diff --git a/CMakeLists.txt b/CMakeLists.txt index 39d8bda..e7625c3 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2") project(voxelands) # Also remember to set PROTOCOL_VERSION in clientserver.h when releasing -set(VERSION_MAJOR 1704) +set(VERSION_MAJOR 1709) set(VERSION_MINOR 00) -set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}:next") +set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}") MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***") # Configuration options diff --git a/doc/changelog.txt b/doc/changelog.txt index eb867fe..ed31348 100644 --- a/doc/changelog.txt +++ b/doc/changelog.txt @@ -3,6 +3,61 @@ Voxelands changelog This should contain all the major changes. For minor stuff, refer to the commit log of the repository. +1709.00: (release 2017-09-24) + - some the_game() cleanup + - rename example config file + - new smeltery + - get server list working again + - new furnace + - less likely to destroy dropped stuff + - add desert sandstone + - multiworld support + - dig leaves, get sticks + - tool texture updates + - campfire updates + - clay vessel + - proper upgrade items + - biome specific player damage + - ui prettying up + - fix #45 - opening inventory negates black screen in walls + - update some wear values + - improved bucket functionality + - addition - sticks from every season's leaves + - fiddle with loading screen a bit + - barrels + - make crop drops work again + - goodbye steel, hello iron + - farm improvements + croplike drawtype + - make the creative pick dig anything and quickly + - remove NULL deref + - fix header includes on BSD + - cooking redo + - change - human readable server uptime format + - change - fuel values + - addition - crusher + - fix - scaffolding shape + - fix bush insta-grow + - fix capricornus' segfault + - new mapgen + - slightly fancier trees + - transform metanodeboxes with facedir nodes + - get per-block-type dig time working + - set point size for stars + - remove some unused textures + - more wood things pt1 + - new chests + - split up content_nodemeta.cpp + - get rid of old CraftItem drop strings + - mobs should be able to walk through open gates + - new sound system + - commands now work + - new config and command system + - new filesystem/path code + - new ban manager + - update build-w32.sh + - a whole lot of refactoring + - w32 cross compile fixes + 1704.00: (release 2017-04-08) - new dirt dig sound - switch to unifont