forked from VoxeLibre/VoxeLibre
Allow to light Nether portal with any fire
This commit is contained in:
parent
3857ff43ef
commit
70198eb50b
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@ -2,3 +2,4 @@ mcl_core
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mcl_util
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mcl_util
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mcl_sounds
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mcl_sounds
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mcl_nether?
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mcl_nether?
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mcl_portals?
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@ -19,7 +19,10 @@ minetest.register_craftitem("mcl_fire:fire_charge", {
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if pointed_thing.type == "node" then
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if pointed_thing.type == "node" then
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local nodedef = minetest.registered_nodes[node.name]
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local nodedef = minetest.registered_nodes[node.name]
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if nodedef and nodedef._on_ignite then
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if nodedef and nodedef._on_ignite then
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nodedef._on_ignite(user, pointed_thing)
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local overwrite = nodedef._on_ignite(user, pointed_thing)
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if not overwrite then
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mcl_fire.set_fire(pointed_thing)
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end
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else
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else
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mcl_fire.set_fire(pointed_thing)
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mcl_fire.set_fire(pointed_thing)
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end
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end
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@ -25,7 +25,10 @@ minetest.register_tool("mcl_fire:flint_and_steel", {
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if pointed_thing.type == "node" then
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if pointed_thing.type == "node" then
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local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
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local nodedef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
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if nodedef and nodedef._on_ignite then
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if nodedef and nodedef._on_ignite then
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nodedef._on_ignite(user, pointed_thing)
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local overwrite = nodedef._on_ignite(user, pointed_thing)
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if not overwrite then
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mcl_fire.set_fire(pointed_thing)
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end
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else
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else
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mcl_fire.set_fire(pointed_thing)
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mcl_fire.set_fire(pointed_thing)
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end
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end
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@ -72,11 +72,18 @@ minetest.register_node("mcl_fire:fire", {
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end,
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end,
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drop = "",
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drop = "",
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sounds = {},
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sounds = {},
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-- Turn into eternal fire on special blocks, light Nether portal (if possible), start burning timer
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on_construct = function(pos)
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on_construct = function(pos)
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local under = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
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local under = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name
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if under == "mcl_nether:magma" or under == "mcl_nether:netherrack" then
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if under == "mcl_nether:magma" or under == "mcl_nether:netherrack" then
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minetest.swap_node(pos, {name = "mcl_fire:eternal_fire"})
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minetest.swap_node(pos, {name = "mcl_fire:eternal_fire"})
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end
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end
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if minetest.get_modpath("mcl_portals") then
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mcl_portals.light_nether_portal(pos)
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end
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minetest.get_node_timer(pos):start(math.random(3, 7))
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minetest.get_node_timer(pos):start(math.random(3, 7))
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end,
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end,
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_mcl_blast_resistance = 0,
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_mcl_blast_resistance = 0,
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@ -126,8 +133,13 @@ minetest.register_node("mcl_fire:eternal_fire", {
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-- Restart timer
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-- Restart timer
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minetest.get_node_timer(pos):start(math.random(3, 7))
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minetest.get_node_timer(pos):start(math.random(3, 7))
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end,
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end,
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-- Start burning timer and light Nether portal (if possible)
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on_construct = function(pos)
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(3, 7))
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minetest.get_node_timer(pos):start(math.random(3, 7))
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if minetest.get_modpath("mcl_portals") then
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mcl_portals.light_nether_portal(pos)
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end
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end,
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end,
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sounds = {},
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sounds = {},
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drop = "",
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drop = "",
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@ -395,8 +407,9 @@ local eternal_override = {
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local fn = minetest.get_node(flame_pos)
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local fn = minetest.get_node(flame_pos)
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if fn.name == "air" and not minetest.is_protected(flame_pos, "fire") and pointed_thing.under.y < pointed_thing.above.y then
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if fn.name == "air" and not minetest.is_protected(flame_pos, "fire") and pointed_thing.under.y < pointed_thing.above.y then
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minetest.set_node(flame_pos, {name = "mcl_fire:eternal_fire"})
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minetest.set_node(flame_pos, {name = "mcl_fire:eternal_fire"})
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return true
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else
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else
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mcl_fire.set_fire(pointed_thing)
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return false
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end
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end
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end,
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end,
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}
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}
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@ -409,8 +422,9 @@ local eternal_override_end = {
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local fn = minetest.get_node(flame_pos)
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local fn = minetest.get_node(flame_pos)
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if dim == "end" and fn.name == "air" and not minetest.is_protected(flame_pos, "fire") and pointed_thing.under.y < pointed_thing.above.y then
