Commit Graph

6229 Commits

Author SHA1 Message Date
Lizzy Fleckenstein 87dc41a125 Fix crash when trying to explode an unknown node 2021-04-22 13:19:26 +02:00
jordan4ibanez 2cef9e7cca Optimize mob spawning even further with additional lua locals 2021-04-22 00:39:32 -04:00
jordan4ibanez edb1939649 Fix mob_counter in mob spawning limiter 2021-04-22 00:27:35 -04:00
jordan4ibanez 7c1adeab45 Hyper-optimize mob spawning 2021-04-22 00:20:57 -04:00
jordan4ibanez ecebe0253c Merge branch 'mineclone5' into mineclone5 2021-04-22 03:29:18 +00:00
jordan4ibanez fbe3ccc5c0 Delete current state of things comment 2021-04-21 23:28:38 -04:00
jordan4ibanez e398aca747 Merge pull request 'Fix sheep and pig rotation' (#1592) from jordan4ibanez/MineClone2:mineclone5 into mineclone5
Reviewed-on: MineClone2/MineClone2#1592
2021-04-22 03:26:27 +00:00
jordan4ibanez 5e15af260b Fix pig rotation 2021-04-21 23:25:19 -04:00
jordan4ibanez 6aa6364492 Fix sheep rotation 2021-04-21 23:25:10 -04:00
kay27 7c2ea8d7f0 [mineclone5] Merge backup_code_api.lua from latest mineclone5 and playerplus from master 2021-04-22 01:16:22 +04:00
jordan4ibanez 29305f548d Overhaul arrow register, implement basic blaze, break parts of arrow register for now, remove fallback for detecting players 2021-04-21 15:08:35 -04:00
jordan4ibanez 08c90c34e8 Make parrots and squids work with tilt fly/swim 2021-04-21 13:05:46 -04:00
jordan4ibanez 91099c3be9 Fix auto-true statement for tilt fly/swim 2021-04-21 13:01:14 -04:00
jordan4ibanez 71c34823bc Make tilt flying/swimming dynamic 2021-04-21 12:56:36 -04:00
jordan4ibanez 20886f54bb Make shooty mobs jump 2021-04-21 12:48:23 -04:00
jordan4ibanez ebd995fbd2 Simplify skeleton arrow damage calculation 2021-04-21 12:45:02 -04:00
jordan4ibanez c9f71d66f5 Implement skeletons/strays 2021-04-21 12:42:34 -04:00
jordan4ibanez 99e808296b Add missing skeleton/stray run animation 2021-04-21 12:17:51 -04:00
jordan4ibanez 74094938bb Fix crash with non-punch attack mobs in collision 2021-04-21 12:10:29 -04:00
jordan4ibanez 6bd279255c Fully implement zombie pigmen 2021-04-21 11:50:22 -04:00
jordan4ibanez 964ce9ccf7 Temporarily disable spawn eggs from setting owner 2021-04-21 11:42:01 -04:00
jordan4ibanez 5062d56a5d Implement neutral mob mechanics and partial implement of zombie pigmen 2021-04-21 11:00:02 -04:00
jordan4ibanez b0b1ec9436 Implement zombie pigmen and make them turn hostile when punched 2021-04-21 10:53:20 -04:00
jordan4ibanez f1dc286442 Dump mob_punch from backup_code_api.lua back into interaction.lua 2021-04-21 10:23:51 -04:00
jordan4ibanez cc2a0ae52c Complete charged creeper 2021-04-21 10:21:11 -04:00
jordan4ibanez 486959515c Make creepers even more dangerous 2021-04-21 10:20:31 -04:00
Lizzy Fleckenstein a0a6eaee48 Merge branch 'master' into mineclone5 2021-04-21 11:32:32 +02:00
Lizzy Fleckenstein fe5f61c747 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-21 11:31:53 +02:00
Lizzy Fleckenstein f3c4dd699d Merge branch 'master' into mineclone5 2021-04-21 11:31:39 +02:00
Lizzy Fleckenstein bec86ece0b Merge branch 'mineclone5' of https://git.minetest.land/MineClone2/MineClone2 into mineclone5 2021-04-21 11:31:29 +02:00
jordan4ibanez 576621169b Make creepers and zombies even harder 2021-04-20 23:26:18 -04:00
jordan4ibanez 2c87bd19f3 Overhaul zombie villager 2021-04-20 23:14:53 -04:00
