Merge branch 'next' of gitlab.com:voxelands/voxelands into next

This commit is contained in:
Menche 2016-01-01 13:11:34 -08:00
commit c2c44c276c
3 changed files with 34 additions and 3 deletions

View File

@ -8,8 +8,8 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
project(voxelands)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 1510)
set(VERSION_MINOR 01)
set(VERSION_MAJOR 1512)
set(VERSION_MINOR 00)
set(VERSION_EXTRA ":next")
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")

View File

@ -67,7 +67,7 @@ Action controls:
LICENSE:
Code:
Voxelands is licensed under the GPLv3 or later.
Copyright (c) 2013-2015 Lisa 'darkrose' Milne <lisa@ltmnet.com>
Copyright (c) 2013-2016 Lisa 'darkrose' Milne <lisa@ltmnet.com>
Forked from Minetest 0.3.x
Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
@ -78,6 +78,13 @@ This does not apply to texture packs made by others.
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
http://creativecommons.org/licenses/by-sa/3.0/
To satisfy the attribution clause, any project using Voxelands' assets
must provide a prominent notice as part of each of said project's
credits notices (such as in documentation, on a website, and/or any
other credits screen associated with the project) showing both the
CC-BY-SA licensing, the ownership by Voxelands of the asset, and a link
to the Voxelands' project at http://www.voxelands.com/.
Artists include:
sdzen
darkrose

View File

@ -3,6 +3,30 @@ Voxelands changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
1512.00: (release 2015-12-27)
- preload crack.png to reduce some HUD flicker
- make leaf falling work in autumn/winter
- fix possible bug in http_request
- add marble
- new table nodebox
- new chairs/benches
- this should have the game_mode setting working correctly on the server
- ensure getUser() returns a valid player name
- make CXX and LINKER flags use system
- new multiplayer menu
- add support for privileged crafting, add mithril key
- make coal block burn time equivelant to 10 coal lumps
- add check to ensure no tool is unwearable
- allow indomitus picks to dig stone + mineral
- allow forms to be closed with examine (q) key
- cobble stairs should not dig as roughstone stairs
- strip some unused/unneeded stuff out of networking
- replace TOCLIENT_OBJECTDATA with TOCLIENT_PLAYERINFO, with less data and less nested iterations
- generated selected/cracked nodes seperately to the rest of the mapblock
- remove nodemod/tempmod
- generate selected node data separate from mapblocks
- Make the electric lamp status more visible during the day
1510.01: (release 2015-11-14)
- re-enable cactus farming
- vine on trellis should be plant type when digging