diff --git a/CREDITS.md b/CREDITS.md index c6ca7d0fb3..296e7c23bf 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -22,6 +22,7 @@ * Nicu * aligator * Code-Sploit +* NO11 ## Contributors * Laurent Rocher @@ -40,7 +41,6 @@ * Jared Moody * Li0n * Midgard -* NO11 * Saku Laesvuori * Yukitty * ZedekThePD @@ -102,6 +102,7 @@ * leorockway * xMrVizzy * yutyo +* NO11 ## Translations * Wuzzy diff --git a/mods/HUD/mcl_credits/init.lua b/mods/HUD/mcl_credits/init.lua index 4464a401b6..2943738753 100644 --- a/mods/HUD/mcl_credits/init.lua +++ b/mods/HUD/mcl_credits/init.lua @@ -28,6 +28,7 @@ mcl_credits.people = { "Nicu", "aligator", "Code-Sploit", + "NO11", }}, {"Contributors", 0x52FF00, { "Laurent Rocher", @@ -46,7 +47,6 @@ mcl_credits.people = { "Jared Moody", "Li0n", "Midgard", - "NO11", "Saku Laesvuori", "Yukitty", "ZedekThePD", @@ -107,7 +107,8 @@ mcl_credits.people = { "kingoscargames", "leorockway", "xMrVizzy", - "yutyo" + "yutyo", + "NO11", }}, {"Translations", 0x00FF60, { "Wuzzy", diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index a6f0c13dbe..c34e934795 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -118,16 +118,6 @@ ARROW_ENTITY.on_step = function(self, dtime) dpos = vector.round(dpos) local node = minetest.get_node(dpos) - if self.object:get_attach() ~= nil and self.object:get_attach(parent):get_hp() < 1 then - self.object:remove() - end - - minetest.register_on_leaveplayer(function(player) - if self.object:get_attach(parent) == player then - self.object:remove() - end - end) - if self._stuck then self._stucktimer = self._stucktimer + dtime self._stuckrechecktimer = self._stuckrechecktimer + dtime diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index 6b99985748..d212e631a5 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -137,14 +137,14 @@ local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a seco minetest.register_globalstep(function(dtime) main_timer = main_timer + dtime timer = timer + dtime - if main_timer > mcl_hunger.HUD_TICK or timer > 0.5 then + if main_timer > mcl_hunger.HUD_TICK or timer > 0.25 then if main_timer > mcl_hunger.HUD_TICK then main_timer = 0 end for _,player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local h = tonumber(mcl_hunger.get_hunger(player)) local hp = player:get_hp() - if timer > 0.5 then + if timer > 0.25 then -- Slow health regeneration, and hunger damage (every 4s). -- Regeneration rate based on tutorial video . -- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate. @@ -166,9 +166,9 @@ minetest.register_globalstep(function(dtime) end end end - if timer > 0.5 then + if timer > 0.25 then timer = 0 - timerMult = timerMult + 1 + timerMult = timerMult + 2 if timerMult > 7 then timerMult = 0 end