From 2f346cfc1db73d4d92c4c50827b0f8788a4388af Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 24 Mar 2019 10:51:45 +0100 Subject: [PATCH] Change stained glass canonical color --- mods/ITEMS/mcl_core/nodes_glass.lua | 2 +- mods/ITEMS/xpanes/init.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_core/nodes_glass.lua b/mods/ITEMS/mcl_core/nodes_glass.lua index d1ab99861e..3ac2cb3947 100644 --- a/mods/ITEMS/mcl_core/nodes_glass.lua +++ b/mods/ITEMS/mcl_core/nodes_glass.lua @@ -21,7 +21,7 @@ minetest.register_node("mcl_core:glass", { ------------------------ -- Create Color Glass -- ------------------------ -local canonical_color = "blue" +local canonical_color = "yellow" function mcl_core.add_stained_glass(desc, recipeitem, colorgroup, color) local longdesc, create_entry, entry_name diff --git a/mods/ITEMS/xpanes/init.lua b/mods/ITEMS/xpanes/init.lua index dd8eae756e..42dbb807d8 100644 --- a/mods/ITEMS/xpanes/init.lua +++ b/mods/ITEMS/xpanes/init.lua @@ -168,7 +168,7 @@ function xpanes.register_pane(name, def) end end -local canonical_color = "blue" +local canonical_color = "yellow" -- Register glass pane (stained and unstained) local pane = function(description, node, append) local texture1, longdesc, entry_name, create_entry