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mineclone5
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epCode | 138a3cd154 | |
Lizzy Fleckenstein | c57ead6985 | |
Lizzy Fleckenstein | 772f48ed58 | |
Lizzy Fleckenstein | 079cedaa34 | |
Lizzy Fleckenstein | 1b0d6a2c2d | |
NO11 | 656891ec61 | |
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AFCMS | a71a0e9161 | |
AFCMS | 1870a89af0 | |
AFCMS | 1b3763654e | |
AFCMS | 84a800f22b | |
Lizzy Fleckenstein | fb60bd0253 | |
AFCMS | a9bf923df9 | |
Elias Åström | 067affcabb | |
Elias Åström | 4d13eddcd6 | |
Elias Åström | f7052943ec | |
Lizzy Fleckenstein | 04436ea5f7 | |
NO11 | cb82e3c9c5 | |
AFCMS | 4992a05c2b | |
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AFCMS | 0ad03acf46 |
12
.luacheckrc
|
@ -40,4 +40,16 @@ read_globals = {
|
|||
"factorial"
|
||||
}
|
||||
},
|
||||
------
|
||||
--MODS
|
||||
------
|
||||
|
||||
--GENERAL
|
||||
"default",
|
||||
|
||||
--ENTITIES
|
||||
"cmi",
|
||||
|
||||
--HUD
|
||||
"sfinv", "sfinv_buttons", "unified_inventory", "cmsg", "inventory_plus",
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
# Contributing to MineClone 2
|
||||
So you want to MineClone 2?
|
||||
So you want to contribute to MineClone 2?
|
||||
Wow, thank you! :-)
|
||||
|
||||
But first, some things to note:
|
||||
|
@ -46,6 +46,28 @@ Your commit names should be relatively descriptive, e.g. when saying "Fix #issue
|
|||
|
||||
Contributors will be credited in `CREDITS.md`.
|
||||
|
||||
## Code Style
|
||||
|
||||
Each mod must provide `mod.conf`.
|
||||
Each mod which add API functions should store functions inside a global table named like the mod.
|
||||
Public functions should not use self references but rather just access the table directly.
|
||||
Functions should be defined in this way:
|
||||
```
|
||||
function mcl_xyz.stuff(param) end
|
||||
```
|
||||
Insteed of this way:
|
||||
```
|
||||
mcl_xyz.stuff = function(param) end
|
||||
```
|
||||
Indentation must be unified, more likely with tabs.
|
||||
|
||||
Time sensitive mods should make a local copy of most used API functions to improve performances.
|
||||
```
|
||||
local vector = vector
|
||||
local get_node = minetest.get_node
|
||||
```
|
||||
|
||||
|
||||
## Features > 1.12
|
||||
|
||||
If you want to make a feature that was added in a Minecraft version later than 1.12, you should fork MineClone5 (mineclone5 branch in the repository) and add your changes to this.
|
||||
|
|
|
@ -85,7 +85,7 @@ Please report all bugs and missing Minecraft features here:
|
|||
## Chating with the community
|
||||
Join our discord server at:
|
||||
|
||||
<https://discord.gg/84GKcxczG3>
|
||||
<https://discord.gg/xE4z8EEpDC>
|
||||
|
||||
## Project description
|
||||
The main goal of **MineClone 2** is to be a clone of Minecraft and to be released as free software.
|
||||
|
|
|
@ -83,7 +83,7 @@ local function get_hardness_values_for_groups()
|
|||
|
||||
for _, ndef in pairs(minetest.registered_nodes) do
|
||||
for g, _ in pairs(mcl_autogroup.registered_diggroups) do
|
||||
if ndef.groups[g] ~= nil then
|
||||
if ndef.groups[g] then
|
||||
maps[g][ndef._mcl_hardness or 0] = true
|
||||
end
|
||||
end
|
||||
|
@ -121,7 +121,7 @@ local hardness_values = get_hardness_values_for_groups()
|
|||
-- hardness_value. Used for quick lookup.
|
||||
local hardness_lookup = get_hardness_lookup_for_groups(hardness_values)
|
||||
|
||||
local function compute_creativetimes(group)
|
||||
--[[local function compute_creativetimes(group)
|
||||
local creativetimes = {}
|
||||
|
||||
for index, hardness in pairs(hardness_values[group]) do
|
||||
|
@ -129,7 +129,7 @@ local function compute_creativetimes(group)
|
|||
end
|
||||
|
||||
return creativetimes
|
||||
end
|
||||
end]]
|
||||
|
||||
-- Get the list of digging times for using a specific tool on a specific
|
||||
-- diggroup.
|
||||
|
@ -239,13 +239,13 @@ function mcl_autogroup.can_harvest(nodename, toolname)
|
|||
end
|
||||
|
||||
-- Get one groupcap field for using a specific tool on a specific group.
|
||||
local function get_groupcap(group, can_harvest, multiplier, efficiency, uses)
|
||||
--[[local function get_groupcap(group, can_harvest, multiplier, efficiency, uses)
|
||||
return {
|
||||
times = get_digtimes(group, can_harvest, multiplier, efficiency),
|
||||
uses = uses,
|
||||
maxlevel = 0,
|
||||
}
|
||||
end
|
||||
end]]
|
||||
|
||||
-- Returns the tool_capabilities from a tool definition or a default set of
|
||||
-- tool_capabilities
|
||||
|
@ -271,7 +271,7 @@ end
|
|||
-- toolname - Name of the tool being enchanted (like "mcl_tools:diamond_pickaxe")
|
||||
-- efficiency - The efficiency level the tool is enchanted with (default 0)
|
||||
--
|
||||
-- NOTE:
|
||||
-- NOTE:
|
||||
-- This function can only be called after mod initialization. Otherwise a mod
|
||||
-- would have to add _mcl_autogroup as a dependency which would break the mod
|
||||
-- loading order.
|
||||
|
@ -288,7 +288,7 @@ end
|
|||
-- toolname - Name of the tool used
|
||||
-- diggroup - The name of the diggroup the tool is used on
|
||||
--
|
||||
-- NOTE:
|
||||
-- NOTE:
|
||||
-- This function can only be called after mod initialization. Otherwise a mod
|
||||
-- would have to add _mcl_autogroup as a dependency which would break the mod
|
||||
-- loading order.
|
||||
|
@ -298,7 +298,7 @@ function mcl_autogroup.get_wear(toolname, diggroup)
|
|||
return math.ceil(65535 / uses)
|
||||
end
|
||||
|
||||
local overwrite = function()
|
||||
local function overwrite()
|
||||
for nname, ndef in pairs(minetest.registered_nodes) do
|
||||
local newgroups = table.copy(ndef.groups)
|
||||
if (nname ~= "ignore" and ndef.diggable) then
|
||||
|
@ -315,12 +315,12 @@ local overwrite = function()
|
|||
newgroups.opaque = 1
|
||||
end
|
||||
|
||||
local creative_breakable = false
|
||||
--local creative_breakable = false
|
||||
|
||||
-- Assign groups used for digging this node depending on
|
||||
-- the registered digging groups
|
||||
for g, gdef in pairs(mcl_autogroup.registered_diggroups) do
|
||||
creative_breakable = true
|
||||
--creative_breakable = true
|
||||
local index = hardness_lookup[g][ndef._mcl_hardness or 0]
|
||||
if ndef.groups[g] then
|
||||
if gdef.levels then
|
||||
|
|
|
@ -81,11 +81,11 @@ if v6_use_snow_biomes then
|
|||
end
|
||||
local v6_freq_desert = tonumber(minetest.get_mapgen_setting("mgv6_freq_desert") or 0.45)
|
||||
|
||||
local NOISE_MAGIC_X = 1619
|
||||
local NOISE_MAGIC_Y = 31337
|
||||
local NOISE_MAGIC_Z = 52591
|
||||
local NOISE_MAGIC_SEED = 1013
|
||||
local noise2d = function(x, y, seed)
|
||||
--local NOISE_MAGIC_X = 1619
|
||||
--local NOISE_MAGIC_Y = 31337
|
||||
--local NOISE_MAGIC_Z = 52591
|
||||
--local NOISE_MAGIC_SEED = 1013
|
||||
local function noise2d(x, y, seed)
|
||||
-- TODO: implement noise2d function for biome blend
|
||||
return 0
|
||||
--[[
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
local get_connected_players = minetest.get_connected_players
|
||||
local clock = os.clock
|
||||
|
||||
local pairs = pairs
|
||||
|
||||
controls = {}
|
||||
controls.players = {}
|
||||
|
||||
|
@ -20,15 +22,15 @@ function controls.register_on_hold(func)
|
|||
end
|
||||
|
||||
local known_controls = {
|
||||
jump=true,
|
||||
right=true,
|
||||
left=true,
|
||||
LMB=true,
|
||||
RMB=true,
|
||||
sneak=true,
|
||||
aux1=true,
|
||||
down=true,
|
||||
up=true,
|
||||
jump = true,
|
||||
right = true,
|
||||
left = true,
|
||||
LMB = true,
|
||||
RMB = true,
|
||||
sneak = true,
|
||||
aux1 = true,
|
||||
down = true,
|
||||
up = true,
|
||||
}
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
|
@ -49,27 +51,27 @@ minetest.register_globalstep(function(dtime)
|
|||
local player_name = player:get_player_name()
|
||||
local player_controls = player:get_player_control()
|
||||
if controls.players[player_name] then
|
||||
for cname, cbool in pairs(player_controls) do
|
||||
if known_controls[cname] == true then
|
||||
--Press a key
|
||||
if cbool==true and controls.players[player_name][cname][1]==false then
|
||||
for _, func in pairs(controls.registered_on_press) do
|
||||
func(player, cname)
|
||||
for cname, cbool in pairs(player_controls) do
|
||||
if known_controls[cname] == true then
|
||||
--Press a key
|
||||
if cbool == true and controls.players[player_name][cname][1] == false then
|
||||
for _, func in pairs(controls.registered_on_press) do
|
||||
func(player, cname)
|
||||
end
|
||||
controls.players[player_name][cname] = {true, clock()}
|
||||
elseif cbool == true and controls.players[player_name][cname][1] == true then
|
||||
for _, func in pairs(controls.registered_on_hold) do
|
||||
func(player, cname, clock()-controls.players[player_name][cname][2])
|
||||
end
|
||||
--Release a key
|
||||
elseif cbool == false and controls.players[player_name][cname][1] == true then
|
||||
for _, func in pairs(controls.registered_on_release) do
|
||||
func(player, cname, clock()-controls.players[player_name][cname][2])
|
||||
end
|
||||
controls.players[player_name][cname] = {false}
|
||||
end
|
||||
end
|
||||
controls.players[player_name][cname] = {true, clock()}
|
||||
elseif cbool==true and controls.players[player_name][cname][1]==true then
|
||||
for _, func in pairs(controls.registered_on_hold) do
|
||||
func(player, cname, clock()-controls.players[player_name][cname][2])
|
||||
end
|
||||
--Release a key
|
||||
elseif cbool==false and controls.players[player_name][cname][1]==true then
|
||||
for _, func in pairs(controls.registered_on_release) do
|
||||
func(player, cname, clock()-controls.players[player_name][cname][2])
|
||||
end
|
||||
controls.players[player_name][cname] = {false}
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
|
|
@ -1,95 +1,100 @@
|
|||
local math = math
|
||||
|
||||
local get_node = minetest.get_node
|
||||
local get_item_group = minetest.get_item_group
|
||||
|
||||
local registered_nodes = minetest.registered_nodes
|
||||
|
||||
flowlib = {}
|
||||
|
||||
--sum of direction vectors must match an array index
|
||||
|
||||
--(sum,root)
|
||||
--(0,1), (1,1+0=1), (2,1+1=2), (3,1+2^2=5), (4,2^2+2^2=8)
|
||||
|
||||
local inv_roots = {
|
||||
[0] = 1,
|
||||
[1] = 1,
|
||||
[2] = 0.70710678118655,
|
||||
[4] = 0.5,
|
||||
[5] = 0.44721359549996,
|
||||
[8] = 0.35355339059327,
|
||||
}
|
||||
|
||||
local function to_unit_vector(dir_vector)
|
||||
--(sum,root)
|
||||
-- (0,1), (1,1+0=1), (2,1+1=2), (3,1+2^2=5), (4,2^2+2^2=8)
|
||||
local inv_roots = {[0] = 1, [1] = 1, [2] = 0.70710678118655, [4] = 0.5
|
||||
, [5] = 0.44721359549996, [8] = 0.35355339059327}
|
||||
local sum = dir_vector.x*dir_vector.x + dir_vector.z*dir_vector.z
|
||||
return {x=dir_vector.x*inv_roots[sum],y=dir_vector.y
|
||||
,z=dir_vector.z*inv_roots[sum]}
|
||||
local sum = dir_vector.x * dir_vector.x + dir_vector.z * dir_vector.z
|
||||
return {x = dir_vector.x * inv_roots[sum], y = dir_vector.y, z = dir_vector.z * inv_roots[sum]}
|
||||
end
|
||||
|
||||
local is_touching = function(realpos,nodepos,radius)
|
||||
local function is_touching(realpos,nodepos,radius)
|
||||
local boarder = 0.5 - radius
|
||||
return (math.abs(realpos - nodepos) > (boarder))
|
||||
return math.abs(realpos - nodepos) > (boarder)
|
||||
end
|
||||
|
||||
flowlib.is_touching = is_touching
|
||||
|
||||
local is_water = function(pos)
|
||||
return (minetest.get_item_group(minetest.get_node(
|
||||
{x=pos.x,y=pos.y,z=pos.z}).name
|
||||
, "water") ~= 0)
|
||||
local function is_water(pos)
|
||||
return get_item_group(get_node(pos).name, "water") ~= 0
|
||||
end
|
||||
|
||||
flowlib.is_water = is_water
|
||||
|
||||
local node_is_water = function(node)
|
||||
return (minetest.get_item_group(node.name, "water") ~= 0)
|
||||
local function node_is_water(node)
|
||||
return get_item_group(node.name, "water") ~= 0
|
||||
end
|
||||
|
||||
flowlib.node_is_water = node_is_water
|
||||
|
||||
local is_lava = function(pos)
|
||||
return (minetest.get_item_group(minetest.get_node(
|
||||
{x=pos.x,y=pos.y,z=pos.z}).name
|
||||
, "lava") ~= 0)
|
||||
local function is_lava(pos)
|
||||
return get_item_group(get_node(pos).name, "lava") ~= 0
|
||||
end
|
||||
|
||||
flowlib.is_lava = is_lava
|
||||
|
||||
local node_is_lava = function(node)
|
||||
return (minetest.get_item_group(node.name, "lava") ~= 0)
|
||||
local function node_is_lava(node)
|
||||
return get_item_group(node.name, "lava") ~= 0
|
||||
end
|
||||
|
||||
flowlib.node_is_lava = node_is_lava
|
||||
|
||||
|
||||
local is_liquid = function(pos)
|
||||
return (minetest.get_item_group(minetest.get_node(
|
||||
{x=pos.x,y=pos.y,z=pos.z}).name
|
||||
, "liquid") ~= 0)
|
||||
local function is_liquid(pos)
|
||||
return get_item_group(get_node(pos).name, "liquid") ~= 0
|
||||
end
|
||||
|
||||
flowlib.is_liquid = is_liquid
|
||||
|
||||
local node_is_liquid = function(node)
|
||||
return (minetest.get_item_group(node.name, "liquid") ~= 0)
|
||||
local function node_is_liquid(node)
|
||||
return minetest.get_item_group(node.name, "liquid") ~= 0
|
||||
end
|
||||
|
||||
flowlib.node_is_liquid = node_is_liquid
|
||||
|
||||
--This code is more efficient
|
||||
local function quick_flow_logic(node,pos_testing,direction)
|
||||
local function quick_flow_logic(node, pos_testing, direction)
|
||||
local name = node.name
|
||||
if not minetest.registered_nodes[name] then
|
||||
if not registered_nodes[name] then
|
||||
return 0
|
||||
end
|
||||
if minetest.registered_nodes[name].liquidtype == "source" then
|
||||
local node_testing = minetest.get_node(pos_testing)
|
||||
local param2_testing = node_testing.param2
|
||||
if not minetest.registered_nodes[node_testing.name] then
|
||||
if registered_nodes[name].liquidtype == "source" then
|
||||
local node_testing = get_node(pos_testing)
|
||||
if not registered_nodes[node_testing.name] then
|
||||
return 0
|
||||
end
|
||||
if minetest.registered_nodes[node_testing.name].liquidtype
|
||||
~= "flowing" then
|
||||
if registered_nodes[node_testing.name].liquidtype ~= "flowing" then
|
||||
return 0
|
||||
else
|
||||
return direction
|
||||
end
|
||||
elseif minetest.registered_nodes[name].liquidtype == "flowing" then
|
||||
local node_testing = minetest.get_node(pos_testing)
|
||||
elseif registered_nodes[name].liquidtype == "flowing" then
|
||||
local node_testing = get_node(pos_testing)
|
||||
local param2_testing = node_testing.param2
|
||||
if not minetest.registered_nodes[node_testing.name] then
|
||||
if not registered_nodes[node_testing.name] then
|
||||
return 0
|
||||
end
|
||||
if minetest.registered_nodes[node_testing.name].liquidtype
|
||||
== "source" then
|
||||
if registered_nodes[node_testing.name].liquidtype == "source" then
|
||||
return -direction
|
||||
elseif minetest.registered_nodes[node_testing.name].liquidtype
|
||||
== "flowing" then
|
||||
elseif registered_nodes[node_testing.name].liquidtype == "flowing" then
|
||||
if param2_testing < node.param2 then
|
||||
if (node.param2 - param2_testing) > 6 then
|
||||
return -direction
|
||||
|
@ -108,48 +113,41 @@ local function quick_flow_logic(node,pos_testing,direction)
|
|||
return 0
|
||||
end
|
||||
|
||||
local quick_flow = function(pos,node)
|
||||
local x = 0
|
||||
local z = 0
|
||||
|
||||
local function quick_flow(pos, node)
|
||||
if not node_is_liquid(node) then
|
||||
return {x=0,y=0,z=0}
|
||||
return {x = 0, y = 0, z = 0}
|
||||
end
|
||||
|
||||
x = x + quick_flow_logic(node,{x=pos.x-1,y=pos.y,z=pos.z},-1)
|
||||
x = x + quick_flow_logic(node,{x=pos.x+1,y=pos.y,z=pos.z}, 1)
|
||||
z = z + quick_flow_logic(node,{x=pos.x,y=pos.y,z=pos.z-1},-1)
|
||||
z = z + quick_flow_logic(node,{x=pos.x,y=pos.y,z=pos.z+1}, 1)
|
||||
|
||||
return to_unit_vector({x=x,y=0,z=z})
|
||||
local x = quick_flow_logic(node,{x = pos.x-1, y = pos.y, z = pos.z},-1) + quick_flow_logic(node,{x = pos.x+1, y = pos.y, z = pos.z}, 1)
|
||||
local z = quick_flow_logic(node,{x = pos.x, y = pos.y, z = pos.z-1},-1) + quick_flow_logic(node,{x = pos.x, y = pos.y, z = pos.z+1}, 1)
|
||||
return to_unit_vector({x = x, y = 0, z = z})
|
||||
end
|
||||
|
||||
flowlib.quick_flow = quick_flow
|
||||
|
||||
--if not in water but touching, move centre to touching block
|
||||
--x has higher precedence than z
|
||||
--if pos changes with x, it affects z
|
||||
|
||||
--if not in water but touching, move centre to touching block
|
||||
--x has higher precedence than z
|
||||
--if pos changes with x, it affects z
|
||||
local move_centre = function(pos,realpos,node,radius)
|
||||
if is_touching(realpos.x,pos.x,radius) then
|
||||
if is_liquid({x=pos.x-1,y=pos.y,z=pos.z}) then
|
||||
node = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z})
|
||||
pos = {x=pos.x-1,y=pos.y,z=pos.z}
|
||||
elseif is_liquid({x=pos.x+1,y=pos.y,z=pos.z}) then
|
||||
node = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z})
|
||||
pos = {x=pos.x+1,y=pos.y,z=pos.z}
|
||||
local function move_centre(pos, realpos, node, radius)
|
||||
if is_touching(realpos.x, pos.x, radius) then
|
||||
if is_liquid({x = pos.x-1, y = pos.y, z = pos.z}) then
|
||||
node = get_node({x=pos.x-1, y = pos.y, z = pos.z})
|
||||
pos = {x = pos.x-1, y = pos.y, z = pos.z}
|
||||
elseif is_liquid({x = pos.x+1, y = pos.y, z = pos.z}) then
|
||||
node = get_node({x = pos.x+1, y = pos.y, z = pos.z})
|
||||
pos = {x = pos.x+1, y = pos.y, z = pos.z}
|
||||
end
|
||||
end
|
||||
if is_touching(realpos.z,pos.z,radius) then
|
||||
if is_liquid({x=pos.x,y=pos.y,z=pos.z-1}) then
|
||||
node = minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1})
|
||||
pos = {x=pos.x,y=pos.y,z=pos.z-1}
|
||||
elseif is_liquid({x=pos.x,y=pos.y,z=pos.z+1}) then
|
||||
node = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
|
||||
pos = {x=pos.x,y=pos.y,z=pos.z+1}
|
||||