jordan4ibanez 1ed3377559 Add punch mobs knockback to players when hit 2021-04-20 23:11:18 -04:00
jordan4ibanez 8c9356a18c Implement eye_height and viewing range for hostile mobs, along with making punchy mobs jump over nodes 2021-04-20 22:58:39 -04:00
jordan4ibanez a05ebd7cc2 Add informative text art 2021-04-20 22:44:34 -04:00
jordan4ibanez 60ac3058ce Make zombies more difficult 2021-04-20 22:42:51 -04:00
jordan4ibanez 751c4c2d99 Integrate mob punching into collision detection 2021-04-20 22:41:13 -04:00
jordan4ibanez 6b52b94516 Start setting up hostile punch attack type 2021-04-20 22:30:34 -04:00
jordan4ibanez d371d6fdc9 Adjust creeper explosion settings 2021-04-20 22:04:54 -04:00
jordan4ibanez fabd4d64e6 Slow down creeper type mobs explosion buildup 2021-04-20 21:35:19 -04:00
jordan4ibanez bf367fffd0 Add in sound_handling and make explosion type mobs make their attack sound before explosion animation 2021-04-20 21:34:18 -04:00
jordan4ibanez 0b763f54b5 Finish creeper movement ai and move jump_check into environment 2021-04-20 21:00:36 -04:00
jordan4ibanez cd6f07537f Make creepers even more deadly 2021-04-20 20:43:45 -04:00
jordan4ibanez 9678b556e1 Fix crashes when trying to collision detect a removed mob 2021-04-20 20:33:30 -04:00
jordan4ibanez cdb840609d Add in creeper basic prototype 2021-04-20 20:19:55 -04:00
jordan4ibanez 008d670ed9 Remove wandering from ai 2021-04-20 17:10:51 -04:00
jordan4ibanez 491ef6c8f8 Add in auto mob removal if something goes horribly wrong 2021-04-20 16:48:20 -04:00
jordan4ibanez 348df0fcec Rename detect_players_in_area to detect_closest_player_within_radius 2021-04-20 16:46:10 -04:00
jordan4ibanez ac08c6991c Add in detect_players_in_area 2021-04-20 16:39:05 -04:00
kay27 1e5ae0bbac [mcl_beds] Fix screwdriver/bed duplication glitch, MineClone2/MineClone2#1149 2021-04-21 00:36:07 +04:00
jordan4ibanez 3d776138e9 Start implementing creeper ai 2021-04-20 14:55:22 -04:00
kay27 106ecb0958 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-20 22:08:36 +04:00
TechDudie 1db8c21ec2 Emergency 2021-04-20 17:57:07 +00:00
Lizzy Fleckenstein 6b005a9214 Fix missing texture warning 2021-04-20 19:31:42 +02:00
Lizzy Fleckenstein 0c9314fba7 Use different textures for blackstone top and side 2021-04-20 19:28:35 +02:00
epCode c7d91baadf rid some mobs of bouncing animation 2021-04-19 14:29:12 -07:00
epCode 9c3fcae9e1 Fix many things with player animation and update alex 2021-04-19 13:02:12 -07:00
TechDudie feda530bff Update 'mods/ITEMS/mcl_sweet_berry/init.lua' 2021-04-19 18:39:09 +00:00
TechDudie 5d98662a60 Update 'mods/ITEMS/mcl_sweet_berry/init.lua' 2021-04-19 18:32:47 +00:00
TechDudie cea1078a16 Upload files to 'mods/ITEMS/mcl_sweet_berry/textures' 2021-04-19 18:30:44 +00:00
TechDudie d347b829c0 Delete 'mods/ITEMS/mcl_sweet_berry/sweet_berry_bush_2.png' 2021-04-19 18:30:11 +00:00
TechDudie ade55cee33 Delete 'mods/ITEMS/mcl_sweet_berry/sweet_berry_bush_3.png' 2021-04-19 18:29:57 +00:00
TechDudie 9efefc2d85 Delete 'mods/ITEMS/mcl_sweet_berry/sweet_berry_bush_1.png' 2021-04-19 18:28:33 +00:00
TechDudie 85e693e1e1 Delete 'mods/ITEMS/mcl_sweet_berry/sweet_berry_bush_0.png' 2021-04-19 18:28:16 +00:00
TechDudie 32c773cdea Delete 'mods/ITEMS/mcl_sweet_berry/sweet_berry.png' 2021-04-19 18:28:01 +00:00
