new multiplayer menu, pt4

This commit is contained in:
darkrose 2015-12-17 16:57:13 +10:00
parent 7ea9216ad0
commit 03fc74e997
1 changed files with 16 additions and 1 deletions

View File

@ -197,7 +197,12 @@ void GUIMultiplayerMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 180, 30);
rect += topleft_content + v2s32(160, 160);
rect += topleft_content + v2s32(80, 160);
Environment->addButton(rect, this, GUI_ID_ADDFAV_BUTTON, wgettext("Add to Favourites"));
}
{
core::rect<s32> rect(0, 0, 180, 30);
rect += topleft_content + v2s32(270, 160);
Environment->addButton(rect, this, GUI_ID_CONNECT_BUTTON, wgettext("Connect"));
}
}else if (m_data.selected_tab == TAB_MP_CONNECT) {
@ -505,6 +510,16 @@ bool GUIMultiplayerMenu::OnEvent(const SEvent& event)
m_data.favourites.push_back(info);
saveFavourites();
}
}else if (m_data.selected_tab == TAB_MP_CUSTOM) {
ServerInfo info;
info.name = m_data.mmdata->address+L":"+m_data.mmdata->port;
info.addr = m_data.mmdata->address+L":"+m_data.mmdata->port;
info.mode = L"custom";
info.is_favourite = true;
m_data.servers.push_back(info);
m_data.favourites.push_back(info);
m_data.selected_tab = TAB_MP_FAVOURITES;
m_data.selected_row = m_data.favourites.size()-1;
}
regenerateGui(m_screensize);
return true;