forked from oerkki/voxelands
Fix Compiling errors
This commit is contained in:
parent
54bb0dd6bb
commit
2bdee894d1
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@ -1,366 +1,369 @@
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project(minetest)
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cmake_minimum_required( VERSION 2.6 )
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if(RUN_IN_PLACE)
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add_definitions ( -DRUN_IN_PLACE )
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endif(RUN_IN_PLACE)
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# user-visible option to enable/disable gettext usage
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OPTION(ENABLE_GETTEXT "Use GetText for internationalization" ON)
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# this is only set to 1 if gettext is enabled _and_ available
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set(USE_GETTEXT 0)
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find_package(GettextLib)
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if(GETTEXT_FOUND AND ENABLE_GETTEXT)
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message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}")
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message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}")
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if(WIN32)
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message(STATUS "gettext library: ${GETTEXT_LIBRARY}")
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message(STATUS "gettext dll: ${GETTEXT_DLL}")
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message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}")
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endif()
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set(USE_GETTEXT 1)
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message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
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elseif(GETTEXT_FOUND AND NOT ENABLE_GETTEXT)
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MESSAGE(STATUS "GetText found but disabled;")
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else(GETTEXT_FOUND AND ENABLE_GETTEXT)
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message(STATUS "GetText disabled")
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endif(GETTEXT_FOUND AND ENABLE_GETTEXT)
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if(NOT MSVC)
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set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
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endif()
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# Use cmake_config.h
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add_definitions ( -DUSE_CMAKE_CONFIG_H )
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if(WIN32)
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# Windows
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if(MSVC) # MSVC Specifics
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# Surpress some useless warnings
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add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
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else() # Probably MinGW = GCC
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set(PLATFORM_LIBS ws2_32.lib)
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endif()
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# Zlib stuff
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set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
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CACHE PATH "Zlib include directory")
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set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
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CACHE FILEPATH "Path to zlibwapi.lib")
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set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
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CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
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set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
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CACHE PATH "irrlicht dir")
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else()
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# Unix probably
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if(BUILD_CLIENT)
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find_package(X11 REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(JPEG REQUIRED)
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find_package(BZip2 REQUIRED)
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find_package(PNG REQUIRED)
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if(APPLE)
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FIND_LIBRARY(CARBON_LIB Carbon)
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FIND_LIBRARY(COCOA_LIB Cocoa)
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FIND_LIBRARY(IOKIT_LIB IOKit)
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mark_as_advanced(
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CARBON_LIB
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COCOA_LIB
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IOKIT_LIB
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)
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SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB})
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endif(APPLE)
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endif(BUILD_CLIENT)
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find_package(ZLIB REQUIRED)
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set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
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#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
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# This way Xxf86vm is found on OpenBSD too
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find_library(XXF86VM_LIBRARY Xxf86vm)
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set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
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endif()
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find_package(Jthread REQUIRED)
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find_package(Sqlite3 REQUIRED)
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configure_file(
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"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
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"${PROJECT_BINARY_DIR}/cmake_config.h"
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)
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set(common_SRCS
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log.cpp
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content_sao.cpp
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mapgen.cpp
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content_inventory.cpp
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content_nodemeta.cpp
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content_craft.cpp
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content_mapnode.cpp
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auth.cpp
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collision.cpp
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nodemetadata.cpp
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serverobject.cpp
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noise.cpp
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mineral.cpp
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porting.cpp
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materials.cpp
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defaultsettings.cpp
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mapnode.cpp
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voxel.cpp
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inventory.cpp
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debug.cpp
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serialization.cpp
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light.cpp
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filesys.cpp
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connection.cpp
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environment.cpp
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server.cpp
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servercommand.cpp
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socket.cpp
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mapblock.cpp
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mapsector.cpp
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map.cpp
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mesh.cpp
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player.cpp
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utility.cpp
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test.cpp
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sha1.cpp
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base64.cpp
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ban.cpp
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)
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# This gives us the icon
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if(WIN32)
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if(MINGW)
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ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
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COMMAND windres.exe -I${CMAKE_CURRENT_SOURCE_DIR}
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-i${CMAKE_CURRENT_SOURCE_DIR}/winresource.rc
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-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
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SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
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else(MINGW) # Probably MSVC
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set(common_SRCS ${common_SRCS} winresource.rc)
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endif(MINGW)
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endif()
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# Client sources
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set(minetest_SRCS
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${common_SRCS}
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content_mapblock.cpp
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content_cao.cpp
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mapblock_mesh.cpp
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farmesh.cpp
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keycode.cpp
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camera.cpp
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clouds.cpp
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clientobject.cpp
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guiMainMenu.cpp
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guiKeyChangeMenu.cpp
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guiMessageMenu.cpp
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guiTextInputMenu.cpp
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guiInventoryMenu.cpp
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guiPauseMenu.cpp
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guiPasswordChange.cpp
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guiDeathScreen.cpp
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client.cpp
