Merge branch 'master' of ssh://git.minetest.land:29418/MineClone2/MineClone2

This commit is contained in:
AFCMS 2021-04-25 14:37:17 +02:00
commit 228759e49b
61 changed files with 904 additions and 787 deletions

View File

@ -212,7 +212,7 @@ local function trace_explode(pos, strength, raydirs, radius, info, puncher)
npos_x - emin_x + 1
local cid = data[idx]
local br = node_blastres[cid]
local br = node_blastres[cid] or INDESTRUCT_BLASTRES
if br < INDESTRUCT_BLASTRES and br > max_blast_resistance then
br = max_blast_resistance
end

View File

@ -188,7 +188,7 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d
end
function boat.on_step(self, dtime, moveresult)
mcl_burning.tick(self.object, dtime)
mcl_burning.tick(self.object, dtime, self)
self._v = get_v(self.object:get_velocity()) * get_sign(self._v)
local v_factor = 1

View File

@ -1,132 +1,52 @@
local S = minetest.get_translator("mcl_burning")
function mcl_burning.get_default(datatype)
local default_table = {string = "", float = 0.0, int = 0, bool = false}
return default_table[datatype]
end
function mcl_burning.get(obj, datatype, name)
local key
if obj:is_player() then
local meta = obj:get_meta()
return meta["get_" .. datatype](meta, "mcl_burning:" .. name)
else
local luaentity = obj:get_luaentity()
return luaentity and luaentity["mcl_burning_" .. name] or mcl_burning.get_default(datatype)
end
end
function mcl_burning.set(obj, datatype, name, value)
if obj:is_player() then
local meta = obj:get_meta()
meta["set_" .. datatype](meta, "mcl_burning:" .. name, value or mcl_burning.get_default(datatype))
else
local luaentity = obj:get_luaentity()
if mcl_burning.get_default(datatype) == value then
value = nil
end
luaentity["mcl_burning_" .. name] = value
end
function mcl_burning.get_storage(obj)
return obj:is_player() and mcl_burning.storage[obj] or obj:get_luaentity()
end
function mcl_burning.is_burning(obj)
return mcl_burning.get(obj, "float", "burn_time") > 0
return mcl_burning.get_storage(obj).burn_time
end
function mcl_burning.is_affected_by_rain(obj)
return mcl_weather and mcl_weather.get_weather() == "rain" and mcl_weather.is_outdoor(obj:get_pos())
return mcl_weather.get_weather() == "rain" and mcl_weather.is_outdoor(obj:get_pos())
end
function mcl_burning.get_collisionbox(obj, smaller)
function mcl_burning.get_collisionbox(obj, smaller, storage)
local cache = storage.collisionbox_cache
if cache then
local box = cache[smaller and 2 or 1]
return box[1], box[2]
else
local box = obj:get_properties().collisionbox
local minp, maxp = vector.new(box[1], box[2], box[3]), vector.new(box[4], box[5], box[6])
if smaller then
local s_vec = vector.new(0.1, 0.1, 0.1)
minp = vector.add(minp, s_vec)
maxp = vector.subtract(maxp, s_vec)
end
local s_minp = vector.add(minp, s_vec)
local s_maxp = vector.subtract(maxp, s_vec)
storage.collisionbox_cache = {{minp, maxp}, {s_minp, s_maxp}}
return minp, maxp
end
end
function mcl_burning.get_touching_nodes(obj, nodenames)
function mcl_burning.get_touching_nodes(obj, nodenames, storage)
local pos = obj:get_pos()
local box = obj:get_properties().collisionbox
local minp, maxp = mcl_burning.get_collisionbox(obj, true)
local minp, maxp = mcl_burning.get_collisionbox(obj, true, storage)
local nodes = minetest.find_nodes_in_area(vector.add(pos, minp), vector.add(pos, maxp), nodenames)
return nodes
end
function mcl_burning.get_highest_group_value(obj, groupname)
local nodes = mcl_burning.get_touching_nodes(obj, "group:" .. groupname, true)
local highest_group_value = 0
for _, pos in pairs(nodes) do
local node = minetest.get_node(pos)
local group_value = minetest.get_item_group(node.name, groupname)
if group_value > highest_group_value then
highest_group_value = group_value
end
end
return highest_group_value
end
function mcl_burning.damage(obj)
local luaentity = obj:get_luaentity()
local health
if luaentity then
health = luaentity.health
end
local hp = health or obj:get_hp()
if hp <= 0 then
return
end
local do_damage = true
if obj:is_player() then
if mcl_potions.player_has_effect(obj, "fire_proof") then
do_damage = false
else
local name = obj:get_player_name()
armor.last_damage_types[name] = "fire"
local deathmsg = S("@1 burned to death.", name)
local reason = mcl_burning.get(obj, "string", "reason")
if reason ~= "" then
deathmsg = S("@1 was burned by @2.", name, reason)
end
mcl_death_messages.player_damage(obj, deathmsg)
end
else
if luaentity.fire_damage_resistant then
do_damage = false
end
end
if do_damage then
local new_hp = hp - 1
if health then
luaentity.health = new_hp
else
obj:set_hp(new_hp)
end
end
end
function mcl_burning.set_on_fire(obj, burn_time, reason)
if obj:get_hp() < 0 then
return
end
local storage = mcl_burning.get_storage(obj)
local luaentity = obj:get_luaentity()
if luaentity and luaentity.fire_resistant then
return
end
local old_burn_time = mcl_burning.get(obj, "float", "burn_time")
local max_fire_prot_lvl = 0
if obj:is_player() then
@ -148,37 +68,22 @@ function mcl_burning.set_on_fire(obj, burn_time, reason)
burn_time = burn_time - math.floor(burn_time * max_fire_prot_lvl * 0.15)
end
if old_burn_time <= burn_time then
--[[local sound_id = mcl_burning.get(obj, "int", "sound_id")
if sound_id == 0 then
sound_id = minetest.sound_play("fire_fire", {
object = obj,
gain = 0.18,
max_hear_distance = 16,
loop = true,
}) + 1
end]]--
local hud_id
if obj:is_player() then
hud_id = mcl_burning.get(obj, "int", "hud_id")
if hud_id == 0 then
hud_id = obj:hud_add({
if not storage.burn_time or burn_time >= storage.burn_time then
if obj:is_player() and not storage.fire_hud_id then
storage.fire_hud_id = obj:hud_add({
hud_elem_type = "image",
position = {x = 0.5, y = 0.5},
scale = {x = -100, y = -100},
text = "mcl_burning_entity_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. 1,
z_index = 1000,
}) + 1
})
end
end
mcl_burning.set(obj, "float", "burn_time", burn_time)
mcl_burning.set(obj, "string", "reason", reason)
mcl_burning.set(obj, "int", "hud_id", hud_id)
--mcl_burning.set(obj, "int", "sound_id", sound_id)
storage.burn_time = burn_time
storage.burn_reason = reason
storage.fire_damage_timer = 0
local fire_entity = minetest.add_entity(obj:get_pos(), "mcl_burning:fire")
local minp, maxp = mcl_burning.get_collisionbox(obj)
local minp, maxp = mcl_burning.get_collisionbox(obj, false, storage)
local obj_size = obj:get_properties().visual_size
local vertical_grow_factor = 1.2
@ -192,111 +97,81 @@ function mcl_burning.set_on_fire(obj, burn_time, reason)
fire_entity:set_properties({visual_size = size})
fire_entity:set_attach(obj, "", offset, {x = 0, y = 0, z = 0})
mcl_burning.update_animation_frame(obj, fire_entity, 0)
local fire_luaentity = fire_entity:get_luaentity()
fire_luaentity:update_frame(obj, storage)
for _, other in pairs(minetest.get_objects_inside_radius(fire_entity:get_pos(), 0)) do
local other_luaentity = other:get_luaentity()
if other_luaentity and other_luaentity.name == "mcl_burning:fire" and other_luaentity ~= fire_luaentity then
other:remove()
break
end
end
end
end
function mcl_burning.extinguish(obj)
if mcl_burning.is_burning(obj) then
--local sound_id = mcl_burning.get(obj, "int", "sound_id") - 1
--minetest.sound_stop(sound_id)
local storage = mcl_burning.get_storage(obj)
if obj:is_player() then
local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
obj:hud_remove(hud_id)
if storage.fire_hud_id then
obj:hud_remove(storage.fire_hud_id)
end
mcl_burning.storage[obj] = {}
else
storage.burn_time = nil
storage.burn_reason = nil
storage.fire_damage_timer = nil
end
mcl_burning.set(obj, "string", "reason")
mcl_burning.set(obj, "float", "burn_time")
mcl_burning.set(obj, "float", "damage_timer")
mcl_burning.set(obj, "int", "hud_id")
--mcl_burning.set(obj, "int", "sound_id")
end
end
function mcl_burning.catch_fire_tick(obj, dtime)
if mcl_burning.is_affected_by_rain(obj) or #mcl_burning.get_touching_nodes(obj, "group:puts_out_fire") > 0 then
function mcl_burning.tick(obj, dtime, storage)
if storage.burn_time then
storage.burn_time = storage.burn_time - dtime
if storage.burn_time <= 0 or mcl_burning.is_affected_by_rain(obj) or #mcl_burning.get_touching_nodes(obj, "group:puts_out_fire", storage) > 0 then
mcl_burning.extinguish(obj)
return true
else
local set_on_fire_value = mcl_burning.get_highest_group_value(obj, "set_on_fire")
storage.fire_damage_timer = storage.fire_damage_timer + dtime
if set_on_fire_value > 0 then
mcl_burning.set_on_fire(obj, set_on_fire_value)
end
end
end
if storage.fire_damage_timer >= 1 then
storage.fire_damage_timer = 0
function mcl_burning.tick(obj, dtime)
local burn_time = mcl_burning.get(obj, "float", "burn_time") - dtime
if burn_time <= 0 then
mcl_burning.extinguish(obj)
else
mcl_burning.set(obj, "float", "burn_time", burn_time)
local damage_timer = mcl_burning.get(obj, "float", "damage_timer") + dtime
if damage_timer >= 1 then
damage_timer = 0
mcl_burning.damage(obj)
end
mcl_burning.set(obj, "float", "damage_timer", damage_timer)
end
mcl_burning.catch_fire_tick(obj, dtime)
end
function mcl_burning.update_animation_frame(obj, fire_entity, animation_frame)
local fire_texture = "mcl_burning_entity_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. animation_frame
local fire_HUD_texture = "mcl_burning_hud_flame_animated.png^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. animation_frame
fire_entity:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
if obj:is_player() then
local hud_id = mcl_burning.get(obj, "int", "hud_id") - 1
obj:hud_change(hud_id, "text", fire_HUD_texture)
end
end
function mcl_burning.fire_entity_step(self, dtime)
if self.removed then
return
end
local obj = self.object
local parent = obj:get_attach()
local do_remove
self.doing_step = true
if not parent or not mcl_burning.is_burning(parent) then
do_remove = true
else
for _, other in pairs(minetest.get_objects_inside_radius(obj:get_pos(), 0)) do
local luaentity = obj:get_luaentity()
if luaentity and luaentity.name == "mcl_burning:fire" and not luaentity.doing_step and not luaentity.removed then
do_remove = true
break
local is_mob = luaentity and luaentity._cmi_is_mob
local hp = is_mob and luaentity.health or obj:get_hp()
if hp > 0 then
local do_damage = true
if obj:is_player() then
if mcl_potions.player_has_effect(obj, "fire_proof") then
do_damage = false
else
local name = obj:get_player_name()
armor.last_damage_types[name] = "fire"
local deathmsg = S("@1 burned to death.", name)
if storage.reason then
deathmsg = S("@1 was burned by @2.", name, storage.reason)
end
mcl_death_messages.player_damage(obj, deathmsg)
end
elseif luaentity.fire_damage_resistant then
do_damage = false
end
self.doing_step = false
if do_remove then
self.removed = true
obj:remove()
return
if do_damage then
local new_hp = hp - 1
if is_mob then
luaentity.health = new_hp
else
obj:set_hp(new_hp)
end
end
end
end
local animation_timer = self.animation_timer + dtime
if animation_timer >= 0.015 then
animation_timer = 0
local animation_frame = self.animation_frame + 1
if animation_frame > mcl_burning.animation_frames - 1 then
animation_frame = 0
end
mcl_burning.update_animation_frame(parent, obj, animation_frame)
self.animation_frame = animation_frame
end
self.animation_timer = animation_timer
end

