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13 Commits

Author SHA1 Message Date
cora d52827de69 make lush caves use new structures api 2022-07-17 19:16:39 +02:00
cora 394eaa5db8 Tweak biome config 2022-07-17 19:16:39 +02:00
cora c8f66b1748 Limit Azalea tree generation by distance too
The other way would sometimes have multiple azaleas fairly close
2022-07-17 19:16:39 +02:00
cora 202b80bae9 Tweak dripleaf behavior 2022-07-17 19:16:39 +02:00
cora b6c6dbca95 some cleanup 2022-07-17 19:16:39 +02:00
cora 6e04a5e9a2 Generate some glowing vines immediately 2022-07-17 19:16:39 +02:00
cora db52b4a918 Add dripleaf functionality 2022-07-17 19:16:39 +02:00
cora 4aa9bdce68 Generate Azalea tree 2022-07-17 19:16:39 +02:00
cora eaa06289a1 use gennotify for lakegen 2022-07-17 19:16:39 +02:00
cora 81cc114a0f Add biome 2022-07-17 19:16:39 +02:00
cora 3cdc56ce9b Add dripleaf ans spore blossom nodes 2022-07-17 19:16:39 +02:00
cora aec291af70 Add Glow berries 2022-07-17 19:16:39 +02:00
cora 1bcd46cda4 Add lush caves 2022-07-17 19:16:39 +02:00
40 changed files with 850 additions and 3 deletions

View File

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local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local S = minetest.get_translator(modname)
local adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1),
vector.new(0,-1,0)
}
local plane_adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1)
}
local function vector_distance_xz(a, b)
return vector.distance(
{ x=a.x, y=0, z=a.z },
{ x=b.x, y=0, z=b.z }
)
end
mcl_lush_caves = {}
local function find_top(pos,node)
local p = pos
repeat
p = vector.offset(p,0,1,0)
until minetest.get_node(p).name ~= node.name
return p
end
local function get_height(pos,node)
local p = pos
local i = 0
repeat
i = i + 1
p = vector.offset(p,0,-1,0)
until minetest.get_node(p).name ~= node.name
return i - 1
end
local function dripleaf_grow(pos, node)
local t = find_top(pos,node)
local h = get_height(t,node)
local target = vector.offset(t,0,1,0)
if minetest.get_node(target).name ~= "air" then return end
if h >= 5 then return end
minetest.set_node(t,node)
minetest.set_node(target,{name = "mcl_lush_caves:dripleaf_big"})
end
function mcl_lush_caves.makelake(pos,def,pr)
local p1 = vector.offset(pos,-5,-2,-5)
local p2 = vector.offset(pos,5,1,5)
local nn = minetest.find_nodes_in_area_under_air(p1,p2,{"group:material_stone","mcl_core:clay","mcl_lush_caves:moss"})
table.sort(nn,function(a, b)
return vector_distance_xz(pos, a) < vector_distance_xz(pos, b)
end)
if not nn[1] then return end
local dripleaves = {}
for i=1,pr:next(1,#nn) do
minetest.set_node(nn[i],{name="mcl_core:water_source"})
if pr:next(1,20) == 1 then
table.insert(dripleaves,nn[i])
end
end
local nnn = minetest.find_nodes_in_area_under_air(p1,p2,{"mcl_core:water_source","group:water"})
for k,v in pairs(nnn) do
for kk,vv in pairs(adjacents) do
local pp = vector.add(v,vv)
local an = minetest.get_node(pp)
if an.name ~= "mcl_core:water_source" then
minetest.set_node(pp,{name="mcl_core:clay"})
if pr:next(1,20) == 1 then
minetest.set_node(vector.offset(pp,0,1,0),{name="mcl_lush_caves:moss_carpet"})
end
end
end
end
for _,d in pairs(dripleaves) do
if minetest.get_item_group(minetest.get_node(d).name,"water") > 0 then
minetest.set_node(vector.offset(d,0,-1,0),{name="mcl_lush_caves:dripleaf_big_waterroot"})
minetest.registered_nodes["mcl_lush_caves:dripleaf_big_stem"].on_construct(d)
for ii = 1, pr:next(1,4) do
