forked from VoxeLibre/VoxeLibre
Make pumpkins wearable
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@ -75,11 +75,11 @@ local stem_def = {
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-- Template for pumpkin
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-- Template for pumpkin
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local pumpkin_base_def = {
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local pumpkin_base_def = {
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description = "Pumpkin",
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description = "Pumpkin",
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_doc_items_longdesc = "A pumpkin is a naturally occouring block from the grasslands and is remarkable for its strange face-like cavity, which is developed naturally. Pumpkins are grown from pumpkin stems, which in turn are grown from pumpkin seeds.",
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_doc_items_longdesc = "A pumpkin is a naturally occouring block from the grasslands and is remarkable for its strange face-like cavity, which is developed naturally. A pumpkin can be worn as a helmet for fun, but it doesn't offer any protection. Pumpkins are grown from pumpkin stems, which in turn are grown from pumpkin seeds.",
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stack_max = 64,
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stack_max = 64,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
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tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"},
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groups = {handy=1,axey=1, plant=1,building_block=1, dig_by_piston=1},
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groups = {handy=1,axey=1, plant=1,building_block=1, armor_head=1, dig_by_piston=1},
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sounds = mcl_sounds.node_sound_wood_defaults(),
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 5,
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_mcl_blast_resistance = 5,
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_mcl_hardness = 1,
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_mcl_hardness = 1,
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