forked from VoxeLibre/VoxeLibre
Beds now allow to skip thunderstorms
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547eb893af
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@ -22,17 +22,17 @@ local function destruct_bed(pos, n)
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end
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end
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end
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end
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local beddesc = "Beds allow you to sleep at night and waste some time. Survival in this world does not demand sleep, but sleeping might have some other uses. "
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local beddesc = "Beds allow you to sleep at night and make the time pass faster."
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local beduse = "Right-click on the bed to try to sleep in it. This only works when the sun sets or at night."
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local beduse = "Right-click on the bed to sleep in it. This only works when the sun sets, at night or during a thunderstorm."
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if minetest.settings:get_bool("enable_bed_respawn") == false then
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if minetest.settings:get_bool("enable_bed_respawn") == false then
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beddesc = beddesc .. "In local folklore, legends are told of other worlds where setting the start point for your next would be possible. But this world is not one of them. "
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beddesc = beddesc .. "\n" .. "In local folklore, legends are told of other worlds where setting the start point for your next would be possible. But this world is not one of them."
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else
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else
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beddesc = beddesc .. "By sleeping in a bed, you set the starting point for your next life. "
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beddesc = beddesc .. "\n" .. "By sleeping in a bed, you set the starting point for your next life."
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end
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end
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if minetest.settings:get_bool("enable_bed_night_skip") == false then
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if minetest.settings:get_bool("enable_bed_night_skip") == false then
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beddesc = beddesc .. "In this strange world, the time will not pass faster for you when you sleep."
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beddesc = beddesc .. "\n" .. "In this strange world, going to bed won't skip the night, but you can skip thunderstorms."
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else
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else
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beddesc = beddesc .. "Going into bed seems to make time pass faster: The night will be skipped when you go sleep and you're alone in this world. If you're not alone, the night is skipped when all players in this world went to sleep."
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beddesc = beddesc .. "\n" .. "Sleeping allows you to skip the night if you're the only player in this world. If you're not alone, the night is skipped when all players in this world went to sleep. Thunderstorms can be skipped in the same manner."
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end
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end
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local default_sounds
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local default_sounds
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@ -3,3 +3,4 @@ mcl_util?
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mcl_wool?
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mcl_wool?
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mcl_dye?
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mcl_dye?
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mcl_tnt?
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mcl_tnt?
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weather_pack?
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@ -5,6 +5,7 @@ local enable_respawn = minetest.settings:get_bool("enable_bed_respawn")
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if enable_respawn == nil then
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if enable_respawn == nil then
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enable_respawn = true
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enable_respawn = true
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end
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end
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local weather_mod = minetest.get_modpath("weather_pack") ~= nil
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-- Helper functions
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-- Helper functions
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@ -121,9 +122,19 @@ local function update_formspecs(finished)
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end
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end
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end
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end
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-- Public functions
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-- Public functions
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-- Handle environment stuff related to sleeping: skip night and thunderstorm
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function mcl_beds.sleep()
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local storm_skipped = mcl_beds.skip_thunderstorm()
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if is_night_skip_enabled() then
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if not storm_skipped then
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mcl_beds.skip_night()
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end
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mcl_beds.kick_players()
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end
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end
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function mcl_beds.kick_players()
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function mcl_beds.kick_players()
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for name, _ in pairs(mcl_beds.player) do
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for name, _ in pairs(mcl_beds.player) do
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local player = minetest.get_player_by_name(name)
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local player = minetest.get_player_by_name(name)
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@ -135,6 +146,17 @@ function mcl_beds.skip_night()
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minetest.set_timeofday(0.25) -- tod = 6000
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minetest.set_timeofday(0.25) -- tod = 6000
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end
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end
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function mcl_beds.skip_thunderstorm()
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-- Skip thunderstorm
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if weather_mod and weather.get_weather() == "thunder" then
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weather.change_weather("none")
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-- Sleep for a half day (=minimum thunderstorm duration)
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minetest.set_timeofday((minetest.get_timeofday() + 0.5) % 1)
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return true
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end
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return false
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end
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function mcl_beds.on_rightclick(pos, player)
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function mcl_beds.on_rightclick(pos, player)
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if minetest.get_modpath("mcl_init") then
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if minetest.get_modpath("mcl_init") then
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local _, dim = mcl_util.y_to_layer(pos.y)
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local _, dim = mcl_util.y_to_layer(pos.y)
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@ -152,11 +174,11 @@ function mcl_beds.on_rightclick(pos, player)
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local tod = minetest.get_timeofday() * 24000
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local tod = minetest.get_timeofday() * 24000
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-- Values taken from Minecraft Wiki with offset of +6000
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-- Values taken from Minecraft Wiki with offset of +6000
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if tod < 18541 and tod > 5458 then
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if tod < 18541 and tod > 5458 and (not weather_mod or (weather.get_weather() ~= "thunder")) then
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if mcl_beds.player[name] then
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if mcl_beds.player[name] then
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lay_down(player, nil, nil, false)
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lay_down(player, nil, nil, false)
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end
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end
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minetest.chat_send_player(name, "You can only sleep at night.")
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minetest.chat_send_player(name, "You can only sleep at night or during a thunderstorm.")
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return
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return
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end
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end
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@ -178,10 +200,7 @@ function mcl_beds.on_rightclick(pos, player)
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if not is_sp then
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if not is_sp then
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update_formspecs(is_night_skip_enabled())
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update_formspecs(is_night_skip_enabled())
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end
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end
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if is_night_skip_enabled() then
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mcl_beds.sleep()
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mcl_beds.skip_night()
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mcl_beds.kick_players()
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end
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end)
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end)
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end
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end
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end
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end
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@ -207,10 +226,7 @@ minetest.register_on_leaveplayer(function(player)
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if check_in_beds() then
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if check_in_beds() then
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minetest.after(2, function()
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minetest.after(2, function()
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update_formspecs(is_night_skip_enabled())
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update_formspecs(is_night_skip_enabled())
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if is_night_skip_enabled() then
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mcl_beds.sleep()
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mcl_beds.skip_night()
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mcl_beds.kick_players()
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end
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end)
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end)
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end
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end
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end)
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end)
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@ -226,9 +242,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields.force then
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if fields.force then
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update_formspecs(is_night_skip_enabled())
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update_formspecs(is_night_skip_enabled())
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if is_night_skip_enabled() then
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mcl_beds.sleep()
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mcl_beds.skip_night()
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mcl_beds.kick_players()
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end
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end
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end
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end)
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end)
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