forked from oerkki/voxelands
1510.01
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@ -9,8 +9,8 @@ project(voxelands)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 1510)
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set(VERSION_MINOR 00)
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set(VERSION_EXTRA ":next")
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set(VERSION_MINOR 01)
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set(VERSION_EXTRA "")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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@ -3,6 +3,15 @@ Voxelands changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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1510.01: (release 2015-11-14)
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- re-enable cactus farming
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- vine on trellis should be plant type when digging
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- bug fix to sleeping, ensure sleep cycle is disabled when players wake
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- fix the flashing snow, and snow appearing inside buildings
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- add an exception handler to mapblock meshgen
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- make controls menu display keybinds correctly
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- Added missing #include <algorithm> so win version compiles
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1510.00: (release 2015-10-24)
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- Optimise some textures
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- make paper craft give 3 paper
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