forked from MineClone5/MineClone5
fix many warnings
This commit is contained in:
parent
b497778192
commit
a602f64ea5
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@ -99,7 +99,7 @@ minetest.register_abm({
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-- No decay near unloaded areas since these might include water.
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if not check_surroundings(pos, "ignore") then
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if wet <= 0 then
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local n_def = minetest.registered_nodes[node.name] or nil
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--local n_def = minetest.registered_nodes[node.name] or nil
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local nn = minetest.get_node_or_nil({x=pos.x,y=pos.y+1,z=pos.z})
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if not nn or not nn.name then
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return
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@ -5,7 +5,10 @@ minetest.register_craftitem("mcl_farming:wheat_seeds", {
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description = S("Wheat Seeds"),
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_tt_help = S("Grows on farmland"),
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_doc_items_longdesc = S("Grows into a wheat plant. Chickens like wheat seeds."),
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_doc_items_usagehelp = S("Place the wheat seeds on farmland (which can be created with a hoe) to plant a wheat plant. They grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it wheat seeds."),
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_doc_items_usagehelp = S([[
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Place the wheat seeds on farmland (which can be created with a hoe) to plant a wheat plant.
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They grow in sunlight and grow faster on hydrated farmland. Rightclick an animal to feed it wheat seeds.
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]]),
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groups = { craftitem=1 },
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inventory_image = "mcl_farming_wheat_seeds.png",
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on_place = function(itemstack, placer, pointed_thing)
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@ -28,7 +31,10 @@ for i=1,7 do
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if i == 1 then
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create = true
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name = S("Premature Wheat Plant")
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longdesc = S("Premature wheat plants grow on farmland under sunlight in 8 stages. On hydrated farmland, they grow faster. They can be harvested at any time but will only yield a profit when mature.")
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longdesc = S([[
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Premature wheat plants grow on farmland under sunlight in 8 stages.
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On hydrated farmland, they grow faster. They can be harvested at any time but will only yield a profit when mature.
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]])
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else
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create = false
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end
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@ -54,7 +60,8 @@ for i=1,7 do
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{-0.5, -0.5, -0.5, 0.5, sel_heights[i], 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
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groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1,
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dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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@ -62,7 +69,10 @@ end
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minetest.register_node("mcl_farming:wheat", {
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description = S("Mature Wheat Plant"),
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_doc_items_longdesc = S("Mature wheat plants are ready to be harvested for wheat and wheat seeds. They won't grow any further."),
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_doc_items_longdesc = S([[
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Mature wheat plants are ready to be harvested for wheat and wheat seeds.
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They won't grow any further.
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]]),
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "meshoptions",
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@ -81,7 +91,8 @@ minetest.register_node("mcl_farming:wheat", {
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{ items = {'mcl_farming:wheat_item'} }
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}
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1,attached_node=1, dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
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groups = {dig_immediate=3, not_in_creative_inventory=1, plant=1, attached_node=1,
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dig_by_water=1,destroy_by_lava_flow=1, dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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@ -144,9 +155,9 @@ minetest.register_node("mcl_farming:hay_block", {
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is_ground_content = false,
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stack_max = 64,
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paramtype2 = "facedir",
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is_ground_content = false,
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on_place = mcl_util.rotate_axis,
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groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
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groups = {handy=1, hoey=1, flammable=2, fire_encouragement=60,
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fire_flammability=20, building_block=1, fall_damage_add_percent=-80},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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on_rotate = on_rotate,
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_mcl_blast_resistance = 0.5,
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@ -1,11 +1,6 @@
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--Fishing Rod, Bobber, and Flying Bobber mechanics and Bobber artwork by Rootyjr.
