Move more mcl_core textures to correct mods
Before Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 5.8 KiB |
Before Width: | Height: | Size: 227 B |
Before Width: | Height: | Size: 227 B |
Before Width: | Height: | Size: 227 B After Width: | Height: | Size: 227 B |
Before Width: | Height: | Size: 227 B After Width: | Height: | Size: 227 B |
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@ -102,8 +102,8 @@ for zmy=0, 1 do
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is_ground_content = false,
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is_ground_content = false,
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-- inventory_image = "wires_inv.png",
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-- inventory_image = "wires_inv.png",
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-- wield_image = "wires_inv.png",
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-- wield_image = "wires_inv.png",
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inventory_image = "mesecons_redstone_dust.png",
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inventory_image = "redstone_redstone_dust.png",
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wield_image = "mesecons_redstone_dust.png",
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wield_image = "redstone_redstone_dust.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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sunlight_propagates = true,
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@ -133,8 +133,8 @@ for zmy=0, 1 do
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is_ground_content = false,
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is_ground_content = false,
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-- inventory_image = "wires_inv.png",
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-- inventory_image = "wires_inv.png",
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-- wield_image = "wires_inv.png",
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-- wield_image = "wires_inv.png",
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inventory_image = "default_redstone_dust.png",
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inventory_image = "redstone_redstone_dust.png",
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wield_image = "default_redstone_dust.png",
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wield_image = "redstone_redstone_dust.png",
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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sunlight_propagates = true,
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 237 B After Width: | Height: | Size: 237 B |
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@ -72,7 +72,7 @@ mcl_torches.register_torch("mesecon_torch_on", "Mesecon Torch", "jeija_torches_o
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minetest.register_node("mesecons_torch:redstoneblock", {
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minetest.register_node("mesecons_torch:redstoneblock", {
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description = "Block of Redstone",
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description = "Block of Redstone",
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tiles = {"default_redstone_block.png"},
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tiles = {"redstone_redstone_block.png"},
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stack_max = 64,
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stack_max = 64,
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groups = {cracky=1},
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groups = {cracky=1},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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sounds = mcl_sounds.node_sound_stone_defaults(),
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