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tile.cpp
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game.cpp
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main.cpp
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)
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# Server sources
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set(minetestserver_SRCS
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${common_SRCS}
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servermain.cpp
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)
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include_directories(
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${PROJECT_BINARY_DIR}
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${IRRLICHT_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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${CMAKE_BUILD_TYPE}
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${PNG_INCLUDE_DIR}
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${GETTEXT_INCLUDE_DIR}
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${JTHREAD_INCLUDE_DIR}
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${SQLITE3_INCLUDE_DIR}
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)
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set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
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if(BUILD_CLIENT)
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add_executable(${PROJECT_NAME} ${minetest_SRCS})
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target_link_libraries(
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${PROJECT_NAME}
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${ZLIB_LIBRARIES}
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${IRRLICHT_LIBRARY}
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${OPENGL_LIBRARIES}
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${JPEG_LIBRARIES}
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${BZIP2_LIBRARIES}
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${PNG_LIBRARIES}
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${X11_LIBRARIES}
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${GETTEXT_LIBRARY}
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${JTHREAD_LIBRARY}
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${SQLITE3_LIBRARY}
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${PLATFORM_LIBS}
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${CLIENT_PLATFORM_LIBS}
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)
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endif(BUILD_CLIENT)
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if(BUILD_SERVER)
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add_executable(${PROJECT_NAME}server ${minetestserver_SRCS})
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target_link_libraries(
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${PROJECT_NAME}server
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${ZLIB_LIBRARIES}
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${JTHREAD_LIBRARY}
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${SQLITE3_LIBRARY}
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${PLATFORM_LIBS}
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)
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endif(BUILD_SERVER)
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#
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# Set some optimizations and tweaks
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#
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include(CheckCXXCompilerFlag)
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if(MSVC)
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# Visual Studio
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# EHa enables SEH exceptions (used for catching segfaults)
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set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
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#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
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# Debug build doesn't catch exceptions by itself
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# Add some optimizations because otherwise it's VERY slow
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set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
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# Flags for C files (sqlite)
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# /MT = Link statically with standard library stuff
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set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
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if(BUILD_SERVER)
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set_target_properties(${PROJECT_NAME}server PROPERTIES
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COMPILE_DEFINITIONS "SERVER")
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endif(BUILD_SERVER)
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else()
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# Probably GCC
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if(WARN_ALL)
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set(RELEASE_WARNING_FLAGS "-Wall")
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else()
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set(RELEASE_WARNING_FLAGS "")
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endif()
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if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
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if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
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set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
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endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
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endif()
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if(APPLE)
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set(CMAKE_OSX_ARCHITECTURES i386 CACHE STRING "do not build for 64-bit" FORCE)
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set(ARCH i386)
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endif()
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set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
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set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS}")
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if(USE_GPROF)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
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endif()
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if(BUILD_SERVER)
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set_target_properties(${PROJECT_NAME}server PROPERTIES
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COMPILE_DEFINITIONS "SERVER")
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endif(BUILD_SERVER)
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endif()
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#MESSAGE(STATUS "CMAKE_CXX_FLAGS_RELEASE=${CMAKE_CXX_FLAGS_RELEASE}")
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#MESSAGE(STATUS "CMAKE_CXX_FLAGS_DEBUG=${CMAKE_CXX_FLAGS_DEBUG}")
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#
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# Installation
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#
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# Example configuration file
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR})
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if(BUILD_CLIENT)
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install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR})
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file(GLOB images "${CMAKE_CURRENT_SOURCE_DIR}/../data/textures/*.png")
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install(FILES ${images} DESTINATION ${DATADIR}/textures)
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if(USE_GETTEXT)
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foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
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set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
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set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
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install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
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endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
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endif()
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if(WIN32)
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if(DEFINED IRRLICHT_DLL)
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install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
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endif()
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if(DEFINED ZLIB_DLL)
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install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
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endif()
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if(USE_GETTEXT)
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if(DEFINED GETTEXT_DLL)
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install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
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endif()
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if(DEFINED GETTEXT_ICONV_DLL)
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install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
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endif()
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endif(USE_GETTEXT)
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endif()
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endif(BUILD_CLIENT)
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if(BUILD_SERVER)
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install(TARGETS ${PROJECT_NAME}server DESTINATION ${BINDIR})
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endif(BUILD_SERVER)
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if (USE_GETTEXT)
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set(MO_FILES)
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foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
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set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po")
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set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
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set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
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add_custom_command(OUTPUT ${MO_BUILD_PATH}
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COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
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COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
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add_custom_command(
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OUTPUT ${MO_FILE_PATH}
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COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
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DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
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WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
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COMMENT "mo-update [${LOCALE}]: Creating mo file."
