forked from oerkki/voxelands
add sheep - that may or may not be possessed by michael jackson
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@ -1,21 +1,28 @@
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/*
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/************************************************************************
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Minetest-c55
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* Minetest-c55
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||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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* activeobject.h
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* voxelands - 3d voxel world sandbox game
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* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
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*
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||||||
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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||||||
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* the Free Software Foundation, either version 3 of the License, or
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|
* (at your option) any later version.
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||||||
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*
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||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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||||||
|
* See the GNU General Public License for more details.
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||||||
|
*
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||||||
|
* You should have received a copy of the GNU General Public License
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||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
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||||||
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*
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||||||
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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||||||
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* for Voxelands.
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||||||
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************************************************************************/
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||||||
|
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This program is free software; you can redistribute it and/or modify
|
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||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
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||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
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||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef ACTIVEOBJECT_HEADER
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#ifndef ACTIVEOBJECT_HEADER
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#define ACTIVEOBJECT_HEADER
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#define ACTIVEOBJECT_HEADER
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@ -1,21 +1,27 @@
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/*
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/************************************************************************
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||||||
Minetest-c55
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* Minetest-c55
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||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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This program is free software; you can redistribute it and/or modify
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* content_cao.cpp
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it under the terms of the GNU General Public License as published by
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* voxelands - 3d voxel world sandbox game
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||||||
the Free Software Foundation; either version 2 of the License, or
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* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
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||||||
(at your option) any later version.
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*
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||||||
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* This program is free software: you can redistribute it and/or modify
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||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
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*
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||||||
|
* This program is distributed in the hope that it will be useful, but
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||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* See the GNU General Public License for more details.
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*/
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*
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* You should have received a copy of the GNU General Public License
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||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
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*
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||||||
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* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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* for Voxelands.
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************************************************************************/
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#include "content_cao.h"
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#include "content_cao.h"
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#include "content_mob.h"
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#include "content_mob.h"
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@ -354,9 +360,9 @@ void MobCAO::updateNodePos()
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v3f rot = m_node->getRotation();
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v3f rot = m_node->getRotation();
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if (m_draw_type == MDT_MODEL) {
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if (m_draw_type == MDT_MODEL) {