TechDudie 49f8df85ee Upload files to 'mods/ITEMS/mcl_sweet_berry' 2021-04-19 18:26:59 +00:00
TechDudie b012c3b739 Add 'mods/ITEMS/mcl_sweet_berry/init.lua' 2021-04-19 18:20:44 +00:00
TechDudie f517d82885 Add 'mods/ITEMS/mcl_sweet_berry/mod.conf' 2021-04-19 18:11:48 +00:00
NO11 7a5ce1c717 Simplify debarking again 2021-04-19 16:53:48 +00:00
NO11 e8c15867ad Add mcl_stripped_varient node def 2021-04-19 16:50:21 +00:00
Lizzy Fleckenstein 20a4e038f5 Fix crash when slain by named mob 2021-04-19 17:40:50 +02:00
Lizzy Fleckenstein c80b1c5140 Re-add usage of mcl_colors.GRAY to book descriptions 2021-04-19 15:19:59 +02:00
Lizzy Fleckenstein 7efc177188 Revert minecraft color set usage in mcl_books and mcl_skins GUI menus.
(Follow-up of d8d4cb5def)
Reverts a2fcd28a3d and partially reverts f8a627915e.
2021-04-19 15:16:59 +02:00
Lizzy Fleckenstein d8d4cb5def Revert color changes to GUI.
The Minecraft colorset (net.minecraft.util.text.TextFormatting) is only used for chat and tooltips.
This partically reverts 84819bf9f5.
2021-04-19 14:44:20 +02:00
Lizzy Fleckenstein 1bf9455065 Merge branch 'master' into mineclone5 2021-04-19 11:12:21 +02:00
NO11 0c5ca70187 remove wrong config 2021-04-19 07:35:53 +00:00
Elias Fleckenstein ec1ef1affa Merge pull request 'Fix #1422' (#1474) from Doloment/MineClone2:ender_chest_fix into master
Reviewed-on: MineClone2/MineClone2#1474
2021-04-19 07:25:57 +00:00
kay27 e2d3f2a194 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-19 09:58:55 +04:00
jordan4ibanez c03717139b Add mod.conf to mcl_fireworks 2021-04-18 23:23:07 -04:00
jordan4ibanez 44a25de12f Fix crashing with unknown slot description when enchanting 2021-04-18 23:18:18 -04:00
jordan4ibanez 85e531bf10 Remove unneeded mobs:protect from code 2021-04-18 21:24:31 -04:00
jordan4ibanez 4d589dfb2a Remove literally unneeded mobs:capture_mob 2021-04-18 21:22:39 -04:00
jordan4ibanez 39985aa558 Up fallback max xp to 3 2021-04-18 21:22:21 -04:00
jordan4ibanez 1920ddf915 Change all enemy attack info to more workable and understandable attacks 2021-04-18 21:02:03 -04:00
kay27 96694692d8 [mineclone5] Put ITEMS/mcl_core/nodes_trees.lua from master 2021-04-19 00:15:20 +04:00
NO11 aa533edda2 Simplify debarking 2021-04-18 18:28:39 +00:00
NO11 49f6ccaa4a Remove old crafting recipes 2021-04-18 18:02:41 +00:00
NO11 3668b2dee6 Summarize all debarked types of wood 2021-04-18 18:02:37 +00:00
NO11 9bc2f2d866 Fix lying trunks that stand upright again after debarking 2021-04-18 17:18:27 +00:00
Lizzy Fleckenstein 5d9c3cd85b Fix #1572 2021-04-18 14:41:44 +02:00
Doloment 956dab78ce Added LBM 2021-04-18 09:50:02 +00:00
Elias Åström fc9928c0b6 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-18 11:42:38 +02:00
Elias Åström 573b1dc44b Do not include unnecessary tool_capabilities
This commit makes enchanted tools which have no use for
tool_capabilities to not include it in their metadata.  It does this by
not including tool_capabilities in the metadata of an enchanted tool if
at least one of two cases is true:

(1) The tool is not enchanted with unbreaking or efficiency
(2) The tool does not have tool_capabilities defined in its definition

The first case covers situations like having a pickaxe only being
enchanted with silk_touch.  The second case covers situations like a
piece of armor being enchanted with unbreaking.