if is_touching(realpos.z, pos.z, radius) then
|
||||
if is_liquid({x = pos.x, y = pos.y, z = pos.z - 1}) then
|
||||
node = get_node({x = pos.x, y = pos.y, z = pos.z - 1})
|
||||
pos = {x = pos.x, y = pos.y, z = pos.z - 1}
|
||||
elseif is_liquid({x = pos.x, y = pos.y, z = pos.z + 1}) then
|
||||
node = get_node({x = pos.x, y = pos.y, z = pos.z + 1})
|
||||
pos = {x = pos.x, y = pos.y, z = pos.z + 1}
|
||||
end
|
||||
end
|
||||
return pos,node
|
||||
return pos, node
|
||||
end
|
||||
|
||||
flowlib.move_centre = move_centre
|
||||
|
|
|
@ -1,17 +1,21 @@
|
|||
local vector = vector
|
||||
|
||||
local facedir_to_dir = minetest.facedir_to_dir
|
||||
local get_item_group = minetest.get_item_group
|
||||
local remove_node = minetest.remove_node
|
||||
local get_node = minetest.get_node
|
||||
|
||||
local original_function = minetest.check_single_for_falling
|
||||
|
||||
minetest.check_single_for_falling = function(pos)
|
||||
function minetest.check_single_for_falling(pos)
|
||||
local ret_o = original_function(pos)
|
||||
|
||||
local ret = false
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "attached_node_facedir") ~= 0 then
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
if get_item_group(node.name, "attached_node_facedir") ~= 0 then
|
||||
local dir = facedir_to_dir(node.param2)
|
||||
if dir then
|
||||
local cpos = vector.add(pos, dir)
|
||||
local cnode = minetest.get_node(cpos)
|
||||
if minetest.get_item_group(cnode.name, "solid") == 0 then
|
||||
minetest.remove_node(pos)
|
||||
if get_item_group(get_node(vector.add(pos, dir)).name, "solid") == 0 then
|
||||
remove_node(pos)
|
||||
local drops = minetest.get_node_drops(node.name, "")
|
||||
for dr=1, #drops do
|
||||
minetest.add_item(pos, drops[dr])
|
||||
|
@ -20,7 +24,6 @@ minetest.check_single_for_falling = function(pos)
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
return ret_o or ret
|
||||
end
|
||||
|
||||
|
|
|
@ -1,674 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
@ -1,3 +0,0 @@
|
|||
# mcl_bubble_column
|
||||
bubble_column mod for mineclone2
|
||||
put in /mtdir/games/mineclone2/mods/CORE/
|
|
@ -1,369 +0,0 @@
|
|||
local S = minetest.get_translator("mcl_bubble_column")
|
||||
|
||||
local WATER_ALPHA = 179
|
||||
local WATER_VISC = 1
|
||||
local LAVA_VISC = 7
|
||||
local LIGHT_LAVA = minetest.LIGHT_MAX
|
||||
local USE_TEXTURE_ALPHA
|
||||
if minetest.features.use_texture_alpha_string_modes then
|
||||
USE_TEXTURE_ALPHA = "blend"
|
||||
WATER_ALPHA = nil
|
||||
end
|
||||
|
||||
minetest.register_node("mcl_bubble_column:water_flowing_up", {
|
||||
description = S("Bubble Column Flowing Water (up)"),
|
||||
_doc_items_create_entry = false,
|
||||
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 4,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "mcl_bubble_column:water_flowing_up",
|
||||
liquid_alternative_source = "mcl_bubble_column:water_source_up",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_bubble_column:water_source_up", {
|
||||
description = S("Bubble Column Water Source"),
|
||||
_doc_items_entry_name = S("Water"),
|
||||
_doc_items_longdesc = S("Boosts you up"),
|
||||
_doc_items_hidden = false,
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
|
||||
},
|
||||
special_tiles = {
|
||||
-- New-style water source material (mostly unused)
|
||||
{
|
||||
name="default_water_source_animated.png",
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 4,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "mcl_bubble_column:water_flowing_up",
|
||||
liquid_alternative_source = "mcl_bubble_column:water_source_up",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
stack_max = 64,
|
||||
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
|
||||
minetest.register_globalstep(function()
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = player:get_pos()
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == "mcl_bubble_column:water_source_up" then
|
||||
local velocity = player:get_player_velocity()
|
||||
local velocityadd = {x = 0, y = 3, z = 0}
|
||||
player:add_player_velocity(velocityadd)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_abm{
|
||||
label = "entities go up",
|
||||
nodenames = {"mcl_bubble_column:water_source_up"},
|
||||
interval = 0.05,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
for _,entity in pairs(minetest.get_objects_inside_radius(pos, 1.5)) do
|
||||
local pos = entity:get_pos()
|
||||
local velocity = entity:get_velocity()
|
||||
local velocityadd = {x = 0, y = 2, z = 0}
|
||||
entity:add_velocity(velocityadd)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "bubbles go up",
|
||||
nodenames = {"mcl_bubble_column:water_source_up"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local upposnode = minetest.get_node(uppos)
|
||||
if upposnode.name == "mcl_core:water_source" then
|
||||
minetest.set_node(uppos, {name = "mcl_bubble_column:water_source_up"})
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "start bubble column",
|
||||
nodenames = {"mcl_nether:soul_sand"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local downpos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local downposnode = minetest.get_node(downpos)
|
||||
if downposnode.name == "mcl_core:water_source" then
|
||||
minetest.set_node(downpos, {name = "mcl_bubble_column:water_source_up"})
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "stop bubble column",
|
||||
nodenames = {"mcl_bubble_column:water_source_up"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local downpos = vector.add(pos, {x = 0, y = -1, z = 0})
|
||||
local downposnode = minetest.get_node(downpos)
|
||||
if downposnode.name == "mcl_core:water_source" then
|
||||
minetest.set_node(pos, {name = "mcl_core:water_source"})
|
||||
end
|
||||
end,
|
||||
}
|
||||
minetest.register_abm{
|
||||
label = "bubbles up",
|
||||
nodenames = {"mcl_bubble_column:water_source_up"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
minetest.add_particlespawner({
|
||||
amount = 10,
|
||||
time = 0.15,
|
||||
minpos = vector.add(pos, { x = -0.25, y = 0, z = -0.25 }),
|
||||
maxpos = vector.add(pos, { x = 0.25, y = 0, z = 0.75 }),
|
||||
attached = player,
|
||||
minvel = {x = -0.2, y = 0, z = -0.2},
|
||||
maxvel = {x = 0.5, y = 0, z = 0.5},
|
||||
minacc = {x = -0.4, y = 4, z = -0.4},
|
||||
maxacc = {x = 0.5, y = 1, z = 0.5},
|
||||
minexptime = 0.3,
|
||||
maxexptime = 0.8,
|
||||
minsize = 0.7,
|
||||
maxsize = 2.4,
|
||||
texture = "mcl_particles_bubble.png"
|
||||
})
|
||||
end,
|
||||
}
|
||||
--whirlpools(take you down)
|
||||
|
||||
|
||||
minetest.register_node("mcl_bubble_column:water_flowing_down", {
|
||||
description = S("Bubble Column Flowing Water(down)"),
|
||||
_doc_items_create_entry = false,
|
||||
wield_image = "default_water_flowing_animated.png^[verticalframe:64:0",
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_water_flowing_animated.png^[verticalframe:64:0"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
{
|
||||
image="default_water_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0}
|
||||
},
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 4,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "mcl_bubble_column:water_flowing_down",
|
||||
liquid_alternative_source = "mcl_bubble_column:water_source_down",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, freezes=1, melt_around=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
|
||||
minetest.register_node("mcl_bubble_column:water_source_down", {
|
||||
description = S("Whirlpool Water Source"),
|
||||
_doc_items_entry_name = S("Water"),
|
||||
_doc_items_longdesc = S("Takes you down!"),
|
||||
_doc_items_hidden = false,
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0}}
|
||||
},
|
||||
special_tiles = {
|
||||
-- New-style water source material (mostly unused)
|
||||
{
|
||||
name="default_water_source_animated.png",
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=5.0},
|
||||
backface_culling = false,
|
||||
}
|
||||
},
|
||||
sounds = mcl_sounds.node_sound_water_defaults(),
|
||||
is_ground_content = false,
|
||||
alpha = WATER_ALPHA,
|
||||
use_texture_alpha = USE_TEXTURE_ALPHA,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
drop = "",
|
||||
drowning = 4,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "mcl_bubble_column:water_flowing_down",
|
||||
liquid_alternative_source = "mcl_bubble_column:water_source_down",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
liquid_range = 7,
|
||||
post_effect_color = {a=209, r=0x03, g=0x3C, b=0x5C},
|
||||
stack_max = 64,
|
||||
groups = { water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1, dig_by_piston=1},
|
||||
_mcl_blast_resistance = 100,
|
||||
-- Hardness intentionally set to infinite instead of 100 (Minecraft value) to avoid problems in creative mode
|
||||
_mcl_hardness = -1,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_globalstep(function()
|
||||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = player:get_pos()
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == "mcl_bubble_column:water_source_down" then
|
||||
local velocity = player:get_player_velocity()
|
||||
local velocityadd = {x = 0, y = -0.5, z = 0}
|
||||
player:add_player_velocity(velocityadd)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
minetest.register_abm{
|
||||
label = "entities go down",
|
||||
nodenames = {"mcl_bubble_column:water_source_down"},
|
||||
interval = 0.05,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
for _,entity in pairs(minetest.get_objects_inside_radius(pos, 1.5)) do
|
||||
local pos = entity:get_pos()
|
||||
local velocity = entity:get_velocity()
|
||||
local velocityadd = {x = 0, y = -3, z = 0}
|
||||
entity:add_velocity(velocityadd)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "whirlpools go up",
|
||||
nodenames = {"mcl_bubble_column:water_source_down"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local uppos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local upposnode = minetest.get_node(uppos)
|
||||
if upposnode.name == "mcl_core:water_source" then
|
||||
minetest.set_node(uppos, {name = "mcl_bubble_column:water_source_down"})
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "start whirlpool",
|
||||
nodenames = {"mcl_nether:magma"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local downpos = vector.add(pos, {x = 0, y = 1, z = 0})
|
||||
local downposnode = minetest.get_node(downpos)
|
||||
if downposnode.name == "mcl_core:water_source" then
|
||||
minetest.set_node(downpos, {name = "mcl_bubble_column:water_source_down"})
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
minetest.register_abm{
|
||||
label = "stop whirlpool",
|
||||
nodenames = {"mcl_bubble_column:water_source_down"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
local downpos = vector.add(pos, {x = 0, y = -1, z = 0})
|
||||
local downposnode = minetest.get_node(downpos)
|
||||
if downposnode.name == "mcl_core:water_source" then
|
||||
minetest.set_node(pos, {name = "mcl_core:water_source"})
|
||||
end
|
||||
end,
|
||||
}
|
||||
minetest.register_abm{
|
||||
label = "bubbles down",
|
||||
nodenames = {"mcl_bubble_column:water_source_down"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
action = function(pos)
|
||||
minetest.add_particlespawner({
|
||||
amount = 10,
|
||||
time = 0.15,
|
||||
minpos = vector.add(pos, { x = -0.25, y = 0, z = -0.25 }),
|
||||
maxpos = vector.add(pos, { x = 0.25, y = 0, z = 0.75 }),
|
||||
attached = player,
|
||||
minvel = {x = -0.2, y = 0, z = -0.2},
|
||||
maxvel = {x = 0.5, y = 0, z = 0.5},
|
||||
minacc = {x = -0.4, y = -4, z = -0.4},
|
||||
maxacc = {x = 0.5, y = -1, z = 0.5},
|
||||
minexptime = 0.3,
|
||||
maxexptime = 0.8,
|
||||
minsize = 0.7,
|
||||
maxsize = 2.4,
|
||||
texture = "mcl_particles_bubble.png"
|
||||
})
|
||||
end,
|
||||
}
|
|
@ -12,10 +12,12 @@ under the LGPLv2.1 license.
|
|||
|
||||
mcl_explosions = {}
|
||||
|
||||
local mod_fire = minetest.get_modpath("mcl_fire") ~= nil
|
||||
local CONTENT_FIRE = minetest.get_content_id("mcl_fire:fire")
|
||||
local mod_fire = minetest.get_modpath("mcl_fire")
|
||||
--local CONTENT_FIRE = minetest.get_content_id("mcl_fire:fire")
|
||||
|
||||
local S = minetest.get_translator("mcl_explosions")
|
||||
local math = math
|
||||
local vector = vector
|
||||
local table = table
|
||||
|
||||
local hash_node_position = minetest.hash_node_position
|
||||
local get_objects_inside_radius = minetest.get_objects_inside_radius
|
||||
|
@ -26,6 +28,7 @@ local get_voxel_manip = minetest.get_voxel_manip
|
|||
local bulk_set_node = minetest.bulk_set_node
|
||||
local check_for_falling = minetest.check_for_falling
|
||||
local add_item = minetest.add_item
|
||||
local pos_to_string = minetest.pos_to_string
|
||||
|
||||
-- Saved sphere explosion shapes for various radiuses
|
||||
local sphere_shapes = {}
|
||||
|
@ -66,46 +69,44 @@ local function compute_sphere_rays(radius)
|
|||
local rays = {}
|
||||
local sphere = {}
|
||||
|
||||
for i=1, 2 do
|
||||
local function add_ray(pos)
|
||||
sphere[hash_node_position(pos)] = pos
|
||||
end
|
||||
|
||||
for y = -radius, radius do
|
||||
for z = -radius, radius do
|
||||
for x = -radius, 0 do
|
||||
local d = x * x + y * y + z * z
|
||||
if d <= radius * radius then
|
||||
add_ray(vector.new(x, y, z))
|
||||
add_ray(vector.new(-x, y, z))
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for x = -radius, radius do
|
||||
for z = -radius, radius do
|
||||
for y = -radius, 0 do
|
||||
local d = x * x + y * y + z * z
|
||||
if d <= radius * radius then
|
||||
add_ray(vector.new(x, y, z))
|
||||
add_ray(vector.new(x, -y, z))
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for x = -radius, radius do
|
||||
for y = -radius, radius do
|
||||
for z = -radius, radius do
|
||||
for x = -radius, 0, 1 do
|
||||
local d = x * x + y * y + z * z
|
||||
if d <= radius * radius then
|
||||
local pos = { x = x, y = y, z = z }
|
||||
sphere[hash_node_position(pos)] = pos
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i=1,2 do
|
||||
for x = -radius, radius do
|
||||
for z = -radius, radius do
|
||||
for y = -radius, 0, 1 do
|
||||
local d = x * x + y * y + z * z
|
||||
if d <= radius * radius then
|
||||
local pos = { x = x, y = y, z = z }
|
||||
sphere[hash_node_position(pos)] = pos
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i=1,2 do
|
||||
for x = -radius, radius do
|
||||
for y = -radius, radius do
|
||||
for z = -radius, 0, 1 do
|
||||
local d = x * x + y * y + z * z
|
||||
if d <= radius * radius then
|
||||
local pos = { x = x, y = y, z = z }
|
||||
sphere[hash_node_position(pos)] = pos
|
||||
break
|
||||
end
|
||||
for z = -radius, 0 do
|
||||
local d = x * x + y * y + z * z
|
||||
if d <= radius * radius then
|
||||
add_ray(vector.new(x, y, z))
|
||||
add_ray(vector.new(x, y, -z))
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -176,14 +177,11 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
|
|||
|
||||
local ystride = (emax.x - emin_x + 1)
|
||||
local zstride = ystride * (emax.y - emin_y + 1)
|
||||
local pos_x = pos.x
|
||||
local pos_y = pos.y
|
||||
local pos_z = pos.z
|
||||
|
||||
local area = VoxelArea:new {
|
||||
--[[local area = VoxelArea:new {
|
||||
MinEdge = emin,
|
||||
MaxEdge = emax
|
||||
}
|
||||
}]]
|
||||
local data = vm:get_data()
|
||||
local destroy = {}
|
||||
|
||||
|
@ -247,7 +245,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
|
|||
local ent = obj:get_luaentity()
|
||||
|
||||
-- Ignore items to lower lag
|
||||
if (obj:is_player() or (ent and ent.name ~= '__builtin.item')) and obj:get_hp() > 0 then
|
||||
if (obj:is_player() or (ent and ent.name ~= "__builtin.item")) and obj:get_hp() > 0 then
|
||||
local opos = obj:get_pos()
|
||||
local collisionbox = nil
|
||||
|
||||
|
@ -260,12 +258,12 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
|
|||
|
||||
if collisionbox then
|
||||
-- Create rays from random points in the collision box
|
||||
local x1 = collisionbox[1] * 2
|
||||
local y1 = collisionbox[2] * 2
|
||||
local z1 = collisionbox[3] * 2
|
||||
local x2 = collisionbox[4] * 2
|
||||
local y2 = collisionbox[5] * 2
|
||||
local z2 = collisionbox[6] * 2
|
||||
local x1 = collisionbox[1]
|
||||
local y1 = collisionbox[2]
|
||||
local z1 = collisionbox[3]
|
||||
local x2 = collisionbox[4]
|
||||
local y2 = collisionbox[5]
|
||||
local z2 = collisionbox[6]
|
||||
local x_len = math.abs(x2 - x1)
|
||||
local y_len = math.abs(y2 - y1)
|
||||
local z_len = math.abs(z2 - z1)
|
||||
|
@ -363,9 +361,9 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
|
|||
local on_blast = node_on_blast[data[idx]]
|
||||
local remove = true
|
||||
|
||||
if do_drop or on_blast ~= nil then
|
||||
if do_drop or on_blast then
|
||||
local npos = get_position_from_hash(hash)
|
||||
if on_blast ~= nil then
|
||||
if on_blast then
|
||||
on_blast(npos, 1.0, do_drop)
|
||||
remove = false
|
||||
else
|
||||
|
@ -407,8 +405,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc
|
|||
end
|
||||
|
||||
-- Log explosion
|
||||
minetest.log('action', 'Explosion at ' .. minetest.pos_to_string(pos) ..
|
||||
' with strength ' .. strength .. ' and radius ' .. radius)
|
||||
minetest.log("action", "Explosion at "..pos_to_string(pos).." with strength "..strength.." and radius "..radius)
|
||||
end
|
||||
|
||||
-- Create an explosion with strength at pos.
|
||||
|
|
|
@ -1,2 +0,0 @@
|
|||
# textdomain:mcl_explosions
|
||||
@1 was caught in an explosion.=@1 wurde Opfer einer Explosion.
|
|
@ -1,2 +0,0 @@
|
|||
# textdomain:mcl_explosions
|
||||
@1 was caught in an explosion.=@1 a été pris dans une explosion.
|
|
@ -1,2 +0,0 @@
|
|||
# textdomain:mcl_explosions
|
||||
@1 was caught in an explosion.=@1 не удалось пережить взрыва.
