forked from VoxeLibre/VoxeLibre
Show barrier positions when wielding barrier
This commit is contained in:
parent
0544f5a5ce
commit
bb9d6cf037
|
@ -21,6 +21,18 @@ minetest.register_node("mcl_core:barrier", {
|
||||||
on_blast = function() end,
|
on_blast = function() end,
|
||||||
drop = "",
|
drop = "",
|
||||||
_mcl_blast_resistance = 18000003,
|
_mcl_blast_resistance = 18000003,
|
||||||
|
after_place_node = function (pos, placer, itemstack, pointed_thing)
|
||||||
|
if placer == nil then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.add_particle({
|
||||||
|
pos = pos,
|
||||||
|
expirationtime = 1,
|
||||||
|
size = 8,
|
||||||
|
texture = "default_barrier.png",
|
||||||
|
playername = placer:get_player_name()
|
||||||
|
})
|
||||||
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
-- The void below the bedrock. Void damage is handled in playerplus.
|
-- The void below the bedrock. Void damage is handled in playerplus.
|
||||||
|
|
|
@ -137,6 +137,36 @@ minetest.register_globalstep(function(dtime)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Show positions of barriers when player is wielding a barrier
|
||||||
|
if player:get_wielded_item():get_name() == "mcl_core:barrier" then
|
||||||
|
local pos = vector.round(player:getpos())
|
||||||
|
local r = 8
|
||||||
|
local vm = minetest.get_voxel_manip()
|
||||||
|
local emin, emax = vm:read_from_map({x=pos.x-r, y=pos.y-r, z=pos.z-r}, {x=pos.x+r, y=pos.y+r, z=pos.z+r})
|
||||||
|
local area = VoxelArea:new{
|
||||||
|
MinEdge = emin,
|
||||||
|
MaxEdge = emax,
|
||||||
|
}
|
||||||
|
local data = vm:get_data()
|
||||||
|
for x=pos.x-r, pos.x+r do
|
||||||
|
for y=pos.y-r, pos.y+r do
|
||||||
|
for z=pos.z-r, pos.z+r do
|
||||||
|
local vi = area:indexp(pos)
|
||||||
|
local node = minetest.get_name_from_content_id(data[vi])
|
||||||
|
if minetest.get_node({x=x,y=y,z=z}).name == "mcl_core:barrier" then
|
||||||
|
minetest.add_particle({
|
||||||
|
pos = {x=x, y=y, z=z},
|
||||||
|
expirationtime = 1,
|
||||||
|
size = 8,
|
||||||
|
texture = "default_barrier.png",
|
||||||
|
playername = player:get_player_name()
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
end)
|
end)
|
||||||
|
|
Loading…
Reference in New Issue