View File

@ -2,11 +2,65 @@ local S = minetest.get_translator("mcl_burning")
local modpath = minetest.get_modpath("mcl_burning")
mcl_burning = {
storage = {},
animation_frames = tonumber(minetest.settings:get("fire_animation_frames")) or 8
}
dofile(modpath .. "/api.lua")
minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do
local storage = mcl_burning.storage[player]
if not mcl_burning.tick(player, dtime, storage) and not mcl_burning.is_affected_by_rain(player) then
local nodes = mcl_burning.get_touching_nodes(player, {"group:puts_out_fire", "group:set_on_fire"}, storage)
local burn_time = 0
for _, pos in pairs(nodes) do
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "puts_out_fire") > 0 then
burn_time = 0
break
end
local value = minetest.get_item_group(node.name, "set_on_fire")
if value > burn_time then
burn_time = value
end
end
if burn_time > 0 then
mcl_burning.set_on_fire(player, burn_time)
end
end
end
end)
minetest.register_on_respawnplayer(function(player)
mcl_burning.extinguish(player)
end)
minetest.register_on_joinplayer(function(player)
local storage
local burn_data = player:get_meta():get_string("mcl_burning:data")
if burn_data == "" then
storage = {}
else
storage = minetest.deserialize(burn_data)
end
mcl_burning.storage[player] = storage
end)
minetest.register_on_leaveplayer(function(player)
local storage = mcl_burning.storage[player]
storage.fire_hud_id = nil
player:get_meta():set_string("mcl_burning:data", minetest.serialize(storage))
mcl_burning.storage[player] = nil
end)
minetest.register_entity("mcl_burning:fire", {
initial_properties = {
physical = false,
@ -18,21 +72,45 @@ minetest.register_entity("mcl_burning:fire", {
animation_frame = 0,
animation_timer = 0,
on_step = mcl_burning.fire_entity_step,
on_step = function(self, dtime)
local parent, storage = self:sanity_check()
if parent then
self.animation_timer = self.animation_timer + dtime
if self.animation_timer >= 0.1 then
self.animation_timer = 0
self.animation_frame = self.animation_frame + 1
if self.animation_frame > mcl_burning.animation_frames - 1 then
self.animation_frame = 0
end
self:update_frame(parent, storage)
end
else
self.object:remove()
end
end,
sanity_check = function(self)
local parent = self.object:get_attach()
if not parent then
return
end
local storage = mcl_burning.get_storage(parent)
if not storage or not storage.burn_time then
return
end
return parent, storage
end,
update_frame = function(self, parent, storage)
local frame_overlay = "^[opacity:180^[verticalframe:" .. mcl_burning.animation_frames .. ":" .. self.animation_frame
local fire_texture = "mcl_burning_entity_flame_animated.png" .. frame_overlay
self.object:set_properties({textures = {"blank.png", "blank.png", fire_texture, fire_texture, fire_texture, fire_texture}})
if parent:is_player() then
parent:hud_change(storage.fire_hud_id, "text", "mcl_burning_hud_flame_animated.png" .. frame_overlay)
end
end,
})
minetest.register_globalstep(function(dtime)
for _, player in pairs(minetest.get_connected_players()) do
if player:get_meta():get_float("mcl_burning:burn_time") > 0 then
mcl_burning.tick(player, dtime)
end
end
end)
minetest.register_on_respawnplayer(function(player)
mcl_burning.extinguish(player)
end)
minetest.register_on_leaveplayer(function(player)
mcl_burning.set(player, "int", "hud_id")
end)

View File

@ -1029,10 +1029,10 @@ local node_ok = function(pos, fallback)
return minetest.registered_nodes[fallback]
end
local function get_light(pos)
local function get_light(pos, tod)
if math.abs(pos.x) < 31000 and math.abs(pos.y) < 31000 and math.abs(pos.z) < 31000 then
local lightfunc = minetest.get_natural_light or minetest.get_node_light
return lightfunc(pos)
return lightfunc(pos, tod)
else
return 0
end
@ -3454,8 +3454,8 @@ end
-- main mob function
local mob_step = function(self, dtime)
if not self.fire_resistant and self.mcl_burning_burn_time and self.mcl_burning_burn_time > 0 then
mcl_burning.tick(self.object, dtime)
if not self.fire_resistant then
mcl_burning.tick(self.object, dtime, self)
end
if use_cmi then