|
|
@ -1,2 +0,0 @@
|
|||
# textdomain:mcl_explosions
|
||||
@1 was caught in an explosion.=
|
|
@ -40,10 +40,9 @@ function mcl_loot.get_loot(loot_definitions, pr)
|
|||
total_weight = total_weight + (loot_definitions.items[i].weight or 1)
|
||||
end
|
||||
|
||||
local stacks_min = loot_definitions.stacks_min
|
||||
local stacks_max = loot_definitions.stacks_max
|
||||
if not stacks_min then stacks_min = 1 end
|
||||
if not stacks_max then stacks_max = 1 end
|
||||
--local stacks_min = loot_definitions.stacks_min or 1
|
||||
--local stacks_max = loot_definitions.stacks_max or 1
|
||||
|
||||
local stacks = pr:next(loot_definitions.stacks_min, loot_definitions.stacks_max)
|
||||
for s=1, stacks do
|
||||
local r = pr:next(1, total_weight)
|
||||
|
|
|
@ -1,3 +1,12 @@
|
|||
local vector = vector
|
||||
local table = table
|
||||
|
||||
local hash_node_position = minetest.hash_node_position
|
||||
local add_particlespawner = minetest.add_particlespawner
|
||||
local delete_particlespawner = minetest.delete_particlespawner
|
||||
|
||||
local ipairs = ipairs
|
||||
|
||||
mcl_particles = {}
|
||||
|
||||
-- Table of particlespawner IDs on a per-node hash basis
|
||||
|
@ -32,11 +41,11 @@ function mcl_particles.add_node_particlespawner(pos, particlespawner_definition,
|
|||
if allowed_level == 0 or levels[level] > allowed_level then
|
||||
return
|
||||
end
|
||||
local poshash = minetest.hash_node_position(pos)
|
||||
local poshash = hash_node_position(pos)
|
||||
if not poshash then
|
||||
return
|
||||
end
|
||||
local id = minetest.add_particlespawner(particlespawner_definition)
|
||||
local id = add_particlespawner(particlespawner_definition)
|
||||
if id == -1 then
|
||||
return
|
||||
end
|
||||
|
@ -47,6 +56,8 @@ function mcl_particles.add_node_particlespawner(pos, particlespawner_definition,
|
|||
return id
|
||||
end
|
||||
|
||||
local add_node_particlespawner = mcl_particles.add_node_particlespawner
|
||||
|
||||
-- Deletes all particlespawners that are assigned to a node position.
|
||||
-- If no particlespawners exist for this position, nothing happens.
|
||||
-- pos: Node positon. MUST use integer values!
|
||||
|
@ -55,11 +66,11 @@ function mcl_particles.delete_node_particlespawners(pos)
|
|||
if allowed_level == 0 then
|
||||
return false
|
||||
end
|
||||
local poshash = minetest.hash_node_position(pos)
|
||||
local poshash = hash_node_position(pos)
|
||||
local ids = particle_nodes[poshash]
|
||||
if ids then
|
||||
for i=1, #ids do
|
||||
minetest.delete_particlespawner(ids[i])
|
||||
delete_particlespawner(ids[i])
|
||||
end
|
||||
particle_nodes[poshash] = nil
|
||||
return true
|
||||
|
@ -72,7 +83,6 @@ end
|
|||
local smoke_pdef_cached = {}
|
||||
|
||||
function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
|
||||
local min = math.min
|
||||
local new_minpos = vector.add(pos, smoke_pdef_base.minrelpos)
|
||||
local new_maxpos = vector.add(pos, smoke_pdef_base.maxrelpos)
|
||||
|
||||
|
@ -81,7 +91,7 @@ function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
|
|||
for i, smoke_pdef in ipairs(smoke_pdef_cached[name]) do
|
||||
smoke_pdef.minpos = new_minpos
|
||||
smoke_pdef.maxpos = new_maxpos
|
||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
||||
add_node_particlespawner(pos, smoke_pdef, "high")
|
||||
end
|
||||
-- cache already populated
|
||||
else
|
||||
|
@ -111,13 +121,11 @@ function mcl_particles.spawn_smoke(pos, name, smoke_pdef_base)
|
|||
smoke_pdef.animation.length = exptime + 0.1
|
||||
-- minexptime must be set such that the last frame is actully rendered,
|
||||
-- even if its very short. Larger exptime -> larger range
|
||||
smoke_pdef.minexptime = min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
|
||||
smoke_pdef.minexptime = math.min(exptime, (7.0/8.0 * (exptime + 0.1) + 0.1))
|
||||
smoke_pdef.texture = "mcl_particles_smoke_anim.png^[colorize:#000000:" ..colorize
|
||||
|
||||
mcl_particles.add_node_particlespawner(pos, smoke_pdef, "high")
|
||||
|
||||
add_node_particlespawner(pos, smoke_pdef, "high")
|
||||
table.insert(smoke_pdef_cached[name], table.copy(smoke_pdef))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
|
@ -150,7 +150,7 @@ function mcl_util.get_eligible_transfer_item_slot(src_inventory, src_list, dst_i
|
|||
end
|
||||
|
||||
-- Returns true if itemstack is a shulker box
|
||||
local is_not_shulker_box = function(itemstack)
|
||||
local function is_not_shulker_box(itemstack)
|
||||
local g = minetest.get_item_group(itemstack:get_name(), "shulker_box")
|
||||
return g == 0 or g == nil
|
||||
end
|
||||
|
@ -212,7 +212,7 @@ function mcl_util.move_item_container(source_pos, destination_pos, source_list,
|
|||
end
|
||||
|
||||
-- Normalize double container by forcing to always use the left segment first
|
||||
local normalize_double_container = function(pos, node, ctype)
|
||||
local function normalize_double_container(pos, node, ctype)
|
||||
if ctype == 6 then
|
||||
pos = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
|
||||
if not pos then
|
||||
|
@ -456,14 +456,7 @@ function mcl_util.calculate_durability(itemstack)
|
|||
end
|
||||
end
|
||||
end
|
||||
if not uses then
|
||||
local toolcaps = itemstack:get_tool_capabilities()
|
||||
local groupcaps = toolcaps.groupcaps
|
||||
for _, v in pairs(groupcaps) do
|
||||
uses = v.uses
|
||||
break
|
||||
end
|
||||
end
|
||||
uses = uses or (next(itemstack:get_tool_capabilities().groupcaps) or {}).uses
|
||||
end
|
||||
|
||||
return uses or 0
|
||||
|
|
|
@ -61,20 +61,21 @@ In mc, you cant use clock in the nether and the end.
|
|||
|
||||
* pos: position
|
||||
|
||||
## mcl_worlds.register_on_dimension_change(function(player, dimension))
|
||||
## mcl_worlds.register_on_dimension_change(function(player, dimension, last_dimension))
|
||||
Register a callback function func(player, dimension).
|
||||
It will be called whenever a player changes between dimensions.
|
||||
The void counts as dimension.
|
||||
|
||||
* player: player, the player who changed the dimension
|
||||
* dimension: position, The new dimension of the player ("overworld", "nether", "end", "void").
|
||||
* player: player, the player who changed of dimension
|
||||
* dimension: string, The new dimension of the player ("overworld", "nether", "end", "void").
|
||||
* last_dimension: string, The dimension where the player was ("overworld", "nether", "end", "void").
|
||||
|
||||
|
||||
## mcl_worlds.registered_on_dimension_change
|
||||
Table containing all function registered with mcl_worlds.register_on_dimension_change()
|
||||
|
||||
## mcl_worlds.dimension_change(player, dimension)
|
||||
Notify this mod of a dimmension change of <player> to <dimension>
|
||||
Notify this mod of a dimension change of <player> to <dimension>
|
||||
|
||||
* player: player, player who changed the dimension
|
||||
* dimension: string, new dimension ("overworld", "nether", "end", "void")
|
|
@ -1,5 +1,7 @@
|
|||
mcl_worlds = {}
|
||||
|
||||
local get_connected_players = minetest.get_connected_players
|
||||
|
||||
-- For a given position, returns a 2-tuple:
|
||||
-- 1st return value: true if pos is in void
|
||||
-- 2nd return value: true if it is in the deadly part of the void
|
||||
|
@ -33,60 +35,64 @@ end
|
|||
-- If the Y coordinate is not located in any dimension, it will return:
|
||||
-- nil, "void"
|
||||
function mcl_worlds.y_to_layer(y)
|
||||
if y >= mcl_vars.mg_overworld_min then
|
||||
return y - mcl_vars.mg_overworld_min, "overworld"
|
||||
elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max+128 then
|
||||
return y - mcl_vars.mg_nether_min, "nether"
|
||||
elseif y >= mcl_vars.mg_end_min and y <= mcl_vars.mg_end_max then
|
||||
return y - mcl_vars.mg_end_min, "end"
|
||||
else
|
||||
return nil, "void"
|
||||
end
|
||||
if y >= mcl_vars.mg_overworld_min then
|
||||
return y - mcl_vars.mg_overworld_min, "overworld"
|
||||
elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max+128 then
|
||||
return y - mcl_vars.mg_nether_min, "nether"
|
||||
elseif y >= mcl_vars.mg_end_min and y <= mcl_vars.mg_end_max then
|
||||
return y - mcl_vars.mg_end_min, "end"
|
||||
else
|
||||
return nil, "void"
|
||||
end
|
||||
end
|
||||
|
||||
local y_to_layer = mcl_worlds.y_to_layer
|
||||
|
||||
-- Takes a pos and returns the dimension it belongs to (same as above)
|
||||
function mcl_worlds.pos_to_dimension(pos)
|
||||
local _, dim = mcl_worlds.y_to_layer(pos.y)
|
||||
local _, dim = y_to_layer(pos.y)
|
||||
return dim
|
||||
end
|
||||
|
||||
local pos_to_dimension = mcl_worlds.pos_to_dimension
|
||||
|
||||
-- Takes a Minecraft layer and a “dimension” name
|
||||
-- and returns the corresponding Y coordinate for
|
||||
-- MineClone 2.
|
||||
-- mc_dimension is one of "overworld", "nether", "end" (default: "overworld").
|
||||
function mcl_worlds.layer_to_y(layer, mc_dimension)
|
||||
if mc_dimension == "overworld" or mc_dimension == nil then
|
||||
return layer + mcl_vars.mg_overworld_min
|
||||
elseif mc_dimension == "nether" then
|
||||
return layer + mcl_vars.mg_nether_min
|
||||
elseif mc_dimension == "end" then
|
||||
return layer + mcl_vars.mg_end_min
|
||||
end
|
||||
if mc_dimension == "overworld" or mc_dimension == nil then
|
||||
return layer + mcl_vars.mg_overworld_min
|
||||
elseif mc_dimension == "nether" then
|
||||
return layer + mcl_vars.mg_nether_min
|
||||
elseif mc_dimension == "end" then
|
||||
return layer + mcl_vars.mg_end_min
|
||||
end
|
||||
end
|
||||
|
||||
-- Takes a position and returns true if this position can have weather
|
||||
function mcl_worlds.has_weather(pos)
|
||||
-- Weather in the Overworld and the high part of the void below
|
||||
return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64
|
||||
-- Weather in the Overworld and the high part of the void below
|
||||
return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64
|
||||
end
|
||||
|
||||
-- Takes a position and returns true if this position can have Nether dust
|
||||
function mcl_worlds.has_dust(pos)
|
||||
-- Weather in the Overworld and the high part of the void below
|
||||
return pos.y <= mcl_vars.mg_nether_max + 138 and pos.y >= mcl_vars.mg_nether_min - 10
|
||||
-- Weather in the Overworld and the high part of the void below
|
||||
return pos.y <= mcl_vars.mg_nether_max + 138 and pos.y >= mcl_vars.mg_nether_min - 10
|
||||
end
|
||||
|
||||
-- Takes a position (pos) and returns true if compasses are working here
|
||||
function mcl_worlds.compass_works(pos)
|
||||
-- It doesn't work in Nether and the End, but it works in the Overworld and in the high part of the void below
|
||||
local _, dim = mcl_worlds.y_to_layer(pos.y)
|
||||
if dim == "nether" or dim == "end" then
|
||||
return false
|
||||
elseif dim == "void" then
|
||||
return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64
|
||||
else
|
||||
return true
|
||||
end
|
||||
-- It doesn't work in Nether and the End, but it works in the Overworld and in the high part of the void below
|
||||
local _, dim = mcl_worlds.y_to_layer(pos.y)
|
||||
if dim == "nether" or dim == "end" then
|
||||
return false
|
||||
elseif dim == "void" then
|
||||
return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
-- Takes a position (pos) and returns true if clocks are working here
|
||||
|
@ -112,12 +118,15 @@ local last_dimension = {}
|
|||
-- * player: Player who changed the dimension
|
||||
-- * dimension: New dimension ("overworld", "nether", "end", "void")
|
||||
function mcl_worlds.dimension_change(player, dimension)
|
||||
local playername = player:get_player_name()
|
||||
for i=1, #mcl_worlds.registered_on_dimension_change do
|
||||
mcl_worlds.registered_on_dimension_change[i](player, dimension)
|
||||
last_dimension[player:get_player_name()] = dimension
|
||||
mcl_worlds.registered_on_dimension_change[i](player, dimension, last_dimension[playername])
|
||||
end
|
||||
last_dimension[playername] = dimension
|
||||
end
|
||||
|
||||
local dimension_change = mcl_worlds.dimension_change
|
||||
|
||||
----------------------- INTERNAL STUFF ----------------------
|
||||
|
||||
-- Update the dimension callbacks every DIM_UPDATE seconds
|
||||
|
@ -125,19 +134,19 @@ local DIM_UPDATE = 1
|
|||
local dimtimer = 0
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
last_dimension[player:get_player_name()] = mcl_worlds.pos_to_dimension(player:get_pos())
|
||||
last_dimension[player:get_player_name()] = pos_to_dimension(player:get_pos())
|
||||
end)
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
-- regular updates based on iterval
|
||||
dimtimer = dimtimer + dtime;
|
||||
if dimtimer >= DIM_UPDATE then
|
||||
local players = minetest.get_connected_players()
|
||||
for p=1, #players do
|
||||
local dim = mcl_worlds.pos_to_dimension(players[p]:get_pos())
|
||||
local players = get_connected_players()
|
||||
for p = 1, #players do
|
||||
local dim = pos_to_dimension(players[p]:get_pos())
|
||||
local name = players[p]:get_player_name()
|
||||
if dim ~= last_dimension[name] then
|
||||
mcl_worlds.dimension_change(players[p], dim)
|
||||
dimension_change(players[p], dim)
|
||||
end
|
||||
end
|
||||
dimtimer = 0
|
||||
|
|
|
@ -4,6 +4,7 @@ local get_connected_players = minetest.get_connected_players
|
|||
local get_node = minetest.get_node
|
||||
local vector_add = vector.add
|
||||
local ceil = math.ceil
|
||||
local pairs = pairs
|
||||
|
||||
walkover = {}
|
||||
walkover.registered_globals = {}
|
||||
|
@ -31,24 +32,21 @@ minetest.register_globalstep(function(dtime)
|
|||
timer = timer + dtime;
|
||||
if timer >= 0.3 then
|
||||
for _,player in pairs(get_connected_players()) do
|
||||
local pp = player:get_pos()
|
||||
pp.y = ceil(pp.y)
|
||||
local loc = vector_add(pp, {x=0,y=-1,z=0})
|
||||
if loc ~= nil then
|
||||
|
||||
local nodeiamon = get_node(loc)
|
||||
|
||||
if nodeiamon ~= nil then
|
||||
if on_walk[nodeiamon.name] then
|
||||
on_walk[nodeiamon.name](loc, nodeiamon, player)
|
||||
end
|
||||
for i = 1, #registered_globals do
|
||||
local pp = player:get_pos()
|
||||
pp.y = ceil(pp.y)
|
||||
local loc = vector_add(pp, {x=0,y=-1,z=0})
|
||||
if loc then
|
||||
local nodeiamon = get_node(loc)
|
||||
if nodeiamon then
|
||||
if on_walk[nodeiamon.name] then
|
||||
on_walk[nodeiamon.name](loc, nodeiamon, player)
|
||||
end
|
||||
for i = 1, #registered_globals do
|
||||
registered_globals[i](loc, nodeiamon, player)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
timer = 0
|
||||
end
|
||||
end)
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
--Dripping Water Mod
|
||||
--by kddekadenz
|
||||
|
||||
local math = math
|
||||
|
||||
-- License of code, textures & sounds: CC0
|
||||
|
||||
--Drop entities
|
||||
|
@ -20,26 +22,21 @@ minetest.register_entity("drippingwater:drop_water", {
|
|||
spritediv = {x=1, y=1},
|
||||
initial_sprite_basepos = {x=0, y=0},
|
||||
static_save = false,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_sprite({x=0,y=0}, 1, 1, true)
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
local k = math.random(1,222)
|
||||
local ownpos = self.object:get_pos()
|
||||
|
||||
if k==1 then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
|
||||
if minetest.get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
|
||||
local k = math.random(1,222)
|
||||
local ownpos = self.object:get_pos()
|
||||
if k==1 then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
if minetest.get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
if minetest.get_node({x=ownpos.x, y=ownpos.y -0.5, z=ownpos.z}).name ~= "air" then
|
||||
self.object:remove()
|
||||
minetest.sound_play({name="drippingwater_drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
self.object:remove()
|
||||
minetest.sound_play({name="drippingwater_drip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -61,27 +58,21 @@ minetest.register_entity("drippingwater:drop_lava", {
|
|||
spritediv = {x=1, y=1},
|
||||
initial_sprite_basepos = {x=0, y=0},
|
||||
static_save = false,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_sprite({x=0,y=0}, 1, 0, true)
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
local k = math.random(1,222)
|
||||
local ownpos = self.object:get_pos()
|
||||
|
||||
if k==1 then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
|
||||
if minetest.get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
|
||||
|
||||
local k = math.random(1,222)
|
||||
local ownpos = self.object:get_pos()
|
||||
if k == 1 then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
if minetest.get_node({x=ownpos.x, y=ownpos.y +0.5, z=ownpos.z}).name == "air" then
|
||||
self.object:set_acceleration({x=0, y=-5, z=0})
|
||||
end
|
||||
if minetest.get_node({x=ownpos.x, y=ownpos.y -0.5, z=ownpos.z}).name ~= "air" then
|
||||
self.object:remove()
|
||||
minetest.sound_play({name="drippingwater_lavadrip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
self.object:remove()
|
||||
minetest.sound_play({name="drippingwater_lavadrip"}, {pos = ownpos, gain = 0.5, max_hear_distance = 8}, true)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -90,36 +81,34 @@ minetest.register_entity("drippingwater:drop_lava", {
|
|||
|
||||
--Create drop
|
||||
|
||||
minetest.register_abm(
|
||||
{
|
||||
minetest.register_abm({
|
||||
label = "Create water drops",
|
||||
nodenames = {"group:opaque", "group:leaves"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 2,
|
||||
chance = 22,
|
||||
action = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name, "water") ~= 0 and
|
||||
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
interval = 2,
|
||||
chance = 22,
|
||||
action = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name, "water") ~= 0
|
||||
and minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
local i = math.random(-45,45) / 100
|
||||
minetest.add_entity({x=pos.x + i, y=pos.y - 0.501, z=pos.z + i}, "drippingwater:drop_water")
|
||||
end
|
||||
end,
|
||||
end,
|
||||
})
|
||||
|
||||
--Create lava drop
|
||||
|
||||
minetest.register_abm(
|
||||
{
|
||||
minetest.register_abm({
|
||||
label = "Create lava drops",
|
||||
nodenames = {"group:opaque"},
|
||||
neighbors = {"group:lava"},
|
||||
interval = 2,
|
||||
chance = 22,
|
||||
action = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name, "lava") ~= 0 and
|
||||
minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
interval = 2,
|
||||
chance = 22,
|
||||
action = function(pos)
|
||||
if minetest.get_item_group(minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name, "lava") ~= 0
|
||||
and minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
local i = math.random(-45,45) / 100
|
||||
minetest.add_entity({x=pos.x + i, y=pos.y - 0.501, z=pos.z + i}, "drippingwater:drop_lava")
|
||||
end
|
||||
end,
|
||||
})
|
||||
end,
|
||||
})
|
|
@ -1,625 +0,0 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright © 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim copies of this license
|
||||
document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for software and
|
||||
other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed to take
|
||||
away your freedom to share and change the works. By contrast, the GNU General
|
||||
Public License is intended to guarantee your freedom to share and change all
|
||||
versions of a program--to make sure it remains free software for all its users.
|
||||
We, the Free Software Foundation, use the GNU General Public License for most
|
||||
of our software; it applies also to any other work released this way by its
|
||||
authors. You can apply it to your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not price. Our
|
||||
General Public Licenses are designed to make sure that you have the freedom
|
||||
to distribute copies of free software (and charge for them if you wish), that
|
||||
you receive source code or can get it if you want it, that you can change
|
||||
the software or use pieces of it in new free programs, and that you know you
|
||||
can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you these rights
|
||||
or asking you to surrender the rights. Therefore, you have certain responsibilities
|
||||
if you distribute copies of the software, or if you modify it: responsibilities
|
||||
to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether gratis or
|
||||
for a fee, you must pass on to the recipients the same freedoms that you received.
|
||||
You must make sure that they, too, receive or can get the source code. And
|
||||
you must show them these terms so they know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps: (1) assert
|
||||
copyright on the software, and (2) offer you this License giving you legal
|
||||
permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains that
|
||||
there is no warranty for this free software. For both users' and authors'
|
||||
sake, the GPL requires that modified versions be marked as changed, so that
|
||||
their problems will not be attributed erroneously to authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run modified
|
||||
versions of the software inside them, although the manufacturer can do so.