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rot.Y = (90-m_yaw)+content_mob_features(m_content).model_rotation.Y;
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rot.Y = (90-pos_translator.yaw_show)+content_mob_features(m_content).model_rotation.Y;
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}else if (m_draw_type == MDT_SPRITE) {
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}else if (m_draw_type == MDT_SPRITE) {
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rot.Y = m_yaw+content_mob_features(m_content).model_rotation.Y;
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rot.Y = pos_translator.yaw_show+content_mob_features(m_content).model_rotation.Y;
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}
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}
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m_node->setRotation(rot);
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m_node->setRotation(rot);
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}
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}
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@ -439,9 +445,9 @@ void MobCAO::processMessage(const std::string &data)
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if (cmd == 0) {
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if (cmd == 0) {
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// pos
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// pos
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m_position = readV3F1000(is);
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m_position = readV3F1000(is);
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pos_translator.update(m_position);
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// yaw
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// yaw
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m_yaw = readF1000(is);
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m_yaw = readF1000(is);
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pos_translator.update(m_position,m_yaw);
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if (!m_walking) {
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if (!m_walking) {
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m_walking = true;
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m_walking = true;
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@ -521,7 +527,7 @@ bool MobCAO::directReportPunch(const std::string &toolname, v3f dir)
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m_position += dir * BS;
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m_position += dir * BS;
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pos_translator.sharpen();
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pos_translator.sharpen();
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pos_translator.update(m_position);
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pos_translator.update(m_position,m_yaw);
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updateNodePos();
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updateNodePos();
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return false;
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return false;
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@ -1,21 +1,27 @@
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/*
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/************************************************************************
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||||||
Minetest-c55
|
* Minetest-c55
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||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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*
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This program is free software; you can redistribute it and/or modify
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* content_cao.h
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||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
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||||||
*/
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*
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||||||
|
* You should have received a copy of the GNU General Public License
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||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
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||||||
|
*
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||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
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||||||
|
* for Voxelands.
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||||||
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************************************************************************/
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#ifndef CONTENT_CAO_HEADER
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#ifndef CONTENT_CAO_HEADER
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#define CONTENT_CAO_HEADER
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#define CONTENT_CAO_HEADER
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@ -40,6 +46,9 @@ struct SmoothTranslator
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f32 anim_counter;
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f32 anim_counter;
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f32 anim_time;
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f32 anim_time;
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f32 anim_time_counter;
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f32 anim_time_counter;
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f32 yaw_old;
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f32 yaw_show;
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f32 yaw_aim;
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SmoothTranslator():
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SmoothTranslator():
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vect_old(0,0,0),
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vect_old(0,0,0),
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@ -47,7 +56,10 @@ struct SmoothTranslator
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vect_aim(0,0,0),
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vect_aim(0,0,0),
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anim_counter(0),
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anim_counter(0),
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anim_time(0),
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anim_time(0),
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anim_time_counter(0)