2021-04-18 11:40:43 +02:00
Elias Åström dd69dcfd9f Fix efficiency and unbreaking not working together
This commit fixes an issue were tools enchanted with both efficiency and
unbreaking would loose the effect of one of the enchantments in some
conditions.
2021-04-18 11:40:13 +02:00
Lizzy Fleckenstein 76271199c6 Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-18 08:39:04 +02:00
kay27 bb902caa57 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-18 04:29:59 +04:00
kay27 11b66e83a2 [mcl_portals] Better NP search, no more teleports on the roof, fix MineClone2/MineClone2#1560 2021-04-18 04:29:30 +04:00
jordan4ibanez 719bb2a3c9 Add in prototype jump-only mobs api 2021-04-17 18:21:33 -04:00
jordan4ibanez db87b8e0a3 fix chicken rotation 2021-04-17 17:09:57 -04:00
jordan4ibanez e2987245fd Balance out collision forces for mobs 2021-04-17 17:00:34 -04:00
jordan4ibanez 3cf263d292 Add in dynamic pitch in flying/swimming mobs 2021-04-17 16:23:38 -04:00
Lizzy Fleckenstein a7e102426a Add time_of_day to get_light crash fix 2021-04-17 21:01:09 +02:00
Lizzy Fleckenstein bcd058feb1 Fix get_light crash 2021-04-17 21:00:32 +02:00
Lizzy Fleckenstein baebe3c2d2 Fix namtags being invisible 2021-04-17 20:57:12 +02:00
Lizzy Fleckenstein 48a2e4212a Fix namtags being invisible 2021-04-17 20:55:08 +02:00
Lizzy Fleckenstein 811efcf9f3 Merge branch 'master' into mineclone5 2021-04-17 20:32:30 +02:00
Lizzy Fleckenstein 205572cc69 Fix elytra code style 2021-04-17 19:34:23 +02:00
jordan4ibanez 5ade34115c Remove random state initialization in set_up.lua 2021-04-17 13:17:29 -04:00
jordan4ibanez d9729fc865 Fix parrot's rotation 2021-04-17 13:13:45 -04:00
jordan4ibanez 58d9670e77 Remove collisionbox addition for y position for fly mobs 2021-04-17 13:11:39 -04:00
jordan4ibanez a20f272e08 re-adjust logic gate for mobs floating in water and lava 2021-04-17 13:05:53 -04:00
jordan4ibanez 0794bc5437 Make flying mobs float in water and lava 2021-04-17 13:04:55 -04:00
kay27 ff07ee5d93 Merge remote-tracking branch 'origin/master' into mineclone5 2021-04-17 21:02:07 +04:00
Lizzy Fleckenstein f8b54db392 Fix controls.register_on_press being called for every player in a globalstep 2021-04-17 18:55:56 +02:00
jordan4ibanez 8783912938 Add in mobs api swimming animation 2021-04-17 12:48:57 -04:00
jordan4ibanez f2e909ab8d Add in fly logic gate 2021-04-17 12:41:14 -04:00
jordan4ibanez 07841c8963 Swap name of quick_rotate_45 to quick_rotate 2021-04-17 12:38:48 -04:00
jordan4ibanez 240d6ea211 Add note about quick_rotate_45 actually rotating 11.25 degrees 2021-04-17 12:37:04 -04:00
jordan4ibanez e8148f81ab Make underwater mobs try to continuously swim around with quick_rotate_45 2021-04-17 12:36:19 -04:00
