forked from VoxeLibre/VoxeLibre
Add armor slots in creative inventory (WIP)
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@ -209,15 +209,26 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
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bg[name] = "crafting_creative_bg.png"
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bg[name] = "crafting_creative_bg.png"
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local inv_bg = "crafting_inventory_creative.png"
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local inv_bg = "crafting_inventory_creative.png"
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if name == "inv" then
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if name == "inv" then
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inv_bg = "crafting_inventory_creative_survival.png"
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-- Survival inventory slots
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-- Survival inventory slots
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main_list = "image[-0.2,1.7;11.35,2.33;crafting_creative_bg.png]"..
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main_list = "list[current_player;main;0,3.75;9,3;9]"..
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"list[current_player;main;0,3.75;9,3;9]"..
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-- armor
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"list[detached:"..playername.."_armor;armor;2.5,1.3;1,1;1]"..
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"list[detached:"..playername.."_armor;armor;2.5,2.75;1,1;2]"..
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"list[detached:"..playername.."_armor;armor;5.5,1.3;1,1;3]"..
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"list[detached:"..playername.."_armor;armor;5.5,2.75;1,1;4]"..
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--TODO: armor_slot_imgs..
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-- crafting guide button
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-- crafting guide button
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"image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]"..
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"tooltip[__mcl_craftguide;Show crafting recipes]"..
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"tooltip[__mcl_craftguide;Show crafting recipes]"..
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-- achievements button
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-- achievements button
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"image_button[9,2;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
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"image_button[9,2;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
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"tooltip[__mcl_achievements;Achievements]"
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"tooltip[__mcl_achievements;Achievements]"
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-- For shortcuts
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listrings = listrings ..
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"listring[detached:"..playername.."_armor;armor]"..
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"listring[current_player;main]"
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else
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else
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inv_bg = inv_bg .. "^crafting_inventory_creative_scroll.png"
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inv_bg = inv_bg .. "^crafting_inventory_creative_scroll.png"
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-- Creative inventory slots
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-- Creative inventory slots
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@ -237,6 +248,10 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
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return "image[" .. offset[check] .. ";1.5,1.44;" .. img .. hoch[check].. "]" ..
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return "image[" .. offset[check] .. ";1.5,1.44;" .. img .. hoch[check].. "]" ..
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"image[" .. boffset[check] .. ";1,1;crafting_creative_marker.png]"
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"image[" .. boffset[check] .. ";1,1;crafting_creative_marker.png]"
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end
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end
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local fnt = ""
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if name ~= "inv" then
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fnt = "image[0,1;5,0.75;fnt_"..name..".png]"
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end
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formspec = "size[10,9.3]"..
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formspec = "size[10,9.3]"..
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mcl_vars.inventory_header..
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mcl_vars.inventory_header..
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"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
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"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
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@ -259,7 +274,7 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
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"item_image_button[9.19,0;1,1;mcl_compass:compass;nix;]".. --search
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"item_image_button[9.19,0;1,1;mcl_compass:compass;nix;]".. --search
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tab(name, "nix") ..
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tab(name, "nix") ..
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"tooltip[nix;Search Items]"..
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"tooltip[nix;Search Items]"..
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"image[0,1;5,0.75;fnt_"..name..".png]"..
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fnt..
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"list[current_player;main;0,7;9,1;]"..
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"list[current_player;main;0,7;9,1;]"..
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main_list..
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main_list..
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"item_image_button[-0.1,8.37;1,1;mcl_core:apple;food;]".. --foodstuff
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"item_image_button[-0.1,8.37;1,1;mcl_core:apple;food;]".. --foodstuff
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