From 22b8ba64401d43dd2b92ea3aea5b45b4c2518040 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 20 May 2017 19:59:47 +0200 Subject: [PATCH] Don't decrease hunger if saturation down from < 1 --- mods/PLAYER/mcl_hunger/init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index e530e9bcf..13f28d66f 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -150,8 +150,7 @@ function mcl_hunger.exhaust(playername, increase) if mcl_hunger.saturation[playername] > 0.0 then mcl_hunger.saturation[playername] = math.max(mcl_hunger.saturation[playername] - 1.0, 0.0) satuchanged = true - end - if mcl_hunger.saturation[playername] < 0.0001 then + elseif mcl_hunger.saturation[playername] < 0.0001 then h = mcl_hunger.get_hunger_raw(player) h = h-1 mcl_hunger.hunger[playername] = h