jordan4ibanez 061602d9d4 Overhaul separation of swimming and flying for ease of use with writing mobs api 2021-04-17 12:28:07 -04:00
Lizzy Fleckenstein f79e12c8ae Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2 2021-04-17 18:16:19 +02:00
Lizzy Fleckenstein 5c928575f8 Fix #1572, server crash during login 2021-04-17 18:15:45 +02:00
jordan4ibanez 5365dec19a Adjust "flying" vector checks for mobs 2021-04-17 12:01:27 -04:00
NO11 06699c2cc4 Fix that an ax wears out if you right-click another block 2021-04-17 11:55:50 +00:00
AFCMS 6a55136517 Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2 2021-04-17 09:26:49 +02:00
AFCMS 02f393998f fix many warnings (644 remaining) 2021-04-17 09:26:37 +02:00
AFCMS 22a2fdbf5f fix more codestyle 2021-04-17 07:46:24 +02:00
AFCMS 5f076d372a fix many codestyle errors 2021-04-17 07:42:49 +02:00
jordan4ibanez dda7839d8c Add in prototype swimming 2021-04-16 21:43:02 -04:00
jordan4ibanez f1141aed9f Make mobs flop when outside of flying node 2021-04-16 21:08:54 -04:00
jordan4ibanez 84ca7681fc Make squids fly in water flowing and water source 2021-04-16 20:47:16 -04:00
jordan4ibanez 52c3db041e Add in fly state prep for mobs 2021-04-16 20:32:05 -04:00
jordan4ibanez 6db4511dd5 Add notes 2021-04-16 20:06:55 -04:00
jordan4ibanez 15ea9c1c71 Implement self walking velocity for walking state 2021-04-16 19:59:20 -04:00
jordan4ibanez 9d6d042ee3 Fix formatting in ai.lua 2021-04-16 19:37:01 -04:00
jordan4ibanez ce7f4918b0 Re-organize comments 2021-04-16 19:35:19 -04:00
jordan4ibanez 05d06a4c8f Add comment to state_execution 2021-04-16 18:36:23 -04:00
jordan4ibanez c761db86c7 re-arrange mob logic for random wandering 2021-04-16 18:29:42 -04:00
jordan4ibanez ed456ecb47 Make mobs not fear cliffs if fear_height is 0 2021-04-16 18:17:51 -04:00
jordan4ibanez 8ca5f221ec clean up ai.lua 2021-04-16 18:13:54 -04:00
jordan4ibanez cadd53c103 Adjust mob jumping default to account for higher gravity 2021-04-16 16:39:03 -04:00
jordan4ibanez 57b293de2b Make mobs gravity equal to player's 2021-04-16 16:37:15 -04:00
jordan4ibanez fb9a55e562 Make jump_check more modular and allow mobs to turn if at a wall 2021-04-16 15:55:11 -04:00
jordan4ibanez a6a54b3414 Make mobs not jump if against a wall 2021-04-16 15:49:03 -04:00
jordan4ibanez 6c5393427f Smooth out mob cliff check and check if falling before cliff check 2021-04-16 15:39:39 -04:00
jordan4ibanez 2486ffef11 Make wandering mobs avoid cliffs 2021-04-16 15:30:44 -04:00
jordan4ibanez adc683c6a7 Clear mob animation on activate 2021-04-16 14:19:22 -04:00
jordan4ibanez d0695e7929 Fix mob animation "memory leak" 2021-04-16 13:58:08 -04:00
Lizzy Fleckenstein bd3c08d367 Improve mcl_burning player performance 2021-04-16 19:50:56 +02:00
Lizzy Fleckenstein 01c79c5a18 Fix mcl_burning.tick not being called at all for mobs 2021-04-16 18:37:07 +02:00