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@ -1,6 +1,6 @@
name = mobs_mc
author = maikerumine
description = Adds Minecraft-like monsters and animals.
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip, mcl_colors
depends = mcl_init, mcl_particles, mcl_mobs, mcl_wip
optional_depends = default, mcl_tnt, mcl_bows, mcl_throwing, mcl_fishing, bones, mesecons_materials, mobs_mc_gameconfig, doc_items

View File

@ -516,7 +516,7 @@ local function show_trade_formspec(playername, trader, tradenum)
"size[9,8.75]"
.."background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]"
..disabled_img
.."label[4,0;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S(profession))).."]"
.."label[4,0;"..F(minetest.colorize("#313131", S(profession))).."]"
.."list[current_player;main;0,4.5;9,3;9]"
.."list[current_player;main;0,7.74;9,1;]"
..b_prev..b_next

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@ -35,10 +35,10 @@ doc.FORMSPEC.ENTRY_HEIGHT = doc.FORMSPEC.ENTRY_END_Y - doc.FORMSPEC.ENTRY_START_
-- Internal helper variables
local DOC_INTRO = S("This is the help.")
local COLOR_NOT_VIEWED = mcl_colors.AQUA
local COLOR_VIEWED = mcl_colors.WHITE
local COLOR_HIDDEN = mcl_colors.GRAY
local COLOR_ERROR = mcl_colors.RED
local COLOR_NOT_VIEWED = "#00FFFF" -- cyan
local COLOR_VIEWED = "#FFFFFF" -- white
local COLOR_HIDDEN = "#999999" -- gray
local COLOR_ERROR = "#FF0000" -- red
local CATEGORYFIELDSIZE = {
WIDTH = math.ceil(doc.FORMSPEC.WIDTH / 4),
@ -770,7 +770,7 @@ function doc.generate_entry_list(cid, playername)
if name == nil or name == "" then
name = S("Nameless entry (@1)", eid)
if doc.entry_viewed(playername, cid, eid) then
viewedprefix = mcl_colors.RED
viewedprefix = "#FF4444"
else
viewedprefix = COLOR_ERROR
end

View File

@ -2,4 +2,3 @@ name = doc
author = Wuzzy
description = A simple in-game documentation system which enables mods to add help entries based on templates.
optional_depends = unified_inventory, sfinv_buttons, central_message, inventory_plus
depends = mcl_colors

View File

@ -667,7 +667,7 @@ local function make_formspec(name)
fs[#fs + 1] = fmt("label[%f,%f;%s]",
sfinv_only and 6.3 or data.iX - 2.2,
0.22,
ESC(colorize(mcl_colors.DARK_GRAY, fmt("%s / %u", data.pagenum, data.pagemax))))
ESC(colorize("#383838", fmt("%s / %u", data.pagenum, data.pagemax))))
fs[#fs + 1] = fmt([[
image_button[%f,0.12;0.8,0.8;craftguide_prev_icon.png;prev;]

View File

@ -447,7 +447,7 @@ function awards.getFormspec(name, to, sid)
first = false
if def.secret and not award.got then
formspec = formspec .. mcl_colors.DARK_GRAY..minetest.formspec_escape(S("(Secret Award)"))
formspec = formspec .. "#707070" .. minetest.formspec_escape(S("(Secret Award)"))
else
local title = award.name
if def and def.title then
@ -456,7 +456,7 @@ function awards.getFormspec(name, to, sid)
if award.got then
formspec = formspec .. minetest.formspec_escape(title)
else
formspec = formspec .. mcl_colors.GRAY.. minetest.formspec_escape(title)
formspec = formspec .. "#ACACAC" .. minetest.formspec_escape(title)
end
end
end

View File

@ -222,7 +222,7 @@ minetest.register_on_dieplayer(function(player, reason)
end
hittersubtype = hitter:get_luaentity().name
if hittername then
msg = dmsg("murder", name, hittername)
msg = dmsg("murder_hand", name, hittername)
elseif hittersubtype ~= nil and hittersubtype ~= "" then
msg = mmsg(hittersubtype, name)
else

View File

@ -442,7 +442,7 @@ mcl_inventory.set_creative_formspec = function(player, start_i, pagenum, inv_siz
end
local caption = ""
if name ~= "inv" and filtername[name] then
caption = "label[0,1.2;"..F(minetest.colorize(mcl_colors.DARK_GRAY, filtername[name])).."]"
caption = "label[0,1.2;"..F(minetest.colorize("#313131", filtername[name])).."]"
end
formspec = "size[10,9.3]"..

View File

@ -109,10 +109,10 @@ local function set_inventory(player, armor_change_only)
mcl_formspec.get_itemslot_bg(0,3,1,1)..
armor_slot_imgs..
-- craft and inventory
"label[0,4;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4;"..F(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..
"label[4,0.5;"..F(minetest.colorize(mcl_colors.DARK_GRAY, S("Crafting"))).."]"..
"label[4,0.5;"..F(minetest.colorize("#313131", S("Crafting"))).."]"..
"list[current_player;craft;4,1;2,2]"..
"list[current_player;craftpreview;7,1.5;1,1;]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..

View File

@ -1,6 +1,6 @@
name = mcl_inventory
author = BlockMen
description = Adds the player inventory and creative inventory.
depends = mcl_init, mcl_formspec, mcl_colors
depends = mcl_init, mcl_formspec
optional_depends = mcl_player, _mcl_autogroup, mcl_armor, mcl_brewing, mcl_potions, mcl_enchanting

View File

@ -13,12 +13,12 @@ local S = minetest.get_translator("mcl_dispensers")
local setup_dispenser = function(pos)
-- Set formspec and inventory
local form = "size[9,8.75]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dispenser"))).."]"..
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dispenser"))).."]"..
"list[current_name;main;3,0.5;3,3;]"..
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
"listring[current_name;main]"..

View File

@ -1,3 +1,3 @@
name = mcl_dispensers
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor, mcl_colors
depends = mcl_init, mcl_formspec, mesecons, mcl_sounds, mcl_tnt, mcl_worlds, mcl_core, mcl_nether, mcl_armor_stand, mcl_armor
optional_depends = doc, screwdriver

View File

@ -14,12 +14,12 @@ local S = minetest.get_translator("mcl_droppers")
local setup_dropper = function(pos)
-- Set formspec and inventory
local form = "size[9,8.75]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
"list[current_name;main;3,0.5;3,3;]"..
mcl_formspec.get_itemslot_bg(3,0.5,3,3)..
"listring[current_name;main]"..

View File

@ -15,10 +15,10 @@ local setup_dropper = function(pos)
-- Set formspec and inventory
local form = "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;crafting_inventory_9_slots.png]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
"list[current_player;main;0,7.74;9,1;]"..
"label[3,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Dropper"))).."]"..
"label[3,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Dropper"))).."]"..
"list[current_name;main;3,0.5;3,3;]"..
"listring[current_name;main]"..
"listring[current_player;main]"

View File

@ -1,3 +1,3 @@
name = mcl_droppers
depends = mcl_init, mcl_formspec, mesecons, mcl_util, mcl_colors
depends = mcl_init, mcl_formspec, mesecons, mcl_util
optional_depends = doc, screwdriver

View File

@ -16,7 +16,7 @@ local function get_anvil_formspec(set_name)
end
return "size[9,8.75]"..
"background[-0.19,-0.25;9.41,9.49;mcl_anvils_inventory.png]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
@ -27,7 +27,7 @@ local function get_anvil_formspec(set_name)
mcl_formspec.get_itemslot_bg(4,2.5,1,1)..
"list[context;output;8,2.5;1,1;]"..
mcl_formspec.get_itemslot_bg(8,2.5,1,1)..
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Repair and Name"))).."]"..
"label[3,0.1;"..minetest.formspec_escape(minetest.colorize("#313131", S("Repair and Name"))).."]"..
"field[3.25,1;4,1;name;;"..minetest.formspec_escape(set_name).."]"..
"field_close_on_enter[name;false]"..
"button[7,0.7;2,1;name_button;"..minetest.formspec_escape(S("Set Name")).."]"..