dripleaf_grow(d,{name = "mcl_lush_caves:dripleaf_big_stem"})
end
end
end
return true
end
function mcl_lush_caves.makeazaela(pos,def,pr)
local airup = minetest.find_nodes_in_area_under_air(vector.offset(pos,0,40,0),pos,{"mcl_core:dirt_with_grass"})
if #airup == 0 then
return end
local surface_pos = airup[1]
local nn = minetest.find_nodes_in_area(vector.offset(pos,-4,0,-4),vector.offset(pos,4,40,4),{"group:material_stone","mcl_core:dirt","mcl_core:coarse_dirt"})
table.sort(nn,function(a, b) return vector_distance_xz(surface_pos, a) < vector_distance_xz(surface_pos, b) end)
minetest.set_node(pos,{name="mcl_lush_caves:rooted_dirt"})
for i=1,math.random(1,#nn) do
local below = vector.offset(nn[i],0,-1,0)
minetest.set_node(nn[i],{name="mcl_lush_caves:rooted_dirt"})
if minetest.get_node(below).name == "air" then
minetest.set_node(below,{name = "mcl_lush_caves:hanging_roots"})
end
end
for _,v in pairs(nn) do
for _,a in pairs(adjacents) do
local p = vector.add(v,a)
if minetest.get_item_group(minetest.get_node(p).name,"material_stone") > 0 then
if math.random(2) == 1 then minetest.set_node(p,{name="mcl_core:stone"}) end
end
end
end
minetest.place_schematic(vector.offset(surface_pos,-2,0,-2),modpath.."/schematics/azalea1.mts","random",nil,nil,"place_center_x place_center_z")
minetest.log("action","[mcl_lush_caves] Azalea generated at "..minetest.pos_to_string(surface_pos))
return true
end
minetest.register_node("mcl_lush_caves:lake_structblock", {drawtype="airlike",walkable = false,pointable=false,groups = {structblock=1,not_in_creative_inventory=1},})
minetest.register_node("mcl_lush_caves:azalea_structblock", {drawtype="airlike",walkable = false,pointable=false,groups = {structblock=1,not_in_creative_inventory=1},})
minetest.register_node("mcl_lush_caves:moss", {
description = S("Moss"),
_doc_items_longdesc = S("Moss is a green block found in lush caves"),
_doc_items_entry_name = "moss",
_doc_items_hidden = false,
tiles = {"mcl_lush_caves_moss_block.png"},
is_ground_content = false,
groups = {handy=1, hoey=2, dirt=1, soil=1, soil_sapling=2, enderman_takable=1, building_block=1,flammable=1,fire_encouragement=60, fire_flammability=20, grass_block_no_snow = 1 },
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0.1,
_mcl_hardness = 0.1,
})
minetest.register_node("mcl_lush_caves:moss_carpet", {
description = S("Moss carpet"),
_doc_items_longdesc = S("Moss carpet"),
_doc_items_entry_name = "moss_carpet",
is_ground_content = false,
tiles = {"mcl_lush_caves_moss_carpet.png"},
wield_image ="mcl_lush_caves_moss_carpet.png",
wield_scale = { x=1, y=1, z=0.5 },
groups = {handy=1, carpet=1,supported_node=1,flammable=1,fire_encouragement=60, fire_flammability=20, deco_block=1, dig_by_water=1 },
sounds = mcl_sounds.node_sound_wool_defaults(),
paramtype = "light",
sunlight_propagates = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
_mcl_hardness = 0.1,
_mcl_blast_resistance = 0.1,
})
minetest.register_node("mcl_lush_caves:hanging_roots", {
description = S("Hanging roots"),
_doc_items_create_entry = S("Hanging roots"),
_doc_items_entry_name = S("Hanging roots"),
_doc_items_longdesc = S("Hanging roots"),
paramtype = "light",
--paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
--drop = "mcl_farming:wheat_seeds",
tiles = {"mcl_lush_caves_hanging_roots.png"},
inventory_image = "mcl_lush_caves_hanging_roots.png",
wield_image = "mcl_lush_caves_hanging_roots.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, dig_immediate=3, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, cultivatable=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:cave_vines", {