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anim_time_counter(0),
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yaw_old(0),
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yaw_show(0),
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yaw_aim(0)
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{}
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{}
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void init(v3f vect)
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void init(v3f vect)
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@ -58,6 +70,9 @@ struct SmoothTranslator
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anim_counter = 0;
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anim_counter = 0;
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anim_time = 0;
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anim_time = 0;
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anim_time_counter = 0;
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anim_time_counter = 0;
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yaw_old = 0;
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yaw_show = 0;
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yaw_aim = 0;
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}
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}
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void sharpen()
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void sharpen()
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@ -65,14 +80,17 @@ struct SmoothTranslator
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init(vect_show);
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init(vect_show);
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}
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}
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void update(v3f vect_new)
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void update(v3f vect_new,f32 yaw_new)
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{
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{
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vect_old = vect_show;
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vect_old = vect_show;
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vect_aim = vect_new;
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vect_aim = vect_new;
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if(anim_time < 0.001 || anim_time > 1.0)
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yaw_old = yaw_show;
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yaw_aim = wrapDegrees_0_360(yaw_new);
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if (anim_time < 0.001 || anim_time > 1.0) {
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anim_time = anim_time_counter;
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anim_time = anim_time_counter;
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else
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}else{
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anim_time = anim_time * 0.9 + anim_time_counter * 0.1;
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anim_time = anim_time * 0.9 + anim_time_counter * 0.1;
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}
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anim_time_counter = 0;
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anim_time_counter = 0;
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anim_counter = 0;
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anim_counter = 0;
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}
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}
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@ -82,14 +100,21 @@ struct SmoothTranslator
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anim_time_counter = anim_time_counter + dtime;
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anim_time_counter = anim_time_counter + dtime;
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anim_counter = anim_counter + dtime;
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anim_counter = anim_counter + dtime;
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v3f vect_move = vect_aim - vect_old;
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v3f vect_move = vect_aim - vect_old;
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f32 yaw_move = yaw_aim - yaw_old;
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if (yaw_move > 200) {
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yaw_move -= 180;
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}else if (yaw_move < -200) {
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yaw_move += 180;
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}
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f32 moveratio = 1.0;
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f32 moveratio = 1.0;
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if(anim_time > 0.001)
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if (anim_time > 0.001)
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moveratio = anim_time_counter / anim_time;
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moveratio = anim_time_counter / anim_time;
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// Move a bit less than should, to avoid oscillation
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// Move a bit less than should, to avoid oscillation
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moveratio = moveratio * 0.5;
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moveratio = moveratio * 0.5;
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if(moveratio > 1.5)
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if (moveratio > 1.5)
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moveratio = 1.5;
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moveratio = 1.5;
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vect_show = vect_old + vect_move * moveratio;
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vect_show = vect_old + vect_move * moveratio;
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yaw_show = yaw_old + yaw_move * moveratio;
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}
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}
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bool is_moving()
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bool is_moving()
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@ -719,4 +719,33 @@ void content_craftitem_init()
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lists::add("creative",i);
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lists::add("creative",i);
