From e3600d77c40545e43d135bb644dedf099e343230 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 17 Jan 2017 03:03:43 +0100 Subject: [PATCH] =?UTF-8?q?Rename=20fences=20mod=20to=20=E2=80=9Cmcl=5Ffen?= =?UTF-8?q?ces=E2=80=9D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- mods/{fences => mcl_fences}/README.txt | 0 mods/{fences => mcl_fences}/depends.txt | 0 mods/{fences => mcl_fences}/init.lua | 26 ++++++++---------- mods/mcl_fences/mod.conf | 1 + .../textures/mcl_fences_fence_gate.png} | Bin 5 files changed, 13 insertions(+), 14 deletions(-) rename mods/{fences => mcl_fences}/README.txt (100%) rename mods/{fences => mcl_fences}/depends.txt (100%) rename mods/{fences => mcl_fences}/init.lua (87%) create mode 100644 mods/mcl_fences/mod.conf rename mods/{fences/textures/fences_fencegate.png => mcl_fences/textures/mcl_fences_fence_gate.png} (100%) diff --git a/mods/fences/README.txt b/mods/mcl_fences/README.txt similarity index 100% rename from mods/fences/README.txt rename to mods/mcl_fences/README.txt diff --git a/mods/fences/depends.txt b/mods/mcl_fences/depends.txt similarity index 100% rename from mods/fences/depends.txt rename to mods/mcl_fences/depends.txt diff --git a/mods/fences/init.lua b/mods/mcl_fences/init.lua similarity index 87% rename from mods/fences/init.lua rename to mods/mcl_fences/init.lua index 5b92f5127..3561c6bd8 100644 --- a/mods/fences/init.lua +++ b/mods/mcl_fences/init.lua @@ -18,7 +18,7 @@ local cx2 = {2/16, -1/2+6/16, -2/16, 1/2, 1, 2/16} --unten(quer) x local cz1 = {2/16, -1/2+6/16, -2/16, -2/16, 1, -1/2} --unten(quer) -z local cz2 = {-2/16, -1/2+6/16, 2/16, 2/16, 1, 1/2} --unten(quer) z -minetest.register_node("fences:fence_wood", { +minetest.register_node("mcl_fences:fence", { description = "Oak Fence", tiles = {"default_wood.png"}, inventory_image = "default_fence.png", @@ -26,7 +26,6 @@ minetest.register_node("fences:fence_wood", { paramtype = "light", is_ground_content = false, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fence=1}, - drop = 'fences:fence_wood', stack_max = 64, sunlight_propagates = true, drawtype = "nodebox", @@ -52,7 +51,7 @@ minetest.register_node("fences:fence_wood", { }) minetest.register_craft({ - output = 'fences:fence_wood 3', + output = 'mcl_fences:fence 3', recipe = { {'default:wood', 'default:stick', 'default:wood'}, {'default:wood', 'default:stick', 'default:wood'}, @@ -60,7 +59,7 @@ minetest.register_craft({ }) minetest.register_craft({ - output = 'fences:fencegate', + output = 'mcl_fences:fence_gate', recipe = { {'default:stick', 'default:wood', 'default:stick'}, {'default:stick', 'default:wood', 'default:stick'}, @@ -69,12 +68,12 @@ minetest.register_craft({ minetest.register_craft({ type = "fuel", - recipe = "fences:fence_wood", + recipe = "mcl_fences:fence", burntime = 15, }) minetest.register_craft({ type = "fuel", - recipe = "fences:fencegate", + recipe = "mcl_fences:fence_gate", burntime = 15, }) @@ -92,17 +91,17 @@ local function punch_gate(pos, node) if state2 == 1 then state2 = 0 minetest.sound_play("door_close", {gain = 0.3, max_hear_distance = 10}) - tmp_node2 = {name="fences:fencegate", param1=node.param1, param2=node.param2} + tmp_node2 = {name="mcl_fences:fence_gate", param1=node.param1, param2=node.param2} else state2 = 1 minetest.sound_play("door_open", {gain = 0.3, max_hear_distance = 10}) - tmp_node2 = {name="fences:fencegate_open", param1=node.param1, param2=node.param2} + tmp_node2 = {name="mcl_fences:fence_gate_open", param1=node.param1, param2=node.param2} end update_gate(pos, tmp_node2) meta2:set_int("state", state2) end -minetest.register_node("fences:fencegate_open", { +minetest.register_node("mcl_fences:fence_gate_open", { tiles = {"default_wood.png"}, inventory_image = "default_fence.png", wield_image = "default_fence.png", @@ -112,7 +111,7 @@ minetest.register_node("fences:fencegate_open", { sunlight_propagates = true, walkable = true, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fence=1,not_in_inventory=1,mesecon_effector_on=1}, - drop = 'fences:fencegate', + drop = 'mcl_fences:fence_gate', drawtype = "nodebox", node_box = { type = "fixed", @@ -144,11 +143,11 @@ minetest.register_node("fences:fencegate_open", { }}, }) -minetest.register_node("fences:fencegate", { +minetest.register_node("mcl_fences:fence_gate", { description = "Oak Fence Gate", tiles = {"default_wood.png"}, - inventory_image = "fences_fencegate.png", - wield_image = "fences_fencegate.png", + inventory_image = "mcl_fences_fence_gate.png", + wield_image = "mcl_fences_fence_gate.png", paramtype = "light", is_ground_content = false, stack_max = 16, @@ -156,7 +155,6 @@ minetest.register_node("fences:fencegate", { sunlight_propagates = true, walkable = true, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,mesecon_effector_on=1,fence=1}, - drop = 'fences:fencegate', drawtype = "nodebox", node_box = { type = "fixed", diff --git a/mods/mcl_fences/mod.conf b/mods/mcl_fences/mod.conf new file mode 100644 index 000000000..b5eafa90f --- /dev/null +++ b/mods/mcl_fences/mod.conf @@ -0,0 +1 @@ +name = mcl_fences diff --git a/mods/fences/textures/fences_fencegate.png b/mods/mcl_fences/textures/mcl_fences_fence_gate.png similarity index 100% rename from mods/fences/textures/fences_fencegate.png rename to mods/mcl_fences/textures/mcl_fences_fence_gate.png