description = S("Cave vines"),
_doc_items_create_entry = S("Cave vines"),
_doc_items_entry_name = S("Cave vines"),
_doc_items_longdesc = S("Cave vines"),
paramtype = "light",
--paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
--drop = "mcl_farming:wheat_seeds",
tiles = {"mcl_lush_caves_cave_vines.png"},
inventory_image = "mcl_lush_caves_cave_vines.png",
wield_image = "mcl_lush_caves_cave_vines.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, dig_immediate=3, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1, cultivatable=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:cave_vines_lit", {
description = S("Cave vines"),
_doc_items_create_entry = S("Cave vines"),
_doc_items_entry_name = S("Cave vines"),
_doc_items_longdesc = S("Cave vines"),
paramtype = "light",
--paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
--drop = "mcl_farming:wheat_seeds",
light_source = 9,
tiles = {"mcl_lush_caves_cave_vines_lit.png"},
inventory_image = "mcl_lush_caves_cave_vines_lit.png",
wield_image = "mcl_lush_caves_cave_vines_lit.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 1,
drop = "mcl_lush_caves:glow_berry",
on_dig = function(pos)
minetest.add_item(pos,"mcl_lush_caves:glow_berry")
minetest.set_node(pos,{name="mcl_lush_caves:cave_vines"})
end,
})
minetest.register_node("mcl_lush_caves:dripleaf_big_waterroot", {
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "leveled",
place_param2 = 16,
tiles = { "default_clay.png" },
special_tiles = {
{ name = "mcl_lush_caves_big_dripleaf_stem.png",
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
tileable_vertical = true,
}
},
inventory_image = "mcl_lush_caves_big_dripleaf_stem.png",
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
groups = { handy = 1, dig_immediate = 3, not_in_creative_inventory = 1 },
drop = "",
node_placement_prediction = "",
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
_mcl_silk_touch_drop = true,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
itemstack:take_item(1)
--dripleaf_grow(pos,node)
end
})
minetest.register_node("mcl_lush_caves:dripleaf_big_stem", {
description = S("Dripleaf stem"),
_doc_items_create_entry = S("Dripleaf stem"),
_doc_items_entry_name = S("Dripleaf stem"),
_doc_items_longdesc = S("Dripleaf stem"),
paramtype = "light",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
tiles = {"mcl_lush_caves_big_dripleaf_stem.png"},
inventory_image = "mcl_lush_caves_big_dripleaf_stem.png",
wield_image = "mcl_lush_caves_big_dripleaf_stem.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
drops = "",
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
on_construct = function(pos)
local p = pos
local l = 0
local in_water = false
for _,a in pairs(plane_adjacents) do
if minetest.get_item_group(minetest.get_node(vector.add(pos,a)).name,"water") > 0 then
in_water = true
end
end
if not in_water then return end
repeat
l = l + 1
p = vector.offset(p,0,1,0)
until minetest.get_item_group(minetest.get_node(p).name,"water") <= 0
minetest.set_node(p,{name = "mcl_lush_caves:dripleaf_big"})
minetest.set_node(vector.offset(pos,0,-1,0),{ name = "mcl_lush_caves:dripleaf_big_waterroot", param2 = l * 16})
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
itemstack:take_item(1)
dripleaf_grow(pos,node)
end
})
local dripleaf = {
description = S("Dripleaf"),
_doc_items_create_entry = S("Dripleaf"),