|
||||
This is fundamentally incompatible with the aim of protecting users' freedom
|
||||
to change the software. The systematic pattern of such abuse occurs in the
|
||||
area of products for individuals to use, which is precisely where it is most
|
||||
unacceptable. Therefore, we have designed this version of the GPL to prohibit
|
||||
the practice for those products. If such problems arise substantially in other
|
||||
domains, we stand ready to extend this provision to those domains in future
|
||||
versions of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents. States
|
||||
should not allow patents to restrict development and use of software on general-purpose
|
||||
computers, but in those that do, we wish to avoid the special danger that
|
||||
patents applied to a free program could make it effectively proprietary. To
|
||||
prevent this, the GPL assures that patents cannot be used to render the program
|
||||
non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and modification
|
||||
follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of works,
|
||||
such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this License.
|
||||
Each licensee is addressed as "you". "Licensees" and "recipients" may be individuals
|
||||
or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work in
|
||||
a fashion requiring copyright permission, other than the making of an exact
|
||||
copy. The resulting work is called a "modified version" of the earlier work
|
||||
or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based on the
|
||||
Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without permission,
|
||||
would make you directly or secondarily liable for infringement under applicable
|
||||
copyright law, except executing it on a computer or modifying a private copy.
|
||||
Propagation includes copying, distribution (with or without modification),
|
||||
making available to the public, and in some countries other activities as
|
||||
well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other parties
|
||||
to make or receive copies. Mere interaction with a user through a computer
|
||||
network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices" to the
|
||||
extent that it includes a convenient and prominently visible feature that
|
||||
(1) displays an appropriate copyright notice, and (2) tells the user that
|
||||
there is no warranty for the work (except to the extent that warranties are
|
||||
provided), that licensees may convey the work under this License, and how
|
||||
to view a copy of this License. If the interface presents a list of user commands
|
||||
or options, such as a menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work for making
|
||||
modifications to it. "Object code" means any non-source form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official standard
|
||||
defined by a recognized standards body, or, in the case of interfaces specified
|
||||
for a particular programming language, one that is widely used among developers
|
||||
working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other than
|
||||
the work as a whole, that (a) is included in the normal form of packaging
|
||||
a Major Component, but which is not part of that Major Component, and (b)
|
||||
serves only to enable use of the work with that Major Component, or to implement
|
||||
a Standard Interface for which an implementation is available to the public
|
||||
in source code form. A "Major Component", in this context, means a major essential
|
||||
component (kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to produce
|
||||
the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all the source
|
||||
code needed to generate, install, and (for an executable work) run the object
|
||||
code and to modify the work, including scripts to control those activities.
|
||||
However, it does not include the work's System Libraries, or general-purpose
|
||||
tools or generally available free programs which are used unmodified in performing
|
||||
those activities but which are not part of the work. For example, Corresponding
|
||||
Source includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically linked
|
||||
subprograms that the work is specifically designed to require, such as by
|
||||
intimate data communication or control flow between those subprograms and
|
||||
other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users can regenerate
|
||||
automatically from other parts of the Corresponding Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of copyright
|
||||
on the Program, and are irrevocable provided the stated conditions are met.
|
||||
This License explicitly affirms your unlimited permission to run the unmodified
|
||||
Program. The output from running a covered work is covered by this License
|
||||
only if the output, given its content, constitutes a covered work. This License
|
||||
acknowledges your rights of fair use or other equivalent, as provided by copyright
|
||||
law.
|
||||
|
||||
You may make, run and propagate covered works that you do not convey, without
|
||||
conditions so long as your license otherwise remains in force. You may convey
|
||||
covered works to others for the sole purpose of having them make modifications
|
||||
exclusively for you, or provide you with facilities for running those works,
|
||||
provided that you comply with the terms of this License in conveying all material
|
||||
for which you do not control copyright. Those thus making or running the covered
|
||||
works for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of your copyrighted
|
||||
material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under the conditions
|
||||
stated below. Sublicensing is not allowed; section 10 makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological measure
|
||||
under any applicable law fulfilling obligations under article 11 of the WIPO
|
||||
copyright treaty adopted on 20 December 1996, or similar laws prohibiting
|
||||
or restricting circumvention of such measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid circumvention
|
||||
of technological measures to the extent such circumvention is effected by
|
||||
exercising rights under this License with respect to the covered work, and
|
||||
you disclaim any intention to limit operation or modification of the work
|
||||
as a means of enforcing, against the work's users, your or third parties'
|
||||
legal rights to forbid circumvention of technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you receive
|
||||
it, in any medium, provided that you conspicuously and appropriately publish
|
||||
on each copy an appropriate copyright notice; keep intact all notices stating
|
||||
that this License and any non-permissive terms added in accord with section
|
||||
7 apply to the code; keep intact all notices of the absence of any warranty;
|
||||
and give all recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey, and you
|
||||
may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to produce
|
||||
it from the Program, in the form of source code under the terms of section
|
||||
4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified it, and
|
||||
giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is released under
|
||||
this License and any conditions added under section 7. This requirement modifies
|
||||
the requirement in section 4 to "keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this License to anyone
|
||||
who comes into possession of a copy. This License will therefore apply, along
|
||||
with any applicable section 7 additional terms, to the whole of the work,
|
||||
and all its parts, regardless of how they are packaged. This License gives
|
||||
no permission to license the work in any other way, but it does not invalidate
|
||||
such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display Appropriate
|
||||
Legal Notices; however, if the Program has interactive interfaces that do
|
||||
not display Appropriate Legal Notices, your work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent works,
|
||||
which are not by their nature extensions of the covered work, and which are
|
||||
not combined with it such as to form a larger program, in or on a volume of
|
||||
a storage or distribution medium, is called an "aggregate" if the compilation
|
||||
and its resulting copyright are not used to limit the access or legal rights
|
||||
of the compilation's users beyond what the individual works permit. Inclusion
|
||||
of a covered work in an aggregate does not cause this License to apply to
|
||||
the other parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms of sections
|
||||
4 and 5, provided that you also convey the machine-readable Corresponding
|
||||
Source under the terms of this License, in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product (including
|
||||
a physical distribution medium), accompanied by the Corresponding Source fixed
|
||||
on a durable physical medium customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product (including
|
||||
a physical distribution medium), accompanied by a written offer, valid for
|
||||
at least three years and valid for as long as you offer spare parts or customer
|
||||
support for that product model, to give anyone who possesses the object code
|
||||
either (1) a copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical medium customarily
|
||||
used for software interchange, for a price no more than your reasonable cost
|
||||
of physically performing this conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the written
|
||||
offer to provide the Corresponding Source. This alternative is allowed only
|
||||
occasionally and noncommercially, and only if you received the object code
|
||||
with such an offer, in accord with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated place (gratis
|
||||
or for a charge), and offer equivalent access to the Corresponding Source
|
||||
in the same way through the same place at no further charge. You need not
|
||||
require recipients to copy the Corresponding Source along with the object
|
||||
code. If the place to copy the object code is a network server, the Corresponding
|
||||
Source may be on a different server (operated by you or a third party) that
|
||||
supports equivalent copying facilities, provided you maintain clear directions
|
||||
next to the object code saying where to find the Corresponding Source. Regardless
|
||||
of what server hosts the Corresponding Source, you remain obligated to ensure
|
||||
that it is available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided you inform
|
||||
other peers where the object code and Corresponding Source of the work are
|
||||
being offered to the general public at no charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded from
|
||||
the Corresponding Source as a System Library, need not be included in conveying
|
||||
the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any tangible
|
||||
personal property which is normally used for personal, family, or household
|
||||
purposes, or (2) anything designed or sold for incorporation into a dwelling.
|
||||
In determining whether a product is a consumer product, doubtful cases shall
|
||||
be resolved in favor of coverage. For a particular product received by a particular
|
||||
user, "normally used" refers to a typical or common use of that class of product,
|
||||
regardless of the status of the particular user or of the way in which the
|
||||
particular user actually uses, or expects or is expected to use, the product.
|
||||
A product is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent the
|
||||
only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods, procedures,
|
||||
authorization keys, or other information required to install and execute modified
|
||||
versions of a covered work in that User Product from a modified version of
|
||||
its Corresponding Source. The information must suffice to ensure that the
|
||||
continued functioning of the modified object code is in no case prevented
|
||||
or interfered with solely because modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or specifically
|
||||
for use in, a User Product, and the conveying occurs as part of a transaction
|
||||
in which the right of possession and use of the User Product is transferred
|
||||
to the recipient in perpetuity or for a fixed term (regardless of how the
|
||||
transaction is characterized), the Corresponding Source conveyed under this
|
||||
section must be accompanied by the Installation Information. But this requirement
|
||||
does not apply if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has been installed
|
||||
in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a requirement
|
||||
to continue to provide support service, warranty, or updates for a work that
|
||||
has been modified or installed by the recipient, or for the User Product in
|
||||
which it has been modified or installed. Access to a network may be denied
|
||||
when the modification itself materially and adversely affects the operation
|
||||
of the network or violates the rules and protocols for communication across
|
||||
the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided, in accord
|
||||
with this section must be in a format that is publicly documented (and with
|
||||
an implementation available to the public in source code form), and must require
|
||||
no special password or key for unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this License
|
||||
by making exceptions from one or more of its conditions. Additional permissions
|
||||
that are applicable to the entire Program shall be treated as though they
|
||||
were included in this License, to the extent that they are valid under applicable
|
||||
law. If additional permissions apply only to part of the Program, that part
|
||||
may be used separately under those permissions, but the entire Program remains
|
||||
governed by this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option remove any
|
||||
additional permissions from that copy, or from any part of it. (Additional
|
||||
permissions may be written to require their own removal in certain cases when
|
||||
you modify the work.) You may place additional permissions on material, added
|
||||
by you to a covered work, for which you have or can give appropriate copyright
|
||||
permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you add
|
||||
to a covered work, you may (if authorized by the copyright holders of that
|
||||
material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the terms of
|
||||
sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or author
|
||||
attributions in that material or in the Appropriate Legal Notices displayed
|
||||
by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or requiring
|
||||
that modified versions of such material be marked in reasonable ways as different
|
||||
from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or authors
|
||||
of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some trade names,
|
||||
trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that material by
|
||||
anyone who conveys the material (or modified versions of it) with contractual
|
||||
assumptions of liability to the recipient, for any liability that these contractual
|
||||
assumptions directly impose on those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further restrictions"
|
||||
within the meaning of section 10. If the Program as you received it, or any
|
||||
part of it, contains a notice stating that it is governed by this License
|
||||
along with a term that is a further restriction, you may remove that term.
|
||||
If a license document contains a further restriction but permits relicensing
|
||||
or conveying under this License, you may add to a covered work material governed
|
||||
by the terms of that license document, provided that the further restriction
|
||||
does not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you must place,
|
||||
in the relevant source files, a statement of the additional terms that apply
|
||||
to those files, or a notice indicating where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the form
|
||||
of a separately written license, or stated as exceptions; the above requirements
|
||||
apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly provided
|
||||
under this License. Any attempt otherwise to propagate or modify it is void,
|
||||
and will automatically terminate your rights under this License (including
|
||||
any patent licenses granted under the third paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your license from
|
||||
a particular copyright holder is reinstated (a) provisionally, unless and
|
||||
until the copyright holder explicitly and finally terminates your license,
|
||||
and (b) permanently, if the copyright holder fails to notify you of the violation
|
||||
by some reasonable means prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is reinstated permanently
|
||||
if the copyright holder notifies you of the violation by some reasonable means,
|
||||
this is the first time you have received notice of violation of this License
|
||||
(for any work) from that copyright holder, and you cure the violation prior
|
||||
to 30 days after your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the licenses
|
||||
of parties who have received copies or rights from you under this License.
|
||||
If your rights have been terminated and not permanently reinstated, you do
|
||||
not qualify to receive new licenses for the same material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or run a copy
|
||||
of the Program. Ancillary propagation of a covered work occurring solely as
|
||||
a consequence of using peer-to-peer transmission to receive a copy likewise
|
||||
does not require acceptance. However, nothing other than this License grants
|
||||
you permission to propagate or modify any covered work. These actions infringe
|
||||
copyright if you do not accept this License. Therefore, by modifying or propagating
|
||||
a covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically receives
|
||||
a license from the original licensors, to run, modify and propagate that work,
|
||||
subject to this License. You are not responsible for enforcing compliance
|
||||
by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an organization,
|
||||
or substantially all assets of one, or subdividing an organization, or merging
|
||||
organizations. If propagation of a covered work results from an entity transaction,
|
||||
each party to that transaction who receives a copy of the work also receives
|
||||
whatever licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the Corresponding
|
||||
Source of the work from the predecessor in interest, if the predecessor has
|
||||
it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the rights
|
||||
granted or affirmed under this License. For example, you may not impose a
|
||||
license fee, royalty, or other charge for exercise of rights granted under
|
||||
this License, and you may not initiate litigation (including a cross-claim
|
||||
or counterclaim in a lawsuit) alleging that any patent claim is infringed
|
||||
by making, using, selling, offering for sale, or importing the Program or
|
||||
any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this License
|
||||
of the Program or a work on which the Program is based. The work thus licensed
|
||||
is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims owned or controlled
|
||||
by the contributor, whether already acquired or hereafter acquired, that would
|
||||
be infringed by some manner, permitted by this License, of making, using,
|
||||
or selling its contributor version, but do not include claims that would be
|
||||
infringed only as a consequence of further modification of the contributor
|
||||
version. For purposes of this definition, "control" includes the right to
|
||||
grant patent sublicenses in a manner consistent with the requirements of this
|
||||
License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free patent
|
||||
license under the contributor's essential patent claims, to make, use, sell,
|
||||
offer for sale, import and otherwise run, modify and propagate the contents
|
||||
of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express agreement
|
||||
or commitment, however denominated, not to enforce a patent (such as an express
|
||||
permission to practice a patent or covenant not to sue for patent infringement).
|
||||
To "grant" such a patent license to a party means to make such an agreement
|
||||
or commitment not to enforce a patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license, and the
|
||||
Corresponding Source of the work is not available for anyone to copy, free
|
||||
of charge and under the terms of this License, through a publicly available
|
||||
network server or other readily accessible means, then you must either (1)
|
||||
cause the Corresponding Source to be so available, or (2) arrange to deprive
|
||||
yourself of the benefit of the patent license for this particular work, or
|
||||
(3) arrange, in a manner consistent with the requirements of this License,
|
||||
to extend the patent license to downstream recipients. "Knowingly relying"
|
||||
means you have actual knowledge that, but for the patent license, your conveying
|
||||
the covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that country
|
||||
that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or arrangement,
|
||||
you convey, or propagate by procuring conveyance of, a covered work, and grant
|
||||
a patent license to some of the parties receiving the covered work authorizing
|
||||
them to use, propagate, modify or convey a specific copy of the covered work,
|
||||
then the patent license you grant is automatically extended to all recipients
|
||||
of the covered work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within the scope
|
||||
of its coverage, prohibits the exercise of, or is conditioned on the non-exercise
|
||||
of one or more of the rights that are specifically granted under this License.
|
||||
You may not convey a covered work if you are a party to an arrangement with
|
||||
a third party that is in the business of distributing software, under which
|
||||
you make payment to the third party based on the extent of your activity of
|
||||
conveying the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory patent
|
||||
license (a) in connection with copies of the covered work conveyed by you
|
||||
(or copies made from those copies), or (b) primarily for and in connection
|
||||
with specific products or compilations that contain the covered work, unless
|
||||
you entered into that arrangement, or that patent license was granted, prior
|
||||
to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting any implied
|
||||
license or other defenses to infringement that may otherwise be available
|
||||
to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or otherwise)
|
||||
that contradict the conditions of this License, they do not excuse you from
|
||||
the conditions of this License. If you cannot convey a covered work so as
|
||||
to satisfy simultaneously your obligations under this License and any other
|
||||
pertinent obligations, then as a consequence you may not convey it at all.
|
||||
For example, if you agree to terms that obligate you to collect a royalty
|
||||
for further conveying from those to whom you convey the Program, the only
|
||||
way you could satisfy both those terms and this License would be to refrain
|
||||
entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have permission to
|
||||
link or combine any covered work with a work licensed under version 3 of the
|
||||
GNU Affero General Public License into a single combined work, and to convey
|
||||
the resulting work. The terms of this License will continue to apply to the
|
||||
part which is the covered work, but the special requirements of the GNU Affero
|
||||
General Public License, section 13, concerning interaction through a network
|
||||
will apply to the combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of the
|
||||
GNU General Public License from time to time. Such new versions will be similar
|
||||
in spirit to the present version, but may differ in detail to address new
|
||||
problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program specifies
|
||||
that a certain numbered version of the GNU General Public License "or any
|
||||
later version" applies to it, you have the option of following the terms and
|
||||
conditions either of that numbered version or of any later version published
|
||||
by the Free Software Foundation. If the Program does not specify a version
|
||||
number of the GNU General Public License, you may choose any version ever
|
||||
published by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future versions of
|
||||
the GNU General Public License can be used, that proxy's public statement
|
||||
of acceptance of a version permanently authorizes you to choose that version
|
||||
for the Program.
|
||||
|
||||
Later license versions may give you additional or different permissions. However,
|
||||
no additional obligations are imposed on any author or copyright holder as
|
||||
a result of your choosing to follow a later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
|
||||
LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
|
||||
EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM
|
||||
PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
|
||||
CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
|
||||
ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM
|
||||
AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
|
||||
INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO
|
||||
USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED
|
||||
INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE
|
||||
PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
|
||||
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided above cannot
|
||||
be given local legal effect according to their terms, reviewing courts shall
|
||||
apply local law that most closely approximates an absolute waiver of all civil
|
||||
liability in connection with the Program, unless a warranty or assumption
|
||||
of liability accompanies a copy of the Program in return for a fee. END OF
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest possible
|
||||
use to the public, the best way to achieve this is to make it free software
|
||||
which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest to attach
|
||||
them to the start of each source file to most effectively state the exclusion
|
||||
of warranty; and each file should have at least the "copyright" line and a
|
||||
pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify it under
|
||||
the terms of the GNU General Public License as published by the Free Software
|
||||
Foundation, either version 3 of the License, or (at your option) any later
|
||||
version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along with
|
||||
this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short notice like
|
||||
this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
|
||||
This is free software, and you are welcome to redistribute it under certain
|
||||
conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands might
|
||||
be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary. For
|
||||
more information on this, and how to apply and follow the GNU GPL, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General Public
|
||||
License instead of this License. But first, please read <https://www.gnu.org/
|
||||
licenses /why-not-lgpl.html>.
