This commit is contained in:
darkrose 2014-11-16 00:31:48 +10:00
parent 6023a6558e
commit 2d0e961d19
3 changed files with 34 additions and 3 deletions

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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
project(voxelands)
# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
set(VERSION_MAJOR 1410)
set(VERSION_MAJOR 1411)
set(VERSION_MINOR 00)
set(VERSION_EXTRA ":next")
set(VERSION_EXTRA "")
set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")

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@ -75,7 +75,7 @@ $ tar xf voxelands-*-src.tar.bz2
$ cd voxelands
Build a version that runs directly from the source directory:
$ cmake . -DRUN_IN_PLACE=1
$ cmake . -DRUN_IN_PLACE=1 -DENABLE_FREETYPE=1
$ make -j2
Run it:
@ -107,6 +107,7 @@ Compiling on Mac OS X
-DBUILD_SERVER=0 -DRUN_IN_PLACE=0 \
-DCUSTOM_GETTEXT_PATH=/usr/local/Cellar/gettext/0.19.2/ \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DENABLE_FREETYPE=1 \
-G Xcode .
* build XCode project from commandline (NOTE: if you're using the GUI, make sure to select "package" as build target)
- xcodebuild -project voxelands.xcodeproj -target package

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@ -3,6 +3,36 @@ Voxelands changelog
This should contain all the major changes.
For minor stuff, refer to the commit log of the repository.
1411.00: (release 2014-11-16)
- make pine tile better
- modify guiTextInputMenu
- switch conifers to standard cube shape
- a bunch of translation improvements
- add plurals to some translated strings
- add freetype2 support and make special characters actually work
- fix sprite extruded not extruding correctly
- some map speedups
- pretty up menu background a little
- rebalance tools for attacking creatures
- make some ItemCAO's 'die' after a few minutes
- add miss sound for digging while pointing at air
- add mob punch sound effect
- stop menu text duplicating on window resize
- create up2date.sh
- make ItemCAO 3D
- make mush cookable to ash
- reduce mob spawn lag more
- fix bug with small mobs trying to fly in stone
- slight optimisation of server and client data processing
- merge IFormSource and TextDest into FormIO
- servers give player their default clothes on first joining
- add more clothes items
- implement character creator working
- widen main menu so longer translations fit
- expand clothing system to also support layers
- allow skins to be fetched as parts
- fix infotext being written over top of forms
1410.00: (release 2014-10-25)
- a couple of pistons bugfixes
- install the html files needed by the server properly