keep the players directory celan

This commit is contained in:
darkrose 2015-04-06 21:06:50 +10:00
parent 21b26ff396
commit 5e7b3bd8f7
2 changed files with 20 additions and 43 deletions

View File

@ -87,11 +87,9 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
const u32 image_pitch = image->getPitch() / sizeof(u16); const u32 image_pitch = image->getPitch() / sizeof(u16);
u16* image_data = (u16*)image->lock(); u16* image_data = (u16*)image->lock();
u8* glyph_data = bits.buffer; u8* glyph_data = bits.buffer;
for (s32 y = 0; y < bits.rows; ++y) for (u32 y = 0; y < bits.rows; ++y) {
{
u16* row = image_data; u16* row = image_data;
for (s32 x = 0; x < bits.width; ++x) for (u32 x = 0; x < bits.width; ++x) {
{
// Monochrome bitmaps store 8 pixels per byte. The left-most pixel is the bit 0x80. // Monochrome bitmaps store 8 pixels per byte. The left-most pixel is the bit 0x80.
// So, we go through the data each bit at a time. // So, we go through the data each bit at a time.
if ((glyph_data[y * bits.pitch + (x / 8)] & (0x80 >> (x % 8))) != 0) if ((glyph_data[y * bits.pitch + (x / 8)] & (0x80 >> (x % 8))) != 0)
@ -116,11 +114,9 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide
const u32 image_pitch = image->getPitch() / sizeof(u32); const u32 image_pitch = image->getPitch() / sizeof(u32);
u32* image_data = (u32*)image->lock(); u32* image_data = (u32*)image->lock();
u8* glyph_data = bits.buffer; u8* glyph_data = bits.buffer;
for (s32 y = 0; y < bits.rows; ++y) for (u32 y = 0; y < bits.rows; ++y) {
{
u8* row = glyph_data; u8* row = glyph_data;
for (s32 x = 0; x < bits.width; ++x) for (u32 x = 0; x < bits.width; ++x) {
{
image_data[y * image_pitch + x] |= static_cast<u32>(255.0f * (static_cast<float>(*row++) / gray_count)) << 24; image_data[y * image_pitch + x] |= static_cast<u32>(255.0f * (static_cast<float>(*row++) / gray_count)) << 24;
//data[y * image_pitch + x] |= ((u32)(*bitsdata++) << 24); //data[y * image_pitch + x] |= ((u32)(*bitsdata++) << 24);
} }

View File

@ -301,23 +301,19 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
core::map<Player*, bool> saved_players; core::map<Player*, bool> saved_players;
std::vector<fs::DirListNode> player_files = fs::GetDirListing(players_path); std::vector<fs::DirListNode> player_files = fs::GetDirListing(players_path);
for(u32 i=0; i<player_files.size(); i++) for (u32 i=0; i<player_files.size(); i++) {
{ if (player_files[i].dir)
if(player_files[i].dir)
continue; continue;
// Full path to this file // Full path to this file
std::string path = players_path + "/" + player_files[i].name; std::string path = players_path + "/" + player_files[i].name;
//infostream<<"Checking player file "<<path<<std::endl;
// Load player to see what is its name // Load player to see what is its name
ServerRemotePlayer testplayer; ServerRemotePlayer testplayer;
{ {
// Open file and deserialize // Open file and deserialize
std::ifstream is(path.c_str(), std::ios_base::binary); std::ifstream is(path.c_str(), std::ios_base::binary);
if(is.good() == false) if (is.good() == false) {
{
infostream<<"Failed to read "<<path<<std::endl; infostream<<"Failed to read "<<path<<std::endl;
continue; continue;
} }
@ -329,9 +325,8 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
// Search for the player // Search for the player
std::string playername = testplayer.getName(); std::string playername = testplayer.getName();
Player *player = getPlayer(playername.c_str()); Player *player = getPlayer(playername.c_str());
if(player == NULL) if (player == NULL) {
{ fs::RecursiveDelete(path);
infostream<<"Didn't find matching player, ignoring file "<<path<<std::endl;
continue; continue;
} }
@ -341,8 +336,7 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
{ {
// Open file and serialize // Open file and serialize
std::ofstream os(path.c_str(), std::ios_base::binary); std::ofstream os(path.c_str(), std::ios_base::binary);
if(os.good() == false) if (os.good() == false) {
{
infostream<<"Failed to overwrite "<<path<<std::endl; infostream<<"Failed to overwrite "<<path<<std::endl;
continue; continue;
} }
@ -351,41 +345,29 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
} }
} }
for(core::list<Player*>::Iterator i = m_players.begin(); for (core::list<Player*>::Iterator i = m_players.begin(); i != m_players.end(); i++) {
i != m_players.end(); i++)
{
Player *player = *i; Player *player = *i;
if(saved_players.find(player) != NULL) if (saved_players.find(player) != NULL)
{
/*infostream<<"Player "<<player->getName()
<<" was already saved."<<std::endl;*/
continue; continue;
}
std::string playername = player->getName(); std::string playername = player->getName();
// Don't save unnamed player // Don't save unnamed player
if(playername == "") if (playername == "")
{
//infostream<<"Not saving unnamed player."<<std::endl;
continue; continue;
}
/* /*
Find a sane filename Find a sane filename
*/ */
if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS) == false) if (string_allowed(playername, PLAYERNAME_ALLOWED_CHARS) == false)
playername = "player"; playername = "player";
std::string path = players_path + "/" + playername; std::string path = players_path + "/" + playername;
bool found = false; bool found = false;
for(u32 i=0; i<1000; i++) for (u32 i=0; i<1000; i++) {
{ if (fs::PathExists(path) == false) {
if(fs::PathExists(path) == false)
{
found = true; found = true;
break; break;
} }
path = players_path + "/" + playername + itos(i); path = players_path + "/" + playername + itos(i);
} }
if(found == false) if (found == false) {
{
infostream<<"Didn't find free file for player"<<std::endl; infostream<<"Didn't find free file for player"<<std::endl;
continue; continue;
} }
@ -395,8 +377,7 @@ void ServerEnvironment::serializePlayers(const std::string &savedir)
<<path<<std::endl;*/ <<path<<std::endl;*/
// Open file and serialize // Open file and serialize
std::ofstream os(path.c_str(), std::ios_base::binary); std::ofstream os(path.c_str(), std::ios_base::binary);
if(os.good() == false) if (os.good() == false) {
{
infostream<<"Failed to overwrite "<<path<<std::endl; infostream<<"Failed to overwrite "<<path<<std::endl;
continue; continue;
} }
@ -437,7 +418,7 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
} }
if (!string_allowed(testplayer.getName(), PLAYERNAME_ALLOWED_CHARS)) { if (!string_allowed(testplayer.getName(), PLAYERNAME_ALLOWED_CHARS)) {
infostream<<"Not loading player with invalid name: "<<testplayer.getName()<<std::endl; fs::RecursiveDelete(path);
continue; continue;
} }