forked from VoxeLibre/VoxeLibre
Merge master into my fork #2
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@ -118,7 +118,7 @@ end
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minetest.register_tool("mcl_bows:crossbow", {
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minetest.register_tool("mcl_bows:crossbow", {
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description = S("Crossbow"),
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description = S("Crossbow"),
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_tt_help = S("Launches arrows"),
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_tt_help = S("Launches arrows"),
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_doc_items_longdesc = S("Bows are ranged weapons to shoot arrows at your foes.").."\n"..
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_doc_items_longdesc = S("Crossbows are ranged weapons to shoot arrows at your foes.").."\n"..
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S("The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead."),
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S("The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead."),
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_doc_items_usagehelp = S("To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to shoot."),
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_doc_items_usagehelp = S("To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to shoot."),
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_doc_items_durability = BOW_DURABILITY,
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_doc_items_durability = BOW_DURABILITY,
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@ -153,7 +153,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
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minetest.register_tool("mcl_bows:crossbow_loaded", {
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minetest.register_tool("mcl_bows:crossbow_loaded", {
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description = S("Crossbow"),
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description = S("Crossbow"),
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_tt_help = S("Launches arrows"),
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_tt_help = S("Launches arrows"),
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_doc_items_longdesc = S("Corssbow are ranged weapons to shoot arrows at your foes.").."\n"..
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_doc_items_longdesc = S("Crossbows are ranged weapons to shoot arrows at your foes.").."\n"..
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S("The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead."),
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S("The speed and damage of the arrow increases the longer you charge. The regular damage of the arrow is between 1 and 9. At full charge, there's also a 20% of a critical hit, dealing 10 damage instead."),
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_doc_items_usagehelp = S("To use the corssbow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to load an arrow into the chamber, then to shoot press left mouse."),
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_doc_items_usagehelp = S("To use the corssbow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Hold down the right mouse button to charge, release to load an arrow into the chamber, then to shoot press left mouse."),
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_doc_items_durability = BOW_DURABILITY,
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_doc_items_durability = BOW_DURABILITY,
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||||||
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