new crosshair

This commit is contained in:
darkrose 2015-04-25 23:40:02 +10:00
parent de16a5654e
commit a3680aa63b
3 changed files with 45 additions and 14 deletions

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@ -366,7 +366,8 @@ void draw_hud(
bool have_suffocation,
s32 halfbubblecount,
bool have_hunger,
s32 halfhungercount
s32 halfhungercount,
int crosshair
)
{
InventoryList *mainlist = inventory->getList("main");
@ -651,6 +652,31 @@ void draw_hud(
);
font->draw(txt.c_str(), rect2, video::SColor(255,255,255,255), false, false, NULL);
}
// crosshair
if (crosshair) {
const video::SColor color(220,255,255,255);
const video::SColor colors[] = {color,color,color,color};
std::string tex("");
if (crosshair == 1) {
tex = getTexturePath("crosshair_unfocused.png");
}else{
tex = getTexturePath("crosshair_focused.png");
}
video::ITexture *texture = driver->getTexture(tex.c_str());
core::rect<s32> rect((screensize.X/2)-16,(screensize.Y/2)-16,(screensize.X/2)+16,(screensize.Y/2)+16);
driver->draw2DImage(
texture,
rect,
core::rect<s32>(
core::position2d<s32>(0,0),
core::dimension2di(texture->getOriginalSize())
),
NULL,
colors,
true
);
}
}
/*
@ -2601,18 +2627,6 @@ void the_game(
}
}
/*
Draw crosshair
*/
if (show_hud) {
driver->draw2DLine(displaycenter - core::vector2d<s32>(10,0),
displaycenter + core::vector2d<s32>(10,0),
video::SColor(255,255,255,255));
driver->draw2DLine(displaycenter - core::vector2d<s32>(0,10),
displaycenter + core::vector2d<s32>(0,10),
video::SColor(255,255,255,255));
}
} // timer
/*
@ -2629,6 +2643,16 @@ void the_game(
if (client.getServerHunger())
hunger = client.getHunger();
if (old_hotbar) {
/*
Draw crosshair
*/
driver->draw2DLine(displaycenter - core::vector2d<s32>(10,0),
displaycenter + core::vector2d<s32>(10,0),
video::SColor(255,255,255,255));
driver->draw2DLine(displaycenter - core::vector2d<s32>(0,10),
displaycenter + core::vector2d<s32>(0,10),
video::SColor(255,255,255,255));
draw_old_hotbar(
driver,
font,
@ -2641,6 +2665,12 @@ void the_game(
hunger
);
}else{
int crosshair = 1;
if (g_menumgr.menuCount() > 0) {
crosshair = 0;
}else if (client.getPointedContent() != CONTENT_IGNORE) {
crosshair = 2;
}
draw_hud(
driver,
font,
@ -2653,7 +2683,8 @@ void the_game(
client.getServerSuffocation(),
client.getAir(),
client.getServerHunger(),
hunger
hunger,
crosshair
);
}
}