forked from VoxeLibre/VoxeLibre
Add soil_sapling group
This commit is contained in:
parent
b513385e7b
commit
de5f3d5618
2
API.md
2
API.md
|
@ -12,6 +12,8 @@ This section explains all the used groups in this subgame.
|
|||
* `cultivatable=1`: Block will be turned into Dirt by using a hoe on it
|
||||
* `flammable`: Block helps spreading fire and gets destroyed by nearby fire (rating doesn't matter)
|
||||
* `soil=1`: Saplings and other small plants can grow on it
|
||||
* `soil_sapling=2`: Soil for saplings. Intended to be natural soil. All saplings will grow on this
|
||||
* `soil_sapling=1`: Artificial soil (such as farmland) for saplings. Some saplings will not grow on this
|
||||
* `soil_sugarcane=1`: Sugar canes will grow on this near water
|
||||
|
||||
### Groups (mostly) used for crafting recipes
|
||||
|
|
|
@ -609,12 +609,14 @@ minetest.register_abm({
|
|||
-- Normal tree
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:sapling"},
|
||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||
neighbors = {"group:soil_sapling"},
|
||||
interval = 30,
|
||||
chance = 15,
|
||||
action = function(pos)
|
||||
local light = minetest.get_node_light(pos)
|
||||
if light or light > 10 then
|
||||
local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
|
||||
local soiltype = mietest.get_item_group(soilnode.name, "soil_sapling")
|
||||
if soiltype >= 1 and light and light >= 9 then
|
||||
minetest.add_node(pos, {name="air"})
|
||||
generate_tree(pos, "default:tree", "default:leaves", 1)
|
||||
end
|
||||
|
@ -624,12 +626,14 @@ minetest.register_abm({
|
|||
-- Jungle Tree
|
||||
minetest.register_abm({
|
||||
nodenames = {"default:junglesapling"},
|
||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||
neighbors = {"group:soil_sapling"},
|
||||
interval = 30,
|
||||
chance = 15,
|
||||
action = function(pos)
|
||||
local light = minetest.get_node_light(pos)
|
||||
if light or light > 10 then
|
||||
local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
|
||||
local soiltype = mietest.get_item_group(soilnode.name, "soil_sapling")
|
||||
if soiltype == 2 and light and light >= 9 then
|
||||
minetest.add_node(pos, {name="air"})
|
||||
generate_tree(pos, "default:jungletree", "default:jungleleaves", 2)
|
||||
end
|
||||
|
|
|
@ -257,7 +257,7 @@ minetest.register_node("default:dirt_with_grass", {
|
|||
tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {crumbly=3, soil=1, soil_sugarcane=1, cultivatable=2},
|
||||
groups = {crumbly=3, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
|
@ -282,7 +282,7 @@ minetest.register_node("default:podzol", {
|
|||
tiles = {"default_dirt_podzol_top.png", "default_dirt.png", "default_dirt_podzol_side.png"},
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {crumbly=3, soil=1, soil_sugarcane=1},
|
||||
groups = {crumbly=3, soil=1, soil_sapling=2, soil_sugarcane=1},
|
||||
drop = 'default:dirt',
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
@ -292,7 +292,7 @@ minetest.register_node("default:dirt", {
|
|||
tiles = {"default_dirt.png"},
|
||||
is_ground_content = true,
|
||||
stack_max = 64,
|
||||
groups = {crumbly=3, soil=1, soil_sugarcane=1, cultivatable=2},
|
||||
groups = {crumbly=3, soil=1, soil_sapling=2, soil_sugarcane=1, cultivatable=2},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ minetest.register_node("farming:soil", {
|
|||
{-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
|
||||
}
|
||||
},
|
||||
groups = {crumbly=3, not_in_creative_inventory=1,soil=2},
|
||||
groups = { crumbly=3, not_in_creative_inventory=1, soil=2, soil_sapling=1 },
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
|
@ -27,7 +27,7 @@ minetest.register_node("farming:soil_wet", {
|
|||
{-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5},
|
||||
}
|
||||
},
|
||||
groups = {crumbly=3, not_in_creative_inventory=1,soil=3},
|
||||
groups = { crumbly=3, not_in_creative_inventory=1, soil=3, soil_sapling=1 },
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
|
|
Loading…
Reference in New Issue