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local S = minetest.get_translator("mcl_fishing")
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local mod_throwing = minetest.get_modpath("mcl_throwing")
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local entity_mapping = {
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["mcl_fishing:bobber"] = "mcl_fishing:bobber_entity",
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}
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local bobber_ENTITY={
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physical = false,
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@ -61,7 +56,6 @@ local fish = function(itemstack, player, pointed_thing)
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local itemname
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local items
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local itemcount = 1
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local itemwear = 0
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local pr = PseudoRandom(os.time() * math.random(1, 100))
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local r = pr:next(1, 100)
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local fish_values = {85, 84.8, 84.7, 84.5}
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@ -173,7 +167,7 @@ local fish = function(itemstack, player, pointed_thing)
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if noent == true then
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local playerpos = player:get_pos()
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local dir = player:get_look_dir()
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local obj = mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
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mcl_throwing.throw("mcl_fishing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15, player:get_player_name())
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end
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end
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@ -344,10 +338,8 @@ mcl_throwing.register_throwable_object("mcl_fishing:flying_bobber", "mcl_fishing
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-- If player leaves area, remove bobber.
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minetest.register_on_leaveplayer(function(player)
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local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
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local num = 0
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local ent = nil
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local noent = true
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for n = 1, #objs do
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ent = objs[n]:get_luaentity()
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if ent then
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@ -180,7 +180,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
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if not inv_img then
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inv_img = top_img
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end
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local usagehelp, noncreative, create_entry, paramtype2, palette
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local noncreative, create_entry, paramtype2, palette
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if is_flower == nil then
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is_flower = true
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end
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@ -475,9 +475,6 @@ local fix_doubleplants = minetest.settings:get_bool("fix_doubleplants", true)
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if mod_mcimport and mg_name == "singlenode" and fix_doubleplants == true then
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local flowernames = { "peony", "rose_bush", "lilac", "sunflower", "double_fern", "double_grass" }
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for c=1, 6 do
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local flowername = flowernames[c]
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end
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minetest.register_lbm({
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label = "Add double plant tops.",
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@ -384,7 +384,6 @@ local function furnace_node_timer(pos, elapsed)
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-- Update formspec and node
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--
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local formspec = inactive_formspec
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local item_state
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local item_percent = 0
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if cookable then
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item_percent = math.floor(src_time / cooked.time * 100)
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@ -414,7 +413,7 @@ local function furnace_node_timer(pos, elapsed)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("src_time", src_time)
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if srclist then
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meta:set_string("src_item", srclist[1]:get_name())
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meta:set_string("src_item", src_item)
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else
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meta:set_string("src_item", "")
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end
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@ -441,7 +440,12 @@ minetest.register_node("mcl_furnaces:furnace", {
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_tt_help = S("Uses fuel to smelt or cook items"),
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_doc_items_longdesc = S("Furnaces cook or smelt several items, using a furnace fuel, into something else."),
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_doc_items_usagehelp =
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S("Use the furnace to open the furnace menu. Place a furnace fuel in the lower slot and the source material in the upper slot. The furnace will slowly use its fuel to smelt the item. The result will be placed into the output slot at the right side.").."\n"..
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S([[
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Use the furnace to open the furnace menu.
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Place a furnace fuel in the lower slot and the source material in the upper slot.
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The furnace will slowly use its fuel to smelt the item.
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The result will be placed into the output slot at the right side.
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]]).."\n"..