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lists::add("cooking",i);
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lists::add("cooking",i);
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i = CONTENT_CRAFTITEM_FUR;
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f = &g_content_craftitem_features[i];
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f->content = CONTENT_CRAFTITEM_FUR;
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f->texture = "fur.png";
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f->name = "fur";
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f->description = wgettext("Fur");
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lists::add("creative",i);
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i = CONTENT_CRAFTITEM_MEAT;
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f = &g_content_craftitem_features[i];
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f->content = CONTENT_CRAFTITEM_MEAT;
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f->texture = "meat.png";
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f->name = "meat";
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f->description = wgettext("Meat");
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f->cook_result = "CraftItem cooked_meat 1";
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lists::add("creative",i);
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lists::add("cooking",i);
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i = CONTENT_CRAFTITEM_COOKED_MEAT;
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f = &g_content_craftitem_features[i];
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f->content = CONTENT_CRAFTITEM_COOKED_MEAT;
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f->texture = "cooked_meat.png";
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f->name = "cooked_meat";
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f->description = wgettext("Cooked Meat");
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f->cook_result = "CraftItem ash 1";
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f->edible = 6;
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lists::add("creative",i);
|
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lists::add("cooking",i);
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|
|
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}
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}
|
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|
|
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@ -105,5 +105,8 @@ CraftItemFeatures & content_craftitem_features(std::string subname);
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#define CONTENT_CRAFTITEM_OERKKI_DUST (CONTENT_CRAFTITEM_MASK | 0x44)
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#define CONTENT_CRAFTITEM_OERKKI_DUST (CONTENT_CRAFTITEM_MASK | 0x44)
|
||||||
#define CONTENT_CRAFTITEM_FISH (CONTENT_CRAFTITEM_MASK | 0x45)
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#define CONTENT_CRAFTITEM_FISH (CONTENT_CRAFTITEM_MASK | 0x45)
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||||||
#define CONTENT_CRAFTITEM_COOKED_FISH (CONTENT_CRAFTITEM_MASK | 0x46)
|
#define CONTENT_CRAFTITEM_COOKED_FISH (CONTENT_CRAFTITEM_MASK | 0x46)
|
||||||
|
#define CONTENT_CRAFTITEM_FUR (CONTENT_CRAFTITEM_MASK | 0x47)
|
||||||
|
#define CONTENT_CRAFTITEM_MEAT (CONTENT_CRAFTITEM_MASK | 0x48)
|
||||||
|
#define CONTENT_CRAFTITEM_COOKED_MEAT (CONTENT_CRAFTITEM_MASK | 0x49)
|
||||||
|
|
||||||
#endif
|
#endif
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|
|
|
@ -22,6 +22,7 @@
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
#include "content_sao.h"
|
#include "content_sao.h"
|
||||||
#include "content_mob.h"
|
#include "content_mob.h"
|
||||||
|
#include "content_craftitem.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
|
@ -111,6 +112,12 @@ bool content_mob_spawn(ServerEnvironment *env, v3s16 pos, u32 active_object_coun
|
||||||
content_t c2 = a2.getContent();
|
content_t c2 = a2.getContent();
|
||||||
u8 light = a1.getLightBlend(env->getDayNightRatio());
|
u8 light = a1.getLightBlend(env->getDayNightRatio());
|
||||||
u8 level = mobLevelI(g_settings->get("max_mob_level"));
|
u8 level = mobLevelI(g_settings->get("max_mob_level"));
|
||||||
|
v3f pf = intToFloat(pos,BS);
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|
Player *nearest = env->getNearestConnectedPlayer(pf);
|
||||||
|
f32 distance = 30000.0;
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||||||
|
if (nearest)
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||||||
|
distance = pf.getDistanceFrom(nearest->getPosition());
|
||||||
|
|
||||||
|
|
||||||
if (c0 == CONTENT_IGNORE || c1 == CONTENT_IGNORE || c2 == CONTENT_IGNORE)
|
if (c0 == CONTENT_IGNORE || c1 == CONTENT_IGNORE || c2 == CONTENT_IGNORE)
|
||||||
return false;
|
return false;
|
||||||
|
@ -121,6 +128,12 @@ bool content_mob_spawn(ServerEnvironment *env, v3s16 pos, u32 active_object_coun
|
||||||
continue;
|
continue;
|
||||||
if (m.spawn_max_nearby_mobs < active_object_count)
|
if (m.spawn_max_nearby_mobs < active_object_count)
|
||||||
continue;
|
continue;
|
||||||
|
if (m.spawn_nearest_player != m.spawn_farthest_player) {
|
||||||
|
if (m.spawn_nearest_player > distance)
|
||||||
|
continue;
|
||||||
|
if (m.spawn_farthest_player < distance)
|
||||||
|
continue;
|
||||||
|
}
|
||||||
if (m.spawn_min_height > pos.Y)
|
if (m.spawn_min_height > pos.Y)
|
||||||
continue;
|
continue;
|
||||||
if (m.spawn_max_height < pos.Y)
|
if (m.spawn_max_height < pos.Y)
|
||||||
|
@ -200,7 +213,6 @@ void content_mob_init()
|
||||||
f = &g_content_mob_features[i];
|
f = &g_content_mob_features[i];
|
||||||
f->content = i;
|
f->content = i;
|
||||||
f->level = MOB_PASSIVE;
|
f->level = MOB_PASSIVE;
|
||||||
//f->model = "rat.x";
|
|
||||||
f->model_scale = v3f(0.5,0.5,0.5);
|
f->model_scale = v3f(0.5,0.5,0.5);
|
||||||
f->setTexture("mob_firefly.png");
|
f->setTexture("mob_firefly.png");
|
||||||
f->punch_action = MPA_PICKUP;
|
f->punch_action = MPA_PICKUP;
|
||||||
|
@ -227,6 +239,7 @@ void content_mob_init()
|
||||||
f->setAnimationFrames(MA_STAND,24,36);
|
f->setAnimationFrames(MA_STAND,24,36);
|
||||||
f->setAnimationFrames(MA_ATTACK,37,49);
|
f->setAnimationFrames(MA_ATTACK,37,49);
|
||||||
f->punch_action = MPA_HARM;
|
f->punch_action = MPA_HARM;
|
||||||
|
f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_OERKKI_DUST)+" 2";
|
||||||
f->motion = MM_SEEKER;
|
f->motion = MM_SEEKER;
|
||||||
f->spawn_on = CONTENT_STONE;
|
f->spawn_on = CONTENT_STONE;
|
||||||
f->spawn_in = CONTENT_AIR;
|
f->spawn_in = CONTENT_AIR;
|
||||||
|
@ -251,11 +264,13 @@ void content_mob_init()