|
|
@ -1,3 +0,0 @@
|
|||
# extra_mobs
|
||||
|
||||
A mod that adds aditional mobs to Mineclone 2, namely mobs that were added in updates of Minecraft past 1.12 (Mineclone's goal)
|
|
@ -1,39 +0,0 @@
|
|||
TODO.Mobs:
|
||||
|
||||
Mountain Goats
|
||||
|
||||
Fish
|
||||
|
||||
Dolfins
|
||||
|
||||
Fox
|
||||
|
||||
Pandas
|
||||
|
||||
Zombified Piglins
|
||||
|
||||
Pillagers
|
||||
|
||||
Ravagers
|
||||
|
||||
Phantoms
|
||||
|
||||
Hoglins
|
||||
|
||||
Zoglins
|
||||
|
||||
Drowneds
|
||||
|
||||
Glow Squids
|
||||
|
||||
Axolotls
|
||||
|
||||
Done.Mobs:
|
||||
|
||||
Piglins
|
||||
|
||||
Strider
|
||||
|
||||
Herobrine (optional)
|
||||
|
||||
Hoglin/Zoglin
|
|
@ -1,262 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local dir_to_pitch = function(dir)
|
||||
local dir2 = vector.normalize(dir)
|
||||
local xz = math.abs(dir.x) + math.abs(dir.z)
|
||||
return -math.atan2(-dir.y, xz)
|
||||
end
|
||||
|
||||
local function degrees(rad)
|
||||
return rad * 180.0 / math.pi
|
||||
end
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### cod
|
||||
--###################
|
||||
|
||||
local cod = {
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 3,
|
||||
hp_max = 3,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
armor = 100,
|
||||
rotate = 270,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_cod.b3d",
|
||||
textures = {
|
||||
{"extra_mobs_cod.png"}
|
||||
},
|
||||
sounds = {
|
||||
},
|
||||
animation = {
|
||||
stand_start = 1,
|
||||
stand_end = 20,
|
||||
walk_start = 1,
|
||||
walk_end = 20,
|
||||
run_start = 1,
|
||||
run_end = 20,
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_fishing:fish_raw",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "mcl_dye:white",
|
||||
chance = 20,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = false,
|
||||
swim = true,
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
do_custom = function(self)
|
||||
self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
|
||||
if minetest.get_item_group(self.standing_in, "water") ~= 0 then
|
||||
if self.object:get_velocity().y < 2.5 then
|
||||
self.object:add_velocity({ x = 0 , y = math.random(-.002, .002) , z = 0 })
|
||||
end
|
||||
end
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 10)) do
|
||||
local lp = object:get_pos()
|
||||
local s = self.object:get_pos()
|
||||
local vec = {
|
||||
x = lp.x - s.x,
|
||||
y = lp.y - s.y,
|
||||
z = lp.z - s.z
|
||||
}
|
||||
if object and not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "extra_mobs:cod" then
|
||||
self.state = "runaway"
|
||||
self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
|
||||
end
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:cod", cod)
|
||||
|
||||
|
||||
--spawning TODO: in schools
|
||||
|
||||
local water = mobs_mc.spawn_height.water + 1
|
||||
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:cod",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
4000,
|
||||
3,
|
||||
water-16,
|
||||
water)
|
||||
|
||||
--spawn egg
|
||||
mobs:register_egg("extra_mobs:cod", S("Cod"), "extra_mobs_spawn_icon_cod.png", 0)
|
|
@ -1,3 +0,0 @@
|
|||
Strider textures -- [NO11]
|
||||
Fox textures -- [NO11]
|
||||
fungus on a stick ability -- [TechDudie]
|
|
@ -1 +0,0 @@
|
|||
mobs_mc
|
|
@ -1,249 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local dir_to_pitch = function(dir)
|
||||
local dir2 = vector.normalize(dir)
|
||||
local xz = math.abs(dir.x) + math.abs(dir.z)
|
||||
return -math.atan2(-dir.y, xz)
|
||||
end
|
||||
|
||||
local function degrees(rad)
|
||||
return rad * 180.0 / math.pi
|
||||
end
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### dolphin
|
||||
--###################
|
||||
|
||||
local dolphin = {
|
||||
type = "monster",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
armor = 100,
|
||||
walk_chance = 100,
|
||||
breath_max = 120,
|
||||
rotate = 270,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_dolphin.b3d",
|
||||
textures = {
|
||||
{"extra_mobs_dolphin.png"}
|
||||
},
|
||||
sounds = {
|
||||
},
|
||||
animation = {
|
||||
stand_start = 20,
|
||||
stand_end = 20,
|
||||
walk_start = 0,
|
||||
walk_end = 15,
|
||||
run_start = 30,
|
||||
run_end = 45,
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_fishing:fish_raw",
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = false,
|
||||
swim = true,
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
fear_height = 4,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 6,
|
||||
reach = 2,
|
||||
damage = 2.5,
|
||||
attack_type = "dogfight",
|
||||
do_custom = function(self)
|
||||
self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
|
||||
if minetest.get_item_group(self.standing_in, "water") ~= 0 then
|
||||
if self.object:get_velocity().y < 5 then
|
||||
self.object:add_velocity({ x = 0 , y = math.random(-.007, .007), z = 0 })
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:dolphin", dolphin)
|
||||
|
||||
|
||||
--spawning TODO: in schools
|
||||
local water = mobs_mc.spawn_height.water + 1
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:dolphin",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
4000,
|
||||
3,
|
||||
water-16,
|
||||
water)
|
||||
|
||||
--spawn egg
|
||||
mobs:register_egg("extra_mobs:dolphin", S("dolphin"), "extra_mobs_spawn_icon_dolphin.png", 0)
|
|
@ -1,177 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### fox
|
||||
--###################
|
||||
|
||||
local followitem = ""
|
||||
if minetest.get_modpath("mc_sweet_berry") then
|
||||
followitem = "mc_sweet_berry:sweet_berry"
|
||||
else
|
||||
followitem = nil
|
||||
end
|
||||
|
||||
local fox = {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
spawn_class = "hostile",
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
xp_max = 2,
|
||||
armor = {fleshy = 90},
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
reach = 1.5,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_fox.b3d",
|
||||
textures = { {
|
||||
"extra_mobs_fox.png",
|
||||
"extra_mobs_trans.png",
|
||||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
sounds = {
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 6,
|
||||
drops = {
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 7,
|
||||
walk_speed = 7,
|
||||
run_speed = 15,
|
||||
stand_start = 11,
|
||||
stand_end = 11,
|
||||
walk_start = 0,
|
||||
walk_end = 10,
|
||||
run_start = 0,
|
||||
run_end = 10,
|
||||
pounce_start = 11,
|
||||
pounce_end = 31,
|
||||
lay_start = 34,
|
||||
lay_end = 34,
|
||||
},
|
||||
runaway = true,
|
||||
on_spawn = function(self)
|
||||
if minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:snow") ~= nil or minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:dirt_with_grass_snow") ~= nil then
|
||||
self.object:set_properties({textures={"extra_mobs_artic_fox.png", "extra_mobs_trans.png"}})
|
||||
end
|
||||
end,
|
||||
do_custom = function(self)
|
||||
if self.child == true then
|
||||
self.object:set_properties({textures={self.base_texture[1], self.base_texture[1]}})
|
||||
end
|
||||
if self.state ~= "attack" and math.random(1, 5000) == 1 then
|
||||
self.state = "lay"
|
||||
self.object:set_animation({x= 12, y=16})
|
||||
minetest.after(math.random(10, 500), function()
|
||||
if self.state == "lay" then
|
||||
self.state = "stand"
|
||||
end
|
||||
end)
|
||||
end
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 8)) do
|
||||
if object and not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "extra_mobs:fox" and self.state ~= "attack" and math.random(1, 500) == 1 then
|
||||
self.horny = true
|
||||
end
|
||||
local lp = object:get_pos()
|
||||
local s = self.object:get_pos()
|
||||
local vec = {
|
||||
x = lp.x - s.x,
|
||||
y = lp.y - s.y,
|
||||
z = lp.z - s.z
|
||||
}
|
||||
if object and object:is_player() and not object:get_player_control().sneak or not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "mobs_mc:wolf" then
|
||||
self.state = "runaway"
|
||||
self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
|
||||
if self.reach > vector.distance(self.object:get_pos(), object:get_pos()) and self.timer > .9 then
|
||||
self.timer = 0
|
||||
object:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = self.damage}
|
||||
}, nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
do_punch = function(self)
|
||||
self.state = "runaway"
|
||||
end,
|
||||
follow = followitem,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
specific_attack = { "mobs_mc:chicken", "extra_mobs:cod", "extra_mobs:salmon" },
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:fox", fox)
|
||||
|
||||
-- spawning
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:fox",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"ColdTaiga",
|
||||
"SunflowerPlains",
|
||||
"RoofedForest",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"ExtremeHillsM",
|
||||
"BirchForestM",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.water,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
|
||||
--mobs:spawn_specific("extra_mobs:fox", "overworld", "ground", 0, minetest.LIGHT_MAX+1, 30, 6000, 3, 0, 500)
|
||||
--[[
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:artic_fox",
|
||||
"overworld",
|
||||
"ground",
|
||||
{
|
||||
"ColdTaiga",
|
||||
"IcePlainsSpikes",
|
||||
"IcePlains",
|
||||
"ExtremeHills+_snowtop",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.water,
|
||||
mobs_mc.spawn_height.overworld_max)
|
||||
]]--
|
||||
-- spawn eggs
|
||||
mobs:register_egg("extra_mobs:fox", S("Fox"), "extra_mobs_spawn_icon_fox.png", 0)
|
|
@ -1,233 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
mobs:register_mob("extra_mobs:glow_squid",{
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
armor = 100,
|
||||
rotate = 270,
|
||||
tilt_swim = true,
|
||||
-- FIXME: If the qlow squid is near the floor, it turns black
|
||||
collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_glow_squid.b3d",
|
||||
textures = {
|
||||
{"extra_mobs_glow_squid.png"}
|
||||
},
|
||||
sounds = {
|
||||
damage = {name="mobs_mc_squid_hurt", gain=0.3},
|
||||
death = {name="mobs_mc_squid_death", gain=0.4},
|
||||
flop = "mobs_mc_squid_flop",
|
||||
distance = 16,
|
||||
},
|
||||
animation = {
|
||||
stand_start = 1,
|
||||
stand_end = 60,
|
||||
walk_start = 1,
|
||||
walk_end = 60,
|
||||
run_start = 1,
|
||||
run_end = 60,
|
||||
},
|
||||
drops = {
|
||||
{name = "extra_mobs:glow_ink_sac",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,
|
||||
looting = "common",},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = false,
|
||||
swim = true,
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
glow = minetest.LIGHT_MAX,
|
||||
do_custom = function(self, dtime)
|
||||
local glowSquidPos = self.object:get_pos()
|
||||
local chanceOfParticle = math.random(0, 2)
|
||||
if chanceOfParticle >= 1 then
|
||||
minetest.add_particle({
|
||||
pos = {x=glowSquidPos.x+math.random(-2,2)*math.random()/2,y=glowSquidPos.y+math.random(-1,2),z=glowSquidPos.z+math.random(-2,2)*math.random()/2},
|
||||
velocity = {x=math.random(-0.25,0.25), y=math.random(-0.25,0.25), z=math.random(-0.25,0.25)},
|
||||
acceleration = {x=math.random(-0.5,0.5), y=math.random(-0.5,0.5), z=math.random(-0.5,0.5)},
|
||||
expirationtime = math.random(),
|
||||
size = 1.5 + math.random(),
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "glint"..math.random(1, 4)..".png",
|
||||
glow = minetest.LIGHT_MAX,
|
||||
})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- spawning
|
||||
|
||||
local water = mobs_mc.spawn_height.water + 1
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:glow_squid",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
10000,
|
||||
3,
|
||||
water-16,
|
||||
water)
|
||||
|
||||
-- spawn egg
|
||||
mobs:register_egg("extra_mobs:glow_squid", S("Glow Squid"), "extra_mobs_spawn_icon_glow_squid.png", 0)
|
|
@ -1,329 +0,0 @@
|
|||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
minetest.register_craftitem("extra_mobs:glow_ink_sac", {
|
||||
description = S("Glow Ink Sac"),
|
||||
_doc_items_longdesc = S("Use it to craft the Glow Item Frame."),
|
||||
_doc_items_usagehelp = S("Use the Glow Ink Sac and the normal Item Frame to craft the Glow Item Frame."),
|
||||
inventory_image = "extra_mobs_glow_ink_sac.png",
|
||||
groups = { craftitem = 1 },
|
||||
})
|
||||
|
||||
|
||||
--------------------
|
||||
|
||||
--[[This mod is originally by Zeg9, but heavily modified for MineClone 2.
|
||||
|
||||
Model created by 22i, licensed under the
|
||||
GNU GPLv3 <https://www.gnu.org/licenses/gpl-3.0.html>.
|
||||
|
||||
Source: <https://github.com/22i/amc>
|
||||
]]
|
||||
|
||||
|
||||
local VISUAL_SIZE = 0.3
|
||||
|
||||
minetest.register_entity("extra_mobs:glow_item_frame_item",{
|
||||
hp_max = 1,
|
||||
visual = "wielditem",
|
||||
visual_size = {x=VISUAL_SIZE, y=VISUAL_SIZE},
|
||||
physical = false,
|
||||
pointable = false,
|
||||
textures = { "blank.png" },
|
||||
_texture = "blank.png",
|
||||
_scale = 1,
|
||||
glow = minetest.LIGHT_MAX,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
if staticdata ~= nil and staticdata ~= "" then
|
||||
local data = staticdata:split(';')
|
||||
if data and data[1] and data[2] then
|
||||
self._nodename = data[1]
|
||||
self._texture = data[2]
|
||||
if data[3] then
|
||||
self._scale = data[3]
|
||||
else
|
||||
self._scale = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if self._texture ~= nil then
|
||||
self.object:set_properties({
|
||||
textures={self._texture},
|
||||
visual_size={x=VISUAL_SIZE/self._scale, y=VISUAL_SIZE/self._scale},
|
||||
})
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(self)
|
||||
if self._nodename ~= nil and self._texture ~= nil then
|
||||
local ret = self._nodename .. ';' .. self._texture
|
||||
if self._scale ~= nil then
|
||||
ret = ret .. ';' .. self._scale
|
||||
end
|
||||
return ret
|
||||
end
|
||||
return ""
|
||||
end,
|
||||
|
||||
_update_texture = function(self)
|
||||
if self._texture ~= nil then
|
||||
self.object:set_properties({
|
||||
textures={self._texture},
|
||||
visual_size={x=VISUAL_SIZE/self._scale, y=VISUAL_SIZE/self._scale},
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
local facedir = {}
|
||||
facedir[0] = {x=0,y=0,z=1}
|
||||
facedir[1] = {x=1,y=0,z=0}
|
||||
facedir[2] = {x=0,y=0,z=-1}
|
||||
facedir[3] = {x=-1,y=0,z=0}
|
||||
|
||||
local remove_item_entity = function(pos, node)
|
||||
local objs = nil
|
||||
if node.name == "extra_mobs:glow_item_frame" then
|
||||
objs = minetest.get_objects_inside_radius(pos, .5)
|
||||
end
|
||||
if objs then
|
||||
for _, obj in ipairs(objs) do
|
||||
if obj and obj:get_luaentity() and obj:get_luaentity().name == "extra_mobs:glow_item_frame_item" then
|
||||
obj:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local update_item_entity = function(pos, node, param2)
|
||||
remove_item_entity(pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local item = inv:get_stack("main", 1)
|
||||
if not item:is_empty() then
|
||||
if not param2 then
|
||||
param2 = node.param2
|
||||
end
|
||||
if node.name == "extra_mobs:glow_item_frame" then
|
||||
local posad = facedir[param2]
|
||||
pos.x = pos.x + posad.x*6.5/16
|
||||
pos.y = pos.y + posad.y*6.5/16
|
||||
pos.z = pos.z + posad.z*6.5/16
|
||||
end
|
||||
local e = minetest.add_entity(pos, "extra_mobs:glow_item_frame_item")
|
||||
local lua = e:get_luaentity()
|
||||
lua._nodename = node.name
|
||||
local itemname = item:get_name()
|
||||
if itemname == "" or itemname == nil then
|
||||
lua._texture = "blank.png"
|
||||
lua._scale = 1
|
||||
else
|
||||
lua._texture = itemname
|
||||
local def = minetest.registered_items[itemname]
|
||||
if def and def.wield_scale then
|
||||
lua._scale = def.wield_scale.x
|
||||
else
|
||||
lua._scale = 1
|
||||
end
|
||||
end
|
||||
lua:_update_texture()
|
||||
if node.name == "extra_mobs:glow_item_frame" then
|
||||
local yaw = math.pi*2 - param2 * math.pi/2
|
||||
e:set_yaw(yaw)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local drop_item = function(pos, node, meta, clicker)
|
||||
local cname = ""
|
||||
if clicker and clicker:is_player() then
|
||||
cname = clicker:get_player_name()
|
||||
end
|
||||
if node.name == "extra_mobs:glow_item_frame" and not minetest.is_creative_enabled(cname) then
|
||||
local inv = meta:get_inventory()
|
||||
local item = inv:get_stack("main", 1)
|
||||
if not item:is_empty() then
|
||||
minetest.add_item(pos, item)
|
||||
end
|
||||
end
|
||||
meta:set_string("infotext", "")
|
||||
remove_item_entity(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_node("extra_mobs:glow_item_frame",{
|
||||
description = S("Glow Item Frame"),
|
||||
_tt_help = S("Can hold an item and glows"),
|
||||
_doc_items_longdesc = S("Glow Item frames are decorative blocks in which items can be placed."),
|
||||
_doc_items_usagehelp = S("Just place any item on the item frame. Use the item frame again to retrieve the item."),
|
||||
drawtype = "mesh",
|
||||
is_ground_content = false,
|
||||
mesh = "extra_mobs_glow_item_frame.obj",
|
||||
selection_box = { type = "fixed", fixed = {-6/16, -6/16, 7/16, 6/16, 6/16, 0.5} },
|
||||
collision_box = { type = "fixed", fixed = {-6/16, -6/16, 7/16, 6/16, 6/16, 0.5} },
|
||||
tiles = {"extra_mobs_glow_item_frame_border.png", "extra_mobs_glow_item_frame_border.png", "extra_mobs_glow_item_frame_border.png", "extra_mobs_glow_item_frame_border.png", "extra_mobs_glow_item_frame_border.png", "extra_mobs_glow_item_frame_border.png"},
|
||||
inventory_image = "extra_mobs_glow_item_frame_item.png",
|
||||
wield_image = "extra_mobs_glow_item_frame.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
|
||||
--FIXME: should only be glowing, no light source. How is that possible with a node?