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S("Use the recipe book to see what you can smelt, what you can use as fuel and how long it will burn."),
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_doc_items_hidden = false,
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tiles = {
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@ -90,7 +90,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
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local wdir = minetest.dir_to_wallmounted(diff)
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local itemstring = itemstack:get_name()
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local fakestack = ItemStack(itemstack)
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--local fakestack = ItemStack(itemstack)
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local idef = fakestack:get_definition()
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local retval
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if wdir == 0 or wdir == 1 then
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@ -101,9 +101,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
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if not retval then
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return itemstack
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end
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local success
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itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack,_ = minetest.item_place(fakestack, placer, pointed_thing, wdir)
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itemstack:set_name(itemstring)
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return itemstack
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end,
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@ -152,7 +152,7 @@ def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
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local z = upos.z - apos.z
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local fake_itemstack = ItemStack(itemstack)
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local newnode, param2
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local param2
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if x == -1 then
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fake_itemstack:set_name("mcl_hoppers:hopper_side")
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param2 = 0
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@ -166,7 +166,7 @@ def_hopper_enabled.on_place = function(itemstack, placer, pointed_thing)
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fake_itemstack:set_name("mcl_hoppers:hopper_side")
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param2 = 1
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end
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local itemstack, success = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
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local itemstack,_ = minetest.item_place_node(fake_itemstack, placer, pointed_thing, param2)
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itemstack:set_name("mcl_hoppers:hopper")
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return itemstack
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end
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@ -411,7 +411,6 @@ minetest.register_abm({
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-- Move an item from the hopper into container below
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local downnode = minetest.get_node(downpos)
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if not minetest.registered_nodes[downnode.name] then return end
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g = minetest.registered_nodes[downnode.name].groups.container
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mcl_util.move_item_container(pos, downpos)
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end,
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})
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@ -462,7 +461,7 @@ minetest.register_abm({
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-- Put fuel into fuel slot
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local sinv = minetest.get_inventory({type="node", pos = pos})
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local dinv = minetest.get_inventory({type="node", pos = front})
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local slot_id, stack = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
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local slot_id,_ = mcl_util.get_eligible_transfer_item_slot(sinv, "main", dinv, "fuel", is_transferrable_fuel)
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if slot_id then
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mcl_util.move_item_container(pos, front, nil, slot_id, "fuel")
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end
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@ -20,11 +20,13 @@ local register_block = function(subname, description, tiles, is_ground_content)
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is_ground_content = is_ground_content,
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groups = {dig_immediate = 3, spawns_silverfish = 1, deco_block = 1},
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drop = '',
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is_ground_content = false,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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_tt_help = S("Hides a silverfish"),
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_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
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_doc_items_longdesc = S([[
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An infested block is a block from which a silverfish will pop out when it is broken.
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It looks identical to its normal counterpart.
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]]),
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_mcl_hardness = 0,
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_mcl_blast_resistance = 0.5,
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})
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@ -4,7 +4,6 @@ local on_place = mcl_util.generate_on_place_plant_function(function(place_pos, p
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local soil_node = minetest.get_node_or_nil({x=place_pos.x, y=place_pos.y-1, z=place_pos.z})
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if not soil_node then return false end
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local snn = soil_node.name -- soil node name
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local sd = minetest.registered_nodes[snn] -- soil definition
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-- Placement rules:
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-- * Always allowed on podzol or mycelimu
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@ -265,7 +265,6 @@ minetest.register_abm({
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if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "mcl_core:water_source" then
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-- Find dead form (it's the same as the node's drop)
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local def = minetest.registered_nodes[node.name]
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local dead
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if def then
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node.name = def.drop
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else
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@ -37,14 +37,9 @@ local mt_record_protection_violation = minetest.record_protection_violation
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local mt_is_creative_enabled = minetest.is_creative_enabled
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local mt_sound_play = minetest.sound_play
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local math_min = math.min
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local math_max = math.max
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local math_ceil = math.ceil
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local math_floor = math.floor
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local math_random = math.random
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local string_format = string.format
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local table_copy = table.copy
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local table_insert = table.insert
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local math = math
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local string = string
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local table = table
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-- DEBUG: functions
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-- local log = minetest.log
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@ -122,7 +117,7 @@ function kelp.is_downward_flowing(pos, node, pos_above, node_above, __is_above__
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-- Function params: (pos[, node]) or (node, pos_above) or (node, node_above)
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local node = node or mt_get_node(pos)
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local result = (math_floor(node.param2 / 8) % 2) == 1
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local result = (math.floor(node.param2 / 8) % 2) == 1
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if not (result or __is_above__) then
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-- If not, also check node above.
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-- (this is needed due a weird quirk in the definition of "downwards flowing"
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@ -182,14 +177,14 @@ end
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-- Roll whether to grow kelp or not.
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function kelp.roll_growth(numerator, denominator)
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-- Optional params: numerator, denominator
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return math_random(denominator or kelp.ROLL_GROWTH_DENOMINATOR) <= (numerator or kelp.ROLL_GROWTH_NUMERATOR)
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return math.random(denominator or kelp.ROLL_GROWTH_DENOMINATOR) <= (numerator or kelp.ROLL_GROWTH_NUMERATOR)
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end
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-- Roll initial age for kelp.
