forked from oerkki/voxelands
1411.00
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parent
6023a6558e
commit
2d0e961d19
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@ -8,9 +8,9 @@ endif(${CMAKE_VERSION} STREQUAL "2.8.2")
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project(voxelands)
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project(voxelands)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 1410)
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set(VERSION_MAJOR 1411)
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set(VERSION_MINOR 00)
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set(VERSION_MINOR 00)
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set(VERSION_EXTRA ":next")
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set(VERSION_EXTRA "")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}${VERSION_EXTRA}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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@ -75,7 +75,7 @@ $ tar xf voxelands-*-src.tar.bz2
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$ cd voxelands
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$ cd voxelands
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Build a version that runs directly from the source directory:
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Build a version that runs directly from the source directory:
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$ cmake . -DRUN_IN_PLACE=1
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$ cmake . -DRUN_IN_PLACE=1 -DENABLE_FREETYPE=1
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$ make -j2
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$ make -j2
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Run it:
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Run it:
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@ -107,6 +107,7 @@ Compiling on Mac OS X
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-DBUILD_SERVER=0 -DRUN_IN_PLACE=0 \
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-DBUILD_SERVER=0 -DRUN_IN_PLACE=0 \
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-DCUSTOM_GETTEXT_PATH=/usr/local/Cellar/gettext/0.19.2/ \
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-DCUSTOM_GETTEXT_PATH=/usr/local/Cellar/gettext/0.19.2/ \
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-DCMAKE_OSX_ARCHITECTURES=x86_64 \
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-DCMAKE_OSX_ARCHITECTURES=x86_64 \
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-DENABLE_FREETYPE=1 \
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-G Xcode .
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-G Xcode .
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* build XCode project from commandline (NOTE: if you're using the GUI, make sure to select "package" as build target)
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* build XCode project from commandline (NOTE: if you're using the GUI, make sure to select "package" as build target)
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- xcodebuild -project voxelands.xcodeproj -target package
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- xcodebuild -project voxelands.xcodeproj -target package
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@ -3,6 +3,36 @@ Voxelands changelog
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This should contain all the major changes.
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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For minor stuff, refer to the commit log of the repository.
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1411.00: (release 2014-11-16)
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- make pine tile better
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- modify guiTextInputMenu
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- switch conifers to standard cube shape
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- a bunch of translation improvements
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- add plurals to some translated strings
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- add freetype2 support and make special characters actually work
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- fix sprite extruded not extruding correctly
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- some map speedups
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- pretty up menu background a little
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- rebalance tools for attacking creatures
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- make some ItemCAO's 'die' after a few minutes
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- add miss sound for digging while pointing at air
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- add mob punch sound effect
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- stop menu text duplicating on window resize
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- create up2date.sh
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- make ItemCAO 3D
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- make mush cookable to ash
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- reduce mob spawn lag more
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- fix bug with small mobs trying to fly in stone
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- slight optimisation of server and client data processing
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- merge IFormSource and TextDest into FormIO
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- servers give player their default clothes on first joining
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- add more clothes items
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- implement character creator working
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- widen main menu so longer translations fit
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- expand clothing system to also support layers
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- allow skins to be fetched as parts
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- fix infotext being written over top of forms
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1410.00: (release 2014-10-25)
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1410.00: (release 2014-10-25)
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- a couple of pistons bugfixes
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- a couple of pistons bugfixes
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- install the html files needed by the server properly
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- install the html files needed by the server properly
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