|
||||||
f->setAnimationFrames(MA_MOVE,31,60);
|
f->setAnimationFrames(MA_MOVE,31,60);
|
||||||
f->setAnimationFrames(MA_ATTACK,61,90);
|
f->setAnimationFrames(MA_ATTACK,61,90);
|
||||||
f->punch_action = MPA_HARM;
|
f->punch_action = MPA_HARM;
|
||||||
|
f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_GUNPOWDER)+" 4";
|
||||||
f->motion = MM_SENTRY;
|
f->motion = MM_SENTRY;
|
||||||
f->spawn_on = CONTENT_STONE;
|
f->spawn_on = CONTENT_STONE;
|
||||||
f->spawn_in = CONTENT_AIR;
|
f->spawn_in = CONTENT_AIR;
|
||||||
f->spawn_max_light = LIGHT_MAX/3;
|
f->spawn_max_light = LIGHT_MAX/3;
|
||||||
f->spawn_max_nearby_mobs = 1;
|
f->spawn_max_nearby_mobs = 1;
|
||||||
|
f->spawn_farthest_player = 20.0*BS;
|
||||||
f->notices_player = true;
|
f->notices_player = true;
|
||||||
f->attack_throw_object = CONTENT_MOB_FIREBALL;
|
f->attack_throw_object = CONTENT_MOB_FIREBALL;
|
||||||
f->attack_glow_light = LIGHT_MAX-1;
|
f->attack_glow_light = LIGHT_MAX-1;
|
||||||
|
@ -267,7 +282,6 @@ void content_mob_init()
|
||||||
f = &g_content_mob_features[i];
|
f = &g_content_mob_features[i];
|
||||||
f->content = i;
|
f->content = i;
|
||||||
f->level = MOB_DESTRUCTIVE;
|
f->level = MOB_DESTRUCTIVE;
|
||||||
//f->model = "rat.x";
|
|
||||||
f->setTexture("mob_fireball.png");
|
f->setTexture("mob_fireball.png");
|
||||||
f->punch_action = MPA_IGNORE;
|
f->punch_action = MPA_IGNORE;
|
||||||
f->motion = MM_CONSTANT;
|
f->motion = MM_CONSTANT;
|
||||||
|
@ -293,6 +307,7 @@ void content_mob_init()
|
||||||
f->setAnimationFrames(MA_MOVE,0,60);
|
f->setAnimationFrames(MA_MOVE,0,60);
|
||||||
f->setAnimationFrames(MA_ATTACK,0,60);
|
f->setAnimationFrames(MA_ATTACK,0,60);
|
||||||
f->punch_action = MPA_HARM;
|
f->punch_action = MPA_HARM;
|
||||||
|
f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_FUR)+" 2";
|
||||||
f->motion = MM_SEEKER;
|
f->motion = MM_SEEKER;
|
||||||
f->motion_type = MMT_WALK;
|
f->motion_type = MMT_WALK;
|
||||||
f->spawn_on = CONTENT_WILDGRASS_SHORT;
|
f->spawn_on = CONTENT_WILDGRASS_SHORT;
|
||||||
|
@ -318,6 +333,7 @@ void content_mob_init()
|
||||||
f->setAnimationFrames(MA_MOVE,0,60);
|
f->setAnimationFrames(MA_MOVE,0,60);
|
||||||
f->setAnimationFrames(MA_ATTACK,0,60);
|
f->setAnimationFrames(MA_ATTACK,0,60);
|
||||||
f->punch_action = MPA_HARM;
|
f->punch_action = MPA_HARM;
|
||||||
|
f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_MEAT)+" 2";
|
||||||
f->motion = MM_WANDER;
|
f->motion = MM_WANDER;
|
||||||
f->motion_type = MMT_WALK;
|
f->motion_type = MMT_WALK;
|
||||||
f->angry_motion = MM_SEEKER;
|
f->angry_motion = MM_SEEKER;
|
||||||
|
@ -370,6 +386,7 @@ void content_mob_init()
|
||||||
f->setAnimationFrames(MA_MOVE,80,160);
|
f->setAnimationFrames(MA_MOVE,80,160);
|
||||||
f->setAnimationFrames(MA_ATTACK,80,160);
|
f->setAnimationFrames(MA_ATTACK,80,160);
|
||||||
f->punch_action = MPA_HARM;
|
f->punch_action = MPA_HARM;
|
||||||
|
f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_MEAT)+" 2";
|
||||||
f->motion = MM_SEEKER;
|
f->motion = MM_SEEKER;
|
||||||
f->motion_type = MMT_SWIM;
|
f->motion_type = MMT_SWIM;
|
||||||
f->spawn_on = CONTENT_SAND;
|
f->spawn_on = CONTENT_SAND;
|
||||||
|
@ -413,5 +430,29 @@ void content_mob_init()
|
||||||
|
|
||||||
i = CONTENT_MOB_SHEEP;
|
i = CONTENT_MOB_SHEEP;
|
||||||
f = &g_content_mob_features[i];
|
f = &g_content_mob_features[i];
|
||||||
//f->content = i;
|
f->content = i;
|
||||||
|
f->level = MOB_PASSIVE;
|
||||||
|
f->hp = 30;
|
||||||
|
f->model = "sheep.b3d";
|
||||||
|
f->model_scale = v3f(0.8,0.8,0.8);
|
||||||
|
f->model_rotation = v3f(0,-90,0);
|
||||||
|
f->model_offset = v3f(0,0.6,0);
|
||||||
|
f->setTexture("mob_sheep.png");
|
||||||
|
f->setAnimationFrames(MA_STAND,61,120);
|
||||||
|
f->setAnimationFrames(MA_MOVE,0,60);
|
||||||
|
f->setAnimationFrames(MA_ATTACK,0,60);
|
||||||
|
f->punch_action = MPA_HARM;
|
||||||
|
f->dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_MEAT)+" 2";
|
||||||
|
f->special_punch_item = TT_SHEAR;
|
||||||
|
f->special_dropped_item = std::string("CraftItem2 ")+itos(CONTENT_CRAFTITEM_STRING)+" 4";
|
||||||
|
f->motion = MM_SEEKER;
|
||||||
|
f->motion_type = MMT_WALK;
|
||||||
|
f->spawn_on = CONTENT_WILDGRASS_SHORT;
|
||||||
|
f->spawn_in = CONTENT_AIR;
|
||||||
|
f->spawn_min_height = 2;
|
||||||
|
f->spawn_max_height = 20;
|
||||||
|
f->spawn_min_light = LIGHT_MAX/2;
|
||||||
|
f->spawn_max_nearby_mobs = 3;
|
||||||
|
f->lifetime = 900.0;
|
||||||
|
f->setCollisionBox(aabb3f(-0.4*BS, 0., -0.4*BS, 0.4*BS, 1.*BS, 0.4*BS));
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
|
|
||||||
#include "mapnode.h"
|
#include "mapnode.h"
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
|
#include "content_toolitem.h"
|
||||||
#ifndef SERVER
|
#ifndef SERVER
|
||||||
#include "common_irrlicht.h"
|
#include "common_irrlicht.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -105,6 +106,8 @@ struct MobFeatures {
|
||||||
MobMotionType motion_type;
|
MobMotionType motion_type;
|
||||||
MobMotion angry_motion;
|
MobMotion angry_motion;
|
||||||
bool is_tamable;
|
bool is_tamable;
|
||||||
|
content_t hunted_node;
|
||||||
|
content_t fleed_node;
|
||||||
bool notices_player;
|
bool notices_player;
|
||||||
content_t tamed_mob;
|
content_t tamed_mob;
|
||||||
content_t attack_throw_object;
|
content_t attack_throw_object;
|
||||||
|
@ -115,6 +118,8 @@ struct MobFeatures {
|
||||||
u8 attack_glow_light;
|
u8 attack_glow_light;
|
||||||
u16 hp;
|
u16 hp;
|
||||||
std::string dropped_item;
|
std::string dropped_item;
|
||||||
|
ToolType special_punch_item;
|
||||||
|
std::string special_dropped_item;
|
||||||
f32 lifetime;
|
f32 lifetime;
|
||||||
u16 contact_explosion_diameter;
|
u16 contact_explosion_diameter;
|
||||||
|
|
||||||
|
@ -126,6 +131,8 @@ struct MobFeatures {
|
||||||
s16 spawn_max_height;
|
s16 spawn_max_height;
|
||||||
u8 spawn_max_nearby_mobs;
|
u8 spawn_max_nearby_mobs;
|
||||||
s16 spawn_chance;
|
s16 spawn_chance;
|
||||||
|
s16 spawn_nearest_player;
|
||||||
|
s16 spawn_farthest_player;
|
||||||
|
|
||||||
MobFeatures()
|
MobFeatures()
|
||||||
{
|
{
|
||||||
|
@ -214,6 +221,8 @@ struct MobFeatures {
|
||||||
motion_type = MMT_WALK;
|
motion_type = MMT_WALK;
|
||||||
angry_motion = MM_STATIC;
|
angry_motion = MM_STATIC;
|
||||||
is_tamable = false;
|
is_tamable = false;
|
||||||
|
hunted_node = CONTENT_IGNORE;
|
||||||
|
fleed_node = CONTENT_IGNORE;
|
||||||
notices_player = false;
|
notices_player = false;
|
||||||
tamed_mob = CONTENT_IGNORE;
|
tamed_mob = CONTENT_IGNORE;
|
||||||
attack_throw_object = CONTENT_IGNORE;
|
attack_throw_object = CONTENT_IGNORE;
|
||||||
|
@ -224,6 +233,8 @@ struct MobFeatures {
|
||||||
attack_glow_light = 0;
|
attack_glow_light = 0;
|
||||||
hp = 20;
|
hp = 20;
|
||||||
