..
_mcl_autogroup
Fix server crash when players dig unknown nodes
2021-07-08 15:33:24 +02:00
biomeinfo
[biomeinfo] fix warnings
2021-05-25 01:23:41 +02:00
controls
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
flowlib
rewrite flowlib to be more efficient
2021-05-25 01:22:25 +02:00
mcl_attached
unify code style [1]
2021-05-25 12:52:25 +02:00
mcl_autogroup
add API documentation to mcl_autogroup
2021-03-28 00:02:35 +01:00
mcl_colors
add API documentation to mcl_colors (!)
2021-03-28 00:48:24 +01:00
mcl_damage
Minor fix to prevent writing the damage reason approval field into MCL damage reason and calling passive damage handlers on dead players
2021-05-05 14:41:23 +02:00
mcl_explosions
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
mcl_init
fix some mods using "core" insteed of "minetest"
2021-06-12 00:18:52 +02:00
mcl_loot
[mcl_loot] fix warnings
2021-05-25 01:28:10 +02:00
mcl_particles
Add bonemeal particle texture
2021-06-03 18:04:54 +00:00
mcl_sounds
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
mcl_util
Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability
2021-05-26 20:56:00 +02:00
mcl_worlds
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
tga_encoder
Add updated tga_encoder
2021-05-02 17:47:46 +02:00
walkover
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
modpack.conf
Add a couple of modpack.conf files
2019-01-07 00:52:05 +01:00