forked from oerkki/voxelands
fix loading not centring when resized
This commit is contained in:
parent
eb1ef8a8dc
commit
8405874ae2
18
src/game.cpp
18
src/game.cpp
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@ -1008,8 +1008,12 @@ void update_skybox(video::IVideoDriver* driver,
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Draws a screen with logo and text on it.
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Text will be removed when the screen is drawn the next time.
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*/
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void drawLoadingScreen(video::IVideoDriver* driver, const std::wstring msg)
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void drawLoadingScreen(irr::IrrlichtDevice* device, const std::wstring msg)
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{
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if (device == NULL)
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return;
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device->run();
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video::IVideoDriver* driver = device->getVideoDriver();
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if (driver == NULL)
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return;
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core::dimension2d<u32> screensize = driver->getScreenSize();
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@ -1105,7 +1109,7 @@ void the_game(
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Draw "Loading" screen
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*/
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//draw_load_screen(L"Loading...", driver, font);
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drawLoadingScreen(driver,wgettext("Loading..."));
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drawLoadingScreen(device,wgettext("Loading..."));
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/*
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Create server.
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@ -1114,7 +1118,7 @@ void the_game(
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SharedPtr<Server> server;
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if(address == ""){
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//draw_load_screen(L"Creating server...", driver, font);
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drawLoadingScreen(driver,wgettext("Creating server..."));
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drawLoadingScreen(device,wgettext("Creating server..."));
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infostream<<"Creating server"<<std::endl;
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server = new Server(map_dir, configpath);
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server->start(port);
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@ -1125,12 +1129,12 @@ void the_game(
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*/
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//draw_load_screen(L"Creating client...", driver, font);
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drawLoadingScreen(driver,wgettext("Creating client..."));
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drawLoadingScreen(device,wgettext("Creating client..."));
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infostream<<"Creating client"<<std::endl;
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MapDrawControl draw_control;
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Client client(device, playername.c_str(), password, draw_control, sound);
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drawLoadingScreen(driver,wgettext("Resolving address..."));
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drawLoadingScreen(device,wgettext("Resolving address..."));
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Address connect_address(0,0,0,0, port);
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try{
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if(address == "")
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@ -1188,7 +1192,7 @@ void the_game(
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tot
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);
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//draw_load_screen(ss.str(), driver, font);
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drawLoadingScreen(driver,narrow_to_wide(buff));
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drawLoadingScreen(device,narrow_to_wide(buff));
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// Update client and server
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client.step(0.1);
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@ -2720,7 +2724,7 @@ void the_game(
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generator and other stuff quits
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*/
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{
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drawLoadingScreen(driver,wgettext("Shutting down..."));
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drawLoadingScreen(device,wgettext("Shutting down..."));
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}
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}
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@ -31,7 +31,7 @@
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#include "keycode.h"
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void drawLoadingScreen(video::IVideoDriver* driver, const std::wstring);
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void drawLoadingScreen(irr::IrrlichtDevice* device, const std::wstring);
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class KeyList : protected core::list<KeyPress>
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{
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14
src/main.cpp
14
src/main.cpp
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@ -1088,7 +1088,7 @@ int main(int argc, char *argv[])
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// Create texture source
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g_texturesource = new TextureSource(device);
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drawLoadingScreen(driver,L"");
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drawLoadingScreen(device,L"");
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/*
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Speed tests (done after irrlicht is loaded to get timer)
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@ -1128,7 +1128,7 @@ int main(int argc, char *argv[])
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// If font was not found, this will get us one
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font = skin->getFont();
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assert(font);
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drawLoadingScreen(driver,wgettext("Setting Up UI"));
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drawLoadingScreen(device,wgettext("Setting Up UI"));
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u32 text_height = font->getDimension(L"Hello, world!").Height;
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infostream<<"text_height="<<text_height<<std::endl;
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@ -1151,12 +1151,12 @@ int main(int argc, char *argv[])
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Preload some textures and stuff
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*/
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drawLoadingScreen(driver,wgettext("Loading MapNodes"));
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init_mapnode(driver); // Second call with g_texturesource set
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drawLoadingScreen(driver,wgettext("Loading Creatures"));
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//drawLoadingScreen(device,wgettext("Loading MapNodes"));
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init_mapnode(device); // Second call with g_texturesource set
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drawLoadingScreen(device,wgettext("Loading Creatures"));
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content_mob_init();
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drawLoadingScreen(driver,wgettext("Setting Up Sound"));
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drawLoadingScreen(device,wgettext("Setting Up Sound"));
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#if USE_AUDIO == 1
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sound = createSoundManager();
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@ -1421,7 +1421,7 @@ int main(int argc, char *argv[])
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continue;
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}
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// Initialize mapnode again to enable changed graphics settings
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init_mapnode(driver);
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init_mapnode(device);
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/*
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Run game
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@ -207,7 +207,7 @@ ContentFeatures & content_features(MapNode &n)
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#include "common_irrlicht.h"
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#include "game.h"
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#include "intl.h"
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void init_mapnode(video::IVideoDriver* driver)
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void init_mapnode(irr::IrrlichtDevice* device)
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#else
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void init_mapnode()
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#endif
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@ -276,31 +276,31 @@ void init_mapnode()
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Initialize mapnode content
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*/
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Base MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Base MapNodes"));
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#endif
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content_mapnode_init(repeat);
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Circuit MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Circuit MapNodes"));
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#endif
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content_mapnode_circuit(repeat);
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Plant MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Plant MapNodes"));
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#endif
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content_mapnode_plants(repeat);
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Farming MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Farming MapNodes"));
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#endif
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content_mapnode_farm(repeat);
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Decorative MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Decorative MapNodes"));
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#endif
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content_mapnode_furniture(repeat);
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Interactive MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Interactive MapNodes"));
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#endif
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content_mapnode_door(repeat);
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#ifndef SERVER
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drawLoadingScreen(driver,wgettext("Loading Special MapNodes"));
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drawLoadingScreen(device,wgettext("Loading Special MapNodes"));
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#endif
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content_mapnode_stair(repeat);
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content_mapnode_slab(repeat);
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@ -62,7 +62,7 @@ typedef u16 content_t;
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*/
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#ifndef SERVER
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#include "common_irrlicht.h"
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void init_mapnode(video::IVideoDriver* driver);
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void init_mapnode(irr::IrrlichtDevice* device);
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#else
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void init_mapnode();
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#endif
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