forked from oerkki/voxelands
fix junglegrass having wrong material
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@ -207,8 +207,8 @@ void content_mapnode_plants(bool repeat)
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f->walkable = false;
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f->flammable = 1; // can be replaced by fire if the node under it is set on fire
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f->fuel_time = 30/32;
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f->type = CMT_WOOD;
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f->hardness = 0.10;
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f->type = CMT_PLANT;
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f->hardness = 0.20;
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f->pressure_type = CST_CRUSHABLE;
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f->suffocation_per_second = 0;
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lists::add("creative",i);
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