move wield arm

This commit is contained in:
darkrose 2013-10-12 23:31:44 +10:00
parent 3dedb86dc0
commit 0e5785b646
1 changed files with 1 additions and 1 deletions

View File

@ -489,7 +489,7 @@ void Camera::wield(const InventoryItem* item)
// Bare hands // Bare hands
m_wieldnode->setArm(); m_wieldnode->setArm();
m_wieldnode_baserotation = v3f(-30, 130, 0); m_wieldnode_baserotation = v3f(-30, 130, 0);
m_wieldnode_baseposition = v3f(45, -35, 45); m_wieldnode_baseposition = v3f(45, -43, 65);
//m_wieldnode->setSprite(g_texturesource->getTextureRaw("hand.png")); //m_wieldnode->setSprite(g_texturesource->getTextureRaw("hand.png"));
//m_wieldnode->setScale(v3f(40,40,100)); //m_wieldnode->setScale(v3f(40,40,100));
m_wieldnode->setVisible(true); m_wieldnode->setVisible(true);