplayer menu
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- add support for privileged crafting, add mithril key
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- make coal block burn time equivelant to 10 coal lumps
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- add check to ensure no tool is unwearable
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- allow indomitus picks to dig stone + mineral
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- allow forms to be closed with examine (q) key
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- cobble stairs should not dig as roughstone stairs
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- strip some unused/unneeded stuff out of networking
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- replace TOCLIENT_OBJECTDATA with TOCLIENT_PLAYERINFO, with less data and less nested iterations
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- generated selected/cracked nodes seperately to the rest of the mapblock
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- remove nodemod/tempmod
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- generate selected node data separate from mapblocks
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- Make the electric lamp status more visible during the day
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1510.01: (release 2015-11-14)
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- re-enable cactus farming
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- vine on trellis should be plant type when digging
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