forked from oerkki/voxelands
adjust the range and freespace comments in content_mapnode.h
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@ -43,58 +43,54 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version);
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/*
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Node content type IDs
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Ranges:
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Range: 0x0 - 0xFFF
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*/
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// 0x000...0x07f (0...127): param2 is fully usable
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// 126 and 127 are reserved.
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// Use these sparingly, only when the extra space in param2 might be needed.
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// Add a space when there is unused space between numbers.
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#define CONTENT_STONE 0
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// FREE 1
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#define CONTENT_WATER 2
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#define CONTENT_TORCH_LEGACY 3
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#define CONTENT_GLASSLIGHT 4
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#define CONTENT_CHAIR 5
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// FREE 6
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#define CONTENT_TORCH 7
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#define CONTENT_TABLE 8
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#define CONTENT_WATERSOURCE 9
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// FREE 10-12
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#define CONTENT_SAFE 13
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#define CONTENT_SIGN_WALL 14
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#define CONTENT_CHEST 15
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#define CONTENT_FURNACE 16
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#define CONTENT_LOCKABLE_CHEST 17
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#define CONTENT_SIGN 18
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#define CONTENT_SIGN_UD 19
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#define CONTENT_LOCKABLE_FURNACE 20
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#define CONTENT_FENCE 21
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#define CONTENT_LOCKABLE_SIGN_WALL 22
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#define CONTENT_LOCKABLE_SIGN 23
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#define CONTENT_LOCKABLE_SIGN_UD 24
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#define CONTENT_CREATIVE_CHEST 25
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#define CONTENT_FURNACE_ACTIVE 26
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#define CONTENT_LOCKABLE_FURNACE_ACTIVE 27
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#define CONTENT_STEEL_FENCE 28
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#define CONTENT_STEEL_BARS 29
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#define CONTENT_RAIL 30
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#define CONTENT_STONE 0x000
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// FREE 0x001
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#define CONTENT_WATER 0x002
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#define CONTENT_TORCH_LEGACY 0x003
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#define CONTENT_GLASSLIGHT 0x004
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#define CONTENT_CHAIR 0x005
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// FREE 0x006
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#define CONTENT_TORCH 0x007
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#define CONTENT_TABLE 0x008
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#define CONTENT_WATERSOURCE 0x009
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// FREE 0x00A-0x00C
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#define CONTENT_SAFE 0x00D
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#define CONTENT_SIGN_WALL 0x00E
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#define CONTENT_CHEST 0x00F
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#define CONTENT_FURNACE 0x010
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#define CONTENT_LOCKABLE_CHEST 0x011
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#define CONTENT_SIGN 0x012
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#define CONTENT_SIGN_UD 0x013
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#define CONTENT_LOCKABLE_FURNACE 0x014
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#define CONTENT_FENCE 0x015
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#define CONTENT_LOCKABLE_SIGN_WALL 0x016
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#define CONTENT_LOCKABLE_SIGN 0x017
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#define CONTENT_LOCKABLE_SIGN_UD 0x018
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#define CONTENT_CREATIVE_CHEST 0x019
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#define CONTENT_FURNACE_ACTIVE 0x01A
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#define CONTENT_LOCKABLE_FURNACE_ACTIVE 0x01B
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#define CONTENT_STEEL_FENCE 0x01C
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#define CONTENT_STEEL_BARS 0x01D
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#define CONTENT_RAIL 0x01E
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// deprecated, just here for backwards compat
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#define CONTENT_LADDER_LEGACY 31
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#define CONTENT_LAVA 32
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#define CONTENT_LAVASOURCE 33
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#define CONTENT_LADDER_WALL 34
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#define CONTENT_LADDER_FLOOR 35
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#define CONTENT_LADDER_ROOF 36
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#define CONTENT_LADDER_LEGACY 0x01F
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#define CONTENT_LAVA 0x020
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#define CONTENT_LAVASOURCE 0x021
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#define CONTENT_LADDER_WALL 0x022
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#define CONTENT_LADDER_FLOOR 0x023
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#define CONTENT_LADDER_ROOF 0x024
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// walls
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#define CONTENT_ROUGHSTONE_WALL 37
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#define CONTENT_MOSSYCOBBLE_WALL 38
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#define CONTENT_SANDSTONE_WALL 39
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#define CONTENT_STONE_WALL 40
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#define CONTENT_COBBLE_WALL 41
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// FREE 42-124
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// 0x800...0xfff (2048...4095): higher 4 bytes of param2 are not usable
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#define CONTENT_ROUGHSTONE_WALL 0x025
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#define CONTENT_MOSSYCOBBLE_WALL 0x026
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#define CONTENT_SANDSTONE_WALL 0x027
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#define CONTENT_STONE_WALL 0x028
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#define CONTENT_COBBLE_WALL 0x029
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// FREE 2A-0x7C
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// 0x7D-0x7F reserved values, air, ignore, etc
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// FREE 0x80-0x7FF
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#define CONTENT_GRASS 0x800
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#define CONTENT_TREE 0x801
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#define CONTENT_LEAVES 0x802
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