|
||||
light_source = 1,
|
||||
|
||||
sunlight_propagates = true,
|
||||
groups = { dig_immediate=3,deco_block=1,dig_by_piston=1,container=7,attached_node_facedir=1 },
|
||||
sounds = mcl_sounds.node_sound_defaults(),
|
||||
node_placement_prediction = "",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Use pointed node's on_rightclick function first, if present
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if placer and not placer:get_player_control().sneak then
|
||||
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
||||
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place(itemstack, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 1)
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker, itemstack)
|
||||
if not itemstack then
|
||||
return
|
||||
end
|
||||
local pname = clicker:get_player_name()
|
||||
if minetest.is_protected(pos, pname) then
|
||||
minetest.record_protection_violation(pos, pname)
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
drop_item(pos, node, meta, clicker)
|
||||
local inv = meta:get_inventory()
|
||||
if itemstack:is_empty() then
|
||||
remove_item_entity(pos, node)
|
||||
meta:set_string("infotext", "")
|
||||
inv:set_stack("main", 1, "")
|
||||
return itemstack
|
||||
end
|
||||
local put_itemstack = ItemStack(itemstack)
|
||||
put_itemstack:set_count(1)
|
||||
inv:set_stack("main", 1, put_itemstack)
|
||||
update_item_entity(pos, node)
|
||||
-- Add node infotext when item has been named
|
||||
local imeta = itemstack:get_meta()
|
||||
local iname = imeta:get_string("name")
|
||||
if iname then
|
||||
meta:set_string("infotext", iname)
|
||||
end
|
||||
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
else
|
||||
return count
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
else
|
||||
return stack:get_count()
|
||||
end
|
||||
end,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
local name = player:get_player_name()
|
||||
if minetest.is_protected(pos, name) then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
return 0
|
||||
else
|
||||
return stack:get_count()
|
||||
end
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
drop_item(pos, node, meta)
|
||||
end,
|
||||
on_rotate = function(pos, node, user, mode, param2)
|
||||
if mode == screwdriver.ROTATE_FACE then
|
||||
-- Rotate face
|
||||
local meta = minetest.get_meta(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
local objs = nil
|
||||
if node.name == "extra_mobs:glow_item_frame" then
|
||||
objs = minetest.get_objects_inside_radius(pos, .5)
|
||||
end
|
||||
if objs then
|
||||
for _, obj in ipairs(objs) do
|
||||
if obj and obj:get_luaentity() and obj:get_luaentity().name == "extra_mobs:glow_item_frame_item" then
|
||||
update_item_entity(pos, node, (node.param2+1) % 4)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return
|
||||
elseif mode == screwdriver.ROTATE_AXIS then
|
||||
return false
|
||||
end
|
||||
end,
|
||||
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = 'extra_mobs:glow_item_frame',
|
||||
recipe = {'mcl_itemframes:item_frame', 'extra_mobs:glow_ink_sac'},
|
||||
})
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Update legacy item frames",
|
||||
name = "extra_mobs:update_legacy_glow_item_frames",
|
||||
nodenames = {"extra_mobs:glow_frame"},
|
||||
action = function(pos, node)
|
||||
-- Swap legacy node, then respawn entity
|
||||
node.name = "extra_mobs:glow_item_frame"
|
||||
local meta = minetest.get_meta(pos)
|
||||
local item = meta:get_string("item")
|
||||
minetest.swap_node(pos, node)
|
||||
if item ~= "" then
|
||||
local itemstack = ItemStack(minetest.deserialize(meta:get_string("itemdata")))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("main", 1)
|
||||
if not itemstack:is_empty() then
|
||||
inv:set_stack("main", 1, itemstack)
|
||||
end
|
||||
end
|
||||
update_item_entity(pos, node)
|
||||
end,
|
||||
})
|
||||
|
||||
-- FIXME: Item entities can get destroyed by /clearobjects
|
||||
minetest.register_lbm({
|
||||
label = "Respawn item frame item entities",
|
||||
name = "extra_mobs:respawn_entities",
|
||||
nodenames = {"extra_mobs:glow_item_frame"},
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node)
|
||||
update_item_entity(pos, node)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_alias("extra_mobs:glow_frame", "extra_mobs:glow_item_frame")
|
||||
|
||||
--------------------
|
|
@ -1,85 +0,0 @@
|
|||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
local pr = PseudoRandom(os.time()*(-334))
|
||||
|
||||
minetest.register_entity("extra_mobs:hb_eye", {
|
||||
visual = "mesh",
|
||||
mesh = "mcl_armor_character.b3d",
|
||||
textures = {"extra_mobs_herobrine_eyes.png", "extra_mobs_trans.png", "extra_mobs_trans.png" },
|
||||
visual_size = {x=1, y=1},
|
||||
on_activate = function(self)
|
||||
for _,hb in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 1)) do
|
||||
if not hb:is_player() and hb:get_luaentity().name == "extra_mobs:herobrine" then
|
||||
self.object:set_attach(hb, "Head", {x=0,y=-13.5,z=0}, {x=0,y=0,z=0})
|
||||
end
|
||||
end
|
||||
end,
|
||||
do_custom = function(self)
|
||||
if self.object:get_attach() == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
glow = 10
|
||||
})
|
||||
|
||||
mobs:register_mob("extra_mobs:herobrine", {
|
||||
type = "monster",
|
||||
spawn_class = "hostile",
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
xp_min = 1000,
|
||||
xp_max = 1000,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 2, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mcl_armor_character.b3d",
|
||||
textures = {"character.png", "extra_mobs_trans.png", "extra_mobs_trans.png" },
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = false,
|
||||
walk_velocity = 0,
|
||||
run_velocity = 0,
|
||||
damage = 10,
|
||||
reach = 1,
|
||||
armor = {fleshy = 0},
|
||||
view_range = 1000,
|
||||
attack_type = "dogfight",
|
||||
can_despawn = false,
|
||||
on_spawn = function(self)
|
||||
--if self.object:get_children() == nil then
|
||||
minetest.add_entity(self.object:get_pos(), "extra_mobs:hb_eye")
|
||||
--end
|
||||
end,
|
||||
do_custom = function(self)
|
||||
for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 30)) do
|
||||
if object:is_player() then
|
||||
pos = self.object:get_pos()
|
||||
local randomCube = vector.new( pos.x + 8*(pr:next(0,16)-8), pos.y + 8*(pr:next(0,16)-8), pos.z + 8*(pr:next(0,16)-8) )
|
||||
local nodes = minetest.find_nodes_in_area_under_air(vector.subtract(randomCube, 4), vector.add(randomCube, 4), {"group:solid", "group:cracky", "group:crumbly"})
|
||||
local telepos
|
||||
if nodes ~= nil then
|
||||
if #nodes > 0 then
|
||||
-- Up to 64 attempts to teleport
|
||||
for n=1, math.min(64, #nodes) do
|
||||
local r = pr:next(1, #nodes)
|
||||
local nodepos = nodes[r]
|
||||
local node_ok = true
|
||||
-- Selected node needs to have 3 nodes of free space above
|
||||
for u=1, 3 do
|
||||
local node = minetest.get_node({x=nodepos.x, y=nodepos.y+u, z=nodepos.z})
|
||||
if minetest.registered_nodes[node.name].walkable then
|
||||
node_ok = false
|
||||
break
|
||||
end
|
||||
end
|
||||
if node_ok then
|
||||
telepos = {x=nodepos.x, y=nodepos.y+1, z=nodepos.z}
|
||||
end
|
||||
end
|
||||
if telepos then
|
||||
self.object:set_pos(telepos)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
|
@ -1,134 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### hoglin
|
||||
--###################
|
||||
|
||||
local hoglin = {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
spawn_class = "hostile",
|
||||
hp_min = 40,
|
||||
hp_max = 40,
|
||||
xp_min = 9,
|
||||
xp_max = 9,
|
||||
armor = {fleshy = 90},
|
||||
attack_type = "dogfight",
|
||||
damage = 4,
|
||||
reach = 3,
|
||||
collisionbox = {-.6, -0.01, -.6, .6, 1.4, .6},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_hoglin.b3d",
|
||||
textures = { {
|
||||
"extra_mobs_hoglin.png",
|
||||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
sounds = {
|
||||
random = "extra_mobs_hoglin",
|
||||
damage = "extra_mobs_hoglin_hurt",
|
||||
distance = 16,
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 4,
|
||||
drops = {
|
||||
{name = "mcl_mobsitems:leather",
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 1,},
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_mobitems:porkchop",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 4,},
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 7,
|
||||
walk_speed = 7,
|
||||
run_speed = 15,
|
||||
stand_start = 24,
|
||||
stand_end = 24,
|
||||
walk_start = 11,
|
||||
walk_end = 21,
|
||||
run_start = 1,
|
||||
run_end = 10,
|
||||
punch_start = 22,
|
||||
punch_end = 32,
|
||||
},
|
||||
fear_height = 4,
|
||||
view_range = 32,
|
||||
floats = 0,
|
||||
custom_attack = function(self)
|
||||
if self.state == "attack" and self.reach > vector.distance(self.object:get_pos(), self.attack:get_pos()) then
|
||||
self.attack:add_velocity({x=0,y=13,z=0})
|
||||
self.attack:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = self.damage}
|
||||
}, nil)
|
||||
end
|
||||
end,
|
||||
do_custom = function(self)
|
||||
if self.object:get_pos().y > -100 then
|
||||
local zog = minetest.add_entity(self.object:get_pos(), "extra_mobs:zoglin")
|
||||
zog:set_rotation(self.object:get_rotation())
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
attack_animals = true,
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:hoglin", hoglin)
|
||||
|
||||
local zoglin = table.copy(hoglin)
|
||||
zoglin.fire_resistant = 1
|
||||
zoglin.textures = {"extra_mobs_zoglin.png"}
|
||||
zoglin.do_custom = function()
|
||||
return
|
||||
end
|
||||
zoglin.attacks_monsters = true
|
||||
zoglin.lava_damage = 0
|
||||
zoglin.fire_damage = 0
|
||||
mobs:register_mob("extra_mobs:zoglin", zoglin)
|
||||
|
||||
-- Baby hoglin.
|
||||
--[[
|
||||
local baby_hoglin = table.copy(hoglin)
|
||||
baby_hoglin.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
||||
baby_hoglin.xp_min = 20
|
||||
baby_hoglin.xp_max = 20
|
||||
baby_hoglin.visual_size = {x=hoglin.visual_size.x/2, y=hoglin.visual_size.y/2}
|
||||
textures = { {
|
||||
"extra_mobs_hoglin.png",
|
||||
"extra_mobs_trans.png",
|
||||
} }
|
||||
baby_hoglin.walk_velocity = 1.2
|
||||
baby_hoglin.run_velocity = 2.4
|
||||
baby_hoglin.child = 1
|
||||
|
||||
mobs:register_mob("extra_mobs:baby_hoglin", baby_hoglin)]]
|
||||
|
||||
-- Regular spawning in the Nether
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:hoglin",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("extra_mobs:hoglin", S("Hoglin"), "extra_mobs_spawn_icon_hoglin.png", 0)
|
|
@ -1,28 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local path = minetest.get_modpath("extra_mobs")
|
||||
|
||||
if not minetest.get_modpath("mobs_mc_gameconfig") then
|
||||
mobs_mc = {}
|
||||
end
|
||||
|
||||
--Monsters
|
||||
dofile(path .. "/herobrine.lua")
|
||||
dofile(path .. "/hoglin+zoglin.lua")
|
||||
dofile(path .. "/piglin.lua")
|
||||
|
||||
--Animals
|
||||
dofile(path .. "/strider.lua")
|
||||
dofile(path .. "/fox.lua")
|
||||
dofile(path .. "/cod.lua")
|
||||
dofile(path .. "/salmon.lua")
|
||||
dofile(path .. "/dolphin.lua")
|
||||
dofile(path .. "/glow_squid.lua")
|
||||
|
||||
--Items
|
||||
dofile(path .. "/glow_squid_items.lua")
|
||||
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
name = extra_mobs
|
||||
depends = mcl_mobs, mobs_mc
|
||||
optional_depends = mc_warped_fungus_stick, mc_sweet_berry
|
|
@ -1,156 +0,0 @@
|
|||
# Blender v2.76 (sub 0) OBJ File: 'itemframe1facedir.blend'
|
||||
# www.blender.org
|
||||
mtllib itemframe1facedir.mtl
|
||||
o right.frame_Cube.005
|
||||
v -0.313413 -0.313413 0.435326
|
||||
v -0.313413 0.313413 0.435326
|
||||
v -0.313413 -0.313413 0.498008
|
||||
v -0.313413 0.313413 0.498008
|
||||
v -0.376095 -0.313413 0.435326
|
||||
v -0.376095 0.313413 0.435326
|
||||
v -0.376095 -0.313413 0.498008
|
||||
v -0.376095 0.313413 0.498008
|
||||
vt 0.875000 0.812500
|
||||
vt 0.812500 0.812500
|
||||
vt 0.812500 0.187500
|
||||
vt 0.875000 0.187500
|
||||
vt 1.000000 0.812500
|
||||
vt 0.937500 0.812500
|
||||
vt 0.937500 0.187500
|
||||
vt 1.000000 0.187500
|
||||
vt -0.000000 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vn 1.000000 0.000000 -0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn -0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 -0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 2/1/1 4/2/1 3/3/1 1/4/1
|
||||
f 4/1/2 8/2/2 7/3/2 3/4/2
|
||||
f 8/5/3 6/6/3 5/7/3 7/8/3
|
||||
f 6/1/4 2/2/4 1/3/4 5/4/4
|
||||
f 1/9/5 3/10/5 7/11/5 5/12/5
|
||||
f 6/9/6 8/10/6 4/11/6 2/12/6
|
||||
o left.frame_Cube.004
|
||||
v 0.376095 -0.313413 0.435326
|
||||
v 0.376095 0.313413 0.435326
|
||||
v 0.376095 -0.313413 0.498008
|
||||
v 0.376095 0.313413 0.498008
|
||||
v 0.313413 -0.313413 0.435326
|
||||
v 0.313413 0.313413 0.435326
|
||||
v 0.313413 -0.313413 0.498008
|
||||
v 0.313413 0.313413 0.498008
|
||||
vt 0.875000 0.812500
|
||||
vt 0.812500 0.812500
|
||||
vt 0.812500 0.187500
|
||||
vt 0.875000 0.187500
|
||||
vt 1.000000 0.812500
|
||||
vt 0.937500 0.812500
|
||||
vt 0.937500 0.187500
|
||||
vt 1.000000 0.187500
|
||||
vt -0.000000 0.937500
|
||||
vt 0.062500 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt -0.000000 1.000000
|
||||
vn 1.000000 0.000000 -0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 -0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 10/13/7 12/14/7 11/15/7 9/16/7
|
||||
f 12/13/8 16/14/8 15/15/8 11/16/8
|
||||
f 16/17/9 14/18/9 13/19/9 15/20/9
|
||||
f 14/13/10 10/14/10 9/15/10 13/16/10
|
||||
f 9/21/11 11/22/11 15/23/11 13/24/11
|
||||
f 14/21/12 16/22/12 12/23/12 10/24/12
|
||||
o lower.frame_Cube.003
|
||||
v 0.376095 -0.376095 0.435326
|
||||
v 0.376095 -0.313413 0.435326
|
||||
v 0.376095 -0.376095 0.498008
|
||||
v 0.376095 -0.313413 0.498008
|
||||
v -0.376095 -0.376095 0.435326
|
||||
v -0.376095 -0.313413 0.435326
|
||||
v -0.376095 -0.376095 0.498008
|
||||
v -0.376095 -0.313413 0.498008
|
||||
vt 0.187500 0.187500
|
||||
vt 0.125000 0.187500
|
||||
vt 0.125000 0.125000
|
||||
vt 0.187500 0.125000
|
||||
vt 0.875000 0.187500
|
||||
vt 0.875000 0.125000
|
||||
vt 0.812500 0.187500
|
||||
vt 0.812500 0.125000
|
||||
vt 0.875000 0.937500
|
||||
vt 0.875000 1.000000
|
||||
vt 0.125000 1.000000
|
||||
vt 0.125000 0.937500
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn -0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 18/25/13 20/26/13 19/27/13 17/28/13
|
||||
f 20/29/14 24/26/14 23/27/14 19/30/14
|
||||
f 24/29/15 22/31/15 21/32/15 23/30/15
|
||||
f 22/29/16 18/26/16 17/27/16 21/30/16
|
||||
f 17/33/17 19/34/17 23/35/17 21/36/17
|
||||
f 22/30/18 24/29/18 20/26/18 18/27/18
|
||||
o upper.frame_Cube.002
|
||||
v 0.376095 0.313413 0.435326
|
||||
v 0.376095 0.376095 0.435326
|
||||
v 0.376095 0.313413 0.498008
|
||||
v 0.376095 0.376095 0.498008
|
||||
v -0.376095 0.313413 0.435326
|
||||
v -0.376095 0.376095 0.435326
|
||||
v -0.376095 0.313413 0.498008
|
||||
v -0.376095 0.376095 0.498008
|
||||
vt 0.187500 0.875000
|
||||
vt 0.125000 0.875000
|
||||
vt 0.125000 0.812500
|
||||
vt 0.187500 0.812500
|
||||
vt 0.875000 0.875000
|
||||
vt 0.875000 0.812500
|
||||
vt 0.812500 0.875000
|
||||
vt 0.812500 0.812500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.875000 1.000000
|
||||
vt 0.125000 1.000000
|
||||
vt 0.125000 0.937500
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn -0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 26/37/19 28/38/19 27/39/19 25/40/19
|
||||
f 28/41/20 32/38/20 31/39/20 27/42/20
|
||||
f 32/41/21 30/43/21 29/44/21 31/42/21
|
||||
f 30/41/22 26/38/22 25/39/22 29/42/22
|
||||
f 25/45/23 27/46/23 31/47/23 29/48/23
|
||||
f 30/48/24 32/38/24 28/41/24 26/45/24
|
||||
o background_Plane
|
||||
v 0.313413 -0.313413 0.466667
|
||||
v -0.313413 -0.313413 0.466667
|
||||
v 0.313413 0.313413 0.466667
|
||||
v -0.313413 0.313413 0.466667
|
||||
vt 0.187500 0.187500
|
||||
vt 0.812500 0.187500
|
||||
vt 0.812500 0.812500
|
||||
vt 0.187500 0.812500
|
||||
vn -0.000000 0.000000 -1.000000
|
||||
usemtl None
|
||||
s off
|
||||
f 33/49/25 34/50/25 36/51/25 35/52/25
|
|
@ -1,298 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local trading_items = {
|
||||
{ itemstring = "mcl_core:obsidian", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_core:gravel", amount_min = 8, amount_max = 16 },
|
||||
{ itemstring = "mcl_mobitems:leather", amount_min = 4, amount_max = 10 },
|
||||
{ itemstring = "mcl_nether:soul_sand", amount_min = 4, amount_max = 16 },
|
||||
{ itemstring = "mcl_nether:nether_brick", amount_min = 4, amount_max = 16 },
|
||||
{ itemstring = "mcl_mobitems:string", amount_min = 3, amount_max = 9 },
|
||||
{ itemstring = "mcl_nether:quartz", amount_min = 4, amount_max = 10 },
|
||||
{ itemstring = "mcl_potions:water", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_core:iron_nugget", amount_min = 10, amount_max = 36 },
|
||||
{ itemstring = "mcl_throwing:ender_pearl", amount_min = 2, amount_max = 6 },
|
||||
{ itemstring = "mcl_potions:fire_resistance", amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_potions:fire_resistance_splash", amount_min = 1, amount_max = 1 },
|
||||
}
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
|
||||
|
||||
--###################
|
||||
--################### piglin
|
||||
--###################
|
||||
local piglin = {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
spawn_class = "hostile",
|
||||
hp_min = 16,
|
||||
hp_max = 16,
|
||||
xp_min = 9,
|
||||
xp_max = 9,
|
||||
armor = {fleshy = 90},
|
||||
damage = 4,
|
||||
reach = 3,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_piglin.b3d",
|
||||
textures = { {
|
||||
"extra_mobs_piglin.png",
|
||||
"mcl_bows_bow_2.png",
|
||||
} },
|
||||
visual_size = {x=1, y=1},
|
||||
sounds = {
|
||||
random = "extra_mobs_piglin",
|
||||
damage = "extra_mobs_piglin_hurt",
|
||||
distance = 16,
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 4.317,
|
||||
run_velocity = 5.6121,
|
||||
drops = {
|
||||
{name = "mcl_bows:crossbow",
|
||||
chance = 10,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 30,
|
||||
walk_speed = 30,
|
||||
run_speed = 30,
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
run_start = 440,
|
||||
run_end = 459,
