From 1442b38f4380245d34b10ce2a5d6459782c726b4 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 31 Aug 2017 18:47:59 +0200 Subject: [PATCH] Fix wall sign placement taking away 2 signs --- mods/ITEMS/mcl_signs/init.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/ITEMS/mcl_signs/init.lua b/mods/ITEMS/mcl_signs/init.lua index be63501ab..f35a98d79 100644 --- a/mods/ITEMS/mcl_signs/init.lua +++ b/mods/ITEMS/mcl_signs/init.lua @@ -326,6 +326,9 @@ minetest.register_node("mcl_signs:wall_sign", { if not success then return itemstack end + if not minetest.settings:get_bool("creative_mode") then + itemstack:take_item() + end sign_info = signtext_info_standing[rotation_level + 1] -- Side else @@ -352,9 +355,6 @@ minetest.register_node("mcl_signs:wall_sign", { text_entity:setyaw(sign_info.yaw) text_entity:get_luaentity()._signnodename = nodeitem:get_name() - if not minetest.settings:get_bool("creative_mode") then - itemstack:take_item() - end minetest.sound_play({name="default_place_node_hard", gain=1.0}, {pos = place_pos}) show_formspec(placer, place_pos)