_doc_items_entry_name = S("Dripleaf"),
_doc_items_longdesc = S("Dripleaf"),
paramtype = "light",
place_param2 = 0,
sunlight_propagates = true,
walkable = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
tiles = {"mcl_lush_caves_big_dripleaf_top.png"},
inventory_image = "mcl_lush_caves_big_dripleaf_top.png",
wield_image = "mcl_lush_caves_big_dripleaf_top.png",
use_texture_alpha = "clip",
selection_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if itemstack:get_name() ~= "mcl_dye:white" then return itemstack end
itemstack:take_item(1)
dripleaf_grow(vector.offset(pos,0,-1,0),{name = "mcl_lush_caves:dripleaf_big_stem" })
end
}
local dripleaf_tipped = table.copy(dripleaf)
dripleaf_tipped.walkable = false
dripleaf_tipped.tiles = {"mcl_lush_caves_big_dripleaf_tip.png"}
dripleaf_tipped.on_timer = function(p,e)
minetest.swap_node(p,{name="mcl_lush_caves:dripleaf_big"})
end
dripleaf.mesecons = {effector = {
action_on = function(pos, node)
node.param2 = 1
minetest.swap_node(pos, node)
end,
action_off = function(pos, node)
node.param2 = 0
minetest.swap_node(pos, node)
end,
rules = mesecon.rules.alldirs,
}}
minetest.register_node("mcl_lush_caves:dripleaf_big",dripleaf)
minetest.register_node("mcl_lush_caves:dripleaf_big_tipped",dripleaf_tipped)
minetest.register_node("mcl_lush_caves:dripleaf_small_stem", {
description = S("Small dripleaf stem"),
_doc_items_create_entry = S("Small dripleaf stem"),
_doc_items_entry_name = S("Small dripleaf stem"),
_doc_items_longdesc = S("Small dripleaf stem"),
paramtype = "light",
place_param2 = 3,
sunlight_propagates = true,
walkable = false,
drawtype = "plantlike",
tiles = {"mcl_lush_caves_small_dripleaf_stem_top.png"},
inventory_image = "mcl_lush_caves_small_dripleaf_stem_top.png",
wield_image = "mcl_lush_caves_small_dripleaf_stem_top.png",
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:dripleaf_small", {
description = S("Dripleaf"),
_doc_items_create_entry = S("Dripleaf"),
_doc_items_entry_name = S("Dripleaf"),
_doc_items_longdesc = S("Dripleaf"),
paramtype = "light",
place_param2 = 3,
sunlight_propagates = true,
walkable = true,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
tiles = {"mcl_lush_caves_small_dripleaf_top.png"},
inventory_image = "mcl_lush_caves_small_dripleaf_top.png",
wield_image = "mcl_lush_caves_small_dripleaf_top.png",
use_texture_alpha = "clip",
selection_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16},
},
},
groups = { shearsy = 1, handy = 1, plant=1, supported_node=0, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1 },
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
_mcl_blast_hardness = 0,
})
minetest.register_node("mcl_lush_caves:rooted_dirt", {
description = S("Rooted dirt"),
_doc_items_longdesc = S("Rooted dirt"),
_doc_items_hidden = false,
tiles = {"mcl_lush_caves_rooted_dirt.png"},
is_ground_content = true,
stack_max = 64,
groups = {handy=1,shovely=1, dirt=1, building_block=1, path_creation_possible=1},
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
})
minetest.register_craftitem("mcl_lush_caves:glow_berry", {
description = S("Glow berry"),
_doc_items_longdesc = S("This is a food item which can be eaten."),
stack_max = 64,
inventory_image = "mcl_lush_caves_glow_berries.png",
on_place = minetest.item_eat(2),
on_secondary_use = minetest.item_eat(2),
groups = {food = 2, eatable = 2, compostability = 50},
_mcl_saturation = 1.2,
})
minetest.register_node("mcl_lush_caves:azalea_leaves", {
description = description,