|
||||
},
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
on_spawn = function(self)
|
||||
self.weapon = self.base_texture[2]
|
||||
self.gold_items = 0
|
||||
end,
|
||||
do_custom = function(self)
|
||||
if self.object:get_pos().y > -100 then
|
||||
--local zog = minetest.add_entity(self.object:get_pos(), "extra_mobs:zombified_piglin")
|
||||
--zog:set_rotation(self.object:get_rotation())
|
||||
--self.object:remove()
|
||||
end
|
||||
if self.trading == true then
|
||||
self.state = "trading"
|
||||
self.object:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(20,-20,18))
|
||||
self.object:set_bone_position("Head", vector.new(0,6.3,0), vector.new(-40,0,0))
|
||||
self.base_texture[2] = "default_gold_ingot.png"
|
||||
self.object:set_properties({textures = self.base_texture})
|
||||
else
|
||||
self.object:set_bone_position("Wield_Item", vector.new(.5,4.5,-1.6), vector.new(90,0,20))
|
||||
self.base_texture[2] = self.weapon
|
||||
self.object:set_properties({textures = self.base_texture})
|
||||
self.object:set_bone_position("Head", vector.new(0,6.3,0), vector.new(0,0,0))
|
||||
self.object:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(0,0,0))
|
||||
end
|
||||
|
||||
if self.state ~= "attack" then
|
||||
self._attacked_by_player = false
|
||||
end
|
||||
if self.state == "attack" and self.attack:is_player() then
|
||||
for i=1, 6 do
|
||||
local stack = self.attack:get_inventory():get_stack("armor", i)
|
||||
local item = stack:get_name()
|
||||
if item == "mcl_armor:chestplate_gold" or item == "mcl_armor:leggings_gold" or item == "mcl_armor:helmet_gold" or item == "mcl_armor:boots_gold" then
|
||||
if self._attacked_by_player == false then
|
||||
self.state = "stand"
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player() and clicker:get_wielded_item():get_name() == "mcl_core:gold_ingot" and self.state ~= "attack" and self.gold_items < 3 then
|
||||
local item_gold = clicker:get_wielded_item()
|
||||
item_gold:take_item(1)
|
||||
clicker:set_wielded_item(item_gold)
|
||||
self.state = "stand"
|
||||
self.object:set_animation({x=0,y=79})
|
||||
self.trading = true
|
||||
self.gold_items = self.gold_items + 1
|
||||
self.object:set_bone_position("Wield_Item", vector.new(-1.5,4.9,1.8), vector.new(135,0,90))
|
||||
minetest.after(5, function()
|
||||
self.gold_items = self.gold_items - 1
|
||||
if self.gold_items == 0 then
|
||||
self.trading = false
|
||||
self.state = "stand"
|
||||
end
|
||||
local c_pos = self.object:get_pos()
|
||||
self.what_traded = trading_items[math.random(#trading_items)]
|
||||
for x = 1, math.random(self.what_traded.amount_min, self.what_traded.amount_max) do
|
||||
minetest.add_item({x=math.random(c_pos.x - 1, c_pos.x + 1), y=math.random(c_pos.y - 1, c_pos.y + 1), z= math.random(c_pos.z - 1, c_pos.z + 1)}, self.what_traded.itemstring)
|
||||
end
|
||||
end)
|
||||
end
|
||||
end,
|
||||
do_punch = function(self, hitter)
|
||||
if hitter:is_player() then
|
||||
self._attacked_by_player = true
|
||||
end
|
||||
end,
|
||||
attack_type = "dogshoot",
|
||||
arrow = "mcl_bows:arrow_entity",
|
||||
shoot_arrow = function(self, pos, dir)
|
||||
if mod_bows then
|
||||
-- 2-4 damage per arrow
|
||||
local dmg = math.max(4, math.random(2, 8))
|
||||
mobs.shoot_projectile_handling("mcl_bows:arrow", pos, dir, self.object:get_yaw(), self.object, nil, dmg)
|
||||
end
|
||||
end,
|
||||
shoot_interval = 1.2,
|
||||
shoot_offset = 1.5,
|
||||
dogshoot_switch = 1,
|
||||
dogshoot_count_max =1.8,
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:piglin", piglin)
|
||||
|
||||
|
||||
local sword_piglin = table.copy(piglin)
|
||||
sword_piglin.mesh = "extra_mobs_sword_piglin.b3d"
|
||||
sword_piglin.textures = {"extra_mobs_piglin.png", "default_tool_goldsword.png"}
|
||||
sword_piglin.on_spawn = function(self)
|
||||
self.gold_items = 0
|
||||
self.weapon = self.base_texture[2]
|
||||
self.object:set_bone_position("Wield_Item", vector.new(0,3.9,1.3), vector.new(90,0,0))
|
||||
end
|
||||
sword_piglin.drops = {
|
||||
{name = "mcl_tools:sword_gold",
|
||||
chance = 10,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
}
|
||||
sword_piglin.attack_type = "dogfight"
|
||||
sword_piglin.animation = {
|
||||
stand_speed = 30,
|
||||
walk_speed = 30,
|
||||
punch_speed = 45,
|
||||
run_speed = 30,
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
run_start = 440,
|
||||
run_end = 459,
|
||||
punch_start = 189,
|
||||
punch_end = 198,
|
||||
}
|
||||
mobs:register_mob("extra_mobs:sword_piglin", sword_piglin)
|
||||
|
||||
local zombified_piglin = table.copy(piglin)
|
||||
zombified_piglin.fire_resistant = 1
|
||||
zombified_piglin.do_custom = function()
|
||||
return
|
||||
end
|
||||
zombified_piglin.on_spawn = function()
|
||||
return
|
||||
end
|
||||
zombified_piglin.on_rightclick = function()
|
||||
return
|
||||
end
|
||||
zombified_piglin.lava_damage = 0
|
||||
zombified_piglin.fire_damage = 0
|
||||
zombified_piglin.attack_animals = true
|
||||
zombified_piglin.mesh = "extra_mobs_sword_piglin.b3d"
|
||||
zombified_piglin.textures = {"extra_mobs_zombified_piglin.png", "default_tool_goldsword.png", "extra_mobs_trans.png"}
|
||||
zombified_piglin.attack_type = "dogfight"
|
||||
zombified_piglin.animation = {
|
||||
stand_speed = 30,
|
||||
walk_speed = 30,
|
||||
punch_speed = 45,
|
||||
run_speed = 30,
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
run_start = 440,
|
||||
run_end = 459,
|
||||
punch_start = 189,
|
||||
punch_end = 198,
|
||||
}
|
||||
mobs:register_mob("extra_mobs:zombified_piglin", zombified_piglin)
|
||||
|
||||
|
||||
local piglin_brute = table.copy(piglin)
|
||||
piglin_brute.xp_min = 20
|
||||
piglin_brute.xp_max = 20
|
||||
piglin_brute.hp_min = 50
|
||||
piglin_brute.hp_max = 50
|
||||
piglin_brute.fire_resistant = 1
|
||||
piglin_brute.do_custom = function()
|
||||
return
|
||||
end
|
||||
piglin_brute.on_spawn = function()
|
||||
return
|
||||
end
|
||||
piglin_brute.on_rightclick = function()
|
||||
return
|
||||
end
|
||||
piglin_brute.attacks_monsters = true
|
||||
piglin_brute.lava_damage = 0
|
||||
piglin_brute.fire_damage = 0
|
||||
piglin_brute.attack_animals = true
|
||||
piglin_brute.mesh = "extra_mobs_sword_piglin.b3d"
|
||||
piglin_brute.textures = {"extra_mobs_piglin_brute.png", "default_tool_goldaxe.png", "extra_mobs_trans.png"}
|
||||
piglin_brute.attack_type = "dogfight"
|
||||
piglin_brute.animation = {
|
||||
stand_speed = 30,
|
||||
walk_speed = 30,
|
||||
punch_speed = 45,
|
||||
run_speed = 30,
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
run_start = 440,
|
||||
run_end = 459,
|
||||
punch_start = 189,
|
||||
punch_end = 198,
|
||||
}
|
||||
piglin_brute.can_despawn = false
|
||||
piglin_brute.group_attack = { "extra_mobs:piglin", "extra_mobs:piglin_brute" }
|
||||
mobs:register_mob("extra_mobs:piglin_brute", piglin_brute)
|
||||
|
||||
|
||||
-- Regular spawning in the Nether
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:piglin",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:sword_piglin",
|
||||
"nether",
|
||||
"ground",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
-- spawn eggs
|
||||
mobs:register_egg("extra_mobs:piglin", S("piglin"), "extra_mobs_spawn_icon_piglin.png", 0)
|
||||
mobs:register_egg("extra_mobs:piglin_brute", S("piglin Brute"), "extra_mobs_spawn_icon_piglin.png", 0)
|
|
@ -1,219 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### salmon
|
||||
--###################
|
||||
|
||||
local salmon = {
|
||||
type = "animal",
|
||||
spawn_class = "water",
|
||||
can_despawn = true,
|
||||
passive = true,
|
||||
hp_min = 3,
|
||||
hp_max = 3,
|
||||
xp_min = 1,
|
||||
xp_max = 3,
|
||||
armor = 100,
|
||||
rotate = 270,
|
||||
tilt_swim = true,
|
||||
collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.79, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_salmon.b3d",
|
||||
textures = {
|
||||
{"extra_mobs_salmon.png"}
|
||||
},
|
||||
sounds = {
|
||||
},
|
||||
animation = {
|
||||
stand_start = 1,
|
||||
stand_end = 20,
|
||||
walk_start = 1,
|
||||
walk_end = 20,
|
||||
run_start = 1,
|
||||
run_end = 20,
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_fishing:salmon_raw",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
{name = "mcl_dye:white",
|
||||
chance = 20,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
},
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = false,
|
||||
swim = true,
|
||||
breathes_in_water = true,
|
||||
jump = false,
|
||||
view_range = 16,
|
||||
runaway = true,
|
||||
fear_height = 4,
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:salmon", salmon)
|
||||
|
||||
|
||||
--spawning TODO: in schools
|
||||
local water = mobs_mc.spawn_height.water + 1
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:salmon",
|
||||
"overworld",
|
||||
"water",
|
||||
{
|
||||
"Mesa",
|
||||
"FlowerForest",
|
||||
"Swampland",
|
||||
"Taiga",
|
||||
"ExtremeHills",
|
||||
"Jungle",
|
||||
"Savanna",
|
||||
"BirchForest",
|
||||
"MegaSpruceTaiga",
|
||||
"MegaTaiga",
|
||||
"ExtremeHills+",
|
||||
"Forest",
|
||||
"Plains",
|
||||
"Desert",
|
||||
"ColdTaiga",
|
||||
"MushroomIsland",
|
||||
"IcePlainsSpikes",
|
||||
"SunflowerPlains",
|
||||
"IcePlains",
|
||||
"RoofedForest",
|
||||
"ExtremeHills+_snowtop",
|
||||
"MesaPlateauFM_grasstop",
|
||||
"JungleEdgeM",
|
||||
"ExtremeHillsM",
|
||||
"JungleM",
|
||||
"BirchForestM",
|
||||
"MesaPlateauF",
|
||||
"MesaPlateauFM",
|
||||
"MesaPlateauF_grasstop",
|
||||
"MesaBryce",
|
||||
"JungleEdge",
|
||||
"SavannaM",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"RoofedForest_ocean",
|
||||
"JungleEdgeM_ocean",
|
||||
"BirchForestM_ocean",
|
||||
"BirchForest_ocean",
|
||||
"IcePlains_deep_ocean",
|
||||
"Jungle_deep_ocean",
|
||||
"Savanna_ocean",
|
||||
"MesaPlateauF_ocean",
|
||||
"ExtremeHillsM_deep_ocean",
|
||||
"Savanna_deep_ocean",
|
||||
"SunflowerPlains_ocean",
|
||||
"Swampland_deep_ocean",
|
||||
"Swampland_ocean",
|
||||
"MegaSpruceTaiga_deep_ocean",
|
||||
"ExtremeHillsM_ocean",
|
||||
"JungleEdgeM_deep_ocean",
|
||||
"SunflowerPlains_deep_ocean",
|
||||
"BirchForest_deep_ocean",
|
||||
"IcePlainsSpikes_ocean",
|
||||
"Mesa_ocean",
|
||||
"StoneBeach_ocean",
|
||||
"Plains_deep_ocean",
|
||||
"JungleEdge_deep_ocean",
|
||||
"SavannaM_deep_ocean",
|
||||
"Desert_deep_ocean",
|
||||
"Mesa_deep_ocean",
|
||||
"ColdTaiga_deep_ocean",
|
||||
"Plains_ocean",
|
||||
"MesaPlateauFM_ocean",
|
||||
"Forest_deep_ocean",
|
||||
"JungleM_deep_ocean",
|
||||
"FlowerForest_deep_ocean",
|
||||
"MushroomIsland_ocean",
|
||||
"MegaTaiga_ocean",
|
||||
"StoneBeach_deep_ocean",
|
||||
"IcePlainsSpikes_deep_ocean",
|
||||
"ColdTaiga_ocean",
|
||||
"SavannaM_ocean",
|
||||
"MesaPlateauF_deep_ocean",
|
||||
"MesaBryce_deep_ocean",
|
||||
"ExtremeHills+_deep_ocean",
|
||||
"ExtremeHills_ocean",
|
||||
"MushroomIsland_deep_ocean",
|
||||
"Forest_ocean",
|
||||
"MegaTaiga_deep_ocean",
|
||||
"JungleEdge_ocean",
|
||||
"MesaBryce_ocean",
|
||||
"MegaSpruceTaiga_ocean",
|
||||
"ExtremeHills+_ocean",
|
||||
"Jungle_ocean",
|
||||
"RoofedForest_deep_ocean",
|
||||
"IcePlains_ocean",
|
||||
"FlowerForest_ocean",
|
||||
"ExtremeHills_deep_ocean",
|
||||
"MesaPlateauFM_deep_ocean",
|
||||
"Desert_ocean",
|
||||
"Taiga_ocean",
|
||||
"BirchForestM_deep_ocean",
|
||||
"Taiga_deep_ocean",
|
||||
"JungleM_ocean",
|
||||
"FlowerForest_underground",
|
||||
"JungleEdge_underground",
|
||||
"StoneBeach_underground",
|
||||
"MesaBryce_underground",
|
||||
"Mesa_underground",
|
||||
"RoofedForest_underground",
|
||||
"Jungle_underground",
|
||||
"Swampland_underground",
|
||||
"MushroomIsland_underground",
|
||||
"BirchForest_underground",
|
||||
"Plains_underground",
|
||||
"MesaPlateauF_underground",
|
||||
"ExtremeHills_underground",
|
||||
"MegaSpruceTaiga_underground",
|
||||
"BirchForestM_underground",
|
||||
"SavannaM_underground",
|
||||
"MesaPlateauFM_underground",
|
||||
"Desert_underground",
|
||||
"Savanna_underground",
|
||||
"Forest_underground",
|
||||
"SunflowerPlains_underground",
|
||||
"ColdTaiga_underground",
|
||||
"IcePlains_underground",
|
||||
"IcePlainsSpikes_underground",
|
||||
"MegaTaiga_underground",
|
||||
"Taiga_underground",
|
||||
"ExtremeHills+_underground",
|
||||
"JungleM_underground",
|
||||
"ExtremeHillsM_underground",
|
||||
"JungleEdgeM_underground",
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
4000,
|
||||
3,
|
||||
water-16,
|
||||
water)
|
||||
|
||||
--spawn egg
|
||||
mobs:register_egg("extra_mobs:salmon", S("Salmon"), "extra_mobs_spawn_icon_salmon.png", 0)
|
|
@ -1,232 +0,0 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local S = minetest.get_translator("extra_mobs")
|
||||
|
||||
--###################
|
||||
--################### STRIDER
|
||||
--###################
|
||||
|
||||
|
||||
local strider = {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
spawn_class = "passive",
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
xp_min = 9,
|
||||
xp_max = 9,
|
||||
armor = {fleshy = 90},
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
reach = 2,
|
||||
collisionbox = {-.6, -0.01, -.6, .6, 1.94, .6},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_strider.b3d",
|
||||
textures = { {
|
||||
"extra_mobs_strider.png",
|
||||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
sounds = {
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
runaway = true,
|
||||
drops = {
|
||||
{name = "mcl_mobsitems:string",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 5,},
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 15,
|
||||
walk_speed = 15,
|
||||
run_speed = 30,
|
||||
stand_start = 5,
|
||||
stand_end = 5,
|
||||
walk_start = 1,
|
||||
walk_end = 20,
|
||||
},
|
||||
lava_damage = 0,
|
||||
fire_damage = 0,
|
||||
light_damage = 0,
|
||||
water_damage = 5,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
fire_resistant = true,
|
||||
floats_on_lava = 1,
|
||||
floats = 0,
|
||||
do_custom = function(self, dtime)
|
||||
|
||||
if minetest.find_node_near(self.object:get_pos(), 2, "mcl_core:lava_source") ~= nil or minetest.find_node_near(self.object:get_pos(), 2, "mcl_core:lava_flowing") ~= nil or minetest.find_node_near(self.object:get_pos(), 2, "mcl_nether:nether_lava_source") ~= nil or minetest.find_node_near(self.object:get_pos(), 2, "mcl_nether:nether_lava_flowing") ~= nil then
|
||||
self.walk_velocity = 2
|
||||
self.run_velocity = 4
|
||||
self.base_texture[1] = "extra_mobs_strider.png"
|
||||
self.shaking = false
|
||||
else
|
||||
self.base_texture[1] = "extra_mobs_strider_cold.png"
|
||||
self.walk_velocity = .5
|
||||
self.run_velocity = 1
|
||||
self.shaking = true
|
||||
end
|
||||
|
||||
self.object:set_properties({textures=self.base_texture, shaking=self.shaking, run_velocity=self.run_velocity, walk_velocity=self.walk_velocity})
|
||||
|
||||
-- set needed values if not already present
|
||||
if not self.v2 then
|
||||
self.v2 = 0
|
||||
self.max_speed_forward = 8
|
||||
self.max_speed_reverse = 4
|
||||
self.accel = 2
|
||||
self.terrain_type = 3
|
||||
self.driver_attach_at = {x = 0, y = 5.5, z = -1.75}
|
||||
self.driver_eye_offset = {x = 0, y = 10, z = 0}
|
||||
self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
|
||||
end
|
||||
|
||||
-- if driver present allow control of horse
|
||||
if self.driver then
|
||||
|
||||
mobs.drive(self, "walk", "stand", false, dtime)
|
||||
|
||||
return false -- skip rest of mob functions
|
||||
end
|
||||
|
||||
return true
|
||||
end,
|
||||
|
||||
on_die = function(self, pos)
|
||||
|
||||
-- drop saddle when horse is killed while riding
|
||||
-- also detach from horse properly
|
||||
if self.driver then
|
||||
mobs.detach(self.driver, {x = 1, y = 0, z = 1})
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local wielditem = clicker:get_wielded_item()
|
||||
|
||||
local controlitem = ""
|
||||
if minetest.get_modpath("mc") then
|
||||
controlitem = "mc_warped_fungus_stick:warped_fungus_stick"
|
||||
else
|
||||
controlitem = mobs_mc.items.carrot_on_a_stick
|
||||
end
|
||||
if wielditem:get_name() ~= controlitem then
|
||||
if mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
end
|
||||
|
||||
if self.child then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == mobs_mc.items.saddle and self.saddle ~= "yes" then
|
||||
self.base_texture = {
|
||||
"extra_mobs_strider.png",
|
||||
"mobs_mc_pig_saddle.png", -- saddle
|
||||
}
|
||||
self.object:set_properties({
|
||||
textures = self.base_texture
|
||||
})
|
||||
self.saddle = "yes"
|
||||
self.tamed = true
|
||||
self.drops = {
|
||||
{name = "mcl_mobitems:string",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "mcl_mobitems:saddle",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
}
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
local inv = clicker:get_inventory()
|
||||
local stack = inv:get_stack("main", clicker:get_wield_index())
|
||||
stack:take_item()
|
||||
inv:set_stack("main", clicker:get_wield_index(), stack)
|
||||
end
|
||||
minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true)
|
||||
return
|
||||
end
|
||||
|
||||
-- Mount or detach player
|
||||
local name = clicker:get_player_name()
|
||||
if self.driver and clicker == self.driver then
|
||||
-- Detach if already attached
|
||||
mobs.detach(clicker, {x=1, y=0, z=0})
|
||||
return
|
||||
|
||||
elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == controlitem then
|
||||
-- Ride pig if it has a saddle and player uses a carrot on a stick
|
||||
|
||||
mobs.attach(self, clicker)
|
||||
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
|
||||
local inv = self.driver:get_inventory()
|
||||
-- 26 uses
|
||||
if wielditem:get_wear() > 63000 then
|
||||
-- Break carrot on a stick
|
||||
local def = wielditem:get_definition()
|
||||
if def.sounds and def.sounds.breaks then
|
||||
minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true)
|
||||
end
|
||||
wielditem = {name = mobs_mc.items.fishing_rod, count = 1}
|
||||
else
|
||||
wielditem:add_wear(2521)
|
||||
end
|
||||
inv:set_stack("main",self.driver:get_wield_index(), wielditem)
|
||||
end
|
||||
return
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
mobs:register_mob("extra_mobs:strider", strider)
|
||||
|
||||
-- Baby strider.