dropped_item = "";
|
dropped_item = "";
|
||||||
|
special_punch_item = TT_NONE;
|
||||||
|
special_dropped_item = "";
|
||||||
lifetime = 0.0;
|
lifetime = 0.0;
|
||||||
contact_explosion_diameter = 0;
|
contact_explosion_diameter = 0;
|
||||||
spawn_on = CONTENT_IGNORE;
|
spawn_on = CONTENT_IGNORE;
|
||||||
|
@ -234,6 +245,8 @@ struct MobFeatures {
|
||||||
spawn_max_height = 100;
|
spawn_max_height = 100;
|
||||||
spawn_max_nearby_mobs = 3;
|
spawn_max_nearby_mobs = 3;
|
||||||
spawn_chance = 100;
|
spawn_chance = 100;
|
||||||
|
spawn_nearest_player = 0;
|
||||||
|
spawn_farthest_player = 0;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -1,21 +1,28 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
|
* content_object.h
|
||||||
|
* voxelands - 3d voxel world sandbox game
|
||||||
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef CONTENT_OBJECT_HEADER
|
#ifndef CONTENT_OBJECT_HEADER
|
||||||
#define CONTENT_OBJECT_HEADER
|
#define CONTENT_OBJECT_HEADER
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* content_sao.cpp
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#include "content_sao.h"
|
#include "content_sao.h"
|
||||||
#include "content_mob.h"
|
#include "content_mob.h"
|
||||||
|
@ -473,10 +479,7 @@ void MobSAO::step(float dtime, bool send_recommended)
|
||||||
if (m_next_pos_exists) {
|
if (m_next_pos_exists) {
|
||||||
v3f pos_f = m_base_position;
|
v3f pos_f = m_base_position;
|
||||||
v3f next_pos_f = intToFloat(m_next_pos_i, BS);
|
v3f next_pos_f = intToFloat(m_next_pos_i, BS);
|
||||||
|
|
||||||
v3f v = next_pos_f - pos_f;
|
v3f v = next_pos_f - pos_f;
|
||||||
m_yaw = atan2(v.Z, v.X) / PI * 180;
|
|
||||||
|
|
||||||
v3f diff = next_pos_f - pos_f;
|
v3f diff = next_pos_f - pos_f;
|
||||||
v3f dir = diff;
|
v3f dir = diff;
|
||||||
dir.normalize();
|
dir.normalize();
|
||||||
|
@ -485,6 +488,7 @@ void MobSAO::step(float dtime, bool send_recommended)
|
||||||
speed = BS * 2.0;
|
speed = BS * 2.0;
|
||||||
if (m_falling)
|
if (m_falling)
|
||||||
speed = BS * 3.0;
|
speed = BS * 3.0;
|
||||||
|
|
||||||
dir *= dtime * speed;
|
dir *= dtime * speed;
|
||||||
bool arrived = false;
|
bool arrived = false;
|
||||||
if (dir.getLength() > diff.getLength()) {
|
if (dir.getLength() > diff.getLength()) {
|
||||||
|
@ -492,6 +496,7 @@ void MobSAO::step(float dtime, bool send_recommended)
|
||||||
arrived = true;
|
arrived = true;
|
||||||
}
|
}
|
||||||
pos_f += dir;
|
pos_f += dir;
|
||||||
|
m_yaw = wrapDegrees_180(180./PI*atan2(dir.Z, dir.X));
|
||||||
m_base_position = pos_f;
|
m_base_position = pos_f;
|
||||||
|
|
||||||
if ((pos_f - next_pos_f).getLength() < 0.1 || arrived)
|
if ((pos_f - next_pos_f).getLength() < 0.1 || arrived)
|
||||||
|
@ -556,8 +561,11 @@ void MobSAO::stepMotionWander(float dtime)
|
||||||
}
|
}
|
||||||
u32 order[3*3*3];
|
u32 order[3*3*3];
|
||||||
get_random_u32_array(order, num_dps);
|
get_random_u32_array(order, num_dps);
|
||||||
|
v3s16 op = floatToInt(m_oldpos,BS);
|
||||||
for (int i=0; i<num_dps; i++) {
|
for (int i=0; i<num_dps; i++) {
|
||||||
v3s16 p = dps[order[i]] + pos_i;
|
v3s16 p = dps[order[i]] + pos_i;
|
||||||
|
if (p == op)
|
||||||
|
continue;
|
||||||
if (!checkFreeAndWalkablePosition(p + pos_size_off))
|
if (!checkFreeAndWalkablePosition(p + pos_size_off))
|
||||||
continue;
|
continue;
|
||||||
m_next_pos_i = p;
|
m_next_pos_i = p;
|
||||||
|
@ -610,8 +618,11 @@ void MobSAO::stepMotionWander(float dtime)
|
||||||
}
|
}
|
||||||
u32 order[3*3*3];
|
u32 order[3*3*3];
|
||||||
get_random_u32_array(order, num_dps);
|
get_random_u32_array(order, num_dps);
|
||||||
|
v3s16 op = floatToInt(m_oldpos,BS);
|
||||||
for (int i=0; i<num_dps; i++) {
|
for (int i=0; i<num_dps; i++) {
|
||||||
v3s16 p = dps[order[i]] + pos_i;
|
v3s16 p = dps[order[i]] + pos_i;
|
||||||
|
if (p == op)
|
||||||
|
continue;
|
||||||
if (!checkFreePosition(p + pos_size_off))
|
if (!checkFreePosition(p + pos_size_off))
|
||||||
continue;
|
continue;
|
||||||
m_next_pos_i = p;
|
m_next_pos_i = p;
|
||||||
|
@ -664,8 +675,11 @@ void MobSAO::stepMotionWander(float dtime)
|
||||||
}
|
}
|
||||||
u32 order[3*3*3];
|
u32 order[3*3*3];
|
||||||
get_random_u32_array(order, num_dps);
|
get_random_u32_array(order, num_dps);
|
||||||
|
v3s16 op = floatToInt(m_oldpos,BS);
|
||||||
for (int i=0; i<num_dps; i++) {
|
for (int i=0; i<num_dps; i++) {
|
||||||
v3s16 p = dps[order[i]] + pos_i;
|
v3s16 p = dps[order[i]] + pos_i;
|
||||||
|
if (p == op)
|
||||||
|
continue;
|
||||||
if (!checkFreePosition(p + pos_size_off))
|
if (!checkFreePosition(p + pos_size_off))
|
||||||
continue;
|
continue;
|
||||||
m_next_pos_i = p;
|
m_next_pos_i = p;
|
||||||
|
@ -716,8 +730,11 @@ void MobSAO::stepMotionSeeker(float dtime)
|
||||||
}
|
}
|
||||||
u32 order[3*3*3];
|
u32 order[3*3*3];
|
||||||
get_random_u32_array(order, num_dps);
|
get_random_u32_array(order, num_dps);
|
||||||
|
v3s16 op = floatToInt(m_oldpos,BS);
|
||||||
for (int i=0; i<num_dps; i++) {
|
for (int i=0; i<num_dps; i++) {
|
||||||
v3s16 p = dps[order[i]] + pos_i;
|
v3s16 p = dps[order[i]] + pos_i;
|
||||||
|
if (p == op)
|
||||||
|
continue;
|
||||||
if (!checkFreeAndWalkablePosition(p))
|
if (!checkFreeAndWalkablePosition(p))
|
||||||
continue;
|
continue;
|
||||||
m_next_pos_i = p;
|
m_next_pos_i = p;
|
||||||
|
@ -772,8 +789,11 @@ void MobSAO::stepMotionSeeker(float dtime)
|
||||||
}
|
}
|
||||||
u32 order[3*3*3];
|
u32 order[3*3*3];
|
||||||
get_random_u32_array(order, num_dps);
|
get_random_u32_array(order, num_dps);
|
||||||
|
v3s16 op = floatToInt(m_oldpos,BS);
|
||||||
for (int i=0; i<num_dps; i++) {
|
for (int i=0; i<num_dps; i++) {
|
||||||
v3s16 p = dps[order[i]] + pos_i;
|
v3s16 p = dps[order[i]] + pos_i;
|
||||||
|
if (p == op)
|
||||||
|
continue;
|
||||||
if (!checkFreePosition(p))
|
if (!checkFreePosition(p))
|
||||||
continue;
|
continue;
|
||||||
m_next_pos_i = p;
|
m_next_pos_i = p;
|
||||||
|
@ -828,8 +848,11 @@ void MobSAO::stepMotionSeeker(float dtime)
|
||||||
}
|
}
|
||||||
u32 order[3*3*3];
|
u32 order[3*3*3];
|
||||||
get_random_u32_array(order, num_dps);
|
get_random_u32_array(order, num_dps);
|
||||||
|
v3s16 op = floatToInt(m_oldpos,BS);
|
||||||
for (int i=0; i<num_dps; i++) {
|
for (int i=0; i<num_dps; i++) {
|
||||||
v3s16 p = dps[order[i]] + pos_i;
|
v3s16 p = dps[order[i]] + pos_i;
|
||||||
|
if (p == op)
|
||||||
|
continue;
|
||||||
if (!checkFreePosition(p))
|
if (!checkFreePosition(p))
|
||||||
continue;
|
continue;
|
||||||
m_next_pos_i = p;
|
m_next_pos_i = p;
|
||||||
|
@ -1083,12 +1106,19 @@ void MobSAO::explodeSquare(v3s16 p0, v3s16 size)
|
||||||
}
|
}
|
||||||
map->dispatchEvent(&event);
|
map->dispatchEvent(&event);
|
||||||
}
|
}
|
||||||
InventoryItem* MobSAO::createPickedUpItem()
|