_doc_items_longdesc = longdesc,
_doc_items_hidden = false,
drawtype = "allfaces_optional",
waving = 2,
place_param2 = 1, -- Prevent leafdecay for placed nodes
tiles = { "mcl_lush_caves_azalea_leaves.png" },
paramtype = "light",
stack_max = 64,
groups = {
hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1,
leaves = 1, leafdecay = leafdecay_distance, deco_block = 1,
flammable = 2, fire_encouragement = 30, fire_flammability = 60,
compostability = 30
},
_mcl_shears_drop = true,
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
_mcl_silk_touch_drop = true,
})
--[[
minetest.register_node("mcl_lush_caves:spore_blossom", {
description = S("Spore blossom"),
_doc_items_longdesc = S("Spore blossom"),
_doc_items_hidden = false,
tiles = {"mcl_lush_caves_spore_blossom.png"},
drawtype = "plantlike",
param2type = "light",
is_ground_content = true,
stack_max = 64,
groups = {handy = 1, plant = 1},
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
})
minetest.register_node("mcl_lush_caves:azalea", {
description = S("Azalea"),
inventory_image = "mcl_lush_caves_azalea_plant.png",
drawtype = "allfaces_optional",
-- drawtype = "nodebox",
-- node_box = {
-- type = "fixed",
-- fixed = {
-- { -16/16, -0/16, -16/16, 16/16, 16/16, 16/16 },
-- { -2/16, -16/16, -2/16, 2/16, 0/16, 2/16 },
-- }
-- },
--tiles = { "blank.png" },
tiles = {
"mcl_lush_caves_azalea_top.png",
"mcl_lush_caves_azalea_top.png",
"mcl_lush_caves_azalea_side.png",
"mcl_lush_caves_azalea_side.png",
"mcl_lush_caves_azalea_side.png",
"mcl_lush_caves_azalea_side.png",
},
is_ground_content = false,
groups = { handy=1 },
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
use_texture_alpha = "clip",
})
minetest.register_node("mcl_lush_caves:azalea_flowering", {
description = S("Flowering azalea"),
inventory_image = "mcl_lush_caves_azalea_flowering_top.png",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -16/16, -4/16, -16/16, 16/16, 16/16, 16/16 },
{ -2/16, -16/16, -2/16, 2/16, -4/16, 2/16 },
}
},
--tiles = { "blank.png" },
tiles = {
"mcl_lush_caves_azalea_flowering_top.png",
"mcl_lush_caves_azalea_flowering_top.png",
"mcl_lush_caves_azalea_flowering_side.png",
"mcl_lush_caves_azalea_flowering_side.png",
"mcl_lush_caves_azalea_flowering_side.png",
"mcl_lush_caves_azalea_flowering_side.png",
},
is_ground_content = false,
groups = { handy=1 },
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0,
_mcl_hardness = 0,
use_texture_alpha = "clip",
})
--]]
minetest.register_node("mcl_lush_caves:azalea_leaves_flowering", {
description = description,
_doc_items_longdesc = longdesc,
_doc_items_hidden = false,
drawtype = "allfaces_optional",
waving = 2,
place_param2 = 1, -- Prevent leafdecay for placed nodes
tiles = { "mcl_lush_caves_azalea_leaves_flowering.png" },
paramtype = "light",
stack_max = 64,
groups = {
handy = 1, hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1,
leaves = 1, leafdecay = leafdecay_distance, deco_block = 1,
flammable = 2, fire_encouragement = 30, fire_flammability = 60,
compostability = 30
},
_mcl_shears_drop = true,
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
_mcl_silk_touch_drop = true,
})
minetest.register_abm({
label = "Cave vines grow",
nodenames = {"mcl_lush_caves:cave_vines_lit","mcl_lush_caves:cave_vines"},
interval = 180,
chance = 5,
action = function(pos, node, active_object_count, active_object_count_wider)
local pu = vector.offset(pos,0,1,0)
local pun = minetest.get_node(pu).name
local pd = vector.offset(pos,0,-1,0)
