This commit is contained in:
darkrose 2014-05-25 14:09:58 +10:00
parent c5f796229c
commit b62435d274
2 changed files with 27 additions and 2 deletions

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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
project(minetest-classic)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 1404)
set(VERSION_MAJOR 1405)
set(VERSION_MINOR 00)
set(VERSION_EXTRA ":next")
set(VERSION_EXTRA "")
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")

View File

@ -3,6 +3,31 @@ Minetest-Classic changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
1405.00: (release 2014-05-25)
- new thatch, glass, and coloured glass rooftiles
- add new texture to sides of glass slabs
- allow trees to grow through apple blossoms and on footsteps
- add flint tools
- make selection boxes fit nodeboxes better
- show multiple recipes for items in craft guide
- allow material items in inventory to convert to newer nodeids
- add converters for craftitems and toolitems
- optimize craftitem and toolitem (de)serialization a bit
- allow grass footsteps to be ploughed to farm dirt
- make rooflike nodes climbable without jumping
- add endcaps and topcaps to rooflike drawtype
- fix /setpassword crashing server when player doesn't exist
- merge rotten fruit + mushed food and scorched stuff + ash (Menche)
- add pumpkins to creative inventory (Menche)
- add plank to wood recipes, and lessen the hay recipe
- fix texture rotation on rooflike nodes
- make crowbar work on CPT_FACEDIR_WALLMOUNT nodes
- remove CDT_SIGNLIKE use nodeboxes for signs
- notify banned player of banning
- fix water buckets not working in creative mode
- fix slabs turning fences into wood
- add cutouts in jack o lanterns
1404.00: (release 2014-04-19)
- fixes to rooflike lighting
- fixes to rooflike rendering