InventoryItem* MobSAO::createPickedUpItem(content_t punch_item)
|
||||||
{
|
{
|
||||||
MobFeatures m = content_mob_features(m_content);
|
MobFeatures m = content_mob_features(m_content);
|
||||||
|
ToolItemFeatures f = content_toolitem_features(punch_item);
|
||||||
if (m.punch_action != MPA_PICKUP) {
|
if (m.punch_action != MPA_PICKUP) {
|
||||||
if (!m_removed)
|
if (!m_removed) {
|
||||||
|
if (m.special_dropped_item != "" && (m.special_punch_item == TT_NONE || f.type == m.special_punch_item)) {
|
||||||
|
std::istringstream is(m.special_dropped_item, std::ios_base::binary);
|
||||||
|
InventoryItem *item = InventoryItem::deSerialize(is);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
if (m.dropped_item == "")
|
if (m.dropped_item == "")
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -1098,14 +1128,15 @@ InventoryItem* MobSAO::createPickedUpItem()
|
||||||
m_removed = true;
|
m_removed = true;
|
||||||
return item;
|
return item;
|
||||||
}
|
}
|
||||||
u16 MobSAO::punch(const std::string &toolname, v3f dir, const std::string &playername)
|
u16 MobSAO::punch(content_t punch_item, v3f dir, const std::string &playername)
|
||||||
{
|
{
|
||||||
MobFeatures m = content_mob_features(m_content);
|
MobFeatures m = content_mob_features(m_content);
|
||||||
if (m.punch_action == MPA_IGNORE)
|
if (m.punch_action == MPA_IGNORE)
|
||||||
return 0;
|
return 0;
|
||||||
|
ToolItemFeatures f = content_toolitem_features(punch_item);
|
||||||
|
|
||||||
actionstream<<playername<<" punches mob id="<<m_id
|
actionstream<<playername<<" punches mob id="<<m_id
|
||||||
<<" with a \""<<toolname<<"\" at "
|
<<" with a \""<<wide_to_narrow(f.description)<<"\" at "
|
||||||
<<PP(m_base_position/BS)<<std::endl;
|
<<PP(m_base_position/BS)<<std::endl;
|
||||||
|
|
||||||
if (m.punch_action == MPA_HARM) {
|
if (m.punch_action == MPA_HARM) {
|
||||||
|
@ -1130,7 +1161,6 @@ u16 MobSAO::punch(const std::string &toolname, v3f dir, const std::string &playe
|
||||||
sendPosition();
|
sendPosition();
|
||||||
|
|
||||||
|
|
||||||
ToolItemFeatures f = content_toolitem_features(toolname);
|
|
||||||
u16 amount = 2;
|
u16 amount = 2;
|
||||||
if (f.type == TT_SWORD) {
|
if (f.type == TT_SWORD) {
|
||||||
amount = 4*((f.hardness/100)+1);
|
amount = 4*((f.hardness/100)+1);
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* content_sao.h
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#ifndef CONTENT_SAO_HEADER
|
#ifndef CONTENT_SAO_HEADER
|
||||||
#define CONTENT_SAO_HEADER
|
#define CONTENT_SAO_HEADER
|
||||||
|
@ -38,7 +44,7 @@ public:
|
||||||
std::string getClientInitializationData();
|
std::string getClientInitializationData();
|
||||||
std::string getStaticData();
|
std::string getStaticData();
|
||||||
InventoryItem* createInventoryItem();
|
InventoryItem* createInventoryItem();
|
||||||
InventoryItem* createPickedUpItem(){return createInventoryItem();}
|
InventoryItem* createPickedUpItem(content_t punch_item){return createInventoryItem();}
|
||||||
void rightClick(Player *player);
|
void rightClick(Player *player);
|
||||||
private:
|
private:
|
||||||
std::string m_inventorystring;
|
std::string m_inventorystring;
|
||||||
|
@ -60,8 +66,8 @@ public:
|
||||||
std::string getStaticData();
|
std::string getStaticData();
|
||||||
std::string getClientInitializationData();
|
std::string getClientInitializationData();
|
||||||
void step(float dtime, bool send_recommended);
|
void step(float dtime, bool send_recommended);
|
||||||
InventoryItem* createPickedUpItem();
|
InventoryItem* createPickedUpItem(content_t punch_item);
|
||||||
u16 punch(const std::string &toolname, v3f dir, const std::string &playername);
|
u16 punch(content_t punch_item, v3f dir, const std::string &playername);
|
||||||
u8 level();
|
u8 level();
|
||||||
private:
|
private:
|
||||||
void sendPosition();
|
void sendPosition();
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* environment.cpp
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#include "environment.h"
|
#include "environment.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
|
|
|
@ -1,21 +1,28 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
|
* environment.h
|
||||||
|
* voxelands - 3d voxel world sandbox game
|
||||||
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef ENVIRONMENT_HEADER
|
#ifndef ENVIRONMENT_HEADER
|
||||||
#define ENVIRONMENT_HEADER
|
#define ENVIRONMENT_HEADER
|
||||||
|
|
42
src/game.cpp
42
src/game.cpp
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* game.cpp
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#include "game.h"
|
#include "game.h"
|
||||||
#include "common_irrlicht.h"
|
#include "common_irrlicht.h"
|
||||||
|
|
|
@ -1,25 +1,28 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
|
* inventory.cpp
|
||||||
|
* voxelands - 3d voxel world sandbox game
|
||||||
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
(c) 2010 Perttu Ahola <celeron55@gmail.com>
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "inventory.h"
|
#include "inventory.h"
|
||||||
#include "serialization.h"
|
#include "serialization.h"
|
||||||
|
|
|
@ -1,25 +1,28 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
|
* inventory.h
|
||||||
|
* voxelands - 3d voxel world sandbox game
|
||||||
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
|
||||||
(c) 2010 Perttu Ahola <celeron55@gmail.com>
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef INVENTORY_HEADER
|
#ifndef INVENTORY_HEADER
|
||||||
#define INVENTORY_HEADER
|
#define INVENTORY_HEADER
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* mapblock.cpp
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#include "mapblock.h"
|
#include "mapblock.h"
|
||||||
#include "map.h"
|
#include "map.h"
|
||||||
|
|
|
@ -1,21 +1,28 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
|
* mapblock.h
|
||||||
|
* voxelands - 3d voxel world sandbox game
|
||||||
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
* See the GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License along
|
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef MAPBLOCK_HEADER
|
#ifndef MAPBLOCK_HEADER
|
||||||
#define MAPBLOCK_HEADER
|
#define MAPBLOCK_HEADER
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* mapnode.h
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#ifndef MAPNODE_HEADER
|
#ifndef MAPNODE_HEADER
|
||||||
#define MAPNODE_HEADER
|
#define MAPNODE_HEADER
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* server.cpp
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#include "server.h"
|
#include "server.h"
|
||||||
#include "utility.h"
|
#include "utility.h"
|
||||||
|
@ -30,6 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
#include "servercommand.h"
|
#include "servercommand.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