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function kelp.roll_init_age(min, max)
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-- Optional params
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return math_random(min or kelp.MIN_AGE, (max or kelp.MAX_AGE)-1)
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return math.random(min or kelp.MIN_AGE, (max or kelp.MAX_AGE)-1)
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end
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@ -197,7 +192,7 @@ end
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-- For the special case where the max param2 is reached, interpret that as the
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-- 16th kelp stem.
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function kelp.get_height(param2)
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return math_floor(param2 / 16) + math_floor(param2 % 16 / 8)
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return math.floor(param2 / 16) + math.floor(param2 % 16 / 8)
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end
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@ -232,7 +227,7 @@ end
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-- Obtain next param2.
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function kelp.next_param2(param2)
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-- param2 max value is 255, so adding to 256 causes overflow.
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return math_min(param2+16 - param2 % 16, 255);
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return math.min(param2+16 - param2 % 16, 255);
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end
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@ -242,8 +237,8 @@ function kelp.store_meta()
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for _ in pairs(kelp.age_queue_pos) do
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count = count + 1
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end
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-- chatlog(string_format("Storing age metadata: %d in queue", #kelp.age_queue))
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-- chatlog(string_format("Storing age metadata: %d valid in queue", count))
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-- chatlog(string.format("Storing age metadata: %d in queue", #kelp.age_queue))
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-- chatlog(string.format("Storing age metadata: %d valid in queue", count))
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for i=1,#kelp.age_queue do
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local pos_hash = kelp.age_queue[i]
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local pos = kelp.age_queue_pos[pos_hash]
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@ -265,7 +260,7 @@ function kelp.store_age(age, pos, pos_hash)
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kelp.age_pool[pos_hash] = age
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if not kelp.age_queue_pos[pos_hash] then
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table_insert(kelp.age_queue, pos_hash)
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table.insert(kelp.age_queue, pos_hash)
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kelp.age_queue_pos[pos_hash] = pos
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return true, pos_hash
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end
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@ -713,7 +708,7 @@ function kelp.register_kelp_surface(surface, surface_deftemplate, surface_docs)
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doc.add_entry_alias("nodes", surface_docs.entry_id_orig, "nodes", surfacename)
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end
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local sounds = table_copy(def.sounds)
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local sounds = table.copy(def.sounds)
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sounds.dig = kelp.leaf_sounds.dig
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sounds.dug = kelp.leaf_sounds.dug