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if dim == "end" and fn.name == "air" and not minetest.is_protected(flame_pos, "fire") and pointed_thing.under.y < pointed_thing.above.y then
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minetest.set_node(flame_pos, {name = "mcl_fire:eternal_fire"})
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minetest.set_node(flame_pos, {name = "mcl_fire:eternal_fire"})
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return true
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else
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else
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mcl_fire.set_fire(pointed_thing)
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return false
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end
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end
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end,
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end,
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}
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}
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@ -1,7 +1,6 @@
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mcl_init
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mcl_init
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mcl_util
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mcl_util
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mcl_core
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mcl_core
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mcl_fire
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mcl_nether
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mcl_nether
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mcl_end
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mcl_end
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mcl_particles
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mcl_particles
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@ -1,5 +1,7 @@
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-- Load files
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-- Load files
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mcl_portals = {}
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-- Nether portal:
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-- Nether portal:
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-- Obsidian frame, activated by flint and steel
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-- Obsidian frame, activated by flint and steel
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dofile(minetest.get_modpath("mcl_portals").."/portal_nether.lua")
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dofile(minetest.get_modpath("mcl_portals").."/portal_nether.lua")
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@ -281,8 +281,13 @@ local function is_portal(pos)
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end
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end
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end
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end
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-- Light Nether portal and create target portal
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-- Attempts to light a Nether portal at pos and
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local function make_portal(pos)
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-- select target position.
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-- Pos can be any of the obsidian frame blocks or the inner part.
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-- The frame MUST be filled only with air or any fire, which will be replaced with Nether portal blocks.
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-- If no Nether portal can be lit, nothing happens.
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-- Returns true on success and false on failure.
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function mcl_portals.light_nether_portal(pos)
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-- Create Nether portal nodes
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-- Create Nether portal nodes
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local p1, p2 = is_portal(pos)
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local p1, p2 = is_portal(pos)
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if not p1 or not p2 then
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if not p1 or not p2 then
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@ -297,7 +302,8 @@ local function make_portal(pos)
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else
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else
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p = {x = p1.x, y = y, z = p1.z + d}
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p = {x = p1.x, y = y, z = p1.z + d}
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end
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end
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if minetest.get_node(p).name ~= "air" then
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local nn = minetest.get_node(p).name
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if nn ~= "air" and minetest.get_item_group(nn, "fire") ~= 1 then
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return false
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return false
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end
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end
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end
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end
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@ -451,7 +457,7 @@ minetest.override_item("mcl_core:obsidian", {
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on_destruct = destroy_portal,
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on_destruct = destroy_portal,
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_on_ignite = function(user, pointed_thing)
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_on_ignite = function(user, pointed_thing)
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local pos = pointed_thing.under
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local pos = pointed_thing.under
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local portal_placed = make_portal(pos)
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local portal_placed = mcl_portals.light_nether_portal(pos)
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if portal_placed and minetest.get_modpath("doc") then
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if portal_placed and minetest.get_modpath("doc") then
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doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:portal")
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doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:portal")
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@ -460,11 +466,9 @@ minetest.override_item("mcl_core:obsidian", {
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if minetest.get_modpath("awards") and dim ~= "nether" and user:is_player() then
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if minetest.get_modpath("awards") and dim ~= "nether" and user:is_player() then
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awards.unlock(user:get_player_name(), "mcl:buildNetherPortal")
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awards.unlock(user:get_player_name(), "mcl:buildNetherPortal")
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end
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end
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return true
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else
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else
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local node = minetest.get_node(pointed_thing.above)
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return false
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if node.name ~= "mcl_portals:portal" then
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mcl_fire.set_fire(pointed_thing)
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end
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end
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end
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end,
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end,
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})
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})
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@ -74,6 +74,7 @@ minetest.register_node("mcl_tnt:tnt", {
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}},
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}},
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_on_ignite = function(player, pointed_thing)
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_on_ignite = function(player, pointed_thing)
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tnt.ignite(pointed_thing.under)
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tnt.ignite(pointed_thing.under)
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return true
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end,
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end,
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sounds = sounds,
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sounds = sounds,
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})
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})
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