View File

@ -1,5 +1,5 @@
name = mcl_anvils
author = Wuzzy
description = Anvils mods for MCL2
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting, mcl_colors
depends = mcl_init, mcl_formspec, mcl_sounds, tt, mcl_enchanting
optional_depends = mcl_core, screwdriver

View File

@ -1,79 +1,132 @@
# Blender v2.73 (sub 0) OBJ File: '3d_armor_entity_3.blend'
# Blender v2.92.0 OBJ File: ''
# www.blender.org
mtllib 3d_armor_entity.mtl
o Cube
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vn 0.0000 -1.0000 0.0000
vn 1.0000 0.0000 0.0000
vn 0.0000 0.0000 -1.0000
usemtl Material
s off
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f 4/5/2 3/4/2 7/6/2 8/7/2
f 8/8/3 7/9/3 5/10/3 6/11/3
f 6/12/4 2/13/4 4/5/4 8/14/4
f 2/13/5 1/1/5 3/4/5 4/5/5
f 6/11/6 5/10/6 1/1/6 2/13/6
o Player_Cube
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usemtl None
s off
f 1/1 3/2 4/3 2/4
f 5/5 6/6 1/7 2/4
f 8/6 7/5 4/8 3/9
f 5/5 2/4 4/3 7/10
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View File

@ -1,23 +1,95 @@
local S = minetest.get_translator("mcl_beds")
local function destruct_bed(pos, oldnode)
local node = oldnode or minetest.get_node(pos)
local minetest_get_node = minetest.get_node
local minetest_get_node_or_nil = minetest.get_node_or_nil
local minetest_remove_node = minetest.remove_node
local minetest_facedir_to_dir = minetest.facedir_to_dir
local minetest_add_item = minetest.add_item
local vector_add = vector.add
local vector_subtract = vector.subtract
local function get_bed_next_node(pos, node)
local node = node or minetest_get_node_or_nil(pos)
if not node then return end
local dir = minetest.facedir_to_dir(node.param2)
local pos2, node2
local dir = minetest_facedir_to_dir(node.param2)
local pos2, bottom
if string.sub(node.name, -4) == "_top" then
pos2 = vector.subtract(pos, dir)
node2 = minetest.get_node(pos2)
if node2 and string.sub(node2.name, -7) == "_bottom" then
minetest.remove_node(pos2)
pos2 = vector_subtract(pos, dir)
else
pos2 = vector_add(pos, dir)
bottom = true
end
minetest.check_for_falling(pos)
elseif string.sub(node.name, -7) == "_bottom" then
minetest.add_item(pos, node.name)
pos2 = vector.add(pos, dir)
node2 = minetest.get_node(pos2)
local node2 = minetest_get_node(pos2)
return pos2, node2, bottom, dir
end
local function rotate(pos, node, user, mode, new_param2)
if mode ~= screwdriver.ROTATE_FACE then
return false
end
local p, node2, bottom = get_bed_next_node(pos, node)
if not node2 then return end
local name = node2.name
if not minetest.get_item_group(name, "bed") == 2 or not node.param2 == node2.param2 then return false end
if bottom then
name = string.sub(name, 1, -5)
else
name = string.sub(name, 1, -8)
end
if minetest.is_protected(p, user:get_player_name()) then
minetest.record_protection_violation(p, user:get_player_name())
return false
end
local new_dir, newp = minetest_facedir_to_dir(new_param2)
if bottom then
newp = vector_add(pos, new_dir)
else
newp = vector_subtract(pos, new_dir)
end
local node3 = minetest_get_node_or_nil(newp)
if not node3 then return false end
local node_def = minetest.registered_nodes[node3.name]
if not node_def or not node_def.buildable_to then return false end
if minetest.is_protected(newp, user:get_player_name()) then
minetest.record_protection_violation(newp, user:get_player_name())
return false
end
node.param2 = new_param2
-- do not remove_node here - it will trigger destroy_bed()
minetest.swap_node(p, {name = "air"})
minetest.swap_node(pos, node)
minetest.swap_node(newp, {name = name .. (bottom and "_top" or "_bottom"), param2 = new_param2})
return true
end
local function destruct_bed(pos, oldnode)
local node = oldnode or minetest_get_node_or_nil(pos)
if not node then return end
local pos2, node2, bottom = get_bed_next_node(pos, oldnode)
if bottom then
minetest_add_item(pos, node.name)
if node2 and string.sub(node2.name, -4) == "_top" then
minetest.remove_node(pos2)
minetest_remove_node(pos2)
end
else
if node2 and string.sub(node2.name, -7) == "_bottom" then
minetest_remove_node(pos2)
end
end
end
@ -94,7 +166,7 @@ function mcl_beds.register_bed(name, def)
local under = pointed_thing.under
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(under)
local node = minetest_get_node(under)
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
@ -102,7 +174,7 @@ function mcl_beds.register_bed(name, def)
end
local pos
local undername = minetest.get_node(under).name
local undername = minetest_get_node(under).name
if minetest.registered_items[undername] and minetest.registered_items[undername].buildable_to then
pos = under
else
@ -115,13 +187,13 @@ function mcl_beds.register_bed(name, def)
return itemstack
end
local node_def = minetest.registered_nodes[minetest.get_node(pos).name]
local node_def = minetest.registered_nodes[minetest_get_node(pos).name]
if not node_def or not node_def.buildable_to then
return itemstack
end
local dir = minetest.dir_to_facedir(placer:get_look_dir())
local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
local botpos = vector_add(pos, minetest_facedir_to_dir(dir))
if minetest.is_protected(botpos, placer:get_player_name()) and
not minetest.check_player_privs(placer, "protection_bypass") then
@ -129,7 +201,7 @@ function mcl_beds.register_bed(name, def)
return itemstack
end
local botdef = minetest.registered_nodes[minetest.get_node(botpos).name]
local botdef = minetest.registered_nodes[minetest_get_node(botpos).name]
if not botdef or not botdef.buildable_to then
return itemstack
end
@ -152,38 +224,7 @@ function mcl_beds.register_bed(name, def)
return itemstack
end,
on_rotate = function(pos, node, user, mode, new_param2)
local dir = minetest.facedir_to_dir(node.param2)
local p = vector.add(pos, dir)
local node2 = minetest.get_node_or_nil(p)
if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
not node.param2 == node2.param2 then
return false
end
if minetest.is_protected(p, user:get_player_name()) then
minetest.record_protection_violation(p, user:get_player_name())
return false
end
if mode ~= screwdriver.ROTATE_FACE then
return false
end
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
local node3 = minetest.get_node_or_nil(newp)
local node_def = node3 and minetest.registered_nodes[node3.name]
if not node_def or not node_def.buildable_to then
return false
end
if minetest.is_protected(newp, user:get_player_name()) then
minetest.record_protection_violation(newp, user:get_player_name())
return false
end
node.param2 = new_param2
-- do not remove_node here - it will trigger destroy_bed()
minetest.set_node(p, {name = "air"})
minetest.set_node(pos, node)
minetest.set_node(newp, {name = name .. "_top", param2 = new_param2})
return true
end,
on_rotate = rotate,
})
local node_box_top, selection_box_top, collision_box_top
@ -217,7 +258,7 @@ function mcl_beds.register_bed(name, def)
mcl_beds.on_rightclick(pos, clicker, true)
return itemstack
end,
on_rotate = false,
on_rotate = rotate,
after_destruct = destruct_bed,
})

View File

@ -303,7 +303,11 @@ function mcl_beds.on_rightclick(pos, player, is_top)
local dim = mcl_worlds.pos_to_dimension(pos)
if dim == "nether" or dim == "end" then
-- Bed goes BOOM in the Nether or End.
local node = minetest.get_node(pos)
local dir = minetest.facedir_to_dir(node.param2)
minetest.remove_node(pos)
minetest.remove_node(string.sub(node.name, -4) == "_top" and vector.subtract(pos, dir) or vector.add(pos, dir))
if explosions_mod then
mcl_explosions.explode(pos, 5, {drop_chance = 1.0, fire = true})
end

View File

@ -147,8 +147,8 @@ minetest.register_on_player_receive_fields(function ( player, formname, fields )
local formspec = "size[8,9]"..
header..
"background[-0.5,-0.5;9,10;mcl_books_book_bg.png]"..
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize(mcl_colors.BLACK, S("Enter book title:")))..";]"..
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("by @1", name))).."]"..
"field[0.75,1;7.25,1;title;"..minetest.formspec_escape(minetest.colorize("#000000", S("Enter book title:")))..";]"..
"label[0.75,1.5;"..minetest.formspec_escape(minetest.colorize("#404040", S("by @1", name))).."]"..
"button_exit[0.75,7.95;3,1;sign;"..minetest.formspec_escape(S("Sign and Close")).."]"..
"tooltip[sign;"..minetest.formspec_escape(S("Note: The book will no longer be editable after signing")).."]"..
"button[4.25,7.95;3,1;cancel;"..minetest.formspec_escape(S("Cancel")).."]"