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)
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set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
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endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
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add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
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endif(USE_GETTEXT)
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# Subdirectories
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if (JTHREAD_FOUND)
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else (JTHREAD_FOUND)
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add_subdirectory(jthread)
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endif (JTHREAD_FOUND)
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if (SQLITE3_FOUND)
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else (SQLITE3_FOUND)
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add_subdirectory(sqlite)
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endif (SQLITE3_FOUND)
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#end
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project(minetest)
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cmake_minimum_required( VERSION 2.6 )
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|
||||
if(RUN_IN_PLACE)
|
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add_definitions ( -DRUN_IN_PLACE )
|
||||
endif(RUN_IN_PLACE)
|
||||
|
||||
# user-visible option to enable/disable gettext usage
|
||||
OPTION(ENABLE_GETTEXT "Use GetText for internationalization" ON)
|
||||
|
||||
# this is only set to 1 if gettext is enabled _and_ available
|
||||
set(USE_GETTEXT 0)
|
||||
|
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find_package(GettextLib)
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|
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if(GETTEXT_FOUND AND ENABLE_GETTEXT)
|
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message(STATUS "gettext include path: ${GETTEXT_INCLUDE_DIR}")
|
||||
message(STATUS "gettext msgfmt path: ${GETTEXT_MSGFMT}")
|
||||
if(WIN32)
|
||||
message(STATUS "gettext library: ${GETTEXT_LIBRARY}")
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message(STATUS "gettext dll: ${GETTEXT_DLL}")
|
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message(STATUS "gettext iconv dll: ${GETTEXT_ICONV_DLL}")
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endif()
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set(USE_GETTEXT 1)
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message(STATUS "GetText enabled; locales found: ${GETTEXT_AVAILABLE_LOCALES}")
|
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elseif(GETTEXT_FOUND AND NOT ENABLE_GETTEXT)
|
||||
MESSAGE(STATUS "GetText found but disabled;")
|
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else(GETTEXT_FOUND AND ENABLE_GETTEXT)
|
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message(STATUS "GetText disabled")
|
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endif(GETTEXT_FOUND AND ENABLE_GETTEXT)
|
||||
|
||||
if(NOT MSVC)
|
||||
set(USE_GPROF 0 CACHE BOOL "Use -pg flag for g++")
|
||||
endif()
|
||||
|
||||
# Use cmake_config.h
|
||||
add_definitions ( -DUSE_CMAKE_CONFIG_H )
|
||||
|
||||
if(WIN32)
|
||||
# Windows
|
||||
if(MSVC) # MSVC Specifics
|
