forked from oerkki/voxelands
bugfix to some craft recipes
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@ -363,7 +363,7 @@ InventoryItem *craft_get_result(InventoryItem **items)
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// Converted Locking Chest
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{
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defs[defs_init].specs[0] = ItemSpec(ITEM_CRAFT, "steel_ingote");
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defs[defs_init].specs[0] = ItemSpec(ITEM_CRAFT, "steel_ingot");
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defs[defs_init].specs[3] = ItemSpec(ITEM_MATERIAL, CONTENT_CHEST);
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defs[defs_init].item = new MaterialItem(CONTENT_LOCKABLE_CHEST, 1);
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defs_init++;
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@ -416,7 +416,7 @@ InventoryItem *craft_get_result(InventoryItem **items)
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// Uncrafted Steel block
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{
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defs[defs_init].specs[0] = ItemSpec(ITEM_MATERIAL, CONTENT_STEEL);
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defs[defs_init].item = new CraftItem("steel_ingot", 1);
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defs[defs_init].item = new CraftItem("steel_ingot", 9);
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defs_init++;
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}
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