|
#include "content_object.h"
|
||||||
#include "content_mapnode.h"
|
#include "content_mapnode.h"
|
||||||
#include "content_craft.h"
|
#include "content_craft.h"
|
||||||
#include "content_craftitem.h"
|
#include "content_craftitem.h"
|
||||||
|
@ -2291,10 +2298,22 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||||
// Left click, pick object up (usually)
|
// Left click, pick object up (usually)
|
||||||
if(button == 0)
|
if(button == 0)
|
||||||
{
|
{
|
||||||
|
content_t wield_item = CONTENT_IGNORE;
|
||||||
|
ToolItem *titem = NULL;
|
||||||
|
|
||||||
|
InventoryList *mlist = player->inventory.getList("main");
|
||||||
|
if (mlist != NULL) {
|
||||||
|
InventoryItem *item = mlist->getItem(item_i);
|
||||||
|
if (item) {
|
||||||
|
wield_item = item->getContent();
|
||||||
|
if ((wield_item&CONTENT_TOOLITEM_MASK) == CONTENT_TOOLITEM_MASK)
|
||||||
|
titem = (ToolItem*)item;
|
||||||
|
}
|
||||||
|
}
|
||||||
/*
|
/*
|
||||||
Try creating inventory item
|
Try creating inventory item
|
||||||
*/
|
*/
|
||||||
InventoryItem *item = obj->createPickedUpItem();
|
InventoryItem *item = obj->createPickedUpItem(wield_item);
|
||||||
|
|
||||||
if (item) {
|
if (item) {
|
||||||
InventoryList *ilist = player->inventory.getList("main");
|
InventoryList *ilist = player->inventory.getList("main");
|
||||||
|
@ -2315,7 +2334,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove object from environment
|
// Remove object from environment
|
||||||
obj->m_removed = true;
|
if (obj->getType() != ACTIVEOBJECT_TYPE_MOB)
|
||||||
|
obj->m_removed = true;
|
||||||
}
|
}
|
||||||
}else{
|
}else{
|
||||||
/*
|
/*
|
||||||
|
@ -2325,24 +2345,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||||
actionstream<<player->getName()<<" punches object "
|
actionstream<<player->getName()<<" punches object "
|
||||||
<<obj->getId()<<std::endl;
|
<<obj->getId()<<std::endl;
|
||||||
|
|
||||||
ToolItem *titem = NULL;
|
|
||||||
std::string toolname = "";
|
|
||||||
|
|
||||||
InventoryList *mlist = player->inventory.getList("main");
|
|
||||||
if (mlist != NULL) {
|
|
||||||
InventoryItem *item = mlist->getItem(item_i);
|
|
||||||
if (item && (std::string)item->getName() == "ToolItem") {
|
|
||||||
titem = (ToolItem*)item;
|
|
||||||
toolname = titem->getToolName();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
v3f playerpos = player->getPosition();
|
v3f playerpos = player->getPosition();
|
||||||
v3f objpos = obj->getBasePosition();
|
v3f objpos = obj->getBasePosition();
|
||||||
v3f dir = (objpos - playerpos).normalize();
|
v3f dir = (objpos - playerpos).normalize();
|
||||||
|
|
||||||
u16 wear = obj->punch(toolname, dir, player->getName());
|
u16 wear = obj->punch(wield_item, dir, player->getName());
|
||||||
item = obj->createPickedUpItem();
|
item = obj->createPickedUpItem(wield_item);
|
||||||
/* killing something might have caused a drop */
|
/* killing something might have caused a drop */
|
||||||
if (item) {
|
if (item) {
|
||||||
InventoryList *ilist = player->inventory.getList("main");
|
InventoryList *ilist = player->inventory.getList("main");
|
||||||
|
@ -2365,8 +2373,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||||
}
|
}
|
||||||
|
|
||||||
if (titem && g_settings->getBool("tool_wear")) {
|
if (titem && g_settings->getBool("tool_wear")) {
|
||||||
bool weared_out = titem->addWear(wear);
|
if (titem->addWear(wear))
|
||||||
if(weared_out)
|
|
||||||
mlist->deleteItem(item_i);
|
mlist->deleteItem(item_i);
|
||||||
SendInventory(player->peer_id);
|
SendInventory(player->peer_id);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,21 +1,27 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* serverobject.cpp
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#include "serverobject.h"
|
#include "serverobject.h"
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
|
|
|
@ -1,27 +1,34 @@
|
||||||
/*
|
/************************************************************************
|
||||||
Minetest-c55
|
* Minetest-c55
|
||||||
Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
* Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
*
|
||||||
This program is free software; you can redistribute it and/or modify
|
* serverobject.h
|
||||||
it under the terms of the GNU General Public License as published by
|
* voxelands - 3d voxel world sandbox game
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
* Copyright (C) Lisa 'darkrose' Milne 2013-2014 <lisa@ltmnet.com>
|
||||||
(at your option) any later version.
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
This program is distributed in the hope that it will be useful,
|
* it under the terms of the GNU General Public License as published by
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
* (at your option) any later version.
|
||||||
GNU General Public License for more details.
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful, but
|
||||||
You should have received a copy of the GNU General Public License along
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
* See the GNU General Public License for more details.
|
||||||
*/
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||||
|
*
|
||||||
|
* License updated from GPLv2 or later to GPLv3 or later by Lisa Milne
|
||||||
|
* for Voxelands.
|
||||||
|
************************************************************************/
|
||||||
|
|
||||||
#ifndef SERVEROBJECT_HEADER
|
#ifndef SERVEROBJECT_HEADER
|
||||||
#define SERVEROBJECT_HEADER
|
#define SERVEROBJECT_HEADER
|
||||||
|
|
||||||
#include "common_irrlicht.h"
|
#include "common_irrlicht.h"
|
||||||
#include "activeobject.h"
|
#include "activeobject.h"
|
||||||
|
#include "mapnode.h"
|
||||||
#include "utility.h"
|
#include "utility.h"
|
||||||
|
|
||||||
#define MOB_PASSIVE 0
|
#define MOB_PASSIVE 0
|
||||||
|
@ -102,15 +109,13 @@ public:
|
||||||
Item that the player gets when this object is picked up.
|
Item that the player gets when this object is picked up.
|
||||||
If NULL, object cannot be picked up.
|
If NULL, object cannot be picked up.
|
||||||
*/
|
*/
|
||||||
virtual InventoryItem* createPickedUpItem(){return NULL;}
|
virtual InventoryItem* createPickedUpItem(content_t punch_item) {return NULL;}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
If the object doesn't return an item, this will be called.
|
If the object doesn't return an item, this will be called.
|
||||||
Return value is tool wear.
|
Return value is tool wear.
|
||||||
*/
|
*/
|
||||||
virtual u16 punch(const std::string &toolname, v3f dir,
|
virtual u16 punch(content_t punch_item, v3f dir, const std::string &playername) {return 0;}
|
||||||
const std::string &playername)
|
|
||||||
{return 0;}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in New Issue