View File

@ -108,7 +108,7 @@ local damage_particles = function(pos, is_critical)
end
ARROW_ENTITY.on_step = function(self, dtime)
mcl_burning.tick(self.object, dtime)
mcl_burning.tick(self.object, dtime, self)
self._time_in_air = self._time_in_air + .001

View File

@ -4,8 +4,8 @@ local function active_brewing_formspec(fuel_percent, brew_percent)
return "size[9,8.75]"..
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.75;9,1;]"..
@ -35,8 +35,8 @@ end
local brewing_formspec = "size[9,8.75]"..
"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
"label[4,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Brewing Stand"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[4,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Brewing Stand"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.75;9,1;]"..

View File

@ -1,4 +1,4 @@
name = mcl_brewing
author = bzoss
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems, mcl_colors
depends = mcl_init, mcl_formspec, mcl_sounds, mcl_potions, mcl_mobitems
optional_depends = mcl_core, doc, screwdriver

View File

@ -475,10 +475,10 @@ minetest.register_node(small_name, {
minetest.show_formspec(clicker:get_player_name(),
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,8.75]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
@ -624,12 +624,12 @@ minetest.register_node(left_name, {
minetest.show_formspec(clicker:get_player_name(),
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,11.5]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,7.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
"list[current_player;main;0,10.75;9,1;]"..
@ -773,12 +773,12 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,11.5]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,3.5,9,3)..
"label[0,7;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,7;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,7.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,7.5,9,3)..
"list[current_player;main;0,10.75;9,1;]"..
@ -986,10 +986,10 @@ minetest.register_node("mcl_chests:ender_chest", {
})
local formspec_ender_chest = "size[9,8.75]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Ender Chest"))).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Ender Chest"))).."]"..
"list[current_player;enderchest;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
@ -1027,11 +1027,14 @@ minetest.register_node("mcl_chests:ender_chest_small", {
sounds = mcl_sounds.node_sound_stone_defaults(),
drop = "mcl_core:obsidian 8",
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec_ender_chest)
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
end,
on_rightclick = function(pos, node, clicker)
if minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z}).name].groups.opaque == 1 then
-- won't open if there is no space from the top
return false
end
minetest.show_formspec(clicker:get_player_name(), "mcl_chests:ender_chest_"..clicker:get_player_name(), formspec_ender_chest)
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
end,
on_receive_fields = function(pos, formname, fields, sender)
@ -1104,10 +1107,10 @@ local function formspec_shulker_box(name)
name = S("Shulker Box")
end
return "size[9,8.75]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, name)).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[current_name;main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
@ -1406,3 +1409,13 @@ minetest.register_lbm({
meta:set_string("formspec", formspec_shulker_box)
end,
})
minetest.register_lbm({
label = "Upgrade old ender chest formspec",
name = "mcl_chests:replace_old_ender_form",
nodenames = {"mcl_chests:ender_chest_small"},
run_at_every_load = false,
action = function(pos, node)
minetest.get_meta(pos):set_string("formspec", "")
end,
})

View File

@ -1,3 +1,3 @@
name = mcl_chests
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons, mcl_colors
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_end, mesecons
optional_depends = doc, screwdriver

View File

@ -46,56 +46,6 @@ minetest.register_craft({
}
})
-- Stripped Bark
minetest.register_craft({
output = "mcl_core:stripped_oak_bark 3",
recipe = {
{ "mcl_core:stripped_oak", "mcl_core:stripped_oak" },
{ "mcl_core:stripped_oak", "mcl_core:stripped_oak" },
}
})
minetest.register_craft({
output = "mcl_core:stripped_acacia_bark 3",
recipe = {
{ "mcl_core:stripped_acacia", "mcl_core:stripped_acacia" },
{ "mcl_core:stripped_acacia", "mcl_core:stripped_acacia" },
}
})
minetest.register_craft({
output = "mcl_core:stripped_dark_oak_bark 3",
recipe = {
{ "mcl_core:stripped_dark_oak", "mcl_core:stripped_dark_oak" },
{ "mcl_core:stripped_dark_oak", "mcl_core:stripped_dark_oak" },
}
})
minetest.register_craft({
output = "mcl_core:stripped_birch_bark 3",
recipe = {
{ "mcl_core:stripped_birch", "mcl_core:stripped_birch" },
{ "mcl_core:stripped_birch", "mcl_core:stripped_birch" },
}
})
minetest.register_craft({
output = "mcl_core:stripped_spruce_bark 3",
recipe = {
{ "mcl_core:stripped_spruce", "mcl_core:stripped_spruce" },
{ "mcl_core:stripped_spruce", "mcl_core:stripped_spruce" },
}
})
minetest.register_craft({
output = "mcl_core:stripped_jungle_bark 3",
recipe = {
{ "mcl_core:stripped_jungle", "mcl_core:stripped_jungle" },
{ "mcl_core:stripped_jungle", "mcl_core:stripped_jungle" },
}
})
minetest.register_craft({
type = 'shapeless',
output = 'mcl_core:mossycobble',