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sounds.place = kelp.leaf_sounds.place
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@ -732,9 +727,9 @@ end
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-- Kelp surfaces nodes ---------------------------------------------------------
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-- Dirt must be registered first, for the docs
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kelp.register_kelp_surface(kelp.surfaces[1], table_copy(kelp.surface_deftemplate), kelp.surface_docs)
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kelp.register_kelp_surface(kelp.surfaces[1], table.copy(kelp.surface_deftemplate), kelp.surface_docs)
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for i=2, #kelp.surfaces do
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kelp.register_kelp_surface(kelp.surfaces[i], table_copy(kelp.surface_deftemplate), kelp.surface_docs)
|
||||
kelp.register_kelp_surface(kelp.surfaces[i], table.copy(kelp.surface_deftemplate), kelp.surface_docs)
|
||||
end
|
||||
|
||||
-- Kelp item -------------------------------------------------------------------
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
mcl_throwing = {}
|
||||
|
||||
local S = minetest.get_translator("mcl_throwing")
|
||||
local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
--
|
||||
|
@ -42,7 +40,7 @@ function mcl_throwing.get_player_throw_function(entity_name, velocity)
|
|||
local func = function(item, player, pointed_thing)
|
||||
local playerpos = player:get_pos()
|
||||
local dir = player:get_look_dir()
|
||||
local obj = mcl_throwing.throw(item, {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, velocity, player:get_player_name())
|
||||
mcl_throwing.throw(item, {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, velocity, player:get_player_name())
|
||||
if not minetest.is_creative_enabled(player:get_player_name()) then
|
||||
item:take_item()
|
||||
end
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
local S = minetest.get_translator("mcl_tnt")
|
||||
local tnt_griefing = minetest.settings:get_bool("mcl_tnt_griefing", true)
|
||||
|
||||
local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
||||
|
||||
local function spawn_tnt(pos, entname)
|
||||
minetest.sound_play("tnt_ignite", {pos = pos,gain = 1.0,max_hear_distance = 15,}, true)
|
||||
local tnt = minetest.add_entity(pos, entname)
|
||||
|
|
|
@ -1,7 +1,3 @@
|
|||
local S = minetest.get_translator("mcl_commands")
|
||||
|
||||
local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
||||
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
dofile(modpath.."/kill.lua")
|
||||
|
|
|
@ -6,7 +6,7 @@ minetest.register_chatcommand("setblock", {
|
|||
privs = {give=true, interact=true},
|
||||
func = function(name, param)
|
||||
local p = {}
|
||||
local nodestring = nil
|
||||
local nodestring
|
||||
p.x, p.y, p.z, nodestring = param:match("^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+) +(.+)$")
|
||||
p.x, p.y, p.z = tonumber(p.x), tonumber(p.y), tonumber(p.z)
|
||||
if p.x and p.y and p.z and nodestring then
|
||||
|
|
|
@ -4,39 +4,34 @@ minetest.register_chatcommand("playsound",{
|
|||
params = S("<sound> <target>"), --TODO:add source
|
||||
description = S("Play a sound. Arguments: <sound>: name of the sound. <target>: Target."),
|
||||
privs = {server = true},
|
||||
func = function(name, params)
|
||||
func = function(name, rawparams)
|
||||
local P = {}
|
||||
local i = 0
|
||||
for str in string.gmatch(params, "([^ ]+)") do
|
||||
for str in string.gmatch(rawparams, "([^ ]+)") do
|
||||
i = i + 1
|
||||
P[i] = str
|
||||
end
|
||||
|
||||
local params = {}
|
||||
if P[1] == tostring(P[1]) then
|
||||
params.name = P[1]
|
||||
else
|
||||
return false, S("Sound name is invalid!") --TODO: add mc chat message
|
||||
end
|
||||
|
||||
if P[2] == tostring(P[2]) and minetest.player_exists(P[2]) then
|
||||
params.target = P[2]
|
||||
else
|
||||
return false, S("Target is invalid!!")
|
||||
end
|
||||
|
||||
-- if P[3] then
|
||||
-- params.pos = nil --TODO:position
|
||||
-- else
|
||||
-- params.pos = nil
|
||||
-- end
|
||||
|
||||
-- if P[4] == tonumber(P[4]) then
|
||||
-- params.gain = P[4]
|
||||
-- else
|
||||
-- params.gain = 1.0
|
||||
-- end
|
||||
|
||||
-- if P[5] == tonumber(P[5]) then
|
||||
-- params.pitch = P[5]
|
||||
-- else
|
||||
|
|
|
@ -27,7 +27,12 @@ minetest.register_craft({
|
|||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "mcl_ocean:prismarine_crystals",
|
||||
recipe = { "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_ocean:prismarine_shard", "mcl_core:gold_ingot" },
|
||||
recipe = {
|
||||
"mcl_ocean:prismarine_shard",
|
||||
"mcl_ocean:prismarine_shard",
|
||||
"mcl_ocean:prismarine_shard",
|
||||
"mcl_core:gold_ingot",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
|
|
@ -20,7 +20,7 @@ minetest.register_on_dieplayer(function(player)
|
|||
local playerinv = player:get_inventory()
|
||||
local pos = player:get_pos()
|
||||
-- No item drop if in deep void
|
||||
local void, void_deadly = mcl_worlds.is_in_void(pos)
|
||||
local _, void_deadly = mcl_worlds.is_in_void(pos)
|
||||
|
||||
for l=1,#mcl_death_drop.registered_dropped_lists do
|
||||
local inv = mcl_death_drop.registered_dropped_lists[l].inv
|
||||
|
|
|
@ -86,7 +86,8 @@ if mcl_hunger.active then
|
|||
|
||||
function mcl_hunger.saturate(playername, increase, update_hudbar)
|
||||
local player = minetest.get_player_by_name(playername)
|
||||
local ok = mcl_hunger.set_saturation(player, math.min(mcl_hunger.get_saturation(player) + increase, mcl_hunger.get_hunger(player)))
|
||||
local ok = mcl_hunger.set_saturation(player,
|
||||
math.min(mcl_hunger.get_saturation(player) + increase, mcl_hunger.get_hunger(player)))
|
||||
if update_hudbar ~= false then
|
||||
mcl_hunger.update_saturation_hud(player, mcl_hunger.get_saturation(player), mcl_hunger.get_hunger(player))
|
||||
end
|
||||
|
@ -105,7 +106,7 @@ if mcl_hunger.active then
|
|||
-- otherwise the following poison/exhaust fields are ignored
|
||||
food[name].poison = poison -- poison damage per tick for poisonous food
|
||||
food[name].exhaust = exhaust -- exhaustion per tick for poisonous food
|
||||
food[name].poisonchance = poisonchance -- chance percentage that this item poisons the player (default: 100% if poisoning is enabled)
|
||||
food[name].poisonchance = poisonchance -- chance percentage that this item poisons the player (default: 100%)
|
||||
food[name].sound = sound -- special sound that is played when eating
|
||||
end
|
||||
|
||||
|
|
|
@ -2,7 +2,6 @@ local S = minetest.get_translator("mcl_hunger")
|
|||
local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
||||
|
||||
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
|
||||
local org_eat = minetest.do_item_eat
|
||||
minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
|
||||
if not user or user:is_player() == false then
|
||||
|
@ -38,7 +37,8 @@ minetest.do_item_eat = function(hp_change, replace_with_item, itemstack, user, p
|
|||
-- FIXME: In singleplayer, there's a cheat to circumvent this, simply by pausing the game between eats.
|
||||
-- This is because os.time() obviously does not care about the pause. A fix needs a different timer mechanism.
|
||||
if no_eat_delay or (mcl_hunger.last_eat[name] < 0) or (os.difftime(os.time(), mcl_hunger.last_eat[name]) >= 2) then
|
||||
local can_eat_when_full = creative or (mcl_hunger.active == false) or minetest.get_item_group(itemstack:get_name(), "can_eat_when_full") == 1
|
||||
local can_eat_when_full = creative or (mcl_hunger.active == false)
|
||||
or minetest.get_item_group(itemstack:get_name(), "can_eat_when_full") == 1
|
||||
-- Don't allow eating when player has full hunger bar (some exceptional items apply)
|
||||
if can_eat_when_full or (mcl_hunger.get_hunger(user) < 20) then
|
||||
itemstack = mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
|
@ -67,7 +67,8 @@ function mcl_hunger.eat(hp_change, replace_with_item, itemstack, user, pointed_t
|
|||
def.saturation = hp_change
|
||||
def.replace = replace_with_item
|
||||
end
|
||||
local func = mcl_hunger.item_eat(def.saturation, def.replace, def.poisontime, def.poison, def.exhaust, def.poisonchance, def.sound)
|
||||
local func = mcl_hunger.item_eat(def.saturation, def.replace, def.poisontime,