||||
# Surpress some useless warnings
|
||||
add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
|
||||
else() # Probably MinGW = GCC
|
||||
set(PLATFORM_LIBS ws2_32.lib)
|
||||
endif()
|
||||
# Zlib stuff
|
||||
set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
|
||||
CACHE PATH "Zlib include directory")
|
||||
set(ZLIB_LIBRARIES "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.lib"
|
||||
CACHE FILEPATH "Path to zlibwapi.lib")
|
||||
set(ZLIB_DLL "${PROJECT_SOURCE_DIR}/../../zlib125dll/dll32/zlibwapi.dll"
|
||||
CACHE FILEPATH "Path to zlibwapi.dll (for installation)")
|
||||
set(IRRLICHT_SOURCE_DIR "${PROJECT_SOURCE_DIR}/../../irrlicht-1.7.2"
|
||||
CACHE PATH "irrlicht dir")
|
||||
else()
|
||||
# Unix probably
|
||||
if(BUILD_CLIENT)
|
||||
find_package(X11 REQUIRED)
|
||||
find_package(OpenGL REQUIRED)
|
||||
find_package(JPEG REQUIRED)
|
||||
find_package(BZip2 REQUIRED)
|
||||
find_package(PNG REQUIRED)
|
||||
if(APPLE)
|
||||
FIND_LIBRARY(CARBON_LIB Carbon)
|
||||
FIND_LIBRARY(COCOA_LIB Cocoa)
|
||||
FIND_LIBRARY(IOKIT_LIB IOKit)
|
||||
mark_as_advanced(
|
||||
CARBON_LIB
|
||||
COCOA_LIB
|
||||
IOKIT_LIB
|
||||
)
|
||||
SET(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${CARBON_LIB} ${COCOA_LIB} ${IOKIT_LIB})
|
||||
endif(APPLE)
|
||||
endif(BUILD_CLIENT)
|
||||
find_package(ZLIB REQUIRED)
|
||||
set(PLATFORM_LIBS -lpthread ${CMAKE_DL_LIBS})
|
||||
#set(CLIENT_PLATFORM_LIBS -lXxf86vm)
|
||||
# This way Xxf86vm is found on OpenBSD too
|
||||
find_library(XXF86VM_LIBRARY Xxf86vm)
|
||||
set(CLIENT_PLATFORM_LIBS ${CLIENT_PLATFORM_LIBS} ${XXF86VM_LIBRARY})
|
||||
endif()
|
||||
|
||||
find_package(Jthread REQUIRED)
|
||||
find_package(Sqlite3 REQUIRED)
|
||||
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/cmake_config.h.in"
|
||||
"${PROJECT_BINARY_DIR}/cmake_config.h"
|
||||
)
|
||||
|
||||
set(common_SRCS
|
||||
log.cpp
|
||||
content_sao.cpp
|
||||
mapgen.cpp
|
||||
content_inventory.cpp
|
||||
content_nodemeta.cpp
|
||||
content_craft.cpp
|
||||
content_mapnode.cpp
|
||||
auth.cpp
|
||||
collision.cpp
|
||||
nodemetadata.cpp
|
||||
serverobject.cpp
|
||||
noise.cpp
|
||||
mineral.cpp
|
||||
porting.cpp
|
||||
materials.cpp
|
||||
defaultsettings.cpp
|
||||
mapnode.cpp
|
||||
voxel.cpp
|
||||
inventory.cpp
|
||||
debug.cpp
|
||||
serialization.cpp
|
||||
light.cpp
|
||||
filesys.cpp
|
||||
connection.cpp
|
||||
environment.cpp
|
||||
server.cpp
|
||||
servercommand.cpp
|
||||
socket.cpp
|
||||
mapblock.cpp
|
||||
mapsector.cpp
|
||||
map.cpp
|
||||
mesh.cpp
|
||||
player.cpp
|
||||
utility.cpp
|
||||
test.cpp
|
||||
sha1.cpp
|
||||
base64.cpp
|
||||
ban.cpp
|
||||
)
|
||||
|
||||
# This gives us the icon
|
||||
if(WIN32)
|
||||
if(MINGW)
|
||||
ADD_CUSTOM_COMMAND(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o
|
||||
COMMAND windres.exe -I${CMAKE_CURRENT_SOURCE_DIR}
|
||||
-i${CMAKE_CURRENT_SOURCE_DIR}/winresource.rc
|
||||
-o ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
|
||||
SET(common_SRCS ${common_SRCS} ${CMAKE_CURRENT_BINARY_DIR}/winresource_rc.o)
|
||||
else(MINGW) # Probably MSVC
|
||||
set(common_SRCS ${common_SRCS} winresource.rc)
|
||||
endif(MINGW)
|
||||
endif()
|
||||
|
||||
# Client sources
|
||||
set(minetest_SRCS
|
||||
${common_SRCS}
|
||||
content_mapblock.cpp
|
||||
content_cao.cpp
|
||||
mapblock_mesh.cpp
|
||||
farmesh.cpp
|
||||
keycode.cpp
|
||||
camera.cpp
|
||||
clouds.cpp
|
||||
clientobject.cpp
|
