MineClone5-FlamingRCCars/mods/farming/init.lua

96 lines
2.2 KiB
Lua

local init = os.clock()
farming = {}
function farming:add_plant(full_grown, names, interval, chance)
minetest.register_abm({
nodenames = names,
interval = interval,
chance = chance,
action = function(pos, node)
pos.y = pos.y-1
if minetest.env:get_node(pos).name ~= "farming:soil_wet" and math.random(0, 9) > 0 then
return
end
pos.y = pos.y+1
if not minetest.env:get_node_light(pos) then
return
end
if minetest.env:get_node_light(pos) < 10 then
return
end
local step = nil
for i,name in ipairs(names) do
if name == node.name then
step = i
break
end
end
if step == nil then
return
end
local new_node = {name=names[step+1]}
if new_node.name == nil then
new_node.name = full_grown
end
minetest.env:set_node(pos, new_node)
end
} )
end
function farming:place_seed(itemstack, placer, pointed_thing, plantname)
local pt = pointed_thing
if not pt then
return
end
if pt.type ~= "node" then
return
end
local pos = {x=pt.above.x, y=pt.above.y-1, z=pt.above.z}
local farmland = minetest.env:get_node(pos)
pos= {x=pt.above.x, y=pt.above.y, z=pt.above.z}
local place_s = minetest.env:get_node(pos)
if string.find(farmland.name, "farming:soil") and string.find(place_s.name, "air") then
minetest.env:add_node(pos, {name=plantname})
else
return
end
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
-- ========= SOIL =========
dofile(minetest.get_modpath("farming").."/soil.lua")
-- ========= HOES =========
dofile(minetest.get_modpath("farming").."/hoes.lua")
-- ========= WHEAT =========
dofile(minetest.get_modpath("farming").."/wheat.lua")
-- ========= PUMPKIN =========
dofile(minetest.get_modpath("farming").."/pumpkin.lua")
-- ========= MELON =========
dofile(minetest.get_modpath("farming").."/melon.lua")
-- ========= CARROT =========
dofile(minetest.get_modpath("farming").."/carrots.lua")
-- ========= POTATOES =========
dofile(minetest.get_modpath("farming").."/potatoes.lua")
-- ========= MUSHROOMS =========
dofile(minetest.get_modpath("farming").."/mushrooms.lua")
local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))