add marble

This commit is contained in:
darkrose 2015-12-19 17:48:55 +10:00
parent a211182511
commit a0df109ce4
3 changed files with 16 additions and 2 deletions

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data/textures/marble.png Executable file

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Width:  |  Height:  |  Size: 530 B

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@ -206,14 +206,27 @@ void content_mapnode_init(bool repeat)
f->draw_type = CDT_CUBELIKE;
f->is_ground_content = true;
f->often_contains_mineral = true;
f->dug_item = std::string("MaterialItem2 ")+itos(CONTENT_LIMESTONE)+" 1";
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->cook_result = std::string("MaterialItem2 ")+itos(CONTENT_MARBLE)+" 1";
f->type = CMT_STONE;
f->hardness = 0.6;
if (invisible_stone)
f->solidness = 0; // For debugging, hides regular stone
lists::add("creative",i);
lists::add("cooking",idd);
lists::add("decrafting",i);
i = CONTENT_MARBLE;
f = &content_features(i);
f->description = wgettext("Marble");
f->setAllTextures("marble.png");
f->setInventoryTextureCube("marble.png", "marble.png", "marble.png");
f->draw_type = CDT_CUBELIKE;
f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
f->type = CMT_STONE;
f->hardness = 1.0;
lists::add("creative",i);
i = CONTENT_ROCK;
f = &content_features(i);
f->description = wgettext("Rock");

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@ -57,7 +57,8 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
#define CONTENT_TABLE 0x008
#define CONTENT_WATERSOURCE 0x009
#define CONTENT_FORGE_FIRE 0x00A
// FREE 0x00B-0x00C
#define CONTENT_MARBLE 0x00B
// FREE 0x00C
#define CONTENT_SAFE 0x00D
#define CONTENT_SIGN_WALL 0x00E
#define CONTENT_CHEST 0x00F