forked from oerkki/voxelands
fix debug info hiding player position
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parent
9f5cbb3b14
commit
a1c13ac07e
45
src/game.cpp
45
src/game.cpp
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@ -2097,22 +2097,37 @@ void the_game(
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static float endscenetime_avg = 0;
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endscenetime_avg = endscenetime_avg * 0.95 + (float)endscenetime*0.05;*/
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char temptext[300];
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snprintf(temptext, 300, "%s ("
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"R: range_all=%i"
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")"
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" drawtime=%.0f, dtime_jitter = % .1f %%"
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", v_range = %.1f, RTT = %.3f",
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program_name_and_version,
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draw_control.range_all,
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drawtime_avg,
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dtime_jitter1_max_fraction * 100.0,
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draw_control.wanted_range,
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client.getRTT()
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);
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{
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char temptext[300];
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snprintf(temptext, 300, "%s ("
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"R: range_all=%i"
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")"
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" drawtime=%.0f, dtime_jitter = % .1f %%"
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", v_range = %.1f, RTT = %.3f",
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program_name_and_version,
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draw_control.range_all,
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drawtime_avg,
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dtime_jitter1_max_fraction * 100.0,
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draw_control.wanted_range,
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client.getRTT()
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);
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guitext->setText(narrow_to_wide(temptext).c_str());
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guitext->setVisible(true);
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guitext->setText(narrow_to_wide(temptext).c_str());
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guitext->setVisible(true);
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}
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{
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char temptext[300];
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snprintf(temptext, 300,
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"(% .1f, % .1f, % .1f)"
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" (yaw = %.1f)",
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player_position.X/BS,
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player_position.Y/BS,
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player_position.Z/BS,
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wrapDegrees_0_360(camera_yaw));
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guitext2->setText(narrow_to_wide(temptext).c_str());
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guitext2->setVisible(true);
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}
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}
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else if(show_hud || show_chat)
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{
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