|
||||
|
||||
local baby_strider = table.copy(strider)
|
||||
baby_strider.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
||||
baby_strider.xp_min = 13
|
||||
baby_strider.xp_max = 13
|
||||
baby_strider.visual_size = {x=strider.visual_size.x/2, y=strider.visual_size.y/2}
|
||||
textures = { {
|
||||
"extra_mobs_strider.png",
|
||||
"extra_mobs_trans.png",
|
||||
} }
|
||||
baby_strider.walk_velocity = 1.2
|
||||
baby_strider.run_velocity = 2.4
|
||||
baby_strider.child = 1
|
||||
|
||||
mobs:register_mob("extra_mobs:baby_strider", baby_strider)
|
||||
|
||||
-- Regular spawning in the Nether
|
||||
mobs:spawn_specific(
|
||||
"extra_mobs:strider",
|
||||
"nether",
|
||||
"lava",
|
||||
{
|
||||
"Nether"
|
||||
},
|
||||
0,
|
||||
minetest.LIGHT_MAX+1,
|
||||
30,
|
||||
6000,
|
||||
3,
|
||||
mobs_mc.spawn_height.nether_min,
|
||||
mobs_mc.spawn_height.nether_max)
|
||||
|
||||
-- spawn eggs
|
||||
mobs:register_egg("extra_mobs:strider", S("Strider"), "extra_mobs_spawn_icon_strider.png", 0)
|
Before Width: | Height: | Size: 296 B |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 766 B |
Before Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 407 B |
Before Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 8.8 KiB |
Before Width: | Height: | Size: 237 B |
Before Width: | Height: | Size: 3.3 KiB |
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 830 B |
Before Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 6.4 KiB |
Before Width: | Height: | Size: 591 B |
Before Width: | Height: | Size: 6.3 KiB |
Before Width: | Height: | Size: 560 B |
Before Width: | Height: | Size: 614 B |
Before Width: | Height: | Size: 6.1 KiB |
Before Width: | Height: | Size: 582 B |
Before Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 2.0 KiB |
Before Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 2.8 KiB |
Before Width: | Height: | Size: 170 B |
Before Width: | Height: | Size: 175 B |
Before Width: | Height: | Size: 175 B |
Before Width: | Height: | Size: 175 B |
|
@ -1,4 +1,4 @@
|
|||
local S = minetest.get_translator("mcl_boats")
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local boat_visual_size = {x = 1, y = 1, z = 1}
|
||||
local paddling_speed = 22
|
||||
|
@ -328,10 +328,10 @@ function boat.on_step(self, dtime, moveresult)
|
|||
|
||||
p.y = p.y - boat_y_offset
|
||||
local new_velo
|
||||
local new_acce = {x = 0, y = 0, z = 0}
|
||||
local new_acce
|
||||
if not is_water(p) and not on_ice then
|
||||
-- Not on water or inside water: Free fall
|
||||
local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
|
||||
--local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
|
||||
new_acce = {x = 0, y = -9.8, z = 0}
|
||||
new_velo = get_velocity(self._v, self.object:get_yaw(),
|
||||
self.object:get_velocity().y)
|
||||
|
@ -470,6 +470,6 @@ minetest.register_craft({
|
|||
burntime = 20,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("doc_identifier") ~= nil then
|
||||
if minetest.get_modpath("doc_identifier") then
|
||||
doc.sub.identifier.register_object("mcl_boats:boat", "craftitems", "mcl_boats:boat")
|
||||
end
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
local S = minetest.get_translator("mcl_burning")
|
||||
|
||||
function mcl_burning.get_storage(obj)
|
||||
return obj:is_player() and mcl_burning.storage[obj] or obj:get_luaentity()
|
||||
end
|
||||
|
@ -145,4 +143,4 @@ function mcl_burning.tick(obj, dtime, storage)
|
|||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
|
@ -1,5 +1,9 @@
|
|||
local S = minetest.get_translator("mcl_burning")
|
||||
local modpath = minetest.get_modpath("mcl_burning")
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
local pairs = pairs
|
||||
|
||||
local get_connected_players = minetest.get_connected_players
|
||||
local get_item_group = minetest.get_item_group
|
||||
|
||||
mcl_burning = {
|
||||
storage = {},
|
||||
|
@ -9,7 +13,7 @@ mcl_burning = {
|
|||
dofile(modpath .. "/api.lua")
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
for _, player in pairs(get_connected_players()) do
|
||||
local storage = mcl_burning.storage[player]
|
||||
if not mcl_burning.tick(player, dtime, storage) and not mcl_burning.is_affected_by_rain(player) then
|
||||
local nodes = mcl_burning.get_touching_nodes(player, {"group:puts_out_fire", "group:set_on_fire"}, storage)
|
||||
|
@ -17,12 +21,12 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
for _, pos in pairs(nodes) do
|
||||
local node = minetest.get_node(pos)
|
||||
if minetest.get_item_group(node.name, "puts_out_fire") > 0 then
|
||||
if get_item_group(node.name, "puts_out_fire") > 0 then
|
||||
burn_time = 0
|
||||
break
|
||||
end
|
||||
|
||||
local value = minetest.get_item_group(node.name, "set_on_fire")
|
||||
local value = get_item_group(node.name, "set_on_fire")
|
||||
if value > burn_time then
|
||||
burn_time = value
|
||||
end
|
||||
|
@ -56,7 +60,6 @@ minetest.register_on_leaveplayer(function(player)
|
|||
local storage = mcl_burning.storage[player]
|
||||
storage.fire_hud_id = nil
|
||||
player:get_meta():set_string("mcl_burning:data", minetest.serialize(storage))
|
||||
|
||||
mcl_burning.storage[player] = nil
|
||||
end)
|
||||
|
||||
|
@ -68,11 +71,10 @@ minetest.register_entity("mcl_burning:fire", {
|
|||
visual = "cube",
|
||||
pointable = false,
|
||||
glow = -1,
|
||||
backface_culling = false,
|
||||
},
|
||||
|
||||
animation_frame = 0,
|
||||
animation_timer = 0,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
local parent, storage = self:sanity_check()
|
||||
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
local S = minetest.get_translator("mcl_falling_nodes")
|
||||
local has_mcl_armor = minetest.get_modpath("mcl_armor")
|
||||
|
||||
local get_falling_depth = function(self)
|
||||
local function get_falling_depth(self)
|
||||
if not self._startpos then
|
||||
-- Fallback
|
||||
self._startpos = self.object:get_pos()
|
||||
|
@ -9,7 +6,7 @@ local get_falling_depth = function(self)
|
|||
return self._startpos.y - vector.round(self.object:get_pos()).y
|
||||
end
|
||||
|
||||
local deal_falling_damage = function(self, dtime)
|
||||
local function deal_falling_damage(self, dtime)
|
||||
if minetest.get_item_group(self.node.name, "falling_node_damage") == 0 then
|
||||
return
|
||||
end
|
||||
|
@ -38,7 +35,7 @@ local deal_falling_damage = function(self, dtime)
|
|||
inv:set_stack("armor", 2, helmet)
|
||||
end
|
||||
end
|
||||
local deathmsg, dmg_type
|
||||
local dmg_type
|
||||
if minetest.get_item_group(self.node.name, "anvil") ~= 0 then
|
||||
dmg_type = "anvil"
|
||||
else
|
||||
|
@ -60,10 +57,8 @@ minetest.register_entity(":__builtin:falling_node", {
|
|||
collide_with_objects = false,
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
},
|
||||
|
||||
node = {},
|
||||
meta = {},
|
||||
|
||||
set_node = function(self, node, meta)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
-- Change falling node if definition tells us to
|
||||
|
@ -90,7 +85,6 @@ minetest.register_entity(":__builtin:falling_node", {
|
|||
glow = glow,
|
||||
})
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
local meta = self.meta
|
||||
-- Workaround: Save inventory seperately from metadata.
|
||||
|
@ -111,7 +105,6 @@ minetest.register_entity(":__builtin:falling_node", {
|
|||
}
|
||||
return minetest.serialize(ds)
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
|
||||
|
@ -134,7 +127,6 @@ minetest.register_entity(":__builtin:falling_node", {
|
|||
end
|
||||
self._startpos = vector.round(self._startpos)
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
-- Set gravity
|
||||
local acceleration = self.object:get_acceleration()
|
||||
|
@ -186,10 +178,9 @@ minetest.register_entity(":__builtin:falling_node", {
|
|||
return
|
||||
end
|
||||
local nd = minetest.registered_nodes[n2.name]
|
||||
if n2.name == "mcl_portals:portal_end" then
|
||||
-- TODO: Teleport falling node.
|
||||
|
||||
elseif (nd and nd.buildable_to == true) or minetest.get_item_group(self.node.name, "crush_after_fall") ~= 0 then
|
||||
--if n2.name == "mcl_portals:portal_end" then
|
||||
-- TODO: Teleport falling node.
|
||||
if (nd and nd.buildable_to == true) or minetest.get_item_group(self.node.name, "crush_after_fall") ~= 0 then
|
||||
-- Replace destination node if it's buildable to
|
||||
minetest.remove_node(np)
|
||||
-- Run script hook
|
||||
|
@ -256,7 +247,6 @@ minetest.register_entity(":__builtin:falling_node", {
|
|||
self.object:set_pos(npos)
|
||||
end
|
||||
end
|
||||
|
||||
deal_falling_damage(self, dtime)
|
||||
end
|
||||
})
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
# textdomain: mcl_falling_nodes
|
||||
@1 was smashed by a falling anvil.=@1 wurde von einem fallenden Amboss zerschmettert.
|
||||
@1 was smashed by a falling block.=@1 wurde von einem fallenden Block zerschmettert.
|
|
@ -1,3 +0,0 @@
|
|||
# textdomain: mcl_falling_nodes
|
||||
@1 was smashed by a falling anvil.=@1 fue aplastado por la caída de un yunque.
|
||||
@1 was smashed by a falling block.=@1 fue aplastado por la caída de un bloque.
|
|
@ -1,3 +0,0 @@
|
|||
# textdomain: mcl_falling_nodes
|
||||
@1 was smashed by a falling anvil.=@1 a été écrasé par une enclume qui tombait.
|
||||
@1 was smashed by a falling block.=@1 a été écrasé par un bloc qui tombait.
|
|
@ -1,3 +0,0 @@
|
|||
# textdomain: mcl_falling_nodes
|
||||
@1 was smashed by a falling anvil.=@1 придавило падающей наковальней.
|
||||
@1 was smashed by a falling block.=@1 раздавило падающим блоком.
|
|
@ -1,3 +0,0 @@
|
|||
# textdomain: mcl_falling_nodes
|
||||
@1 was smashed by a falling anvil.=
|
||||
@1 was smashed by a falling block.=
|
|
@ -1,5 +1,5 @@
|
|||
--these are lua locals, used for higher performance
|
||||
local minetest,math,vector,ipairs = minetest,math,vector,ipairs
|
||||
local minetest, math, vector, ipairs, pairs = minetest, math, vector, ipairs, pairs
|
||||
|
||||
--this is used for the player pool in the sound buffer
|
||||
local pool = {}
|
||||
|
@ -38,7 +38,7 @@ item_drop_settings.drop_single_item = false --if true, the drop control dro
|
|||
|
||||
item_drop_settings.magnet_time = 0.75 -- how many seconds an item follows the player before giving up
|
||||
|
||||
local get_gravity = function()
|
||||
local function get_gravity()
|
||||
return tonumber(minetest.settings:get("movement_gravity")) or 9.81
|
||||
end
|
||||
|
||||
|
@ -60,7 +60,7 @@ mcl_item_entity.register_pickup_achievement("mcl_mobitems:blaze_rod", "mcl:blaze
|
|||
mcl_item_entity.register_pickup_achievement("mcl_mobitems:leather", "mcl:killCow")
|
||||
mcl_item_entity.register_pickup_achievement("mcl_core:diamond", "mcl:diamonds")
|
||||
|
||||
local check_pickup_achievements = function(object, player)
|
||||
local function check_pickup_achievements(object, player)
|
||||
if has_awards then
|
||||
local itemname = ItemStack(object:get_luaentity().itemstring):get_name()
|
||||
local playername = player:get_player_name()
|
||||
|
@ -72,7 +72,7 @@ local check_pickup_achievements = function(object, player)
|
|||
end
|
||||
end
|
||||
|
||||
local enable_physics = function(object, luaentity, ignore_check)
|
||||
local function enable_physics(object, luaentity, ignore_check)
|
||||
if luaentity.physical_state == false or ignore_check == true then
|
||||
luaentity.physical_state = true
|
||||
object:set_properties({
|
||||
|
@ -83,7 +83,7 @@ local enable_physics = function(object, luaentity, ignore_check)
|
|||
end
|
||||
end
|
||||
|
||||
local disable_physics = function(object, luaentity, ignore_check, reset_movement)
|
||||
local function disable_physics(object, luaentity, ignore_check, reset_movement)
|
||||
if luaentity.physical_state == true or ignore_check == true then
|
||||
luaentity.physical_state = false
|
||||
object:set_properties({
|
||||
|
@ -98,13 +98,11 @@ end
|
|||
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
|
||||
tick = not tick
|
||||
|
||||
for _,player in pairs(minetest.get_connected_players()) do
|
||||
if player:get_hp() > 0 or not minetest.settings:get_bool("enable_damage") then
|
||||
|
||||
|
||||
local name = player:get_player_name()
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
@ -235,7 +233,7 @@ function minetest.handle_node_drops(pos, drops, digger)
|
|||
local dug_node = minetest.get_node(pos)
|
||||
local tooldef
|
||||
local tool
|
||||
if digger ~= nil then
|
||||
if digger then
|
||||
tool = digger:get_wielded_item()
|
||||
tooldef = minetest.registered_tools[tool:get_name()]
|
||||
|
||||
|
@ -316,7 +314,7 @@ function minetest.handle_node_drops(pos, drops, digger)
|
|||
end
|
||||
-- Spawn item and apply random speed
|
||||
local obj = minetest.add_item(dpos, drop_item)
|
||||
if obj ~= nil then
|
||||
if obj then
|
||||
local x = math.random(1, 5)
|
||||
if math.random(1,2) == 1 then
|
||||
x = -x
|
||||
|
@ -365,6 +363,17 @@ if not time_to_live then
|
|||
time_to_live = 300
|
||||
end
|
||||
|
||||
local function cxcz(o, cw, one, zero)
|
||||
if cw < 0 then
|
||||
table.insert(o, { [one]=1, y=0, [zero]=0 })
|
||||
table.insert(o, { [one]=-1, y=0, [zero]=0 })
|
||||
else
|
||||
table.insert(o, { [one]=-1, y=0, [zero]=0 })
|
||||
table.insert(o, { [one]=1, y=0, [zero]=0 })
|
||||
end
|
||||
return o
|
||||
end
|
||||
|
||||
minetest.register_entity(":__builtin:item", {
|
||||
initial_properties = {
|
||||
hp_max = 1,
|
||||
|
@ -385,7 +394,7 @@ minetest.register_entity(":__builtin:item", {
|
|||
-- The itemstring MUST be set immediately to a non-empty string after creating the entity.
|
||||
-- The hand is NOT permitted as dropped item. ;-)
|
||||
-- Item entities will be deleted if they still have an empty itemstring on their first on_step tick.
|
||||
itemstring = '',
|
||||
itemstring = "",
|
||||
|
||||
-- If true, item will fall
|
||||
physical_state = true,
|
||||
|
@ -426,13 +435,9 @@ minetest.register_entity(":__builtin:item", {
|
|||
if itemtable then
|
||||
itemname = stack:to_table().name
|
||||
end
|
||||
local item_texture = nil
|
||||
local item_type = ""
|
||||
local glow
|
||||
local def = minetest.registered_items[itemname]
|
||||
if def then
|
||||
item_texture = def.inventory_image
|
||||
item_type = def.type
|
||||
description = def.description
|
||||
glow = def.light_source
|
||||
end
|
||||
|
@ -580,7 +585,7 @@ minetest.register_entity(":__builtin:item", {
|
|||
return
|
||||
end
|
||||
self.age = self.age + dtime
|
||||
if self._collector_timer ~= nil then
|
||||
if self._collector_timer then
|
||||
self._collector_timer = self._collector_timer + dtime
|
||||
end
|
||||
if time_to_live > 0 and self.age > time_to_live then
|
||||
|
@ -648,16 +653,6 @@ minetest.register_entity(":__builtin:item", {
|
|||
-- 1st: closest
|
||||
-- 2nd: other direction
|
||||
-- 3rd and 4th: other axis
|
||||
local cxcz = function(o, cw, one, zero)
|
||||
if cw < 0 then
|
||||
table.insert(o, { [one]=1, y=0, [zero]=0 })
|
||||
table.insert(o, { [one]=-1, y=0, [zero]=0 })
|
||||
else
|
||||
table.insert(o, { [one]=-1, y=0, [zero]=0 })
|
||||
table.insert(o, { [one]=1, y=0, [zero]=0 })
|
||||
end
|
||||
return o
|
||||
end
|
||||
if math.abs(cx) < math.abs(cz) then
|
||||
order = cxcz(order, cx, "x", "z")
|
||||
order = cxcz(order, cz, "z", "x")
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
local vector = vector
|
||||
|
||||
function mcl_minecarts:get_sign(z)
|
||||
if z == 0 then
|
||||
return 0
|
||||
|
@ -38,11 +40,9 @@ end
|
|||
|
||||
function mcl_minecarts:check_front_up_down(pos, dir_, check_down, railtype)
|
||||
local dir = vector.new(dir_)
|
||||
local cur = nil
|
||||
|
||||
-- Front
|
||||
dir.y = 0
|
||||
cur = vector.add(pos, dir)
|
||||
local cur = vector.add(pos, dir)
|
||||
if mcl_minecarts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
|
@ -65,9 +65,9 @@ end
|
|||
|
||||
function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
local pos = vector.round(pos_)
|
||||
local cur = nil
|
||||
local cur
|
||||
local left_check, right_check = true, true
|
||||
|
||||
|
||||
-- Check left and right
|
||||
local left = {x=0, y=0, z=0}
|
||||
local right = {x=0, y=0, z=0}
|
||||
|
@ -78,7 +78,7 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
left.z = dir.x
|
||||
right.z = -dir.x
|
||||
end
|
||||
|
||||
|
||||
if ctrl then
|
||||
if old_switch == 1 then
|
||||
left_check = false
|
||||
|
@ -100,13 +100,13 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
right_check = true
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Normal
|
||||
cur = mcl_minecarts:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
||||
|
||||
-- Left, if not already checked
|
||||
if left_check then
|
||||
cur = mcl_minecarts:check_front_up_down(pos, left, false, railtype)
|
||||
|
@ -114,7 +114,7 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Right, if not already checked
|
||||
if right_check then
|
||||
cur = mcl_minecarts:check_front_up_down(pos, right, false, railtype)
|
||||
|
@ -122,7 +122,6 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
-- Backwards
|
||||
if not old_switch then
|
||||
cur = mcl_minecarts:check_front_up_down(pos, {
|
||||
|
@ -134,7 +133,5 @@ function mcl_minecarts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
|||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
end
|
|
@ -1,9 +1,10 @@
|
|||
local S = minetest.get_translator("mcl_minecarts")
|
||||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
|
||||
local has_mcl_wip = minetest.get_modpath("mcl_wip")
|
||||
|
||||
mcl_minecarts = {}
|
||||
mcl_minecarts.modpath = minetest.get_modpath("mcl_minecarts")
|
||||
mcl_minecarts.modpath = minetest.get_modpath(modname)
|
||||
mcl_minecarts.speed_max = 10
|
||||
mcl_minecarts.check_float_time = 15
|
||||
|
||||
|
@ -204,7 +205,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
rou_pos = vector.round(pos)
|
||||
node = minetest.get_node(rou_pos)
|
||||
local g = minetest.get_item_group(node.name, "connect_to_raillike")
|
||||
if g ~= self._railtype and self._railtype ~= nil then
|
||||
if g ~= self._railtype and self._railtype then
|
||||
-- Detach driver
|
||||
if player then
|
||||
if self._old_pos then
|
||||
|
@ -486,7 +487,6 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
if update.pos then
|
||||
self.object:set_pos(pos)
|
||||
end
|
||||
update = nil
|
||||
end
|
||||
|
||||
function cart:get_staticdata()
|
||||
|
@ -497,7 +497,7 @@ local function register_entity(entity_id, mesh, textures, drop, on_rightclick, o
|
|||
end
|
||||
|
||||
-- Place a minecart at pointed_thing
|
||||
mcl_minecarts.place_minecart = function(itemstack, pointed_thing, placer)
|
||||
function mcl_minecarts.place_minecart(itemstack, pointed_thing, placer)
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
|
@ -524,7 +524,7 @@ mcl_minecarts.place_minecart = function(itemstack, pointed_thing, placer)
|
|||
local cart = minetest.add_entity(railpos, entity_id)
|
||||
local railtype = minetest.get_item_group(node.name, "connect_to_raillike")
|
||||
local le = cart:get_luaentity()
|
||||
if le ~= nil then
|
||||
if le then
|
||||
le._railtype = railtype
|
||||
end
|
||||
local cart_dir = mcl_minecarts:get_rail_direction(railpos, {x=1, y=0, z=0}, nil, nil, railtype)
|
||||
|
@ -541,7 +541,7 @@ mcl_minecarts.place_minecart = function(itemstack, pointed_thing, placer)
|
|||
end
|
||||
|
||||
|
||||
local register_craftitem = function(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
||||
local function register_craftitem(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
||||
entity_mapping[itemstring] = entity_id
|
||||
|
||||
local groups = { minecart = 1, transport = 1 }
|
||||
|
@ -607,7 +607,7 @@ Register a minecart
|
|||
local function register_minecart(itemstring, entity_id, description, tt_help, longdesc, usagehelp, mesh, textures, icon, drop, on_rightclick, on_activate_by_rail, creative)
|
||||
register_entity(entity_id, mesh, textures, drop, on_rightclick, on_activate_by_rail)
|
||||
register_craftitem(itemstring, entity_id, description, tt_help, longdesc, usagehelp, icon, creative)
|
||||
if minetest.get_modpath("doc_identifier") ~= nil then
|
||||
if minetest.get_modpath("doc_identifier") then
|
||||
doc.sub.identifier.register_object(entity_id, "craftitems", itemstring)
|
||||
end
|
||||
end
|
||||
|
@ -817,31 +817,30 @@ minetest.register_craft({
|
|||
})
|
||||
|
||||
-- TODO: Re-enable crafting of special minecarts when they have been implemented
|
||||
if false then
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:furnace_minecart",
|
||||
recipe = {
|
||||
{"mcl_furnaces:furnace"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
--[[minetest.register_craft({
|
||||
output = "mcl_minecarts:furnace_minecart",
|
||||
recipe = {
|
||||
{"mcl_furnaces:furnace"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:hopper_minecart",
|
||||
recipe = {
|
||||
{"mcl_hoppers:hopper"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:hopper_minecart",
|
||||
recipe = {
|
||||
{"mcl_hoppers:hopper"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:chest_minecart",
|
||||
recipe = {
|
||||
{"mcl_chests:chest"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})]]
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_minecarts:chest_minecart",
|
||||
recipe = {
|
||||
{"mcl_chests:chest"},
|
||||
{"mcl_minecarts:minecart"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
if has_mcl_wip then
|
||||
mcl_wip.register_wip_item("mcl_minecarts:chest_minecart")
|
||||
|
|