forked from oerkki/voxelands
chest indicators pt2
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51b3aac9c0
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@ -1134,6 +1134,12 @@ void content_mapnode_special(bool repeat)
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f->setTexture(1, "pine.png^chests_top.png");
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f->setTexture(4, "pine.png^chests_back.png");
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f->setTexture(5, "pine.png^chests_front.png"); // Z-
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f->setMetaTexture(0,"chests_meta_top.png");
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f->setMetaTexture(1,"chests_meta_bottom.png");
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f->setMetaTexture(2,"chests_meta_side.png^[transformFX");
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f->setMetaTexture(3,"chests_meta_side.png");
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f->setMetaTexture(4,"chests_meta_lock.png");
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f->setMetaTexture(5,"chests_meta_exo.png");
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f->param_type = CPT_LIGHT;
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f->param2_type = CPT_FACEDIR_SIMPLE;
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f->light_propagates = true;
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@ -1173,6 +1179,12 @@ void content_mapnode_special(bool repeat)
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f->setTexture(1, "junglewood.png^chests_top.png");
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f->setTexture(4, "junglewood.png^chests_back.png");
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f->setTexture(5, "junglewood.png^chests_front.png"); // Z-
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f->setMetaTexture(0,"chests_meta_top.png");
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f->setMetaTexture(1,"chests_meta_bottom.png");
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f->setMetaTexture(2,"chests_meta_side.png^[transformFX");
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f->setMetaTexture(3,"chests_meta_side.png");
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f->setMetaTexture(4,"chests_meta_lock.png");
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f->setMetaTexture(5,"chests_meta_exo.png");
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f->param_type = CPT_LIGHT;
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f->param2_type = CPT_FACEDIR_SIMPLE;
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f->light_propagates = true;
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@ -1212,6 +1224,12 @@ void content_mapnode_special(bool repeat)
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f->setTexture(1, "applewood.png^chests_top.png");
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f->setTexture(4, "applewood.png^chests_back.png");
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f->setTexture(5, "applewood.png^chests_front.png"); // Z-
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f->setMetaTexture(0,"chests_meta_top.png");
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f->setMetaTexture(1,"chests_meta_bottom.png");
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f->setMetaTexture(2,"chests_meta_side.png^[transformFX");
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f->setMetaTexture(3,"chests_meta_side.png");
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f->setMetaTexture(4,"chests_meta_lock.png");
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f->setMetaTexture(5,"chests_meta_exo.png");
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f->param_type = CPT_LIGHT;
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f->param2_type = CPT_FACEDIR_SIMPLE;
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f->light_propagates = true;
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