diff --git a/mods/ITEMS/doors/init.lua b/mods/ITEMS/doors/init.lua index d7a26e318c..bacfcbb33b 100644 --- a/mods/ITEMS/doors/init.lua +++ b/mods/ITEMS/doors/init.lua @@ -174,6 +174,7 @@ function doors:register_door(name, def) fixed = def.selection_box_bottom }, groups = def.groups, + _mcl_hardness = def._mcl_hardness, sounds = def.sounds, after_dig_node = function(pos, oldnode, oldmetadata, digger) @@ -211,6 +212,7 @@ function doors:register_door(name, def) fixed = def.selection_box_top }, groups = def.groups, + _mcl_hardness = def._mcl_hardness, sounds = def.sounds, after_dig_node = function(pos, oldnode, oldmetadata, digger) @@ -248,6 +250,7 @@ function doors:register_door(name, def) fixed = def.selection_box_bottom }, groups = def.groups, + _mcl_hardness = def._mcl_hardness, sounds = def.sounds, after_dig_node = function(pos, oldnode, oldmetadata, digger) @@ -285,6 +288,7 @@ function doors:register_door(name, def) fixed = def.selection_box_top }, groups = def.groups, + _mcl_hardness = def._mcl_hardness, sounds = def.sounds, after_dig_node = function(pos, oldnode, oldmetadata, digger) @@ -312,7 +316,8 @@ end doors:register_door("doors:door_wood", { description = "Oak Door", inventory_image = "door_wood.png", - groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {handy=1,axey=1,door=1}, + _mcl_hardness = 3, tiles_bottom = {"door_wood_b.png", "door_brown.png"}, tiles_top = {"door_wood_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -331,7 +336,8 @@ minetest.register_craft({ doors:register_door("doors:door_acacia", { description = "Acacia Door", inventory_image = "door_acacia.png", - groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {handy=1,axey=1,door=1}, + _mcl_hardness = 3, tiles_bottom = {"door_acacia_b.png", "door_brown.png"}, tiles_top = {"door_acacia_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -350,7 +356,8 @@ minetest.register_craft({ doors:register_door("doors:door_birch", { description = "Birch Door", inventory_image = "door_birch.png", - groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {handy=1,axey=1,door=1}, + _mcl_hardness = 3, tiles_bottom = {"door_birch_b.png", "door_brown.png"}, tiles_top = {"door_birch_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -369,7 +376,8 @@ minetest.register_craft({ doors:register_door("doors:door_dark_oak", { description = "Dark Oak Door", inventory_image = "door_dark_oak.png", - groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {handy=1,axey=1,door=1}, + _mcl_hardness = 3, tiles_bottom = {"door_dark_oak_b.png", "door_brown.png"}, tiles_top = {"door_dark_oak_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -388,7 +396,8 @@ minetest.register_craft({ doors:register_door("doors:door_jungle", { description = "Jungle Door", inventory_image = "door_jungle.png", - groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {handy=1,axey=1,door=1}, + _mcl_hardness = 3, tiles_bottom = {"door_jungle_b.png", "door_brown.png"}, tiles_top = {"door_jungle_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -407,7 +416,8 @@ minetest.register_craft({ doors:register_door("doors:door_spruce", { description = "Spruce Door", inventory_image = "door_spruce.png", - groups = {choppy=2,oddly_breakable_by_hand=2,door=1}, + groups = {handy=1,axey=1,door=1}, + _mcl_hardness = 3, tiles_bottom = {"door_spruce_b.png", "door_brown.png"}, tiles_top = {"door_spruce_a.png", "door_brown.png"}, sounds = mcl_sounds.node_sound_wood_defaults(), @@ -457,7 +467,8 @@ minetest.register_craft({ doors:register_door("doors:door_iron", { description = "Iron Door", inventory_image = "door_steel.png", - groups = {cracky=1,level=2,door=1,mesecon_effector_on=1}, + groups = {pickaxey=1,door=1,mesecon_effector_on=1}, + _mcl_hardness = 5, tiles_bottom = {"door_steel_b.png", "door_grey.png"}, tiles_top = {"door_steel_a.png", "door_grey.png"}, sounds = mcl_sounds.node_sound_metal_defaults(), @@ -529,6 +540,7 @@ function doors:register_trapdoor(name, def) stack_max = 64, paramtype2 = "facedir", groups = def.groups, + _mcl_hardness = def._mcl_hardness, sounds = def.sounds, node_box = { type = "fixed", @@ -556,6 +568,7 @@ function doors:register_trapdoor(name, def) paramtype2 = "facedir", pointable = true, groups = def.groups, + _mcl_hardness = def._mcl_hardness, sounds = def.sounds, drop = name, node_box = { @@ -583,7 +596,8 @@ doors:register_trapdoor("doors:trapdoor", { description = "Wooden Trapdoor", tiles = {"door_trapdoor.png"}, wield_image = "door_trapdoor.png", - groups = {choppy=2,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2}, + groups = {handy=1,axey=1,oddly_breakable_by_hand=2,mesecon_effector_on=1,door=2}, + _mcl_hardness = 3, sounds = mcl_sounds.node_sound_wood_defaults(), }) @@ -605,7 +619,8 @@ doors:register_trapdoor("doors:iron_trapdoor", { description = "Iron Trapdoor", tiles = {"iron_trapdoor.png"}, wield_image = "iron_trapdoor.png", - groups = {cracky=2,mesecon_effector_on=1,door=2}, + groups = {pickaxey=1,mesecon_effector_on=1,door=2}, + _mcl_hardness = 5, sounds = mcl_sounds.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close",