forked from oerkki/voxelands
1309.00 - an actual release!
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@ -8,10 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(minetest)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 3)
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set(VERSION_PATCH 1)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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set(VERSION_MAJOR 1309)
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set(VERSION_MINOR 00)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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16
README.txt
16
README.txt
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@ -7,9 +7,7 @@ Forked from Minetest 0.3.x by Lisa 'darkrose' Milne <lisa@ltmnet.com>
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Further documentation:
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----------------------
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- Website: http://celeron.55.lt/~celeron55/minetest/
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- Wiki: http://celeron.55.lt/~celeron55/minetest/wiki/
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- Forum: http://celeron.55.lt/~celeron55/minetest/forum/
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- Website: http://www.minetest-classic.com/
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- doc/ directory of source distribution
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This game is not finished:
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@ -19,8 +17,18 @@ This game is not finished:
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Controls:
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---------
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- See the in-game pause menu
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- Settable in the Settings tab of the main menu
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- Settable in the configuration file, see the section below.
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- WASD: Walk
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- Mouse left: dig/hit
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- Mouse right: place/use
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- Mouse wheel: select item
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- 0...9: select item
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- Shift: sneak
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- R: Toggle viewing all loaded chunks
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- I: Inventory menu
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- ESC: This menu
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- T: Chat
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Map directory:
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--------------
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@ -3,6 +3,27 @@ Minetest-c55 changelog
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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1309.00: (release 2013-09-01)
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- a wide assortment of bugfixes to just about everything
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- update license to GPLv3
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- kill rats in lava
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- add farming and farm dirt
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- fix sandstone only dropping 1 sand
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- add static_spawnpoint setting
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- fix various compiler errors
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- add mouse_sensitivity option by EXio4 and kahrl
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- fix player getting thrown underground after connecting
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- 3D player models -> Stu's improved model -> b3d models
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- png shrinkage
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- stop too many mobs spawning
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- let trees grow through apples
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- allow planting of jungle tree
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- add random large trees
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- borderstone
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- implement nodeboxes -> implement stairs and slabs
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- ui redesign and new main menu
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- switch to new versions that don't conflict with minetest-engine
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Classic: (initial fork April 2013)
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- Leaf and apple decay, +junglegrass and papyrus now grow
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- Fixed inventory cube rendering
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@ -10,6 +31,8 @@ Classic: (initial fork April 2013)
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- remove CONTENT_CLOUD, replace with CONTENT_COTTON - crafted from
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junglegrass
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========================================================================
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0.3.1: (released on 2011-11-09)
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- Fix frustum culling (previous versions have rendered too much stuff
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that is not actually visible (about 180 degrees, while should have been
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