View File

@ -8,7 +8,7 @@ if mod_screwdriver then
end
-- Register tree trunk (wood) and bark
local register_tree_trunk = function(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark)
local register_tree_trunk = function(subname, description_trunk, description_bark, longdesc, tile_inner, tile_bark, stripped_varient)
minetest.register_node("mcl_core:"..subname, {
description = description_trunk,
_doc_items_longdesc = longdesc,
@ -22,6 +22,7 @@ local register_tree_trunk = function(subname, description_trunk, description_bar
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_varient = stripped_varient,
})
minetest.register_node("mcl_core:"..subname.."_bark", {
@ -37,6 +38,48 @@ local register_tree_trunk = function(subname, description_trunk, description_bar
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
_mcl_stripped_varient = stripped_varient.."_bark",
})
minetest.register_craft({
output = "mcl_core:"..subname.."_bark 3",
recipe = {
{ "mcl_core:"..subname, "mcl_core:"..subname },
{ "mcl_core:"..subname, "mcl_core:"..subname },
}
})
end
-- Register stripped trunk and stripped wood
local register_stripped_trunk = function(subname, description_stripped_trunk, description_stripped_bark, longdesc, tile_stripped_inner, tile_stripped_bark)
minetest.register_node("mcl_core:"..subname, {
description = description_stripped_trunk,
_doc_items_longdesc = longdesc,
_doc_items_hidden = false,
tiles = {tile_stripped_inner, tile_stripped_inner, tile_stripped_bark},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:"..subname.."_bark", {
description = description_stripped_bark,
_doc_items_longdesc = S("This is a decorative block."),
tiles = {tile_stripped_bark},
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
stack_max = 64,
groups = {handy=1,axey=1, bark=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = false,
on_rotate = on_rotate,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
@ -48,166 +91,6 @@ local register_tree_trunk = function(subname, description_trunk, description_bar
})
end
-- Register stripped trunk
minetest.register_node("mcl_core:stripped_oak", {
description = "Stripped Oak Log",
_doc_items_longdesc = "Stripped Oak Log is a log that has been stripped of it's bark.",
tiles = {"mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_acacia", {
description = "Stripped Acacia Log",
_doc_items_longdesc = "Stripped Acacia Log is a log that has been stripped of it's bark.",
tiles = {"mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_dark_oak", {
description = "Stripped Dark Oak Log",
_doc_items_longdesc = "Stripped Dark Oak Log is a log that has been stripped of it's bark.",
tiles = {"mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_birch", {
description = "Stripped Birch Log",
_doc_items_longdesc = "Stripped Birch Log is a log that has been stripped of it's bark.",
tiles = {"mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_spruce", {
description = "Stripped Spruce Log",
_doc_items_longdesc = "Stripped Spruce Log is a log that has been stripped of it's bark.",
tiles = {"mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_jungle", {
description = "Stripped Jungle Log",
_doc_items_longdesc = "Stripped Jungle Log is a log that has been stripped of it's bark.",
tiles = {"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
-- Register stripped bark
minetest.register_node("mcl_core:stripped_oak_bark", {
description = "Stripped Oak Bark",
_doc_items_longdesc = "Stripped Oak Bark is a bark that has been stripped.",
tiles = {"mcl_core_stripped_oak_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_acacia_bark", {
description = "Stripped Acacia Bark",
_doc_items_longdesc = "Stripped Acacia Bark is a bark that has been stripped.",
tiles = {"mcl_core_stripped_acacia_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_dark_oak_bark", {
description = "Stripped Dark Oak Bark",
_doc_items_longdesc = "Stripped Dark Oak Bark is a bark that has been stripped.",
tiles = {"mcl_core_stripped_dark_oak_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_birch_bark", {
description = "Stripped Birch Bark",
_doc_items_longdesc = "Stripped Birch Bark is a bark that has been stripped.",
tiles = {"mcl_core_stripped_birch_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_spruce_bark", {
description = "Stripped Spruce Bark",
_doc_items_longdesc = "Stripped Spruce Bark is a bark that has been stripped.",
tiles = {"mcl_core_stripped_spruce_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
minetest.register_node("mcl_core:stripped_jungle_bark", {
description = "Stripped Jungle Bark",
_doc_items_longdesc = "Stripped Jungles Bark is a bark that has been stripped.",
tiles = {"mcl_core_stripped_jungle_side.png"},
is_ground_content = false,
paramtype2 = "facedir",
on_place = mcl_util.rotate_axis,
groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 10,
_mcl_hardness = 2,
})
local register_wooden_planks = function(subname, description, tiles)
minetest.register_node("mcl_core:"..subname, {
description = description,
@ -333,12 +216,19 @@ end
---------------------
register_tree_trunk("tree", S("Oak Wood"), S("Oak Bark"), S("The trunk of an oak tree."), "default_tree_top.png", "default_tree.png")
register_tree_trunk("darktree", S("Dark Oak Wood"), S("Dark Oak Bark"), S("The trunk of a dark oak tree."), "mcl_core_log_big_oak_top.png", "mcl_core_log_big_oak.png")
register_tree_trunk("acaciatree", S("Acacia Wood"), S("Acacia Bark"), S("The trunk of an acacia."), "default_acacia_tree_top.png", "default_acacia_tree.png")
register_tree_trunk("sprucetree", S("Spruce Wood"), S("Spruce Bark"), S("The trunk of a spruce tree."), "mcl_core_log_spruce_top.png", "mcl_core_log_spruce.png")
register_tree_trunk("birchtree", S("Birch Wood"), S("Birch Bark"), S("The trunk of a birch tree."), "mcl_core_log_birch_top.png", "mcl_core_log_birch.png")
register_tree_trunk("jungletree", S("Jungle Wood"), S("Jungle Bark"), S("The trunk of a jungle tree."), "default_jungletree_top.png", "default_jungletree.png")
register_tree_trunk("tree", S("Oak Wood"), S("Oak Bark"), S("The trunk of an oak tree."), "default_tree_top.png", "default_tree.png", "mcl_core:stripped_oak")
register_tree_trunk("darktree", S("Dark Oak Wood"), S("Dark Oak Bark"), S("The trunk of a dark oak tree."), "mcl_core_log_big_oak_top.png", "mcl_core_log_big_oak.png", "mcl_core:stripped_dark_oak")
register_tree_trunk("acaciatree", S("Acacia Wood"), S("Acacia Bark"), S("The trunk of an acacia."), "default_acacia_tree_top.png", "default_acacia_tree.png", "mcl_core:stripped_acacia")
register_tree_trunk("sprucetree", S("Spruce Wood"), S("Spruce Bark"), S("The trunk of a spruce tree."), "mcl_core_log_spruce_top.png", "mcl_core_log_spruce.png", "mcl_core:stripped_spruce")
register_tree_trunk("birchtree", S("Birch Wood"), S("Birch Bark"), S("The trunk of a birch tree."), "mcl_core_log_birch_top.png", "mcl_core_log_birch.png", "mcl_core:stripped_birch")
register_tree_trunk("jungletree", S("Jungle Wood"), S("Jungle Bark"), S("The trunk of a jungle tree."), "default_jungletree_top.png", "default_jungletree.png", "mcl_core:stripped_jungle")
register_stripped_trunk("stripped_oak", S("Stripped Oak Log"), S("Stripped Oak Wood"), S("The stripped trunk of an oak tree."), "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png")
register_stripped_trunk("stripped_acacia", S("Stripped Acacia Log"), S("Stripped Acacia Wood"), S("The stripped trunk of an acacia tree."), "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png")
register_stripped_trunk("stripped_dark_oak", S("Stripped Dark Oak Log"), S("Stripped Dark Oak Wood"), S("The stripped trunk of an dark oak tree."), "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png")
register_stripped_trunk("stripped_birch", S("Stripped Birch Log"), S("Stripped Birch Wood"), S("The stripped trunk of an birch tree."), "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png")
register_stripped_trunk("stripped_spruce", S("Stripped Spruce Log"), S("Stripped Spruce Wood"), S("The stripped trunk of an spruce tree."), "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png")
register_stripped_trunk("stripped_jungle", S("Stripped Jungle Log"), S("Stripped Jungle Wood"), S("The stripped trunk of an jungle tree."),"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png")
register_wooden_planks("wood", S("Oak Wood Planks"), {"default_wood.png"})
register_wooden_planks("darkwood", S("Dark Oak Wood Planks"), {"mcl_core_planks_big_oak.png"})

View File

@ -2,7 +2,7 @@ local S = minetest.get_translator("mcl_crafting_table")
local formspec_escape = minetest.formspec_escape
local show_formspec = minetest.show_formspec
local C = minetest.colorize
local text_color = mcl_colors.DARK_GRAY
local text_color = "#313131"
local itemslot_bg = mcl_formspec.get_itemslot_bg
mcl_crafting_table = {}

View File

@ -770,12 +770,17 @@ mcl_enchanting.enchantments.unbreaking = {
description = S("Increases item durability."),
curse = false,
on_enchant = function(itemstack, level)
local tool_capabilities = itemstack:get_tool_capabilities()
for group, capability in pairs(tool_capabilities.groupcaps) do
capability.uses = capability.uses * (1 + level)
local name = itemstack:get_name()
if not minetest.registered_tools[name].tool_capabilities then
return
end
local tool_capabilities = itemstack:get_tool_capabilities()
tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * (1 + level)
itemstack:get_meta():set_tool_capabilities(tool_capabilities)
-- Unbreaking for groupcaps is handled in this function.
mcl_enchanting.update_groupcaps(itemstack)
end,
requires_tool = true,
treasure = false,

View File

@ -12,11 +12,12 @@ end
function mcl_enchanting.unload_enchantments(itemstack)
local itemdef = itemstack:get_definition()
if itemdef.tool_capabilities then
itemstack:get_meta():set_tool_capabilities(itemdef.tool_capabilities)
itemstack:get_meta():set_tool_capabilities(nil)
end
local meta = itemstack:get_meta()
if meta:get_string("name") == "" then
meta:set_string("description", "")
meta:set_string("groupcaps_hash", "")
end
end
@ -468,13 +469,13 @@ function mcl_enchanting.show_enchanting_formspec(player)
local formspec = ""
.. "size[9.07,8.6;]"
.. "formspec_version[3]"
.. "label[0,0;" .. C(mcl_colors.DARK_GRAY) .. F(table_name) .. "]"
.. "label[0,0;" .. C("#313131") .. F(table_name) .. "]"
.. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
.. "list[current_player;enchanting_item;0.2,2.4;1,1]"
.. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
.. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
.. "list[current_player;enchanting_lapis;1.1,2.4;1,1]"
.. "label[0,4;" .. C(mcl_colors.DARK_GRAY) .. F(S("Inventory")).."]"
.. "label[0,4;" .. C("#313131") .. F(S("Inventory")).."]"
.. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
.. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
.. "list[current_player;main;0,4.5;9,3;9]"
@ -501,11 +502,11 @@ function mcl_enchanting.show_enchanting_formspec(player)
local hover_ending = (can_enchant and "_hovered" or "_off")
formspec = formspec
.. "container[3.2," .. y .. "]"
.. (slot and "tooltip[button_" .. i .. ";" .. C(mcl_colors.GRAY) .. F(slot.description) .. " " .. C(mcl_colors.WHITE) .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and mcl_colors.GRAY or mcl_colors.RED) .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C(mcl_colors.GRAY) .. F(S("@1 Enchantment Levels", i)) or C(mcl_colors.RED) .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
.. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. ((slot.description and F(slot.description)) or "") .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. F(S("@1 Lapis Lazuli", i)) .. "\n" .. C("#818181") .. F(S("@1 Enchantment Levels", i)) or C("#FC5454") .. F(S("Level requirement: @1", slot.level_requirement))) .. "]" or "")
.. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
.. "button[0,0;7.5,1.3;button_" .. i .. ";]"
.. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
.. (slot and "label[7.2,1.1;" .. C(can_enchant and mcl_colors.GREEN or mcl_colors.DARK_GREEN) .. slot.level_requirement .. "]" or "")
.. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "")
.. (slot and slot.glyphs or "")
.. "container_end[]"
y = y + 1.35

