forked from oerkki/voxelands
transform metanodeboxes with facedir nodes
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@ -2995,10 +2995,14 @@ void meshgen_nodebox(MeshMakeData *data, v3s16 p, MapNode &n, SelectedNode &sele
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boxes = meta->getNodeBoxes(n);
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if (boxes.size() > 0) {
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boxes = transformNodeBox(n, boxes);
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for (int i = 0; i < 6; i++) {
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// Handles facedir rotation for textures
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tiles[i] = getMetaTile(n,p,tile_dirs[i],selected);
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}
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meshgen_build_nodebox(data,p,n,selected,boxes,tiles);
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}
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@ -1090,10 +1090,10 @@ void content_mapnode_special(bool repeat)
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f->setTexture(5, "wood.png^chests_front.png"); // Z-
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f->setMetaTexture(0,"chests_meta_top.png");
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f->setMetaTexture(1,"chests_meta_bottom.png");
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f->setMetaTexture(2,"chests_meta_side.png^[transformFX");
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f->setMetaTexture(3,"chests_meta_side.png");
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f->setMetaTexture(4,"chests_meta_lock.png");
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f->setMetaTexture(5,"chests_meta_exo.png");
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f->setMetaTexture(2,"chests_meta_side.png");
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f->setMetaTexture(3,"chests_meta_side.png^[transformFX");
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f->setMetaTexture(4,"chests_meta_exo.png");
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f->setMetaTexture(5,"chests_meta_lock.png");
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f->param_type = CPT_LIGHT;
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f->param2_type = CPT_FACEDIR_SIMPLE;
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f->light_propagates = true;
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@ -302,23 +302,23 @@ std::vector<NodeBox> ChestNodeMetadata::getNodeBoxes(MapNode &n)
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if (m_is_locked) {
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boxes.push_back(NodeBox(
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v3s16(0,180,0),aabb3f(-0.125*BS,-0.3125*BS,-0.5*BS,0.125*BS,-0.125*BS,-0.4375*BS)
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aabb3f(-0.125*BS,-0.3125*BS,-0.5*BS,0.125*BS,-0.125*BS,-0.4375*BS)
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));
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boxes.push_back(NodeBox(
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v3s16(0,180,0),aabb3f(0.0625*BS,-0.125*BS,-0.5*BS,0.09375*BS,0.0,-0.4375*BS)
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aabb3f(0.0625*BS,-0.125*BS,-0.5*BS,0.09375*BS,0.0,-0.4375*BS)
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));
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boxes.push_back(NodeBox(
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v3s16(0,180,0),aabb3f(-0.09375*BS,-0.125*BS,-0.5*BS,-0.0625*BS,0.0,-0.4375*BS)
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aabb3f(-0.09375*BS,-0.125*BS,-0.5*BS,-0.0625*BS,0.0,-0.4375*BS)
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));
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}else if (m_is_exo) {
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boxes.push_back(NodeBox(
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aabb3f(-0.125*BS,-0.3125*BS,0.4375*BS,0.125*BS,-0.1875*BS,0.5*BS)
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v3s16(0,180,0),aabb3f(-0.125*BS,-0.3125*BS,0.4375*BS,0.125*BS,-0.1875*BS,0.5*BS)
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));
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boxes.push_back(NodeBox(
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aabb3f(-0.0625*BS,-0.375*BS,0.4375*BS,0.0625*BS,-0.3125*BS,0.5*BS)
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v3s16(0,180,0),aabb3f(-0.0625*BS,-0.375*BS,0.4375*BS,0.0625*BS,-0.3125*BS,0.5*BS)
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));
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boxes.push_back(NodeBox(
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aabb3f(-0.0625*BS,-0.1875*BS,0.4375*BS,0.0625*BS,-0.125*BS,0.5*BS)
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v3s16(0,180,0),aabb3f(-0.0625*BS,-0.1875*BS,0.4375*BS,0.0625*BS,-0.125*BS,0.5*BS)
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));
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}
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