fix roughstone slab inventory textures

This commit is contained in:
darkrose 2013-11-09 21:38:47 +10:00
parent f15cf8a635
commit a93083e7b6
1 changed files with 1 additions and 1 deletions

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@ -2443,7 +2443,7 @@ void content_mapnode_init()
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1"; f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->slab_cube_type = CONTENT_ROUGHSTONE; f->slab_cube_type = CONTENT_ROUGHSTONE;
content_mapnode_nodebox_slab(f); content_mapnode_nodebox_slab(f);
f->setInventoryTextureNodeBox(i,"rouchstone.png", "roughstone.png", "roughstone.png"); f->setInventoryTextureNodeBox(i,"roughstone.png", "roughstone.png", "roughstone.png");
setStoneLikeDiggingProperties(f->digging_properties, 0.9); setStoneLikeDiggingProperties(f->digging_properties, 0.9);
i = CONTENT_MOSSYCOBBLE_SLAB; i = CONTENT_MOSSYCOBBLE_SLAB;