From bccd91e08fa8d967865675ac6ba2e4fd18e654c6 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 5 Dec 2020 19:48:51 +0100 Subject: [PATCH] Change mule sounds (=higher pitched donkey sounds) --- mods/ENTITIES/mobs_mc/horse.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua index 43be9571eb..d4bfd9af19 100644 --- a/mods/ENTITIES/mobs_mc/horse.lua +++ b/mods/ENTITIES/mobs_mc/horse.lua @@ -419,7 +419,8 @@ local m = 0.94 local mule = table.copy(donkey) mule.textures = {{"blank.png", "mobs_mc_mule.png", "blank.png"}} mule.visual_size = { x=horse.visual_size.x*m, y=horse.visual_size.y*m } -mule.sounds = horse.sounds +mule.sounds = table.copy(donkey.sounds) +mule.sounds.base_pitch = 1.15 mule.collisionbox = { horse.collisionbox[1] * m, horse.collisionbox[2] * m,