forked from oerkki/voxelands
randomly change a value and see if that helps anything
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@ -360,7 +360,7 @@ collisionMoveResult collisionMoveSimple(Map *map,
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int loopcount = 0;
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int loopcount = 0;
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while (dtime > BS*1e-10) {
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while (dtime > 0.00001) {
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//TimeTaker tt3("collisionMoveSimple dtime loop");
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//TimeTaker tt3("collisionMoveSimple dtime loop");
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ScopeProfiler sp(g_profiler, "collisionMoveSimple dtime loop avg", SPT_AVG);
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ScopeProfiler sp(g_profiler, "collisionMoveSimple dtime loop avg", SPT_AVG);
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