|
||||
def.poison, def.exhaust, def.poisonchance, def.sound)
|
||||
return func(itemstack, user, pointed_thing)
|
||||
end
|
||||
|
||||
|
@ -90,7 +91,6 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
|
|||
if not player then
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
-- Abort if food poisonings have been stopped
|
||||
if mcl_hunger.poison_hunger[name] == 0 then
|
||||
return
|
||||
|
@ -131,7 +131,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
|
|||
itemstack:take_item()
|
||||
end
|
||||
local name = user:get_player_name()
|
||||
local hp = user:get_hp()
|
||||
--local hp = user:get_hp()
|
||||
|
||||
local pos = user:get_pos()
|
||||
-- player height
|
||||
|
|
|
@ -65,9 +65,7 @@ end
|
|||
-- Count number of poisonings a player has at once
|
||||
mcl_hunger.poison_hunger = {} -- food poisoning, increasing hunger
|
||||
|
||||
-- HUD item ids
|
||||
local hunger_hud = {}
|
||||
|
||||
-- HUD
|
||||
local function init_hud(player)
|
||||
hb.init_hudbar(player, "hunger", mcl_hunger.get_hunger(player))
|
||||
if mcl_hunger.debug then
|
||||
|
|
|
@ -63,7 +63,6 @@ end
|
|||
if has_mcl_skins == true then
|
||||
--change the player's hand to their skin
|
||||
mcl_skins.register_on_set_skin(function(player, skin)
|
||||
local name = player:get_player_name()
|
||||
local meta = mcl_skins.meta[skin]
|
||||
if meta.gender == "female" then
|
||||
player:get_inventory():set_stack("hand", 1, "mcl_meshhand:"..skin.."_female")
|
||||
|
|
|
@ -9,7 +9,7 @@ local animation_blend = 0
|
|||
local function get_mouse_button(player)
|
||||
local controls = player:get_player_control()
|
||||
local get_wielded_item_name = player:get_wielded_item():get_name()
|
||||
if controls.RMB and not string.find(player:get_wielded_item():get_name(), "mcl_bows:bow") or controls.LMB then
|
||||
if controls.RMB and not string.find(get_wielded_item_name, "mcl_bows:bow") or controls.LMB then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
|
@ -179,7 +179,10 @@ minetest.register_globalstep(function(dtime)
|
|||
-- Apply animations based on what the player is doing
|
||||
if player:get_hp() == 0 then
|
||||
player_set_animation(player, "die")
|
||||
elseif walking and velocity.x > 0.35 or walking and velocity.x < -0.35 or walking and velocity.z > 0.35 or walking and velocity.z < -0.35 then
|
||||
elseif walking and velocity.x > 0.35
|
||||
or walking and velocity.x < -0.35
|
||||
or walking and velocity.z > 0.35
|
||||
or walking and velocity.z < -0.35 then
|
||||
if player_sneak[name] ~= controls.sneak then
|
||||
player_anim[name] = nil
|
||||
player_sneak[name] = controls.sneak
|
||||
|
|
|
@ -29,7 +29,7 @@ local look_pitch = 0
|
|||
local player_collision = function(player)
|
||||
|
||||
local pos = player:get_pos()
|
||||
local vel = player:get_velocity()
|
||||
--local vel = player:get_velocity()
|
||||
local x = 0
|
||||
local z = 0
|
||||
local width = .75
|
||||
|
@ -58,18 +58,8 @@ local function degrees(rad)
|
|||
return rad * 180.0 / math.pi
|
||||
end
|
||||
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local dir_to_pitch = function(dir)
|
||||
local dir2 = vector.normalize(dir)
|
||||
--local dir2 = vector.normalize(dir)
|
||||
local xz = math.abs(dir.x) + math.abs(dir.z)
|
||||
return -math.atan2(-dir.y, xz)
|
||||
end
|
||||
|
@ -121,7 +111,7 @@ function limit_vel_yaw(player_vel_yaw, yaw)
|
|||
return player_vel_yaw
|
||||
end
|
||||
|
||||
local pitch, name, node_stand, node_stand_below, node_head, node_feet, pos
|
||||
local node_stand, node_stand_below, node_head, node_feet
|
||||
|
||||
|
||||
minetest.register_on_punchplayer(function(player, hitter, damage)
|
||||
|
@ -178,7 +168,7 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
local control = player:get_player_control()
|
||||
local name = player:get_player_name()
|
||||
local meta = player:get_meta()
|
||||
--local meta = player:get_meta()
|
||||
local parent = player:get_attach()
|
||||
local wielded = player:get_wielded_item()
|
||||
local player_velocity = player:get_velocity() or player:get_player_velocity()
|
||||
|
@ -217,7 +207,7 @@ minetest.register_globalstep(function(dtime)
|
|||
elytra[player] = true
|
||||
elseif key=="RMB" then
|
||||
if wielded:get_name() == "mcl_tools:rocket" then
|
||||
local item = wielded:take_item()
|
||||
wielded:take_item()
|
||||
player:set_wielded_item(wielded)
|
||||
end
|
||||
end
|
||||
|
@ -314,7 +304,7 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
if control.jump and mcl_playerplus_internal[name].jump_cooldown <= 0 then
|
||||
|
||||
pos = player:get_pos()
|
||||
--pos = player:get_pos()
|
||||
|
||||
node_stand = mcl_playerinfo[name].node_stand
|
||||
node_stand_below = mcl_playerinfo[name].node_stand_below
|
||||
|
|
|
@ -198,7 +198,6 @@ minetest.register_chatcommand("setskin", {
|
|||
end
|
||||
end
|
||||
|
||||
local skin
|
||||
local ok = mcl_skins.set_player_skin(player, skin_id)
|
||||
if not ok then
|
||||
return false, S("Invalid skin number! Valid numbers: 0 to @1", mcl_skins.skin_count)
|
||||
|
|
|
@ -53,7 +53,10 @@ local function setSprinting(playerName, sprinting) --Sets the state of a player
|
|||
local controls = player:get_player_control()
|
||||
if players[playerName] then
|
||||
players[playerName].sprinting = sprinting
|
||||
if sprinting == true or controls.RMB and string.find(player:get_wielded_item():get_name(), "mcl_bows:bow") and player:get_wielded_item():get_name() ~= "mcl_bows:bow" then
|
||||
if sprinting == true
|
||||
or controls.RMB
|
||||
and string.find(player:get_wielded_item():get_name(), "mcl_bows:bow")
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow" then
|
||||
if sprinting == true then
|
||||
players[playerName].fov = math.min(players[playerName].fov + 0.05, 1.2)
|
||||
players[playerName].fade_time = .15
|
||||
|
@ -65,7 +68,10 @@ local function setSprinting(playerName, sprinting) --Sets the state of a player
|
|||
if sprinting == true then
|
||||
playerphysics.add_physics_factor(player, "speed", "mcl_sprint:sprint", mcl_sprint.SPEED)
|
||||
end
|
||||
elseif sprinting == false and player:get_wielded_item():get_name() ~= "mcl_bows:bow_0" and player:get_wielded_item():get_name() ~= "mcl_bows:bow_1" and player:get_wielded_item():get_name() ~= "mcl_bows:bow_2" then
|
||||
elseif sprinting == false
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_0"
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_1"
|
||||
and player:get_wielded_item():get_name() ~= "mcl_bows:bow_2" then
|
||||
players[playerName].fov = math.max(players[playerName].fov - 0.05, 1.0)
|
||||
player:set_fov(players[playerName].fov, true, 0.15)
|
||||
if sprinting == false then
|
||||
|
@ -186,7 +192,8 @@ minetest.register_globalstep(function(dtime)
|
|||
if players[playerName]["shouldSprint"] == true then --Stopped
|
||||
local sprinting
|
||||
-- Prevent sprinting if hungry or sleeping
|
||||
if (mcl_hunger.active and mcl_hunger.get_hunger(player) <= 6) or (player:get_meta():get_string("mcl_beds:sleeping") == "true") then
|
||||
if (mcl_hunger.active and mcl_hunger.get_hunger(player) <= 6)
|
||||
or (player:get_meta():get_string("mcl_beds:sleeping") == "true") then
|
||||
sprinting = false
|
||||
cancelClientSprinting(playerName)
|
||||
else
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
local time = 0
|
||||
local update_time = tonumber(minetest.settings:get("wieldview_update_time"))
|
||||
if not update_time then
|
||||
update_time = 2
|
||||
|
@ -69,14 +68,14 @@ end
|
|||
minetest.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
wieldview.wielded_item[name] = ""
|
||||
minetest.after(0, function(player)
|
||||
minetest.after(0, function(target)
|
||||
-- if the player left :is_player() will return nil
|
||||
if not player:is_player() then
|
||||
if not target:is_player() then
|
||||
return
|
||||
end
|
||||
wieldview:update_wielded_item(player)
|
||||
local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode")
|
||||
itementity:set_attach(player, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 0, 45))
|
||||
wieldview:update_wielded_item(target)
|
||||
local itementity = minetest.add_entity(target:get_pos(), "wieldview:wieldnode")
|
||||
itementity:set_attach(target, "Hand_Right", vector.new(0, 1, 0), vector.new(90, 0, 45))
|
||||
itementity:get_luaentity().wielder = name
|
||||
end, player)
|
||||
end)
|
||||
|
|
Loading…
Reference in New Issue