forked from MineClone5/MineClone5
Merge branch 'bzoss_brew'
This commit is contained in:
commit
555e122387
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@ -5,6 +5,7 @@ local function active_brewing_formspec(fuel_percent, brew_percent)
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return "size[9,8.75]"..
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"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
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-- "background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory_active.png]"..
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"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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@ -35,6 +36,7 @@ end
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local brewing_formspec = "size[9,8.75]"..
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"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
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"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.6 KiB |
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@ -174,7 +174,10 @@ minetest.register_globalstep(function(dtime)
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is_cat[player].timer = is_cat[player].timer + dtime
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if player:get_pos() then mcl_potions._add_spawner(player, "#1010AA") end
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if minetest.get_timeofday() > 0.8 or minetest.get_timeofday() < 0.2 then
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player:override_day_night_ratio(0.45)
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else player:override_day_night_ratio(nil)
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end
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if is_cat[player].timer >= is_cat[player].dur then
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is_cat[player] = nil
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@ -326,6 +329,7 @@ function mcl_potions._reset_player_effects(player)
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end
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if is_cat[player] then
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player:override_day_night_ratio(nil)
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is_cat[player] = nil
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end
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@ -291,7 +291,7 @@ minetest.register_craft({
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local water_table = {
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["mcl_nether:nether_wart_item"] = "mcl_potions:awkward",
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["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
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-- ["mcl_potions:fermented_spider_eye"] = "mcl_potions:weakness",
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["mcl_potions:speckled_melon"] = "mcl_potions:mundane",
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["mcl_core:sugar"] = "mcl_potions:mundane",
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["mcl_mobitems:magma_cream"] = "mcl_potions:mundane",
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@ -307,7 +307,7 @@ local awkward_table = {
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["mcl_farming:carrot_item_gold"] = "mcl_potions:night_vision",
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["mcl_core:sugar"] = "mcl_potions:swiftness",
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["mcl_mobitems:magma_cream"] = "mcl_potions:fire_resistance",
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["mcl_mobitems:blaze_powder"] = "mcl_potions:strength",
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-- ["mcl_mobitems:blaze_powder"] = "mcl_potions:strength",
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["mcl_fishing:pufferfish_raw"] = "mcl_potions:water_breathing",
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["mcl_mobitems:ghast_tear"] = "mcl_potions:regeneration",
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["mcl_mobitems:spider_eye"] = "mcl_potions:poison",
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@ -324,7 +324,10 @@ local output_table = {
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local enhancement_table = {}
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local extension_table = {}
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local potions = {"awkward", "mundane", "thick"}
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for i, potion in ipairs({"healing","harming","swiftness","slowness","leaping","poison","regeneration","invisibility","fire_resistance","weakness","strength","water_breathing","night_vision"}) do
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for i, potion in ipairs({"healing","harming","swiftness","slowness",
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"leaping","poison","regeneration","invisibility","fire_resistance",
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-- "weakness","strength",
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"water_breathing","night_vision"}) do
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table.insert(potions, potion)
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@ -261,17 +261,17 @@ register_lingering("invisibility_plus", S("Lingering Invisibility Potion +"), "#
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tt = time_string(mcl_potions.DURATION_PLUS*0.25)
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})
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register_lingering("weakness", S("Lingering Weakness Potion"), "#6600AA", {
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potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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})
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register_lingering("weakness_plus", S("Lingering Weakness Potion +"), "#7700BB", {
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potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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})
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-- register_lingering("weakness", S("Lingering Weakness Potion"), "#6600AA", {
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-- potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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-- })
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--
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-- register_lingering("weakness_plus", S("Lingering Weakness Potion +"), "#7700BB", {
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-- potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25)
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-- })
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register_lingering("fire_resistance", S("Lingering Fire Resistance Potion"), "#D0A040", {
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potion_fun = function(player) mcl_potions.fire_resistance_func(player, mcl_potions.DURATION*0.25) end,
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@ -283,23 +283,23 @@ register_lingering("fire_resistance_plus", S("Lingering Fire Resistance Potion +
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tt = time_string(mcl_potions.DURATION_PLUS*0.25)
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})
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register_lingering("strength", S("Lingering Strength Potion"), "#D444D4", {
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potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION*0.25)
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})
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register_lingering("strength_2", S("Lingering Strength Potion II"), "#D444F4", {