View File

@ -45,18 +45,30 @@ end
-- To make it more efficient it will first check a hash value to determine if
-- the tool needs to be updated.
function mcl_enchanting.update_groupcaps(itemstack)
if not itemstack:get_meta():get("tool_capabilities") then
local name = itemstack:get_name()
if not minetest.registered_tools[name].tool_capabilities then
return
end
local name = itemstack:get_name()
local level = mcl_enchanting.get_enchantment(itemstack, "efficiency")
local groupcaps = get_efficiency_groupcaps(name, level)
local efficiency = mcl_enchanting.get_enchantment(itemstack, "efficiency")
local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
if unbreaking == 0 and efficiency == 0 then
return
end
local groupcaps = get_efficiency_groupcaps(name, efficiency)
local hash = itemstack:get_meta():get_string("groupcaps_hash")
if not hash or hash ~= groupcaps.hash then
local tool_capabilities = itemstack:get_tool_capabilities()
tool_capabilities.groupcaps = groupcaps.values
tool_capabilities.groupcaps = table.copy(groupcaps.values)
-- Increase the number of uses depending on the unbreaking level
-- of the tool.
for group, capability in pairs(tool_capabilities.groupcaps) do
capability.uses = capability.uses * (1 + unbreaking)
end
itemstack:get_meta():set_tool_capabilities(tool_capabilities)
itemstack:get_meta():set_string("groupcaps_hash", groupcaps.hash)
end

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@ -1,2 +0,0 @@
name = mcl_firework
author = NO11, j45

View File

@ -0,0 +1,2 @@
name = mcl_fireworks
description = Adds fun fireworks to the game which players can use.

View File

@ -15,7 +15,9 @@ local function register_rocket(n, duration, force)
local elytra = mcl_playerplus.elytra[user]
if elytra.active and elytra.rocketing <= 0 then
elytra.rocketing = duration
if not minetest.is_creative_enabled(user:get_player_name()) then
itemstack:take_item()
end
minetest.sound_play("mcl_fireworks_rocket", {pos = user:get_pos()})
end
return itemstack

View File

@ -9,12 +9,12 @@ local LIGHT_ACTIVE_FURNACE = 13
local function active_formspec(fuel_percent, item_percent)
return "size[9,8.75]"..
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
"list[current_name;src;2.75,0.5;1,1;]"..
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
"list[current_name;fuel;2.75,2.5;1,1;]"..
@ -38,12 +38,12 @@ local function active_formspec(fuel_percent, item_percent)
end
local inactive_formspec = "size[9,8.75]"..
"label[0,4;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,4;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,4.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
"list[current_player;main;0,7.74;9,1;]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Furnace"))).."]"..
"label[2.75,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Furnace"))).."]"..
"list[current_name;src;2.75,0.5;1,1;]"..
mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
"list[current_name;fuel;2.75,2.5;1,1;]"..

View File

@ -1,3 +1,3 @@
name = mcl_furnaces
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles, mcl_colors
depends = mcl_init, mcl_formspec, mcl_core, mcl_sounds, mcl_craftguide, mcl_achievements, mcl_particles
optional_depends = doc, screwdriver

View File

@ -90,7 +90,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
local wdir = minetest.dir_to_wallmounted(diff)
local itemstring = itemstack:get_name()
--local fakestack = ItemStack(itemstack)
local fakestack = ItemStack(itemstack)
local idef = fakestack:get_definition()
local retval
if wdir == 0 or wdir == 1 then

View File

@ -4,10 +4,10 @@ local S = minetest.get_translator("mcl_hoppers")
local mcl_hoppers_formspec =
"size[9,7]"..
"label[2,0;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Hopper"))).."]"..
"label[2,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Hopper"))).."]"..
"list[current_name;main;2,0.5;5,1;]"..
mcl_formspec.get_itemslot_bg(2,0.5,5,1)..
"label[0,2;"..minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Inventory"))).."]"..
"label[0,2;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
"list[current_player;main;0,2.5;9,3;9]"..
mcl_formspec.get_itemslot_bg(0,2.5,9,3)..
"list[current_player;main;0,5.74;9,1;]"..

View File

@ -1,4 +1,4 @@
name = mcl_hoppers
description = It's just a clone of Minecraft hoppers, functions nearly identical to them minus mesecons making them stop and the way they're placed.
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util, mcl_colors
depends = mcl_core, mcl_formspec, mcl_sounds, mcl_util
optional_depends = doc, screwdriver

View File

@ -27,9 +27,8 @@ local DELAY = 3 -- seconds before teleporting in Nether portal in Survival mo
local DISTANCE_MAX = 128
local PORTAL = "mcl_portals:portal"
local OBSIDIAN = "mcl_core:obsidian"
local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max_official, 2048)
local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_max - H_MIN
local O_DY, N_DY = O_Y_MAX - O_Y_MIN + 1, N_Y_MAX - N_Y_MIN + 1
local O_Y_MIN, O_Y_MAX = max(mcl_vars.mg_overworld_min, -31), min(mcl_vars.mg_overworld_max, 2048)
local N_Y_MIN, N_Y_MAX = mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_top_min - H_MIN
-- Alpha and particles
local node_particles_allowed = minetest.settings:get("mcl_node_particles") or "none"
@ -78,6 +77,8 @@ local pos_to_string = minetest.pos_to_string
local is_area_protected = minetest.is_area_protected
local get_us_time = minetest.get_us_time
local dimension_to_teleport = { nether = "overworld", overworld = "nether" }
local limits = {
nether = {
pmin = {x=LIM_MIN, y = N_Y_MIN, z = LIM_MIN},
@ -181,10 +182,10 @@ local function get_target(p)
x, o1 = ping_pong(x, TRAVEL_X, LIM_MIN, LIM_MAX)
z, o2 = ping_pong(z, TRAVEL_Z, LIM_MIN, LIM_MAX)
y = floor(y * TRAVEL_Y + (o1+o2) / 16 * LIM_MAX)
y = min(max(y + mcl_vars.mg_overworld_min, mcl_vars.mg_overworld_min), mcl_vars.mg_overworld_max)
y = min(max(y + O_Y_MIN, O_Y_MIN), O_Y_MAX)
elseif d=="overworld" then
x, y, z = floor(x / TRAVEL_X + 0.5), floor(y / TRAVEL_Y + 0.5), floor(z / TRAVEL_Z + 0.5)
y = min(max(y + mcl_vars.mg_nether_min, mcl_vars.mg_nether_min), mcl_vars.mg_nether_max)
y = min(max(y + N_Y_MIN, N_Y_MIN), N_Y_MAX)
end
return {x=x, y=y, z=z}, d
end
@ -457,8 +458,8 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
local nodes = find_nodes_in_area_under_air(pos1, pos2, {"group:building_block"})
if nodes then
local nc = #nodes
if nc > 0 then
log("action", "[mcl_portals] Area for destination Nether portal emerged! Found " .. tostring(nc) .. " nodes under the air around "..pos_to_string(pos))
if nc > 0 then
for i=1,nc do
local node = nodes[i]
local node1 = {x=node.x, y=node.y+1, z=node.z }
@ -474,7 +475,7 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param)
return
end
if not distance or (distance0 < distance) or (distance0 < distance-1 and node.y > lava and pos0.y < lava) then
log("action", "[mcl_portals] found distance "..tostring(distance0).." at pos "..pos_to_string(node))
log("verbose", "[mcl_portals] found distance "..tostring(distance0).." at pos "..pos_to_string(node))
distance = distance0
pos0 = {x=node1.x, y=node1.y, z=node1.z}
end
@ -626,7 +627,7 @@ end
-- Pos can be any of the inner part.
-- The frame MUST be filled only with air or any fire, which will be replaced with Nether portal blocks.
-- If no Nether portal can be lit, nothing happens.
-- Returns number of portals created (0, 1 or 2)
-- Returns true if portal created
function mcl_portals.light_nether_portal(pos)
-- Only allow to make portals in Overworld and Nether
local dim = mcl_worlds.pos_to_dimension(pos)
@ -636,11 +637,6 @@ function mcl_portals.light_nether_portal(pos)
local orientation = random(0, 1)
for orientation_iteration = 1, 2 do
if check_and_light_shape(pos, orientation) then
minetest.after(0.2, function(pos) -- generate target map chunk
local pos1 = add(mul(mcl_vars.pos_to_chunk(pos), mcl_vars.chunk_size_in_nodes), mcl_vars.central_chunk_offset_in_nodes)
local pos2 = add(pos1, mcl_vars.chunk_size_in_nodes - 1)
minetest.emerge_area(pos1, pos2)
end, vector.new(pos))
return true
end
orientation = 1 - orientation
@ -672,6 +668,7 @@ local function teleport_no_delay(obj, pos)
if exit then
finalize_teleport(obj, exit)
else
dim = dimension_to_teleport[dim]
-- need to create arrival portal
create_portal(target, limits[dim].pmin, limits[dim].pmax, name, obj)
end