||||
guiMainMenu.cpp
|
||||
guiKeyChangeMenu.cpp
|
||||
guiMessageMenu.cpp
|
||||
guiTextInputMenu.cpp
|
||||
guiInventoryMenu.cpp
|
||||
guiPauseMenu.cpp
|
||||
guiPasswordChange.cpp
|
||||
guiDeathScreen.cpp
|
||||
client.cpp
|
||||
tile.cpp
|
||||
game.cpp
|
||||
main.cpp
|
||||
)
|
||||
|
||||
# Server sources
|
||||
set(minetestserver_SRCS
|
||||
${common_SRCS}
|
||||
servermain.cpp
|
||||
)
|
||||
|
||||
include_directories(
|
||||
${PROJECT_BINARY_DIR}
|
||||
${IRRLICHT_INCLUDE_DIR}
|
||||
${ZLIB_INCLUDE_DIR}
|
||||
${CMAKE_BUILD_TYPE}
|
||||
${PNG_INCLUDE_DIR}
|
||||
${GETTEXT_INCLUDE_DIR}
|
||||
${JTHREAD_INCLUDE_DIR}
|
||||
${SQLITE3_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_SOURCE_DIR}/bin")
|
||||
|
||||
if(BUILD_CLIENT)
|
||||
add_executable(${PROJECT_NAME} ${minetest_SRCS})
|
||||
target_link_libraries(
|
||||
${PROJECT_NAME}
|
||||
${ZLIB_LIBRARIES}
|
||||
${IRRLICHT_LIBRARY}
|
||||
${OPENGL_LIBRARIES}
|
||||
${JPEG_LIBRARIES}
|
||||
${BZIP2_LIBRARIES}
|
||||
${PNG_LIBRARIES}
|
||||
${X11_LIBRARIES}
|
||||
${GETTEXT_LIBRARY}
|
||||
${JTHREAD_LIBRARY}
|
||||
${SQLITE3_LIBRARY}
|
||||
${PLATFORM_LIBS}
|
||||
${CLIENT_PLATFORM_LIBS}
|
||||
)
|
||||
endif(BUILD_CLIENT)
|
||||
|
||||
if(BUILD_SERVER)
|
||||
add_executable(${PROJECT_NAME}server ${minetestserver_SRCS})
|
||||
target_link_libraries(
|
||||
${PROJECT_NAME}server
|
||||
${ZLIB_LIBRARIES}
|
||||
${JTHREAD_LIBRARY}
|
||||
${SQLITE3_LIBRARY}
|
||||
${PLATFORM_LIBS}
|
||||
)
|
||||
endif(BUILD_SERVER)
|
||||
|
||||
#
|
||||
# Set some optimizations and tweaks
|
||||
#
|
||||
|
||||
include(CheckCXXCompilerFlag)
|
||||
|
||||
if(MSVC)
|
||||
# Visual Studio
|
||||
|
||||
# EHa enables SEH exceptions (used for catching segfaults)
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "/EHa /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
|
||||
#set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\" /NODEFAULTLIB:\"libcmt.lib\"")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG")
|
||||
|
||||
# Debug build doesn't catch exceptions by itself
|
||||
# Add some optimizations because otherwise it's VERY slow
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
|
||||
|
||||
# Flags for C files (sqlite)
|
||||
# /MT = Link statically with standard library stuff
|
||||
set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
|
||||
|
||||
if(BUILD_SERVER)
|
||||
set_target_properties(${PROJECT_NAME}server PROPERTIES
|
||||
COMPILE_DEFINITIONS "SERVER")
|
||||
endif(BUILD_SERVER)
|
||||
|
||||
else()
|
||||
# Probably GCC
|
||||
|
||||
if(WARN_ALL)
|
||||
set(RELEASE_WARNING_FLAGS "-Wall")
|
||||
else()
|
||||
set(RELEASE_WARNING_FLAGS "")
|
||||
endif()
|
||||
|
||||
if(NOT APPLE AND NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
CHECK_CXX_COMPILER_FLAG("-Wno-unused-but-set-variable" HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
|
||||
if(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
|
||||
set(WARNING_FLAGS "${WARNING_FLAGS} -Wno-unused-but-set-variable")
|
||||
endif(HAS_UNUSED_BUT_SET_VARIABLE_WARNING)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
set(CMAKE_OSX_ARCHITECTURES i386 CACHE STRING "do not build for 64-bit" FORCE)
|
||||
set(ARCH i386)
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG ${RELEASE_WARNING_FLAGS} ${WARNING_FLAGS} -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-g -O1 -Wall ${WARNING_FLAGS}")
|
||||
|
||||