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potion_fun = function(player) mcl_potions.strength_func(player, 6, smcl_potions.DURATION_2*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION_2*0.25)
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})
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register_lingering("strength_plus", S("Lingering Strength Potion +"), "#D444E4", {
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potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION_PLUS*0.25) end,
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-- TODO: Fix tooltip
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tt = time_string(mcl_potions.DURATION_PLUS*0.25)
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})
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-- register_lingering("strength", S("Lingering Strength Potion"), "#D444D4", {
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-- potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION*0.25)
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-- })
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--
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-- register_lingering("strength_2", S("Lingering Strength Potion II"), "#D444F4", {
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-- potion_fun = function(player) mcl_potions.strength_func(player, 6, smcl_potions.DURATION_2*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION_2*0.25)
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-- })
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--
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-- register_lingering("strength_plus", S("Lingering Strength Potion +"), "#D444E4", {
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-- potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION_PLUS*0.25) end,
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-- -- TODO: Fix tooltip
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-- tt = time_string(mcl_potions.DURATION_PLUS*0.25)
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-- })
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register_lingering("night_vision", S("Lingering Night Vision Potion"), "#1010AA", {
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potion_fun = function(player) mcl_potions.night_vision_func(player, mcl_potions.DURATION*0.25) end,
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@ -18,7 +18,7 @@ minetest.register_craftitem("mcl_potions:awkward", {
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stack_max = 1,
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inventory_image = potion_image("#0000FF"),
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wield_image = potion_image("#0000FF"),
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1},
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},
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on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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@ -31,7 +31,7 @@ minetest.register_craftitem("mcl_potions:mundane", {
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stack_max = 1,
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inventory_image = potion_image("#0000FF"),
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wield_image = potion_image("#0000FF"),
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=1 },
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groups = {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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on_place = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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on_secondary_use = minetest.item_eat(0, "mcl_potions:glass_bottle"),
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})
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@ -425,125 +425,127 @@ minetest.register_craftitem("mcl_potions:leaping_plus", {
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})
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minetest.register_craftitem("mcl_potions:weakness", {
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description = S("Weakness Potion"),
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_tt_help = S("-4 HP damage | 1:30"),
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_doc_items_longdesc = brewhelp,
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wield_image = potion_image("#6600AA"),
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inventory_image = potion_image("#6600AA"),
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groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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stack_max = 1,
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-- minetest.register_craftitem("mcl_potions:weakness", {
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-- description = S("Weakness Potion"),
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-- _tt_help = S("-4 HP damage | 1:30"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#6600AA"),
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-- inventory_image = potion_image("#6600AA"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#6600AA")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#6600AA")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:weakness_plus", {
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-- description = S("Weakness Potion +"),
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-- _tt_help = S("-4 HP damage | 4:00"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#7700BB"),
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-- inventory_image = potion_image("#7700BB"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#7700BB")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#7700BB")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:strength", {
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-- description = S("Strength Potion"),
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-- _tt_help = S("+3 HP damage | 3:00"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444D4"),
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-- inventory_image = potion_image("#D444D4"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444D4")
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-- return itemstack
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-- end,
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
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-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444D4")
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-- return itemstack
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-- end
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-- })
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--
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-- minetest.register_craftitem("mcl_potions:strength_2", {
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-- description = S("Strength Potion II"),
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-- _tt_help = S("+6 HP damage | 1:30"),
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-- _doc_items_longdesc = brewhelp,
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-- wield_image = potion_image("#D444E4"),
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-- inventory_image = potion_image("#D444E4"),
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-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
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-- stack_max = 1,
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--
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-- on_place = function(itemstack, user, pointed_thing)
|
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-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
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-- mcl_potions._use_potion(itemstack, user, "#D444E4")
|
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-- return itemstack
