diff --git a/mods/hopper/License.txt b/mods/hopper/License.txt new file mode 100644 index 000000000..5c93f4565 --- /dev/null +++ b/mods/hopper/License.txt @@ -0,0 +1,13 @@ + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. diff --git a/mods/hopper/README.md b/mods/hopper/README.md new file mode 100644 index 000000000..52c85a5d9 --- /dev/null +++ b/mods/hopper/README.md @@ -0,0 +1,5 @@ +# Hoppers +This is the Hoppers mod for Minetest. It's just a clone of Minecraft hoppers, functions nearly identical to them minus mesecons making them stop and the way they're placed. + +## Forum Topic +- https://forum.minetest.net/viewtopic.php?f=11&t=12379 diff --git a/mods/hopper/description.txt b/mods/hopper/description.txt new file mode 100644 index 000000000..4430809ac --- /dev/null +++ b/mods/hopper/description.txt @@ -0,0 +1 @@ +It's just a clone of Minecraft hoppers, functions nearly identical to them minus mesecons making them stop and the way they're placed. diff --git a/mods/hopper/init.lua b/mods/hopper/init.lua new file mode 100644 index 000000000..37595e34e --- /dev/null +++ b/mods/hopper/init.lua @@ -0,0 +1,505 @@ + + +local chest = minetest.get_content_id("default:chest") + +local chest_formspec = + "size[8,9]".. + --default.gui_bg.. + --default.gui_bg_img.. + --default.gui_slots.. + "list[current_name;main;0,0.3;8,4;]".. + "list[current_player;main;0,4.85;8,1;]".. + "list[current_player;main;0,6.08;8,3;8]" + --default.get_hotbar_bg(0,4.85) + +minetest.register_node("hopper:hopper", { + drop = "hopper:hopper_item", + description = "I think you broke something", + groups = {cracky=1,level=2}, + drawtype = "nodebox", + paramtype = "light", + tiles = {"default_coal_block.png"}, + selection_box = {type="regular"}, + node_box = { + type = "fixed", + fixed = { + --funnel walls + {-0.5, 0.0, 0.4, 0.5, 0.5, 0.5}, + {0.4, 0.0, -0.5, 0.5, 0.5, 0.5}, + {-0.5, 0.0, -0.5, -0.4, 0.5, 0.5}, + {-0.5, 0.0, -0.5, 0.5, 0.5, -0.4}, + --funnel base + {-0.5, 0.0, -0.5, 0.5, 0.1, 0.5}, + --spout + {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, + {-0.15, -0.3, -0.15, 0.15, -0.5, 0.15}, + }, + }, + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", chest_formspec) + meta:set_string("infotext", "Chest") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in hopper at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to hopper at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from hopper at "..minetest.pos_to_string(pos)) + end, +}) + +minetest.register_node("hopper:hopper_side", { + description = "I think you broke something", + drop = "hopper:hopper_item", + groups = {cracky=1,level=2}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + tiles = {"default_coal_block.png"}, + selection_box = {type="regular"}, + node_box = { + type = "fixed", + fixed = { + --funnel walls + {-0.5, 0.0, 0.4, 0.5, 0.5, 0.5}, + {0.4, 0.0, -0.5, 0.5, 0.5, 0.5}, + {-0.5, 0.0, -0.5, -0.4, 0.5, 0.5}, + {-0.5, 0.0, -0.5, 0.5, 0.5, -0.4}, + --funnel base + {-0.5, 0.0, -0.5, 0.5, 0.1, 0.5}, + --spout + {-0.3, -0.3, -0.3, 0.3, 0.0, 0.3}, + {-0.7, -0.3, -0.15, 0.15, 0.0, 0.15}, + }, + }, + + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", chest_formspec) + meta:set_string("infotext", "Chest") + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in hopper at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to hopper at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from hopper at "..minetest.pos_to_string(pos)) + end, +}) +--make hoppers suck in blocks +minetest.register_abm({ + nodenames = {"hopper:hopper","hopper:hopper_side"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do + if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then + if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then + local posob = object:getpos() + if math.abs(posob.x-pos.x) <= 0.5 and (posob.y-pos.y <= 0.85 and posob.y-pos.y >= 0.3) then + inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) + object:get_luaentity().itemstring = "" + object:remove() + end + end + end + end + end, +}) + +minetest.register_abm({ + nodenames = {"hopper:hopper"}, + neighbors = {"default:chest","hopper:hopper","hopper:hopper_side","default:furnace","default:furnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + + local min = {x=pos.x-1,y=pos.y-1,z=pos.z-1} + local max = {x=pos.x+1,y=pos.y+1,z=pos.z+1} + local vm = minetest.get_voxel_manip() + local emin, emax = vm:read_from_map(min,max) + local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax} + local data = vm:get_data() + + local a = vm:get_node_at({x=pos.x,y=pos.y-1,z=pos.z}).name + local b = vm:get_node_at({x=pos.x,y=pos.y+1,z=pos.z}).name + + --the hopper input + if b == "default:chest" then + --hopper inventory + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta({x=pos.x,y=pos.y+1,z=pos.z}); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("main") + if inv2:is_empty("main") == false then + for i = 1,invsize2 do + local stack = inv2:get_stack("main", i) + local item = stack:get_name() + if item ~= "" then + if inv:room_for_item("main", item) == false then + --print("no room for items 2") + --return + end + --print(stack:to_string()) + stack:take_item(1) + inv2:set_stack("main", i, stack) + --add to hopper + --print("adding item") + inv:add_item("main", item) + break + + end + end + end + end + if b == "default:furnace" or b == "default:furnace_active" then + --hopper inventory + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta({x=pos.x,y=pos.y+1,z=pos.z}); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("dst") + if inv2:is_empty("dst") == false then + + for i = 1,invsize2 do + local stack = inv2:get_stack("dst", i) + local item = stack:get_name() + if item ~= "" then + if inv:room_for_item("main", item) == false then + --print("no room for items") + return + end + --print(stack:to_string()) + stack:take_item(1) + inv2:set_stack("dst", i, stack) + --add to hopper + --print("adding item") + inv:add_item("main", item) + break + + end + end + end + end + + --the hopper output + if a == "default:chest" or a == "hopper:hopper" or a == "hopper:hopper_side" then + --hopper inventory + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if inv:is_empty("main") == true then + return + end + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("main") + + for i = 1,invsize do + local stack = inv:get_stack("main", i) + local item = stack:get_name() + if item ~= "" then + if inv2:room_for_item("main", item) == false then + --print("no room for items") + return + end + stack:take_item(1) + inv:set_stack("main", i, stack) + --add to hopper or chest + --print("adding item") + inv2:add_item("main", item) + break + + end + end + --print(inv) + elseif a == "default:furnace" or a == "default:furnace_active" then + --print("test") + --room_for_item(listname, stack) + --hopper inventory + local meta = minetest.get_meta(pos); + --print(dump(meta:to_table())) + local inv = meta:get_inventory() + if inv:is_empty("main") == true then + return + end + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z}); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("src") + + for i = 1,invsize do + local stack = inv:get_stack("main", i) + local item = stack:get_name() + if item ~= "" then + if inv2:room_for_item("src", item) == false then + --print("no room for items") + return + end + minetest.get_node_timer({x=pos.x,y=pos.y-1,z=pos.z}):start(1.0) + stack:take_item(1) + inv:set_stack("main", i, stack) + --add to hopper or chest + --print("adding item") + inv2:add_item("src", item) + break + + end + end + end + end, +}) + + +minetest.register_abm({ + nodenames = {"hopper:hopper_side"}, + neighbors = {"default:chest","hopper:hopper","hopper:hopper_side","default:furnace","default:furnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + + local min = {x=pos.x-1,y=pos.y-1,z=pos.z-1} + local max = {x=pos.x+1,y=pos.y+1,z=pos.z+1} + local vm = minetest.get_voxel_manip() + local emin, emax = vm:read_from_map(min,max) + local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax} + local data = vm:get_data() + local face = vm:get_node_at(pos).param2 + local front = {} + --print(face) + if face == 0 then + front = {x=pos.x-1,y=pos.y,z=pos.z} + elseif face == 1 then + front = {x=pos.x,y=pos.y,z=pos.z+1} + elseif face == 2 then + front = {x=pos.x+1,y=pos.y,z=pos.z} + elseif face == 3 then + front = {x=pos.x,y=pos.y,z=pos.z-1} + end + local a = vm:get_node_at(front).name + local b = vm:get_node_at({x=pos.x,y=pos.y+1,z=pos.z}).name + + --the hopper input + if b == "default:chest" then + --hopper inventory + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta({x=pos.x,y=pos.y+1,z=pos.z}); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("main") + if inv2:is_empty("main") == false then + for i = 1,invsize2 do + local stack = inv2:get_stack("main", i) + local item = stack:get_name() + if item ~= "" then + if inv:room_for_item("main", item) == false then + --print("no room for items 2") + --return + end + --print(stack:to_string()) + stack:take_item(1) + inv2:set_stack("main", i, stack) + --add to hopper + --print("adding item") + inv:add_item("main", item) + break + + end + end + end + end + if b == "default:furnace" or b == "default:furnace_active" then + --hopper inventory + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta({x=pos.x,y=pos.y+1,z=pos.z}); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("dst") + if inv2:is_empty("dst") == false then + for i = 1,invsize2 do + local stack = inv2:get_stack("dst", i) + local item = stack:get_name() + if item ~= "" then + if inv:room_for_item("main", item) == false then + --print("no room for items") + return + end + --print(stack:to_string()) + stack:take_item(1) + inv2:set_stack("dst", i, stack) + --add to hopper + --print("adding item") + inv:add_item("main", item) + break + + end + end + end + end + + --the hopper output + if a == "default:chest" or a == "hopper:hopper" or a == "hopper:hopper_side" then + --print("test") + --room_for_item(listname, stack) + --hopper inventory + local meta = minetest.get_meta(pos); + --print(dump(meta:to_table())) + local inv = meta:get_inventory() + if inv:is_empty("main") == true then + return + end + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta(front); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("main") + + for i = 1,invsize do + local stack = inv:get_stack("main", i) + local item = stack:get_name() + if item ~= "" then + if inv2:room_for_item("main", item) == false then + --print("no room for items") + return + end + stack:take_item(1) + inv:set_stack("main", i, stack) + --add to hopper or chest + --print("adding item") + inv2:add_item("main", item) + break + + end + end + --print(inv) + elseif a == "default:furnace" or a == "default:furnace_active" then + --print("test") + --room_for_item(listname, stack) + --hopper inventory + local meta = minetest.get_meta(pos); + --print(dump(meta:to_table())) + local inv = meta:get_inventory() + if inv:is_empty("main") == true then + return + end + local invsize = inv:get_size("main") + + --chest/hopper/furnace inventory + local meta2 = minetest.get_meta(front); + local inv2 = meta2:get_inventory() + local invsize2 = inv2:get_size("fuel") + + for i = 1,invsize do + local stack = inv:get_stack("main", i) + local item = stack:get_name() + if item ~= "" then + if inv2:room_for_item("fuel", item) == false then + --print("no room for items") + return + end + stack:take_item(1) + inv:set_stack("main", i, stack) + --add to hopper or chest + --print("adding item") + minetest.get_node_timer(front):start(1.0) + inv2:add_item("fuel", item) + break + + end + end + end + end, +}) + +minetest.register_craftitem("hopper:hopper_item", { + description = "Hopper", + inventory_image = "hopper_item.png", + on_place = function(itemstack, placer, pointed_thing) + local pos = pointed_thing.under + local pos2 = pointed_thing.above + + local x = pos.x - pos2.x + local y = pos.y - pos2.y + local z = pos.z - pos2.z + + local placed = false + + if x == -1 then + minetest.set_node(pos2, {name="hopper:hopper_side", param2=0}) + placed = true + elseif x == 1 then + minetest.set_node(pos2, {name="hopper:hopper_side", param2=2}) + placed = true + elseif z == -1 then + minetest.set_node(pos2, {name="hopper:hopper_side", param2=3}) + placed = true + elseif z == 1 then + minetest.set_node(pos2, {name="hopper:hopper_side", param2=1}) + placed = true + else + minetest.set_node(pos2, {name="hopper:hopper"}) + placed = true + end + if placed == true then + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end + end, +}) +minetest.register_craft({ + output = "hopper:hopper_item", + recipe = { + {"default:steel_ingot","","default:steel_ingot"}, + {"default:steel_ingot","default:chest","default:steel_ingot"}, + {"","default:steel_ingot",""}, + } +}) diff --git a/mods/hopper/screenshot.png b/mods/hopper/screenshot.png new file mode 100644 index 000000000..8545f6461 Binary files /dev/null and b/mods/hopper/screenshot.png differ diff --git a/mods/hopper/textures/hopper_item.png b/mods/hopper/textures/hopper_item.png new file mode 100644 index 000000000..56555af98 Binary files /dev/null and b/mods/hopper/textures/hopper_item.png differ diff --git a/mods/redstone/mesecons_mvps/init.lua b/mods/redstone/mesecons_mvps/init.lua index b256065be..937c0b335 100644 --- a/mods/redstone/mesecons_mvps/init.lua +++ b/mods/redstone/mesecons_mvps/init.lua @@ -131,6 +131,7 @@ mesecon:register_mvps_stopper("default:sign") mesecon:register_mvps_stopper("default:obsidian") mesecon:register_mvps_stopper("default:bedrock") mesecon:register_mvps_stopper("default:barrier") +mesecon:register_mvps_stopper("hopper:hopper") mesecon:register_mvps_stopper("mcl_jukebox:jukebox") mesecon:register_mvps_stopper("mesecons_commandblock:commandblock_off") mesecon:register_mvps_stopper("mesecons_commandblock:commandblock_on")