local pd2 = minetest.get_node(vector.offset(pos,0,-2,0)).name
if pun ~= "mcl_lush_caves:cave_vines_lit" and pun ~= "mcl_lush_caves:cave_vines" and pun ~= "mcl_lush_caves:moss" then
minetest.set_node(pos,{name="air"})
return
end
node.name = "mcl_lush_caves:cave_vines"
if math.random(5) == 1 then
node.name="mcl_lush_caves:cave_vines_lit"
end
if minetest.get_node(pd).name == "air" and pd2 == "air" then
minetest.swap_node(pd,node)
else
minetest.swap_node(pos,{name="mcl_lush_caves:cave_vines_lit"})
end
end
})
local player_dripleaf = {}
minetest.register_globalstep(function(dtime)
for _,p in pairs(minetest.get_connected_players()) do
local pos = p:get_pos()
local n = minetest.get_node(pos)
if n.name == "mcl_lush_caves:dripleaf_big" and n.param2 == 0 then
if not player_dripleaf[p] then player_dripleaf[p] = 0 end
player_dripleaf[p] = player_dripleaf[p] + dtime
if player_dripleaf[p] > 1 then
minetest.swap_node(pos,{name = "mcl_lush_caves:dripleaf_big_tipped"})
player_dripleaf[p] = nil
local t = minetest.get_node_timer(pos)
t:start(3)
end
end
end
end)
local lushcaves = { "LushCaves", "LushCaves_underground", "LushCaves_ocean", "LushCaves_deep_ocean"}
mcl_structures.register_structure("clay_pool",{
place_on = {"group:material_stone","mcl_core:gravel","mcl_lush_caves:moss","mcl_core:clay"},
spawn_by = {"air"},
num_spawn_by = 1,
noise_params = {
offset = 0,
scale = 0.01,
spread = {x = 250, y = 250, z = 250},
seed = 78375213,
octaves = 5,
persist = 0.1,
flags = "absvalue",
},
flags = "all_floors",
y_max = -10,
biomes = lushcaves,
place_func = mcl_lush_caves.makelake,
})
local azaleas = {}
local az_limit = 500
mcl_structures.register_structure("azalea_tree",{
place_on = {"group:material_stone","mcl_core:gravel","mcl_lush_caves:moss","mcl_core:clay"},
spawn_by = {"air"},
num_spawn_by = 1,
fill_ratio = 0.15,
flags = "all_ceilings",
y_max =-10,
y_min = mcl_vars.mg_overworld_min + 15,
biomes = lushcaves,
place_func = function(pos,def,pr)
for _,a in pairs(azaleas) do
if vector.distance(pos,a) < az_limit then
return true
end
if mcl_lush_caves.makeazalea(pos,def,pr) then
table.insert(azaleas,pos)
return true
end
end
end
})

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@ -0,0 +1,3 @@
name = mcl_lush_caves
author = cora
depends = mcl_sounds, mesecons, mcl_mapgen_core, mcl_structures

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@ -127,6 +127,7 @@ local function register_biomes()
"MesaBryce",
"MesaPlateauF",
"MesaPlateauFM",
"LushCaves",
}
-- Ice Plains Spikes (rare)
@ -1442,6 +1443,44 @@ local function register_biomes()
_mcl_palette_index = 29,
})
minetest.register_biome({
name = "LushCaves",
node_top = "mcl_core:dirt_with_grass",
depth_top = 1,
node_filler = "mcl_core:dirt",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
node_cave_liquid = "mcl_core:water_source",
depth_riverbed = 2,
y_min = 2,
y_max = 20,
vertical_blend = 1,
humidity_point = 45,
heat_point = 53,
--humidity_point = 83,
--heat_point = 55,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
minetest.register_biome({
name = "LushCaves_ocean",
node_top = "mcl_core:sand",
depth_top = 1,
node_filler = "mcl_core:sand",
depth_filler = 3,
node_riverbed = "mcl_core:sand",
node_cave_liquid = "mcl_core:water_source",
depth_riverbed = 2,
y_min = OCEAN_MIN,
y_max = 0,
vertical_blend = 1,
humidity_point = 83,
heat_point = 57,
_mcl_biome_type = "medium",
_mcl_palette_index = 0,
})
-- Add deep ocean and underground biomes automatically.