if(USE_GPROF)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg")
|
||||
endif()
|
||||
|
||||
if(BUILD_SERVER)
|
||||
set_target_properties(${PROJECT_NAME}server PROPERTIES
|
||||
COMPILE_DEFINITIONS "SERVER")
|
||||
endif(BUILD_SERVER)
|
||||
|
||||
endif()
|
||||
|
||||
#MESSAGE(STATUS "CMAKE_CXX_FLAGS_RELEASE=${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
#MESSAGE(STATUS "CMAKE_CXX_FLAGS_DEBUG=${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
|
||||
#
|
||||
# Installation
|
||||
#
|
||||
|
||||
# Example configuration file
|
||||
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/../minetest.conf.example" DESTINATION ${EXAMPLE_CONF_DIR})
|
||||
|
||||
if(BUILD_CLIENT)
|
||||
install(TARGETS ${PROJECT_NAME} DESTINATION ${BINDIR})
|
||||
|
||||
file(GLOB images "${CMAKE_CURRENT_SOURCE_DIR}/../data/textures/*.png")
|
||||
install(FILES ${images} DESTINATION ${DATADIR}/textures)
|
||||
file(GLOB models
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/../data/models/*.b3d")
|
||||
install(FILES ${models} DESTINATION ${DATADIR}/models)
|
||||
|
||||
if(USE_GETTEXT)
|
||||
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
|
||||
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
|
||||
set(MO_BUILD_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
|
||||
install(FILES ${MO_BUILD_PATH} DESTINATION ${MO_DEST_PATH})
|
||||
endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
if(DEFINED IRRLICHT_DLL)
|
||||
install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
|
||||
endif()
|
||||
if(DEFINED ZLIB_DLL)
|
||||
install(FILES ${ZLIB_DLL} DESTINATION ${BINDIR})
|
||||
endif()
|
||||
if(USE_GETTEXT)
|
||||
if(DEFINED GETTEXT_DLL)
|
||||
install(FILES ${GETTEXT_DLL} DESTINATION ${BINDIR})
|
||||
endif()
|
||||
if(DEFINED GETTEXT_ICONV_DLL)
|
||||
install(FILES ${GETTEXT_ICONV_DLL} DESTINATION ${BINDIR})
|
||||
endif()
|
||||
endif(USE_GETTEXT)
|
||||
endif()
|
||||
endif(BUILD_CLIENT)
|
||||
|
||||
if(BUILD_SERVER)
|
||||
install(TARGETS ${PROJECT_NAME}server DESTINATION ${BINDIR})
|
||||
endif(BUILD_SERVER)
|
||||
|
||||
if (USE_GETTEXT)
|
||||
set(MO_FILES)
|
||||
|
||||
foreach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
|
||||
set(PO_FILE_PATH "${GETTEXT_PO_PATH}/${LOCALE}/minetest.po")
|
||||
set_mo_paths(MO_BUILD_PATH MO_DEST_PATH ${LOCALE})
|
||||
set(MO_FILE_PATH "${MO_BUILD_PATH}/${PROJECT_NAME}.mo")
|
||||
|
||||
add_custom_command(OUTPUT ${MO_BUILD_PATH}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${MO_BUILD_PATH}
|
||||
COMMENT "mo-update [${LOCALE}]: Creating locale directory.")
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${MO_FILE_PATH}
|
||||
COMMAND ${GETTEXT_MSGFMT} -o ${MO_FILE_PATH} ${PO_FILE_PATH}
|
||||
DEPENDS ${MO_BUILD_PATH} ${PO_FILE_PATH}
|
||||
WORKING_DIRECTORY "${GETTEXT_PO_PATH}/${LOCALE}"
|
||||
COMMENT "mo-update [${LOCALE}]: Creating mo file."
|
||||
)
|
||||
|
||||
set(MO_FILES ${MO_FILES} ${MO_FILE_PATH})
|
||||
endforeach(LOCALE ${GETTEXT_AVAILABLE_LOCALES})
|
||||
|
||||
add_custom_target(translations ALL COMMENT "mo update" DEPENDS ${MO_FILES})
|
||||
endif(USE_GETTEXT)
|
||||
|
||||
# Subdirectories
|
||||
|
||||
if (JTHREAD_FOUND)
|
||||
else (JTHREAD_FOUND)
|
||||
add_subdirectory(jthread)
|
||||
endif (JTHREAD_FOUND)
|
||||
|
||||
if (SQLITE3_FOUND)
|
||||
else (SQLITE3_FOUND)
|
||||
add_subdirectory(sqlite)
|
||||
endif (SQLITE3_FOUND)
|
||||
|
||||
#end
|
||||
|
|
Loading…
Reference in New Issue