View File

@ -352,64 +352,29 @@ minetest.register_tool("mcl_tools:shovel_diamond", {
})
-- Axes
local make_stripped_trunk_add_wear = function(itemstack, placer)
if not minetest.is_creative_enabled(placer:get_player_name()) then
-- Add wear (as if digging a axey node)
local toolname = itemstack:get_name()
local wear = mcl_autogroup.get_wear(toolname, "axey")
itemstack:add_wear(wear)
end
end
local make_stripped_trunk = function(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = minetest.get_pointed_thing_position(pointed_thing)
local node = minetest.get_node(pos)
local node_name = node.name
if placer and not placer:get_player_control().sneak then
if minetest.registered_nodes[node_name] and minetest.registered_nodes[node_name].on_rightclick then
return minetest.registered_nodes[node_name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
end
if pointed_thing.type ~= "node" then return end
local node = minetest.get_node(pointed_thing.under)
local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
if not placer:get_player_control().sneak and noddef.on_rightclick then
return minetest.item_place(itemstack, placer, pointed_thing)
end
if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
return itemstack
end
if node_name == "mcl_core:tree" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:darktree" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:acaciatree" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:birchtree" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:sprucetree" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:jungletree" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:tree_bark" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak_bark"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:darktree_bark" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak_bark"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:acaciatree_bark" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia_bark"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:birchtree_bark" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch_bark"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:sprucetree_bark" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce_bark"})
make_stripped_trunk_add_wear(itemstack, placer)
elseif node_name == "mcl_core:jungletree_bark" then
minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle_bark"})
make_stripped_trunk_add_wear(itemstack, placer)
if noddef._mcl_stripped_varient == nil then
return itemstack
else
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_varient, param2=node.param2})
if not minetest.is_creative_enabled(placer:get_player_name()) then
-- Add wear (as if digging a axey node)
local toolname = itemstack:get_name()
local wear = mcl_autogroup.get_wear(toolname, "axey")
itemstack:add_wear(wear)
end
end
return itemstack

View File

@ -7,8 +7,8 @@ Drop registered inventories on player death.
* function(player): must return inventory
* listname: string
* drop: bool
* true: the entire list will be dropped
* false: items with curse_of_vanishing enchantement will be broken.
* true: the list will be dropped
* false: the list will only be cleared
## mcl_death_drop.registered_dropped_lists
Table containing dropped list inventory, name and drop state.

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@ -150,13 +150,6 @@ minetest.register_globalstep(function(dtime)
for _,player in pairs(get_connected_players()) do
local c_x, c_y = unpack(player_collision(player))
if player:get_velocity().x + player:get_velocity().y < .5 and c_x + c_y > 0 then
--minetest.chat_send_player(player:get_player_name(), "pushed at " .. c_x + c_y .. " parsecs.")
player:add_velocity({x=c_x, y=0, z=c_y})
end
--[[
_ _ _
__ _ _ __ (_)_ __ ___ __ _| |_(_) ___ _ __ ___
@ -173,6 +166,14 @@ minetest.register_globalstep(function(dtime)
local wielded = player:get_wielded_item()
local player_velocity = player:get_velocity() or player:get_player_velocity()
local c_x, c_y = unpack(player_collision(player))
if player_velocity.x + player_velocity.y < .5 and c_x + c_y > 0 then
local add_velocity = player.add_player_velocity or player.add_velocity
add_velocity(player, {x = c_x, y = 0, z = c_y})
player_velocity = player:get_velocity() or player:get_player_velocity()
end
-- control head bone
local pitch = - degrees(player:get_look_vertical())
local yaw = degrees(player:get_look_horizontal())
@ -214,6 +215,24 @@ minetest.register_globalstep(function(dtime)
if vector.length(player_velocity) < 40 then
local add_velocity = player.add_velocity or player.add_player_velocity
add_velocity(player, vector.multiply(player:get_look_dir(), 4))
minetest.add_particlespawner({
amount = 1,
time = 0.1,
minpos = fly_pos,
maxpos = fly_pos,
minvel = {x = 0, y = 0, z = 0},
maxvel = {x = 0, y = 0, z = 0},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 0, z = 0},
minexptime = 0.3,
maxexptime = 0.5,
minsize = 1,
maxsize = 2.5,
collisiondetection = false,
vertical = false,
texture = "mcl_particles_crit.png^[colorize:#bc7a57:127",
glow = 5,
})
end
end
else
@ -241,7 +260,7 @@ minetest.register_globalstep(function(dtime)
if elytra.active then
-- set head pitch and yaw when flying
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+90-degrees(dir_to_pitch(player_velocity)),player_vel_yaw - yaw,0))
player:set_bone_position("Head_Control", vector.new(0,6.3,0), vector.new(pitch-degrees(dir_to_pitch(player_velocity)),player_vel_yaw - yaw,0))
-- sets eye height, and nametag color accordingly
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,0.8,0.35}, eye_height = 0.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
-- control body bone when flying
@ -249,18 +268,18 @@ minetest.register_globalstep(function(dtime)
elseif parent then
local parent_yaw = degrees(parent:get_yaw())
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch, -limit_vel_yaw(yaw, parent_yaw) + parent_yaw, 0))
player:set_bone_position("Head_Control", vector.new(0,6.3,0), vector.new(pitch, -limit_vel_yaw(yaw, parent_yaw) + parent_yaw, 0))
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0,0,0))
elseif control.sneak then
-- controls head pitch when sneaking
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+36,0,0))
player:set_bone_position("Head_Control", vector.new(0,6.3,0), vector.new(pitch, player_vel_yaw - yaw, player_vel_yaw - yaw))
-- sets eye height, and nametag color accordingly
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.35, nametag_color = { r = 225, b = 225, a = 0, g = 225 }})
-- sneaking body conrols
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0,0,0))
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0, -player_vel_yaw + yaw, 0))
elseif get_item_group(mcl_playerinfo[name].node_head, "water") ~= 0 and is_sprinting(name) == true then
-- set head pitch and yaw when swimming
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+90-degrees(dir_to_pitch(player_velocity)),player_vel_yaw - yaw,0))
player:set_bone_position("Head_Control", vector.new(0,6.3,0), vector.new(pitch-degrees(dir_to_pitch(player_velocity)),player_vel_yaw - yaw,0))
-- sets eye height, and nametag color accordingly
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,0.8,0.312}, eye_height = 0.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
-- control body bone when swimming
@ -269,7 +288,7 @@ minetest.register_globalstep(function(dtime)
-- sets eye height, and nametag color accordingly
player:set_properties({collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch, player_vel_yaw - yaw, 0))
player:set_bone_position("Head_Control", vector.new(0,6.3,0), vector.new(pitch, player_vel_yaw - yaw, 0))
player:set_bone_position("Body_Control", vector.new(0,6.3,0), vector.new(0, -player_vel_yaw + yaw, 0))
end

View File

@ -239,7 +239,7 @@ end)
mcl_skins.show_formspec = function(playername)
local formspec = "size[7,8.5]"
formspec = formspec .. "label[2,2;" .. minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Select player skin:"))) .. "]"
formspec = formspec .. "label[2,2;" .. minetest.formspec_escape(minetest.colorize("#383838", S("Select player skin:"))) .. "]"
.. "textlist[0,2.5;6.8,6;skins_set;"
local meta
@ -267,7 +267,7 @@ mcl_skins.show_formspec = function(playername)
if meta then
if meta.name and meta.name ~= "" then
formspec = formspec .. "label[2,0.5;" .. minetest.formspec_escape(minetest.colorize(mcl_colors.DARK_GRAY, S("Name: @1", meta.name))) .. "]"
formspec = formspec .. "label[2,0.5;" .. minetest.formspec_escape(minetest.colorize("#383838", S("Name: @1", meta.name))) .. "]"
end
end