for i=1, #overworld_biomes do
local biome = overworld_biomes[i]
@ -2414,7 +2453,8 @@ local function register_dimension_ores()
end
local deco_id_makelake
local deco_id_makeazalea
-- All mapgens except mgv6
-- Template to register a grass or fern decoration
@ -4323,6 +4363,135 @@ local function register_decorations()
register_flower("allium", nil, 0) -- flower Forest only
register_flower("blue_orchid", {"Swampland"}, 64500, false)
--Lush Caves
local lushcaves = { "LushCaves", "LushCaves_underground", "LushCaves_ocean", "LushCaves_deep_ocean"}
minetest.register_decoration({
decoration = "mcl_lush_caves:moss",
deco_type = "simple",
place_on = {"group:material_stone", "mcl_core:gravel", "mcl_core:bedrock"},
spawn_by = {"air"},
num_spawn_by = 1,
sidelen = 80,
y_max = 1,
biomes = lushcaves,
fill_ratio = 10,
flags = "all_floors, all_ceilings",
})
minetest.register_decoration({
decoration = "mcl_flowers:tallgrass",
deco_type = "simple",
place_on = {"mcl_lush_caves:moss"},
spawn_by = {"air"},
num_spawn_by = 4,
sidelen = 16,
y_max = -1,
biomes = lushcaves,
fill_ratio = 1,
flags = "all_floors",
})
minetest.register_decoration({
decoration = "mcl_flowers:tallgrass",
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
spawn_by = {"air"},
num_spawn_by = 4,
sidelen = 16,
biomes = lushcaves,
fill_ratio = 0.1,
})
minetest.register_decoration({
decoration = "mcl_lush_caves:cave_vines",
deco_type = "simple",
place_on = {"mcl_lush_caves:moss"},
height = 1,
max_height = 4,
sidelen = 16,
fill_ratio = 0.2,
y_max = -10,
flags = "all_ceilings",
biomes = lushcaves,
})
minetest.register_decoration({
decoration = "mcl_lush_caves:cave_vines_lit",
deco_type = "simple",
place_on = {"mcl_lush_caves:moss"},
height = 1,
max_height = 4,
sidelen = 16,
fill_ratio = 0.3,
flags = "all_ceilings",
biomes = lushcaves,
})
minetest.register_decoration({
decoration = "mcl_lush_caves:cave_vines_lit",
deco_type = "simple",
place_on = {"mcl_lush_caves:cave_vines_lit","mcl_lush_caves:cave_vines"},
height = 1,
max_height = 4,
sidelen = 16,
fill_ratio = 0.1,
flags = "all_ceilings",
biomes = lushcaves,
})
minetest.register_decoration({
decoration = "mcl_lush_caves:cave_vines_lit",
deco_type = "simple",
place_on = {"mcl_lush_caves:cave_vines_lit","mcl_lush_caves:cave_vines"},
height = 1,
max_height = 4,
sidelen = 16,
fill_ratio = 0.1,
flags = "all_ceilings",
biomes = lushcaves,
})
minetest.register_decoration({
decoration = "mcl_lush_caves:hanging_roots",
deco_type = "simple",
sidelen = 16,
fill_ratio = 10,
flags = "all_ceilings",
biomes = lushcaves,
})
--[[
minetest.register_decoration({
decoration = "mcl_lush_caves:spore_blossom",
deco_type = "simple",
place_on = {"mcl_lush_caves:moss","group:material_stone"},
spawn_by = {"air"},
num_spawn_by = 4,
sidelen = 16,
fill_ratio = 0,
flags = "place_center_x, place_center_z, force_placement, all_ceilings",
biomes = { "LushCaves_underground", "LushCaves_ocean", "LushCaves_deep_ocean" },
})--]]
minetest.register_decoration({
decoration = "mcl_lush_caves:moss_carpet",
deco_type = "simple",
place_on = {"group:material_stone","mcl_core:gravel","mcl_lush_caves:moss"},
spawn_by = {"air"},
num_spawn_by = 4,
sidelen = 16,
fill_ratio = 0.1,
flags = "all_floors",
biomes = lushcaves,
})
--[[]
minetest.register_decoration({
deco_type = "simple",
place_on = "mcl_lush_caves:moss","mcl_core:clay",
sidelen = 16,
fill_ratio = 5,
biomes = lushcaves,
decoration = "mcl_flowers:tallgrass",
flags = "all_floors",
})
--]]
end
-- Decorations in non-Overworld dimensions
@ -4680,7 +4849,6 @@ local function register_dimension_decorations()
deco_id_chorus_plant = minetest.get_decoration_id("mcl_biomes:chorus_plant")
minetest.set_gen_notify({decoration=true}, { deco_id_chorus_plant })
-- TODO: End cities
end
@ -4750,5 +4918,4 @@ if mg_name ~= "singlenode" then
end
end)
end
end