|
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-- end,
|
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--
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-- on_secondary_use = function(itemstack, user, pointed_thing)
|
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-- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
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-- mcl_potions._use_potion(itemstack, user, "#D444E4")
|
||||
-- return itemstack
|
||||
-- end
|
||||
-- })
|
||||
--
|
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-- minetest.register_craftitem("mcl_potions:strength_plus", {
|
||||
-- description = S("Strength Potion +"),
|
||||
-- _tt_help = S("+3 HP damage | 8:00"),
|
||||
-- _doc_items_longdesc = brewhelp,
|
||||
-- wield_image = potion_image("#D444F4"),
|
||||
-- inventory_image = potion_image("#D444F4"),
|
||||
-- groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
||||
-- stack_max = 1,
|
||||
--
|
||||
-- on_place = function(itemstack, user, pointed_thing)
|
||||
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
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-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
-- mcl_potions._use_potion(itemstack, user, "#D444F4")
|
||||
-- return itemstack
|
||||
-- end,
|
||||
--
|
||||
-- on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
-- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
||||
-- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
-- mcl_potions._use_potion(itemstack, user, "#D444F4")
|
||||
-- return itemstack
|
||||
-- end
|
||||
-- })
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#6600AA")
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||||
return itemstack
|
||||
end,
|
||||
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||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#6600AA")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:weakness_plus", {
|
||||
description = S("Weakness Potion +"),
|
||||
_tt_help = S("-4 HP damage | 4:00"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#7700BB"),
|
||||
inventory_image = potion_image("#7700BB"),
|
||||
groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#7700BB")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#7700BB")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:strength", {
|
||||
description = S("Strength Potion"),
|
||||
_tt_help = S("+3 HP damage | 3:00"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#D444D4"),
|
||||
inventory_image = potion_image("#D444D4"),
|
||||
groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#D444D4")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 3, mcl_potions.DURATION)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#D444D4")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:strength_2", {
|
||||
description = S("Strength Potion II"),
|
||||
_tt_help = S("+6 HP damage | 1:30"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#D444E4"),
|
||||
inventory_image = potion_image("#D444E4"),
|
||||
groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#D444E4")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#D444E4")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mcl_potions:strength_plus", {
|
||||
description = S("Strength Potion +"),
|
||||
_tt_help = S("+3 HP damage | 8:00"),
|
||||
_doc_items_longdesc = brewhelp,
|
||||
wield_image = potion_image("#D444F4"),
|
||||
inventory_image = potion_image("#D444F4"),
|
||||
groups = { brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0 },
|
||||
stack_max = 1,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#D444F4")
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_secondary_use = function(itemstack, user, pointed_thing)
|
||||
mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS)
|
||||
minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing)
|
||||
mcl_potions._use_potion(itemstack, user, "#D444F4")
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
minetest.register_craftitem("mcl_potions:poison", {
|
||||
description = S("Poison Potion"),
|
||||
_tt_help = S("-1 HP / 2.5s | 0:45"),
|
||||
|
|
|
@ -220,35 +220,35 @@ register_splash("invisibility_plus", S("Invisibility Splash Potion +"), "#A0A0A0
|
|||
tt = time_string(splash_DUR_pl)
|
||||
})
|
||||
|
||||
register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end,
|
||||
-- TODO: Fix tooltip
|
||||
tt = time_string(splash_DUR*mcl_potions.INV_FACTOR)
|
||||
})
|
||||
|
||||
register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", {
|
||||
potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end,
|
||||
-- TODO: Fix tooltip
|
||||
tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR)
|
||||
})
|
||||
|
||||
register_splash("strength", S("Strength Splash Potion"), "#D444D4", {
|
||||
potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end,
|
||||
-- TODO: Fix tooltip
|
||||
tt = time_string(splash_DUR)
|
||||
})
|
||||
|
||||
register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", {
|
||||
potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end,
|
||||
-- TODO: Fix tooltip
|
||||
tt = time_string(splash_DUR_2)
|
||||
})
|
||||
|
||||
register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", {
|
||||
potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end,
|
||||
-- TODO: Fix tooltip
|
||||
tt = time_string(splash_DUR_pl)
|
||||
})
|
||||
-- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR*mcl_potions.INV_FACTOR)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("strength", S("Strength Splash Potion"), "#D444D4", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR_2)
|
||||
-- })
|
||||
--
|
||||
-- register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", {
|
||||
-- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end,
|
||||
-- -- TODO: Fix tooltip
|
||||
-- tt = time_string(splash_DUR_pl)
|
||||
-- })
|
||||
|
||||
register_splash("water_breathing", S("Water Breathing Splash Potion"), "#0000AA", {
|
||||
potion_fun = function(player, redx) mcl_potions.water_breathing_func(player, splash_DUR*redx) end,
|
||||
|
|
|
@ -17,25 +17,25 @@ local wip_items = {
|
|||
"mcl_paintings:painting",
|
||||
"mcl_potions:night_vision",
|
||||
"mcl_potions:night_vision_plus",
|
||||
"mcl_potions:weakness",
|
||||
"mcl_potions:weakness_plus",
|
||||
"mcl_potions:strength",
|
||||
"mcl_potions:strength_plus",
|
||||
"mcl_potions:strength_2",
|
||||
-- "mcl_potions:weakness",
|
||||
-- "mcl_potions:weakness_plus",
|
||||
-- "mcl_potions:strength",
|
||||
-- "mcl_potions:strength_plus",
|
||||
-- "mcl_potions:strength_2",
|
||||
"mcl_potions:night_vision_splash",
|
||||
"mcl_potions:night_vision_plus_splash",
|
||||
"mcl_potions:weakness_splash",
|
||||
"mcl_potions:weakness_plus_splash",
|
||||
"mcl_potions:strength_splash",
|
||||
"mcl_potions:strength_plus_splash",
|
||||
"mcl_potions:strength_2_splash",
|
||||
-- "mcl_potions:weakness_splash",
|
||||
-- "mcl_potions:weakness_plus_splash",
|
||||
-- "mcl_potions:strength_splash",
|
||||
-- "mcl_potions:strength_plus_splash",
|
||||
-- "mcl_potions:strength_2_splash",
|
||||
"mcl_potions:night_vision_lingering",
|
||||
"mcl_potions:night_vision_plus_lingering",
|
||||
"mcl_potions:weakness_lingering",
|
||||
"mcl_potions:weakness_plus_lingering",
|
||||
"mcl_potions:strength_lingering",
|
||||
"mcl_potions:strength_plus_lingering",
|
||||
"mcl_potions:strength_2_lingering",
|
||||
-- "mcl_potions:weakness_lingering",
|
||||
-- "mcl_potions:weakness_plus_lingering",
|
||||
-- "mcl_potions:strength_lingering",
|
||||
-- "mcl_potions:strength_plus_lingering",
|
||||
-- "mcl_potions:strength_2_lingering",
|
||||
}
|
||||
local experimental_items = {
|
||||
}
|
||||
|
@ -66,5 +66,3 @@ for i=1,#experimental_items do
|
|||
new_description = new_description .. "\n"..core.colorize("#FFFF00", S("(Temporary)"))
|
||||
minetest.override_item(experimental_items[i], { description = new_description })
|
||||
end
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue